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mirror of https://github.com/ppy/osu.git synced 2024-11-11 12:57:36 +08:00

Split into two actions

This commit is contained in:
smoogipoo 2020-12-22 14:55:25 +09:00
parent c07b2d89e6
commit 3bf670510a
2 changed files with 29 additions and 7 deletions

View File

@ -42,7 +42,8 @@ namespace osu.Game.Screens.Menu
public Action OnBeatmapListing;
public Action OnSolo;
public Action OnSettings;
public Action<bool> OnMulti;
public Action OnMultiplayer;
public Action OnTimeshift;
public const float BUTTON_WIDTH = 140f;
public const float WEDGE_WIDTH = 20;
@ -123,8 +124,8 @@ namespace osu.Game.Screens.Menu
private void load(AudioManager audio, IdleTracker idleTracker, GameHost host)
{
buttonsPlay.Add(new Button(@"solo", @"button-solo-select", FontAwesome.Solid.User, new Color4(102, 68, 204, 255), () => OnSolo?.Invoke(), WEDGE_WIDTH, Key.P));
buttonsPlay.Add(new Button(@"multi", @"button-generic-select", OsuIcon.Charts, new Color4(94, 63, 186, 255), () => onMulti(true), 0, Key.M));
buttonsPlay.Add(new Button(@"timeshift", @"button-generic-select", FontAwesome.Solid.Users, new Color4(94, 63, 186, 255), () => onMulti(false), 0, Key.L));
buttonsPlay.Add(new Button(@"multi", @"button-generic-select", OsuIcon.Charts, new Color4(94, 63, 186, 255), onMultiplayer, 0, Key.M));
buttonsPlay.Add(new Button(@"timeshift", @"button-generic-select", FontAwesome.Solid.Users, new Color4(94, 63, 186, 255), onTimeshift, 0, Key.L));
buttonsPlay.ForEach(b => b.VisibleState = ButtonSystemState.Play);
buttonsTopLevel.Add(new Button(@"play", @"button-play-select", OsuIcon.Logo, new Color4(102, 68, 204, 255), () => State = ButtonSystemState.Play, WEDGE_WIDTH, Key.P));
@ -153,7 +154,7 @@ namespace osu.Game.Screens.Menu
sampleBack = audio.Samples.Get(@"Menu/button-back-select");
}
private void onMulti(bool realtime)
private void onMultiplayer()
{
if (!api.IsLoggedIn)
{
@ -171,7 +172,28 @@ namespace osu.Game.Screens.Menu
return;
}
OnMulti?.Invoke(realtime);
OnMultiplayer?.Invoke();
}
private void onTimeshift()
{
if (!api.IsLoggedIn)
{
notifications?.Post(new SimpleNotification
{
Text = "You gotta be logged in to multi 'yo!",
Icon = FontAwesome.Solid.Globe,
Activated = () =>
{
loginOverlay?.Show();
return true;
}
});
return;
}
OnTimeshift?.Invoke();
}
private void updateIdleState(bool isIdle)

View File

@ -17,7 +17,6 @@ using osu.Game.Online.API;
using osu.Game.Overlays;
using osu.Game.Screens.Backgrounds;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Multi;
using osu.Game.Screens.Multi.RealtimeMultiplayer;
using osu.Game.Screens.Multi.Timeshift;
using osu.Game.Screens.Select;
@ -106,7 +105,8 @@ namespace osu.Game.Screens.Menu
this.Push(new Editor());
},
OnSolo = onSolo,
OnMulti = realtime => this.Push(realtime ? (Multiplayer)new RealtimeMultiplayer() : new TimeshiftMultiplayer()),
OnMultiplayer = () => this.Push(new RealtimeMultiplayer()),
OnTimeshift = () => this.Push(new TimeshiftMultiplayer()),
OnExit = confirmAndExit,
}
}