diff --git a/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs b/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs
index 6a040efb91..e689d6a178 100644
--- a/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs
+++ b/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs
@@ -23,6 +23,7 @@ namespace osu.Game.Rulesets.Catch.Objects
///
///
/// This value is the original value specified in the beatmap, not affected by beatmap processing.
+ /// It should be used instead of when working on a beatmap, not a gameplay.
///
public float OriginalX
{
@@ -32,6 +33,9 @@ namespace osu.Game.Rulesets.Catch.Objects
float IHasXPosition.X => OriginalX;
+ ///
+ /// An alias of setter.
+ ///
public float X
{
set => OriginalX = value;