diff --git a/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs b/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs index 6a040efb91..e689d6a178 100644 --- a/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs +++ b/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs @@ -23,6 +23,7 @@ namespace osu.Game.Rulesets.Catch.Objects /// /// /// This value is the original value specified in the beatmap, not affected by beatmap processing. + /// It should be used instead of when working on a beatmap, not a gameplay. /// public float OriginalX { @@ -32,6 +33,9 @@ namespace osu.Game.Rulesets.Catch.Objects float IHasXPosition.X => OriginalX; + /// + /// An alias of setter. + /// public float X { set => OriginalX = value;