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Merge branch 'master' into comments-footer-colours
This commit is contained in:
commit
5b5ad9bb56
@ -4,62 +4,109 @@
|
||||
using System;
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using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Pooling;
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using osu.Framework.Testing;
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using osu.Game.Configuration;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Osu.Objects.Drawables;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Skinning;
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namespace osu.Game.Rulesets.Osu.Tests
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{
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public class TestSceneDrawableJudgement : OsuSkinnableTestScene
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{
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[Resolved]
|
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private OsuConfigManager config { get; set; }
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|
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private readonly List<DrawablePool<TestDrawableOsuJudgement>> pools;
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public TestSceneDrawableJudgement()
|
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{
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var pools = new List<DrawablePool<DrawableOsuJudgement>>();
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pools = new List<DrawablePool<TestDrawableOsuJudgement>>();
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|
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foreach (HitResult result in Enum.GetValues(typeof(HitResult)).OfType<HitResult>().Skip(1))
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showResult(result);
|
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}
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[Test]
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public void TestHitLightingDisabled()
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{
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AddStep("hit lighting disabled", () => config.Set(OsuSetting.HitLighting, false));
|
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|
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showResult(HitResult.Great);
|
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|
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AddUntilStep("judgements shown", () => this.ChildrenOfType<TestDrawableOsuJudgement>().Any());
|
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AddAssert("judgement body immediately visible",
|
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() => this.ChildrenOfType<TestDrawableOsuJudgement>().All(judgement => judgement.JudgementBody.Alpha == 1));
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AddAssert("hit lighting hidden",
|
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() => this.ChildrenOfType<TestDrawableOsuJudgement>().All(judgement => judgement.Lighting.Alpha == 0));
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}
|
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|
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[Test]
|
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public void TestHitLightingEnabled()
|
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{
|
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AddStep("hit lighting enabled", () => config.Set(OsuSetting.HitLighting, true));
|
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|
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showResult(HitResult.Great);
|
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|
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AddUntilStep("judgements shown", () => this.ChildrenOfType<TestDrawableOsuJudgement>().Any());
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AddAssert("judgement body not immediately visible",
|
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() => this.ChildrenOfType<TestDrawableOsuJudgement>().All(judgement => judgement.JudgementBody.Alpha > 0 && judgement.JudgementBody.Alpha < 1));
|
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AddAssert("hit lighting shown",
|
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() => this.ChildrenOfType<TestDrawableOsuJudgement>().All(judgement => judgement.Lighting.Alpha > 0));
|
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}
|
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|
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private void showResult(HitResult result)
|
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{
|
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AddStep("Show " + result.GetDescription(), () =>
|
||||
{
|
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AddStep("Show " + result.GetDescription(), () =>
|
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int poolIndex = 0;
|
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|
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SetContents(() =>
|
||||
{
|
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int poolIndex = 0;
|
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DrawablePool<TestDrawableOsuJudgement> pool;
|
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|
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SetContents(() =>
|
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if (poolIndex >= pools.Count)
|
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pools.Add(pool = new DrawablePool<TestDrawableOsuJudgement>(1));
|
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else
|
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{
|
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DrawablePool<DrawableOsuJudgement> pool;
|
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pool = pools[poolIndex];
|
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|
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if (poolIndex >= pools.Count)
|
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pools.Add(pool = new DrawablePool<DrawableOsuJudgement>(1));
|
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else
|
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// We need to make sure neither the pool nor the judgement get disposed when new content is set, and they both share the same parent.
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((Container)pool.Parent).Clear(false);
|
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}
|
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|
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var container = new Container
|
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{
|
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RelativeSizeAxes = Axes.Both,
|
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Children = new Drawable[]
|
||||
{
|
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pool = pools[poolIndex];
|
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|
||||
// We need to make sure neither the pool nor the judgement get disposed when new content is set, and they both share the same parent.
|
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((Container)pool.Parent).Clear(false);
|
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}
|
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|
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var container = new Container
|
||||
{
|
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RelativeSizeAxes = Axes.Both,
|
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Children = new Drawable[]
|
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pool,
|
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pool.Get(j => j.Apply(new JudgementResult(new HitObject(), new Judgement()) { Type = result }, null)).With(j =>
|
||||
{
|
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pool,
|
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pool.Get(j => j.Apply(new JudgementResult(new HitObject(), new Judgement()) { Type = result }, null)).With(j =>
|
||||
{
|
||||
j.Anchor = Anchor.Centre;
|
||||
j.Origin = Anchor.Centre;
|
||||
})
|
||||
}
|
||||
};
|
||||
j.Anchor = Anchor.Centre;
|
||||
j.Origin = Anchor.Centre;
|
||||
})
|
||||
}
|
||||
};
|
||||
|
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poolIndex++;
|
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return container;
|
||||
});
|
||||
poolIndex++;
|
||||
return container;
|
||||
});
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private class TestDrawableOsuJudgement : DrawableOsuJudgement
|
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{
|
||||
public new SkinnableSprite Lighting => base.Lighting;
|
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public new Container JudgementBody => base.JudgementBody;
|
||||
}
|
||||
}
|
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}
|
||||
|
@ -142,7 +142,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
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{
|
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// multipled by 2 to nullify the score multiplier. (autoplay mod selected)
|
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var totalScore = ((ScoreExposedPlayer)Player).ScoreProcessor.TotalScore.Value * 2;
|
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return totalScore == (int)(drawableSpinner.Disc.CumulativeRotation / 360) * 100;
|
||||
return totalScore == (int)(drawableSpinner.Disc.CumulativeRotation / 360) * SpinnerTick.SCORE_PER_TICK;
|
||||
});
|
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|
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addSeekStep(0);
|
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|
@ -16,9 +16,13 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
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{
|
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public class DrawableOsuJudgement : DrawableJudgement
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{
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private SkinnableSprite lighting;
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protected SkinnableSprite Lighting;
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|
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private Bindable<Color4> lightingColour;
|
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|
||||
[Resolved]
|
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private OsuConfigManager config { get; set; }
|
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|
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public DrawableOsuJudgement(JudgementResult result, DrawableHitObject judgedObject)
|
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: base(result, judgedObject)
|
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{
|
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@ -29,18 +33,16 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
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private void load(OsuConfigManager config)
|
||||
private void load()
|
||||
{
|
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if (config.Get<bool>(OsuSetting.HitLighting))
|
||||
AddInternal(Lighting = new SkinnableSprite("lighting")
|
||||
{
|
||||
AddInternal(lighting = new SkinnableSprite("lighting")
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
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Origin = Anchor.Centre,
|
||||
Blending = BlendingParameters.Additive,
|
||||
Depth = float.MaxValue
|
||||
});
|
||||
}
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Blending = BlendingParameters.Additive,
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Depth = float.MaxValue,
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||||
Alpha = 0
|
||||
});
|
||||
}
|
||||
|
||||
public override void Apply(JudgementResult result, DrawableHitObject judgedObject)
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@ -60,33 +62,39 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
|
||||
lightingColour?.UnbindAll();
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||||
|
||||
if (lighting != null)
|
||||
{
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||||
lighting.ResetAnimation();
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Lighting.ResetAnimation();
|
||||
|
||||
if (JudgedObject != null)
|
||||
{
|
||||
lightingColour = JudgedObject.AccentColour.GetBoundCopy();
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lightingColour.BindValueChanged(colour => lighting.Colour = Result.Type == HitResult.Miss ? Color4.Transparent : colour.NewValue, true);
|
||||
}
|
||||
else
|
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{
|
||||
lighting.Colour = Color4.White;
|
||||
}
|
||||
if (JudgedObject != null)
|
||||
{
|
||||
lightingColour = JudgedObject.AccentColour.GetBoundCopy();
|
||||
lightingColour.BindValueChanged(colour => Lighting.Colour = Result.Type == HitResult.Miss ? Color4.Transparent : colour.NewValue, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
Lighting.Colour = Color4.White;
|
||||
}
|
||||
}
|
||||
|
||||
protected override double FadeOutDelay => lighting == null ? base.FadeOutDelay : 1400;
|
||||
private double fadeOutDelay;
|
||||
protected override double FadeOutDelay => fadeOutDelay;
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|
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protected override void ApplyHitAnimations()
|
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{
|
||||
if (lighting != null)
|
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bool hitLightingEnabled = config.Get<bool>(OsuSetting.HitLighting);
|
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|
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if (hitLightingEnabled)
|
||||
{
|
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JudgementBody.FadeIn().Delay(FadeInDuration).FadeOut(400);
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|
||||
lighting.ScaleTo(0.8f).ScaleTo(1.2f, 600, Easing.Out);
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lighting.FadeIn(200).Then().Delay(200).FadeOut(1000);
|
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Lighting.ScaleTo(0.8f).ScaleTo(1.2f, 600, Easing.Out);
|
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Lighting.FadeIn(200).Then().Delay(200).FadeOut(1000);
|
||||
}
|
||||
else
|
||||
{
|
||||
JudgementBody.Alpha = 1;
|
||||
}
|
||||
|
||||
fadeOutDelay = hitLightingEnabled ? 1400 : base.FadeOutDelay;
|
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|
||||
JudgementText?.TransformSpacingTo(Vector2.Zero).Then().TransformSpacingTo(new Vector2(14, 0), 1800, Easing.OutQuint);
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base.ApplyHitAnimations();
|
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|
@ -36,7 +36,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
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return;
|
||||
|
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displayedCount = count;
|
||||
bonusCounter.Text = $"{1000 * count}";
|
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bonusCounter.Text = $"{SpinnerBonusTick.SCORE_PER_TICK * count}";
|
||||
bonusCounter.FadeOutFromOne(1500);
|
||||
bonusCounter.ScaleTo(1.5f).Then().ScaleTo(1f, 1000, Easing.OutQuint);
|
||||
}
|
||||
|
@ -9,6 +9,8 @@ namespace osu.Game.Rulesets.Osu.Objects
|
||||
{
|
||||
public class SpinnerBonusTick : SpinnerTick
|
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{
|
||||
public new const int SCORE_PER_TICK = 50;
|
||||
|
||||
public SpinnerBonusTick()
|
||||
{
|
||||
Samples.Add(new HitSampleInfo { Name = "spinnerbonus" });
|
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@ -18,7 +20,7 @@ namespace osu.Game.Rulesets.Osu.Objects
|
||||
|
||||
public class OsuSpinnerBonusTickJudgement : OsuSpinnerTickJudgement
|
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{
|
||||
protected override int NumericResultFor(HitResult result) => 1100;
|
||||
protected override int NumericResultFor(HitResult result) => SCORE_PER_TICK;
|
||||
|
||||
protected override double HealthIncreaseFor(HitResult result) => base.HealthIncreaseFor(result) * 2;
|
||||
}
|
||||
|
@ -9,6 +9,8 @@ namespace osu.Game.Rulesets.Osu.Objects
|
||||
{
|
||||
public class SpinnerTick : OsuHitObject
|
||||
{
|
||||
public const int SCORE_PER_TICK = 10;
|
||||
|
||||
public override Judgement CreateJudgement() => new OsuSpinnerTickJudgement();
|
||||
|
||||
protected override HitWindows CreateHitWindows() => HitWindows.Empty;
|
||||
@ -17,7 +19,7 @@ namespace osu.Game.Rulesets.Osu.Objects
|
||||
{
|
||||
public override bool AffectsCombo => false;
|
||||
|
||||
protected override int NumericResultFor(HitResult result) => 100;
|
||||
protected override int NumericResultFor(HitResult result) => SCORE_PER_TICK;
|
||||
|
||||
protected override double HealthIncreaseFor(HitResult result) => result == MaxResult ? 0.6 * base.HealthIncreaseFor(result) : 0;
|
||||
}
|
||||
|
@ -11,6 +11,7 @@ using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Cursor;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
|
||||
@ -221,6 +222,31 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
confirmExited();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestPauseSoundLoop()
|
||||
{
|
||||
AddStep("seek before gameplay", () => Player.GameplayClockContainer.Seek(-5000));
|
||||
|
||||
SkinnableSound getLoop() => Player.ChildrenOfType<PauseOverlay>().FirstOrDefault()?.ChildrenOfType<SkinnableSound>().FirstOrDefault();
|
||||
|
||||
pauseAndConfirm();
|
||||
AddAssert("loop is playing", () => getLoop().IsPlaying);
|
||||
|
||||
resumeAndConfirm();
|
||||
AddUntilStep("loop is stopped", () => !getLoop().IsPlaying);
|
||||
|
||||
AddUntilStep("pause again", () =>
|
||||
{
|
||||
Player.Pause();
|
||||
return !Player.GameplayClockContainer.GameplayClock.IsRunning;
|
||||
});
|
||||
|
||||
AddAssert("loop is playing", () => getLoop().IsPlaying);
|
||||
|
||||
resumeAndConfirm();
|
||||
AddUntilStep("loop is stopped", () => !getLoop().IsPlaying);
|
||||
}
|
||||
|
||||
private void pauseAndConfirm()
|
||||
{
|
||||
pause();
|
||||
|
@ -130,7 +130,11 @@ namespace osu.Game.Rulesets.Judgements
|
||||
if (type == currentDrawableType)
|
||||
return;
|
||||
|
||||
InternalChild = JudgementBody = new Container
|
||||
// sub-classes might have added their own children that would be removed here if .InternalChild was used.
|
||||
if (JudgementBody != null)
|
||||
RemoveInternal(JudgementBody);
|
||||
|
||||
AddInternal(JudgementBody = new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
@ -142,7 +146,7 @@ namespace osu.Game.Rulesets.Judgements
|
||||
Colour = colours.ForHitResult(type),
|
||||
Scale = new Vector2(0.85f, 1),
|
||||
}, confineMode: ConfineMode.NoScaling)
|
||||
};
|
||||
});
|
||||
|
||||
currentDrawableType = type;
|
||||
}
|
||||
|
@ -24,7 +24,8 @@ namespace osu.Game.Screens.Play
|
||||
{
|
||||
public abstract class GameplayMenuOverlay : OverlayContainer, IKeyBindingHandler<GlobalAction>
|
||||
{
|
||||
private const int transition_duration = 200;
|
||||
protected const int TRANSITION_DURATION = 200;
|
||||
|
||||
private const int button_height = 70;
|
||||
private const float background_alpha = 0.75f;
|
||||
|
||||
@ -156,8 +157,8 @@ namespace osu.Game.Screens.Play
|
||||
}
|
||||
}
|
||||
|
||||
protected override void PopIn() => this.FadeIn(transition_duration, Easing.In);
|
||||
protected override void PopOut() => this.FadeOut(transition_duration, Easing.In);
|
||||
protected override void PopIn() => this.FadeIn(TRANSITION_DURATION, Easing.In);
|
||||
protected override void PopOut() => this.FadeOut(TRANSITION_DURATION, Easing.In);
|
||||
|
||||
// Don't let mouse down events through the overlay or people can click circles while paused.
|
||||
protected override bool OnMouseDown(MouseDownEvent e) => true;
|
||||
|
@ -4,7 +4,10 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Play
|
||||
@ -13,17 +16,46 @@ namespace osu.Game.Screens.Play
|
||||
{
|
||||
public Action OnResume;
|
||||
|
||||
public override bool IsPresent => base.IsPresent || pauseLoop.IsPlaying;
|
||||
|
||||
public override string Header => "paused";
|
||||
public override string Description => "you're not going to do what i think you're going to do, are ya?";
|
||||
|
||||
private SkinnableSound pauseLoop;
|
||||
|
||||
protected override Action BackAction => () => InternalButtons.Children.First().Click();
|
||||
|
||||
private const float minimum_volume = 0.0001f;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
AddButton("Continue", colours.Green, () => OnResume?.Invoke());
|
||||
AddButton("Retry", colours.YellowDark, () => OnRetry?.Invoke());
|
||||
AddButton("Quit", new Color4(170, 27, 39, 255), () => OnQuit?.Invoke());
|
||||
|
||||
AddInternal(pauseLoop = new SkinnableSound(new SampleInfo("pause-loop"))
|
||||
{
|
||||
Looping = true,
|
||||
});
|
||||
|
||||
// SkinnableSound only plays a sound if its aggregate volume is > 0, so the volume must be turned up before playing it
|
||||
pauseLoop.VolumeTo(minimum_volume);
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
base.PopIn();
|
||||
|
||||
pauseLoop.VolumeTo(1.0f, TRANSITION_DURATION, Easing.InQuint);
|
||||
pauseLoop.Play();
|
||||
}
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
base.PopOut();
|
||||
|
||||
pauseLoop.VolumeTo(minimum_volume, TRANSITION_DURATION, Easing.OutQuad).Finally(_ => pauseLoop.Stop());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -48,6 +48,10 @@ namespace osu.Game.Skinning
|
||||
|
||||
public BindableNumber<double> Tempo => samplesContainer.Tempo;
|
||||
|
||||
public override bool IsPresent => Scheduler.HasPendingTasks || IsPlaying;
|
||||
|
||||
public bool IsPlaying => samplesContainer.Any(s => s.Playing);
|
||||
|
||||
/// <summary>
|
||||
/// Smoothly adjusts <see cref="Volume"/> over time.
|
||||
/// </summary>
|
||||
@ -97,8 +101,6 @@ namespace osu.Game.Skinning
|
||||
|
||||
public void Stop() => samplesContainer.ForEach(c => c.Stop());
|
||||
|
||||
public override bool IsPresent => Scheduler.HasPendingTasks;
|
||||
|
||||
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
|
||||
{
|
||||
bool wasPlaying = samplesContainer.Any(s => s.Playing);
|
||||
|
@ -305,8 +305,10 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
double refTime = referenceClock.CurrentTime;
|
||||
|
||||
if (lastReferenceTime.HasValue)
|
||||
accumulated += (refTime - lastReferenceTime.Value) * Rate;
|
||||
double? lastRefTime = lastReferenceTime;
|
||||
|
||||
if (lastRefTime != null)
|
||||
accumulated += (refTime - lastRefTime.Value) * Rate;
|
||||
|
||||
lastReferenceTime = refTime;
|
||||
}
|
||||
|
@ -26,8 +26,8 @@
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2020.723.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.727.1" />
|
||||
<PackageReference Include="Sentry" Version="2.1.4" />
|
||||
<PackageReference Include="SharpCompress" Version="0.25.1" />
|
||||
<PackageReference Include="Sentry" Version="2.1.5" />
|
||||
<PackageReference Include="SharpCompress" Version="0.26.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="System.ComponentModel.Annotations" Version="4.7.0" />
|
||||
</ItemGroup>
|
||||
|
@ -81,7 +81,7 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2020.723.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.25.1" />
|
||||
<PackageReference Include="SharpCompress" Version="0.26.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
<PackageReference Include="System.ComponentModel.Annotations" Version="4.7.0" />
|
||||
|
Loading…
Reference in New Issue
Block a user