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Add short fade to better hide transition on default skin

This commit is contained in:
Dean Herbert 2020-12-01 15:21:32 +09:00
parent d0852d7f4a
commit f8ef822e73

View File

@ -295,7 +295,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
case ArmedState.Hit:
Ball.ScaleTo(HitObject.Scale * 1.4f, fade_out_time, Easing.Out);
if (sliderBody?.SnakingOut.Value == true)
Body.FadeOut();
Body.FadeOut(40); // short fade to allow for any body colour to smoothly disappear.
break;
}