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Add some more doc comment

This commit is contained in:
ekrctb 2020-12-14 11:32:34 +09:00
parent 36529bdd1b
commit f621d977fc

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@ -23,6 +23,7 @@ namespace osu.Game.Rulesets.Catch.Objects
/// </summary>
/// <remarks>
/// This value is the original value specified in the beatmap, not affected by beatmap processing.
/// It should be used instead of <see cref="EffectiveX"/> when working on a beatmap, not a gameplay.
/// </remarks>
public float OriginalX
{
@ -32,6 +33,9 @@ namespace osu.Game.Rulesets.Catch.Objects
float IHasXPosition.X => OriginalX;
/// <summary>
/// An alias of <see cref="OriginalX"/> setter.
/// </summary>
public float X
{
set => OriginalX = value;