mirror of
https://github.com/ppy/osu.git
synced 2025-01-14 03:25:11 +08:00
Merge branch 'master' into expand-number-piece-on-old-skins
This commit is contained in:
commit
990f94dc34
18
.config/dotnet-tools.json
Normal file
18
.config/dotnet-tools.json
Normal file
@ -0,0 +1,18 @@
|
||||
{
|
||||
"version": 1,
|
||||
"isRoot": true,
|
||||
"tools": {
|
||||
"cake.tool": {
|
||||
"version": "0.35.0",
|
||||
"commands": [
|
||||
"dotnet-cake"
|
||||
]
|
||||
},
|
||||
"dotnet-format": {
|
||||
"version": "3.1.37601",
|
||||
"commands": [
|
||||
"dotnet-format"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
179
.editorconfig
179
.editorconfig
@ -12,16 +12,183 @@ trim_trailing_whitespace = true
|
||||
|
||||
#PascalCase for public and protected members
|
||||
dotnet_naming_style.pascalcase.capitalization = pascal_case
|
||||
dotnet_naming_symbols.public_members.applicable_accessibilities = public,internal,protected,protected_internal
|
||||
dotnet_naming_symbols.public_members.applicable_kinds = property,method,field,event,delegate
|
||||
dotnet_naming_rule.public_members_pascalcase.severity = suggestion
|
||||
dotnet_naming_symbols.public_members.applicable_accessibilities = public,internal,protected,protected_internal,private_protected
|
||||
dotnet_naming_symbols.public_members.applicable_kinds = property,method,field,event
|
||||
dotnet_naming_rule.public_members_pascalcase.severity = error
|
||||
dotnet_naming_rule.public_members_pascalcase.symbols = public_members
|
||||
dotnet_naming_rule.public_members_pascalcase.style = pascalcase
|
||||
|
||||
#camelCase for private members
|
||||
dotnet_naming_style.camelcase.capitalization = camel_case
|
||||
|
||||
dotnet_naming_symbols.private_members.applicable_accessibilities = private
|
||||
dotnet_naming_symbols.private_members.applicable_kinds = property,method,field,event,delegate
|
||||
dotnet_naming_rule.private_members_camelcase.severity = suggestion
|
||||
dotnet_naming_symbols.private_members.applicable_kinds = property,method,field,event
|
||||
dotnet_naming_rule.private_members_camelcase.severity = warning
|
||||
dotnet_naming_rule.private_members_camelcase.symbols = private_members
|
||||
dotnet_naming_rule.private_members_camelcase.style = camelcase
|
||||
dotnet_naming_rule.private_members_camelcase.style = camelcase
|
||||
|
||||
dotnet_naming_symbols.local_function.applicable_kinds = local_function
|
||||
dotnet_naming_rule.local_function_camelcase.severity = warning
|
||||
dotnet_naming_rule.local_function_camelcase.symbols = local_function
|
||||
dotnet_naming_rule.local_function_camelcase.style = camelcase
|
||||
|
||||
#all_lower for private and local constants/static readonlys
|
||||
dotnet_naming_style.all_lower.capitalization = all_lower
|
||||
dotnet_naming_style.all_lower.word_separator = _
|
||||
|
||||
dotnet_naming_symbols.private_constants.applicable_accessibilities = private
|
||||
dotnet_naming_symbols.private_constants.required_modifiers = const
|
||||
dotnet_naming_symbols.private_constants.applicable_kinds = field
|
||||
dotnet_naming_rule.private_const_all_lower.severity = warning
|
||||
dotnet_naming_rule.private_const_all_lower.symbols = private_constants
|
||||
dotnet_naming_rule.private_const_all_lower.style = all_lower
|
||||
|
||||
dotnet_naming_symbols.private_static_readonly.applicable_accessibilities = private
|
||||
dotnet_naming_symbols.private_static_readonly.required_modifiers = static,readonly
|
||||
dotnet_naming_symbols.private_static_readonly.applicable_kinds = field
|
||||
dotnet_naming_rule.private_static_readonly_all_lower.severity = warning
|
||||
dotnet_naming_rule.private_static_readonly_all_lower.symbols = private_static_readonly
|
||||
dotnet_naming_rule.private_static_readonly_all_lower.style = all_lower
|
||||
|
||||
dotnet_naming_symbols.local_constants.applicable_kinds = local
|
||||
dotnet_naming_symbols.local_constants.required_modifiers = const
|
||||
dotnet_naming_rule.local_const_all_lower.severity = warning
|
||||
dotnet_naming_rule.local_const_all_lower.symbols = local_constants
|
||||
dotnet_naming_rule.local_const_all_lower.style = all_lower
|
||||
|
||||
#ALL_UPPER for non private constants/static readonlys
|
||||
dotnet_naming_style.all_upper.capitalization = all_upper
|
||||
dotnet_naming_style.all_upper.word_separator = _
|
||||
|
||||
dotnet_naming_symbols.public_constants.applicable_accessibilities = public,internal,protected,protected_internal,private_protected
|
||||
dotnet_naming_symbols.public_constants.required_modifiers = const
|
||||
dotnet_naming_symbols.public_constants.applicable_kinds = field
|
||||
dotnet_naming_rule.public_const_all_upper.severity = warning
|
||||
dotnet_naming_rule.public_const_all_upper.symbols = public_constants
|
||||
dotnet_naming_rule.public_const_all_upper.style = all_upper
|
||||
|
||||
dotnet_naming_symbols.public_static_readonly.applicable_accessibilities = public,internal,protected,protected_internal,private_protected
|
||||
dotnet_naming_symbols.public_static_readonly.required_modifiers = static,readonly
|
||||
dotnet_naming_symbols.public_static_readonly.applicable_kinds = field
|
||||
dotnet_naming_rule.public_static_readonly_all_upper.severity = warning
|
||||
dotnet_naming_rule.public_static_readonly_all_upper.symbols = public_static_readonly
|
||||
dotnet_naming_rule.public_static_readonly_all_upper.style = all_upper
|
||||
|
||||
#Roslyn formating options
|
||||
|
||||
#Formatting - indentation options
|
||||
csharp_indent_case_contents = true
|
||||
csharp_indent_case_contents_when_block = false
|
||||
csharp_indent_labels = one_less_than_current
|
||||
csharp_indent_switch_labels = true
|
||||
|
||||
#Formatting - new line options
|
||||
csharp_new_line_before_catch = true
|
||||
csharp_new_line_before_else = true
|
||||
csharp_new_line_before_finally = true
|
||||
csharp_new_line_before_open_brace = all
|
||||
#csharp_new_line_before_members_in_anonymous_types = true
|
||||
#csharp_new_line_before_members_in_object_initializers = true # Currently no effect in VS/dotnet format (16.4), and makes Rider confusing
|
||||
csharp_new_line_between_query_expression_clauses = true
|
||||
|
||||
#Formatting - organize using options
|
||||
dotnet_sort_system_directives_first = true
|
||||
|
||||
#Formatting - spacing options
|
||||
csharp_space_after_cast = false
|
||||
csharp_space_after_colon_in_inheritance_clause = true
|
||||
csharp_space_after_keywords_in_control_flow_statements = true
|
||||
csharp_space_before_colon_in_inheritance_clause = true
|
||||
csharp_space_between_method_call_empty_parameter_list_parentheses = false
|
||||
csharp_space_between_method_call_name_and_opening_parenthesis = false
|
||||
csharp_space_between_method_call_parameter_list_parentheses = false
|
||||
csharp_space_between_method_declaration_empty_parameter_list_parentheses = false
|
||||
csharp_space_between_method_declaration_parameter_list_parentheses = false
|
||||
|
||||
#Formatting - wrapping options
|
||||
csharp_preserve_single_line_blocks = true
|
||||
csharp_preserve_single_line_statements = true
|
||||
|
||||
#Roslyn language styles
|
||||
|
||||
#Style - this. qualification
|
||||
dotnet_style_qualification_for_field = false:warning
|
||||
dotnet_style_qualification_for_property = false:warning
|
||||
dotnet_style_qualification_for_method = false:warning
|
||||
dotnet_style_qualification_for_event = false:warning
|
||||
|
||||
#Style - type names
|
||||
dotnet_style_predefined_type_for_locals_parameters_members = true:warning
|
||||
dotnet_style_predefined_type_for_member_access = true:warning
|
||||
csharp_style_var_when_type_is_apparent = true:none
|
||||
csharp_style_var_for_built_in_types = true:none
|
||||
csharp_style_var_elsewhere = true:silent
|
||||
|
||||
#Style - modifiers
|
||||
dotnet_style_require_accessibility_modifiers = for_non_interface_members:warning
|
||||
csharp_preferred_modifier_order = public,private,protected,internal,new,abstract,virtual,sealed,override,static,readonly,extern,unsafe,volatile,async:warning
|
||||
|
||||
#Style - parentheses
|
||||
# Skipped because roslyn cannot separate +-*/ with << >>
|
||||
|
||||
#Style - expression bodies
|
||||
csharp_style_expression_bodied_accessors = true:warning
|
||||
csharp_style_expression_bodied_constructors = false:none
|
||||
csharp_style_expression_bodied_indexers = true:warning
|
||||
csharp_style_expression_bodied_methods = true:silent
|
||||
csharp_style_expression_bodied_operators = true:warning
|
||||
csharp_style_expression_bodied_properties = true:warning
|
||||
csharp_style_expression_bodied_local_functions = true:silent
|
||||
|
||||
#Style - expression preferences
|
||||
dotnet_style_object_initializer = true:warning
|
||||
dotnet_style_collection_initializer = true:warning
|
||||
dotnet_style_prefer_inferred_anonymous_type_member_names = true:warning
|
||||
dotnet_style_prefer_auto_properties = true:warning
|
||||
dotnet_style_prefer_conditional_expression_over_assignment = true:silent
|
||||
dotnet_style_prefer_conditional_expression_over_return = true:silent
|
||||
dotnet_style_prefer_compound_assignment = true:warning
|
||||
|
||||
#Style - null/type checks
|
||||
dotnet_style_coalesce_expression = true:warning
|
||||
dotnet_style_null_propagation = true:warning
|
||||
csharp_style_pattern_matching_over_is_with_cast_check = true:warning
|
||||
csharp_style_pattern_matching_over_as_with_null_check = true:warning
|
||||
csharp_style_throw_expression = true:silent
|
||||
csharp_style_conditional_delegate_call = true:warning
|
||||
|
||||
#Style - unused
|
||||
dotnet_style_readonly_field = true:silent
|
||||
dotnet_code_quality_unused_parameters = non_public:silent
|
||||
csharp_style_unused_value_expression_statement_preference = discard_variable:silent
|
||||
csharp_style_unused_value_assignment_preference = discard_variable:warning
|
||||
|
||||
#Style - variable declaration
|
||||
csharp_style_inlined_variable_declaration = true:warning
|
||||
csharp_style_deconstructed_variable_declaration = true:warning
|
||||
|
||||
#Style - other C# 7.x features
|
||||
dotnet_style_prefer_inferred_tuple_names = true:warning
|
||||
csharp_prefer_simple_default_expression = true:warning
|
||||
csharp_style_pattern_local_over_anonymous_function = true:warning
|
||||
dotnet_style_prefer_is_null_check_over_reference_equality_method = true:silent
|
||||
|
||||
#Style - C# 8 features
|
||||
csharp_prefer_static_local_function = true:warning
|
||||
csharp_prefer_simple_using_statement = true:silent
|
||||
csharp_style_prefer_index_operator = false:none
|
||||
csharp_style_prefer_range_operator = false:none
|
||||
csharp_style_prefer_switch_expression = false:none
|
||||
|
||||
#Supressing roslyn built-in analyzers
|
||||
# Suppress: EC112
|
||||
|
||||
#Private method is unused
|
||||
dotnet_diagnostic.IDE0051.severity = silent
|
||||
#Private member is unused
|
||||
dotnet_diagnostic.IDE0052.severity = silent
|
||||
|
||||
#Rules for disposable
|
||||
dotnet_diagnostic.IDE0067.severity = none
|
||||
dotnet_diagnostic.IDE0068.severity = none
|
||||
dotnet_diagnostic.IDE0069.severity = none
|
8
.github/ISSUE_TEMPLATE/00-mobile-issues.md
vendored
Normal file
8
.github/ISSUE_TEMPLATE/00-mobile-issues.md
vendored
Normal file
@ -0,0 +1,8 @@
|
||||
---
|
||||
name: Mobile Report
|
||||
about: ⚠ Due to current development priorities we are not accepting mobile reports at this time (unless you're willing to fix them yourself!)
|
||||
---
|
||||
|
||||
⚠ **PLEASE READ** ⚠: Due to prioritising finishing the client for desktop first we are not accepting reports related to mobile platforms for the time being, unless you're willing to fix them.
|
||||
If you'd like to report a problem or suggest a feature and then work on it, feel free to open an issue and highlight that you'd like to address it yourself in the issue body; mobile pull requests are also welcome.
|
||||
Otherwise, please check back in the future when the focus of development shifts towards mobile!
|
5
.github/ISSUE_TEMPLATE/config.yml
vendored
Normal file
5
.github/ISSUE_TEMPLATE/config.yml
vendored
Normal file
@ -0,0 +1,5 @@
|
||||
blank_issues_enabled: false
|
||||
contact_links:
|
||||
- name: osu!stable issues
|
||||
url: https://github.com/ppy/osu-stable-issues
|
||||
about: For issues regarding osu!stable (not osu!lazer), open them here.
|
@ -1,7 +0,0 @@
|
||||
---
|
||||
name: Missing for Live
|
||||
about: Features which are available in osu!stable but not yet in osu!lazer.
|
||||
---
|
||||
**Describe the missing feature:**
|
||||
|
||||
**Proposal designs of the feature:**
|
100
.gitignore
vendored
100
.gitignore
vendored
@ -10,14 +10,8 @@
|
||||
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||
*.userprefs
|
||||
|
||||
### Cake ###
|
||||
tools/**
|
||||
build/tools/**
|
||||
|
||||
fastlane/report.xml
|
||||
|
||||
# Build results
|
||||
bin/[Dd]ebug/
|
||||
[Dd]ebug/
|
||||
[Dd]ebugPublic/
|
||||
[Rr]elease/
|
||||
[Rr]eleases/
|
||||
@ -104,7 +98,6 @@ $tf/
|
||||
_ReSharper*/
|
||||
*.[Rr]e[Ss]harper
|
||||
*.DotSettings.user
|
||||
inspectcode
|
||||
|
||||
# JustCode is a .NET coding add-in
|
||||
.JustCode
|
||||
@ -254,20 +247,87 @@ paket-files/
|
||||
# FAKE - F# Make
|
||||
.fake/
|
||||
|
||||
# JetBrains Rider
|
||||
.idea/.idea.osu/.idea/*.xml
|
||||
.idea/.idea.osu/.idea/codeStyles/*.xml
|
||||
.idea/.idea.osu/.idea/dataSources/*.xml
|
||||
.idea/.idea.osu/.idea/dictionaries/*.xml
|
||||
.idea/.idea.osu/*.iml
|
||||
*.sln.iml
|
||||
|
||||
# CodeRush
|
||||
.cr/
|
||||
|
||||
# Python Tools for Visual Studio (PTVS)
|
||||
__pycache__/
|
||||
*.pyc
|
||||
Staging/
|
||||
|
||||
# Cake #
|
||||
/tools/**
|
||||
/build/tools/**
|
||||
/build/temp/**
|
||||
|
||||
# Covers JetBrains IDEs: IntelliJ, RubyMine, PhpStorm, AppCode, PyCharm, CLion, Android Studio and WebStorm
|
||||
# Reference: https://intellij-support.jetbrains.com/hc/en-us/articles/206544839
|
||||
|
||||
# User-specific stuff
|
||||
.idea/**/workspace.xml
|
||||
.idea/**/tasks.xml
|
||||
.idea/**/usage.statistics.xml
|
||||
.idea/**/dictionaries
|
||||
.idea/**/shelf
|
||||
|
||||
# Generated files
|
||||
.idea/**/contentModel.xml
|
||||
|
||||
# Sensitive or high-churn files
|
||||
.idea/**/dataSources/
|
||||
.idea/**/dataSources.ids
|
||||
.idea/**/dataSources.local.xml
|
||||
.idea/**/sqlDataSources.xml
|
||||
.idea/**/dynamic.xml
|
||||
.idea/**/uiDesigner.xml
|
||||
.idea/**/dbnavigator.xml
|
||||
|
||||
# Gradle
|
||||
.idea/**/gradle.xml
|
||||
.idea/**/libraries
|
||||
|
||||
# Gradle and Maven with auto-import
|
||||
# When using Gradle or Maven with auto-import, you should exclude module files,
|
||||
# since they will be recreated, and may cause churn. Uncomment if using
|
||||
# auto-import.
|
||||
.idea/modules.xml
|
||||
.idea/*.iml
|
||||
.idea/modules
|
||||
*.iml
|
||||
*.ipr
|
||||
|
||||
# CMake
|
||||
cmake-build-*/
|
||||
|
||||
# Mongo Explorer plugin
|
||||
.idea/**/mongoSettings.xml
|
||||
|
||||
# File-based project format
|
||||
*.iws
|
||||
|
||||
# IntelliJ
|
||||
out/
|
||||
|
||||
# mpeltonen/sbt-idea plugin
|
||||
.idea_modules/
|
||||
|
||||
# JIRA plugin
|
||||
atlassian-ide-plugin.xml
|
||||
|
||||
# Cursive Clojure plugin
|
||||
.idea/replstate.xml
|
||||
|
||||
# Crashlytics plugin (for Android Studio and IntelliJ)
|
||||
com_crashlytics_export_strings.xml
|
||||
crashlytics.properties
|
||||
crashlytics-build.properties
|
||||
fabric.properties
|
||||
|
||||
# Editor-based Rest Client
|
||||
.idea/httpRequests
|
||||
|
||||
# Android studio 3.1+ serialized cache file
|
||||
.idea/caches/build_file_checksums.ser
|
||||
|
||||
# fastlane
|
||||
fastlane/report.xml
|
||||
|
||||
# inspectcode
|
||||
inspectcodereport.xml
|
||||
inspectcode
|
||||
|
0
.idea/.gitignore
vendored
Normal file
0
.idea/.gitignore
vendored
Normal file
1
.idea/.idea.osu.Desktop/.idea/.name
Normal file
1
.idea/.idea.osu.Desktop/.idea/.name
Normal file
@ -0,0 +1 @@
|
||||
osu.Desktop
|
@ -0,0 +1,5 @@
|
||||
<component name="ProjectCodeStyleConfiguration">
|
||||
<state>
|
||||
<option name="PREFERRED_PROJECT_CODE_STYLE" value="Default" />
|
||||
</state>
|
||||
</component>
|
14
.idea/.idea.osu.Desktop/.idea/dataSources.xml
Normal file
14
.idea/.idea.osu.Desktop/.idea/dataSources.xml
Normal file
@ -0,0 +1,14 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="DataSourceManagerImpl" format="xml" multifile-model="true">
|
||||
<data-source source="LOCAL" name="osu-client-sqlite" uuid="1aa4b9be-cd8d-47ae-8186-30a13cd724a5">
|
||||
<driver-ref>sqlite.xerial</driver-ref>
|
||||
<synchronize>true</synchronize>
|
||||
<jdbc-driver>org.sqlite.JDBC</jdbc-driver>
|
||||
<jdbc-url>jdbc:sqlite:$USER_HOME$/.local/share/osu/client.db</jdbc-url>
|
||||
<driver-properties>
|
||||
<property name="enable_load_extension" value="true" />
|
||||
</driver-properties>
|
||||
</data-source>
|
||||
</component>
|
||||
</project>
|
4
.idea/.idea.osu.Desktop/.idea/encodings.xml
Normal file
4
.idea/.idea.osu.Desktop/.idea/encodings.xml
Normal file
@ -0,0 +1,4 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="Encoding" addBOMForNewFiles="with NO BOM" />
|
||||
</project>
|
8
.idea/.idea.osu.Desktop/.idea/indexLayout.xml
Normal file
8
.idea/.idea.osu.Desktop/.idea/indexLayout.xml
Normal file
@ -0,0 +1,8 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="ContentModelUserStore">
|
||||
<attachedFolders />
|
||||
<explicitIncludes />
|
||||
<explicitExcludes />
|
||||
</component>
|
||||
</project>
|
6
.idea/.idea.osu.Desktop/.idea/misc.xml
Normal file
6
.idea/.idea.osu.Desktop/.idea/misc.xml
Normal file
@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="com.jetbrains.rider.android.RiderAndroidMiscFileCreationComponent">
|
||||
<option name="ENSURE_MISC_FILE_EXISTS" value="true" />
|
||||
</component>
|
||||
</project>
|
8
.idea/.idea.osu.Desktop/.idea/modules.xml
Normal file
8
.idea/.idea.osu.Desktop/.idea/modules.xml
Normal file
@ -0,0 +1,8 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="ProjectModuleManager">
|
||||
<modules>
|
||||
<module fileurl="file://$PROJECT_DIR$/.idea/.idea.osu.Desktop/riderModule.iml" filepath="$PROJECT_DIR$/.idea/.idea.osu.Desktop/riderModule.iml" />
|
||||
</modules>
|
||||
</component>
|
||||
</project>
|
6
.idea/.idea.osu.Desktop/.idea/projectSettingsUpdater.xml
Normal file
6
.idea/.idea.osu.Desktop/.idea/projectSettingsUpdater.xml
Normal file
@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="RiderProjectSettingsUpdater">
|
||||
<option name="vcsConfiguration" value="1" />
|
||||
</component>
|
||||
</project>
|
16
.idea/.idea.osu.Desktop/.idea/vcs.xml
Normal file
16
.idea/.idea.osu.Desktop/.idea/vcs.xml
Normal file
@ -0,0 +1,16 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="CommitMessageInspectionProfile">
|
||||
<profile version="1.0">
|
||||
<inspection_tool class="SubjectBodySeparation" enabled="true" level="WARNING" enabled_by_default="true" />
|
||||
</profile>
|
||||
</component>
|
||||
<component name="GitSharedSettings">
|
||||
<option name="FORCE_PUSH_PROHIBITED_PATTERNS">
|
||||
<list />
|
||||
</option>
|
||||
</component>
|
||||
<component name="VcsDirectoryMappings">
|
||||
<mapping directory="" vcs="Git" />
|
||||
</component>
|
||||
</project>
|
8
.idea/.idea.osu/.idea/indexLayout.xml
Normal file
8
.idea/.idea.osu/.idea/indexLayout.xml
Normal file
@ -0,0 +1,8 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="ContentModelUserStore">
|
||||
<attachedFolders />
|
||||
<explicitIncludes />
|
||||
<explicitExcludes />
|
||||
</component>
|
||||
</project>
|
8
.idea/.idea.osu/.idea/modules.xml
Normal file
8
.idea/.idea.osu/.idea/modules.xml
Normal file
@ -0,0 +1,8 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="ProjectModuleManager">
|
||||
<modules>
|
||||
<module fileurl="file://$PROJECT_DIR$/.idea/.idea.osu/riderModule.iml" filepath="$PROJECT_DIR$/.idea/.idea.osu/riderModule.iml" />
|
||||
</modules>
|
||||
</component>
|
||||
</project>
|
6
.idea/.idea.osu/.idea/projectSettingsUpdater.xml
Normal file
6
.idea/.idea.osu/.idea/projectSettingsUpdater.xml
Normal file
@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="RiderProjectSettingsUpdater">
|
||||
<option name="vcsConfiguration" value="1" />
|
||||
</component>
|
||||
</project>
|
6
.idea/.idea.osu/.idea/vcs.xml
Normal file
6
.idea/.idea.osu/.idea/vcs.xml
Normal file
@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="VcsDirectoryMappings">
|
||||
<mapping directory="$PROJECT_DIR$" vcs="Git" />
|
||||
</component>
|
||||
</project>
|
2
.vscode/tasks.json
vendored
2
.vscode/tasks.json
vendored
@ -100,7 +100,7 @@
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
"restore",
|
||||
"osu.sln"
|
||||
"build/Desktop.proj"
|
||||
],
|
||||
"problemMatcher": []
|
||||
}
|
||||
|
6
CodeAnalysis/BannedSymbols.txt
Normal file
6
CodeAnalysis/BannedSymbols.txt
Normal file
@ -0,0 +1,6 @@
|
||||
M:System.Object.Equals(System.Object,System.Object)~System.Boolean;Don't use object.Equals. Use IEquatable<T> or EqualityComparer<T>.Default instead.
|
||||
M:System.Object.Equals(System.Object)~System.Boolean;Don't use object.Equals. Use IEquatable<T> or EqualityComparer<T>.Default instead.
|
||||
M:System.ValueType.Equals(System.Object)~System.Boolean;Don't use object.Equals(Fallbacks to ValueType). Use IEquatable<T> or EqualityComparer<T>.Default instead.
|
||||
M:System.Nullable`1.Equals(System.Object)~System.Boolean;Use == instead.
|
||||
T:System.IComparable;Don't use non-generic IComparable. Use generic version instead.
|
||||
M:osu.Framework.Graphics.Sprites.SpriteText.#ctor;Use OsuSpriteText.
|
42
Directory.Build.props
Normal file
42
Directory.Build.props
Normal file
@ -0,0 +1,42 @@
|
||||
<!-- Contains required properties for osu!framework projects. -->
|
||||
<Project>
|
||||
<PropertyGroup Label="C#">
|
||||
<LangVersion>8.0</LangVersion>
|
||||
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<ApplicationManifest>$(MSBuildThisFileDirectory)app.manifest</ApplicationManifest>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="License">
|
||||
<None Include="$(MSBuildThisFileDirectory)osu.licenseheader">
|
||||
<Link>osu.licenseheader</Link>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Resources">
|
||||
<EmbeddedResource Include="Resources\**\*.*" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Code Analysis">
|
||||
<PackageReference Include="Microsoft.CodeAnalysis.BannedApiAnalyzers" Version="2.9.8" PrivateAssets="All" />
|
||||
<AdditionalFiles Include="$(MSBuildThisFileDirectory)CodeAnalysis\BannedSymbols.txt" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Documentation">
|
||||
<GenerateDocumentationFile>true</GenerateDocumentationFile>
|
||||
<NoWarn>$(NoWarn);CS1591</NoWarn>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<!-- DeepEqual is not netstandard-compatible. This is fine since we run tests with .NET Framework anyway.
|
||||
This is required due to https://github.com/NuGet/Home/issues/5740 -->
|
||||
<NoWarn>$(NoWarn);NU1701</NoWarn>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Nuget">
|
||||
<IsPackable>false</IsPackable>
|
||||
<Authors>ppy Pty Ltd</Authors>
|
||||
<PackageLicenseExpression>MIT</PackageLicenseExpression>
|
||||
<PackageProjectUrl>https://github.com/ppy/osu</PackageProjectUrl>
|
||||
<RepositoryUrl>https://github.com/ppy/osu</RepositoryUrl>
|
||||
<PackageReleaseNotes>Automated release.</PackageReleaseNotes>
|
||||
<Company>ppy Pty Ltd</Company>
|
||||
<Copyright>Copyright (c) 2019 ppy Pty Ltd</Copyright>
|
||||
<PackageTags>osu game</PackageTags>
|
||||
</PropertyGroup>
|
||||
</Project>
|
6
build.ps1 → InspectCode.ps1
Executable file → Normal file
6
build.ps1 → InspectCode.ps1
Executable file → Normal file
@ -21,7 +21,7 @@ if ($DryRun) { $cakeArguments += "-dryrun" }
|
||||
if ($Experimental) { $cakeArguments += "-experimental" }
|
||||
$cakeArguments += $ScriptArgs
|
||||
|
||||
dotnet tool install Cake.Tool --global --version 0.35.0
|
||||
dotnet cake ./build/build.cake --bootstrap
|
||||
dotnet cake ./build/build.cake $cakeArguments
|
||||
dotnet tool restore
|
||||
dotnet cake ./build/InspectCode.cake --bootstrap
|
||||
dotnet cake ./build/InspectCode.cake $cakeArguments
|
||||
exit $LASTEXITCODE
|
53
README.md
53
README.md
@ -4,13 +4,16 @@
|
||||
|
||||
# osu!
|
||||
|
||||
[![Build status](https://ci.appveyor.com/api/projects/status/u2p01nx7l6og8buh?svg=true)](https://ci.appveyor.com/project/peppy/osu) [![CodeFactor](https://www.codefactor.io/repository/github/ppy/osu/badge)](https://www.codefactor.io/repository/github/ppy/osu) [![dev chat](https://discordapp.com/api/guilds/188630481301012481/widget.png?style=shield)](https://discord.gg/ppy)
|
||||
[![Build status](https://ci.appveyor.com/api/projects/status/u2p01nx7l6og8buh?svg=true)](https://ci.appveyor.com/project/peppy/osu)
|
||||
[![GitHub release](https://img.shields.io/github/release/ppy/osu.svg)]()
|
||||
[![CodeFactor](https://www.codefactor.io/repository/github/ppy/osu/badge)](https://www.codefactor.io/repository/github/ppy/osu)
|
||||
[![dev chat](https://discordapp.com/api/guilds/188630481301012481/widget.png?style=shield)](https://discord.gg/ppy)
|
||||
|
||||
Rhythm is just a *click* away. The future of [osu!](https://osu.ppy.sh) and the beginning of an open era! Commonly known by the codename "osu!lazer". Pew pew.
|
||||
Rhythm is just a *click* away. The future of [osu!](https://osu.ppy.sh) and the beginning of an open era! Commonly known by the codename *osu!lazer*. Pew pew.
|
||||
|
||||
## Status
|
||||
|
||||
This project is still heavily under development, but is in a state where users are encouraged to try it out and keep it installed alongside the stable osu! client. It will continue to evolve over the coming months and hopefully bring some new unique features to the table.
|
||||
This project is still heavily under development, but is in a state where users are encouraged to try it out and keep it installed alongside the stable *osu!* client. It will continue to evolve over the coming months and hopefully bring some new unique features to the table.
|
||||
|
||||
We are accepting bug reports (please report with as much detail as possible). Feature requests are welcome as long as you read and understand the contribution guidelines listed below.
|
||||
|
||||
@ -19,9 +22,10 @@ Detailed changelogs are published on the [official osu! site](https://osu.ppy.sh
|
||||
## Requirements
|
||||
|
||||
- A desktop platform with the [.NET Core SDK 3.0](https://www.microsoft.com/net/learn/get-started) or higher installed.
|
||||
- When running on linux, please have a system-wide ffmpeg installation available to support video decoding.
|
||||
- When running on Windows 7 or 8.1, **[additional prerequisites](https://docs.microsoft.com/en-us/dotnet/core/windows-prerequisites?tabs=netcore2x)** may be required to correctly run .NET Core applications if your operating system is not up-to-date with the latest service packs.
|
||||
- When working with the codebase, we recommend using an IDE with intellisense and syntax highlighting, such as [Visual Studio 2017+](https://visualstudio.microsoft.com/vs/), [Jetbrains Rider](https://www.jetbrains.com/rider/) or [Visual Studio Code](https://code.visualstudio.com/).
|
||||
- When running on Linux, please have a system-wide FFmpeg installation available to support video decoding.
|
||||
- When running on Windows 7 or 8.1, **[additional prerequisites](https://docs.microsoft.com/en-us/dotnet/core/install/dependencies?tabs=netcore30&pivots=os-windows)** may be required to correctly run .NET Core applications if your operating system is not up-to-date with the latest service packs.
|
||||
- When developing with mobile, [Xamarin](https://docs.microsoft.com/en-us/xamarin/) is required, which is shipped together with Visual Studio or [Visual Studio for Mac](https://visualstudio.microsoft.com/vs/mac/).
|
||||
- When working with the codebase, we recommend using an IDE with intelligent code completion and syntax highlighting, such as [Visual Studio 2019+](https://visualstudio.microsoft.com/vs/), [JetBrains Rider](https://www.jetbrains.com/rider/) or [Visual Studio Code](https://code.visualstudio.com/).
|
||||
|
||||
## Running osu!
|
||||
|
||||
@ -55,31 +59,22 @@ git pull
|
||||
|
||||
### Building
|
||||
|
||||
Build configurations for the recommended IDEs (listed above) are included. You should use the provided Build/Run functionality of your IDE to get things going. When testing or building new components, it's highly encouraged you use the `VisualTests` project/configuration. More information on this provided [below](#contributing).
|
||||
Build configurations for the recommended IDEs (listed above) are included. You should use the provided Build/Run functionality of your IDE to get things going. When testing or building new components, it's highly encouraged you use the `VisualTests` project/configuration. More information on this is provided [below](#contributing).
|
||||
|
||||
> Visual Studio Code users must run the `Restore` task before any build attempt.
|
||||
- Visual Studio / Rider users should load the project via one of the platform-specific `.slnf` files, rather than the main `.sln.` This will allow access to template run configurations.
|
||||
- Visual Studio Code users must run the `Restore` task before any build attempt.
|
||||
|
||||
You can also build and run osu! from the command-line with a single command:
|
||||
You can also build and run *osu!* from the command-line with a single command:
|
||||
|
||||
```shell
|
||||
dotnet run --project osu.Desktop
|
||||
```
|
||||
|
||||
If you are not interested in debugging osu!, you can add `-c Release` to gain performance. In this case, you must replace `Debug` with `Release` in any commands mentioned in this document.
|
||||
If you are not interested in debugging *osu!*, you can add `-c Release` to gain performance. In this case, you must replace `Debug` with `Release` in any commands mentioned in this document.
|
||||
|
||||
If the build fails, try to restore nuget packages with `dotnet restore`.
|
||||
If the build fails, try to restore NuGet packages with `dotnet restore`.
|
||||
|
||||
#### A note for Linux users
|
||||
|
||||
On Linux, the environment variable `LD_LIBRARY_PATH` must point to the build directory, located at `osu.Desktop/bin/Debug/$NETCORE_VERSION`.
|
||||
|
||||
`$NETCORE_VERSION` is the version of the targeted .NET Core SDK. You can check it by running `grep TargetFramework osu.Desktop/osu.Desktop.csproj | sed -r 's/.*>(.*)<\/.*/\1/'`.
|
||||
|
||||
For example, you can run osu! with the following command:
|
||||
|
||||
```shell
|
||||
LD_LIBRARY_PATH="$(pwd)/osu.Desktop/bin/Debug/netcoreapp3.0" dotnet run --project osu.Desktop
|
||||
```
|
||||
_Due to a historical feature gap between .NET Core and Xamarin, running `dotnet` CLI from the root directory will not work for most commands. This can be resolved by specifying a target `.csproj` or the helper project at `build/Desktop.proj`. Configurations have been provided to work around this issue for all supported IDEs mentioned above._
|
||||
|
||||
### Testing with resource/framework modifications
|
||||
|
||||
@ -87,23 +82,27 @@ Sometimes it may be necessary to cross-test changes in [osu-resources](https://g
|
||||
|
||||
### Code analysis
|
||||
|
||||
Code analysis can be run with `powershell ./build.ps1` or `build.sh`. This is currently only supported under windows due to [resharper cli shortcomings](https://youtrack.jetbrains.com/issue/RSRP-410004). Alternatively, you can install resharper or use rider to get inline support in your IDE of choice.
|
||||
Before committing your code, please run a code formatter. This can be achieved by running `dotnet format` in the command line, or using the `Format code` command in your IDE.
|
||||
|
||||
We have adopted some cross-platform, compiler integrated analyzers. They can provide warnings when you are editing, building inside IDE or from command line, as-if they are provided by the compiler itself.
|
||||
|
||||
JetBrains ReSharper InspectCode is also used for wider rule sets. You can run it from PowerShell with `.\InspectCode.ps1`, which is [only supported on Windows](https://youtrack.jetbrains.com/issue/RSRP-410004). Alternatively, you can install ReSharper or use Rider to get inline support in your IDE of choice.
|
||||
|
||||
## Contributing
|
||||
|
||||
We welcome all contributions, but keep in mind that we already have a lot of the UI designed. If you wish to work on something with the intention on having it included in the official distribution, please open an issue for discussion and we will give you what you need from a design perspective to proceed. If you want to make *changes* to the design, we recommend you open an issue with your intentions before spending too much time, to ensure no effort is wasted.
|
||||
We welcome all contributions, but keep in mind that we already have a lot of the UI designed. If you wish to work on something with the intention of having it included in the official distribution, please open an issue for discussion and we will give you what you need from a design perspective to proceed. If you want to make *changes* to the design, we recommend you open an issue with your intentions before spending too much time to ensure no effort is wasted.
|
||||
|
||||
If you're unsure of what you can help with, check out the [list of open issues](https://github.com/ppy/osu/issues) (especially those with the ["good first issue"](https://github.com/ppy/osu/issues?q=is%3Aissue+is%3Aopen+sort%3Aupdated-desc+label%3A%22good+first+issue%22) label).
|
||||
|
||||
Before starting, please make sure you are familiar with the [development and testing](https://github.com/ppy/osu-framework/wiki/Development-and-Testing) procedure we have set up. New component development, and where possible, bug fixing and debugging existing components **should always be done under VisualTests**.
|
||||
|
||||
Note that while we already have certain standards in place, nothing is set in stone. If you have an issue with the way code is structured; with any libraries we are using; with any processes involved with contributing, *please* bring it up. We welcome all feedback so we can make contributing to this project as pain-free as possible.
|
||||
Note that while we already have certain standards in place, nothing is set in stone. If you have an issue with the way code is structured, with any libraries we are using, or with any processes involved with contributing, *please* bring it up. We welcome all feedback so we can make contributing to this project as painless as possible.
|
||||
|
||||
For those interested, we love to reward quality contributions via [bounties](https://docs.google.com/spreadsheets/d/1jNXfj_S3Pb5PErA-czDdC9DUu4IgUbe1Lt8E7CYUJuE/view?&rm=minimal#gid=523803337), paid out via paypal or osu! supporter tags. Don't hesitate to [request a bounty](https://docs.google.com/forms/d/e/1FAIpQLSet_8iFAgPMG526pBZ2Kic6HSh7XPM3fE8xPcnWNkMzINDdYg/viewform) for your work on this project.
|
||||
For those interested, we love to reward quality contributions via [bounties](https://docs.google.com/spreadsheets/d/1jNXfj_S3Pb5PErA-czDdC9DUu4IgUbe1Lt8E7CYUJuE/view?&rm=minimal#gid=523803337), paid out via PayPal or osu!supporter tags. Don't hesitate to [request a bounty](https://docs.google.com/forms/d/e/1FAIpQLSet_8iFAgPMG526pBZ2Kic6HSh7XPM3fE8xPcnWNkMzINDdYg/viewform) for your work on this project.
|
||||
|
||||
## Licence
|
||||
|
||||
The osu! client code and framework are licensed under the [MIT licence](https://opensource.org/licenses/MIT). Please see [the licence file](LICENCE) for more information. [tl;dr](https://tldrlegal.com/license/mit-license) you can do whatever you want as long as you include the original copyright and license notice in any copy of the software/source.
|
||||
*osu!*'s code and framework are licensed under the [MIT licence](https://opensource.org/licenses/MIT). Please see [the licence file](LICENCE) for more information. [tl;dr](https://tldrlegal.com/license/mit-license) you can do whatever you want as long as you include the original copyright and license notice in any copy of the software/source.
|
||||
|
||||
Please note that this *does not cover* the usage of the "osu!" or "ppy" branding in any software, resources, advertising or promotion, as this is protected by trademark law.
|
||||
|
||||
|
29
appveyor.yml
29
appveyor.yml
@ -1,6 +1,27 @@
|
||||
clone_depth: 1
|
||||
version: '{branch}-{build}'
|
||||
image: Visual Studio 2019 Preview
|
||||
test: off
|
||||
build_script:
|
||||
- cmd: PowerShell -Version 2.0 .\build.ps1
|
||||
image: Visual Studio 2019
|
||||
dotnet_csproj:
|
||||
patch: true
|
||||
file: 'osu.Game\osu.Game.csproj' # Use wildcard when it's able to exclude Xamarin projects
|
||||
version: '0.0.{build}'
|
||||
cache:
|
||||
- '%LOCALAPPDATA%\NuGet\v3-cache -> appveyor.yml'
|
||||
before_build:
|
||||
- ps: dotnet --info # Useful when version mismatch between CI and local
|
||||
- ps: nuget restore -verbosity quiet # Only nuget.exe knows both new (.NET Core) and old (Xamarin) projects
|
||||
build:
|
||||
project: osu.sln
|
||||
parallel: true
|
||||
verbosity: minimal
|
||||
publish_nuget: true
|
||||
after_build:
|
||||
- ps: dotnet tool restore
|
||||
- ps: dotnet format --dry-run --check
|
||||
- ps: .\InspectCode.ps1
|
||||
test:
|
||||
assemblies:
|
||||
except:
|
||||
- '**\*Android*'
|
||||
- '**\*iOS*'
|
||||
- 'build\**\*'
|
||||
|
@ -1,10 +1,21 @@
|
||||
clone_depth: 1
|
||||
version: '{build}'
|
||||
image: Visual Studio 2019 Preview
|
||||
image: Visual Studio 2019
|
||||
dotnet_csproj:
|
||||
patch: true
|
||||
file: 'osu.Game\osu.Game.csproj' # Use wildcard when it's able to exclude Xamarin projects
|
||||
version: $(APPVEYOR_REPO_TAG_NAME)
|
||||
before_build:
|
||||
- ps: dotnet --info # Useful when version mismatch between CI and local
|
||||
- ps: nuget restore -verbosity quiet # Only nuget.exe knows both new (.NET Core) and old (Xamarin) projects
|
||||
test: off
|
||||
skip_non_tags: true
|
||||
build_script:
|
||||
- cmd: PowerShell -Version 2.0 .\build.ps1
|
||||
configuration: Release
|
||||
build:
|
||||
project: build\Desktop.proj # Skipping Xamarin Release that's slow and covered by fastlane
|
||||
parallel: true
|
||||
verbosity: minimal
|
||||
publish_nuget: true
|
||||
deploy:
|
||||
- provider: Environment
|
||||
name: nuget
|
||||
|
BIN
assets/lazer-nuget.png
Normal file
BIN
assets/lazer-nuget.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 12 KiB |
17
build.sh
17
build.sh
@ -1,17 +0,0 @@
|
||||
echo "Installing Cake.Tool..."
|
||||
dotnet tool install Cake.Tool --global --version 0.35.0
|
||||
|
||||
# Parse arguments.
|
||||
CAKE_ARGUMENTS=()
|
||||
for i in "$@"; do
|
||||
case $1 in
|
||||
-s|--script) SCRIPT="$2"; shift ;;
|
||||
--) shift; CAKE_ARGUMENTS+=("$@"); break ;;
|
||||
*) CAKE_ARGUMENTS+=("$1") ;;
|
||||
esac
|
||||
shift
|
||||
done
|
||||
|
||||
echo "Running build script..."
|
||||
dotnet cake ./build/build.cake --bootstrap
|
||||
dotnet cake ./build/build.cake "${CAKE_ARGUMENTS[@]}"
|
17
build/Desktop.proj
Normal file
17
build/Desktop.proj
Normal file
@ -0,0 +1,17 @@
|
||||
<Project Sdk="Microsoft.Build.Traversal">
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu.Desktop\osu.Desktop.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Catch.Tests\osu.Game.Rulesets.Catch.Tests.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Mania.Tests\osu.Game.Rulesets.Mania.Tests.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Osu.Tests\osu.Game.Rulesets.Osu.Tests.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Taiko.Tests\osu.Game.Rulesets.Taiko.Tests.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Tests\osu.Game.Tests.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Tournament.Tests\osu.Game.Tournament.Tests.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Tournament\osu.Game.Tournament.csproj" />
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
||||
</ItemGroup>
|
||||
</Project>
|
@ -7,43 +7,29 @@ var nVikaToolPath = GetFiles("./tools/NVika.MSBuild.*/tools/NVika.exe").First();
|
||||
// ARGUMENTS
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
var target = Argument("target", "Build");
|
||||
var target = Argument("target", "CodeAnalysis");
|
||||
var configuration = Argument("configuration", "Release");
|
||||
|
||||
var rootDirectory = new DirectoryPath("..");
|
||||
var solution = rootDirectory.CombineWithFilePath("osu.sln");
|
||||
var sln = rootDirectory.CombineWithFilePath("osu.sln");
|
||||
var desktopSlnf = rootDirectory.CombineWithFilePath("osu.Desktop.slnf");
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// TASKS
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
Task("Compile")
|
||||
.Does(() => {
|
||||
DotNetCoreBuild(solution.FullPath, new DotNetCoreBuildSettings {
|
||||
Configuration = configuration,
|
||||
});
|
||||
});
|
||||
|
||||
Task("Test")
|
||||
.IsDependentOn("Compile")
|
||||
.Does(() => {
|
||||
var testAssemblies = GetFiles(rootDirectory + "/**/*.Tests/bin/**/*.Tests.dll");
|
||||
|
||||
DotNetCoreVSTest(testAssemblies, new DotNetCoreVSTestSettings {
|
||||
Logger = AppVeyor.IsRunningOnAppVeyor ? "Appveyor" : $"trx",
|
||||
Parallel = true,
|
||||
ToolTimeout = TimeSpan.FromMinutes(10),
|
||||
});
|
||||
});
|
||||
|
||||
// windows only because both inspectcore and nvika depend on net45
|
||||
// windows only because both inspectcode and nvika depend on net45
|
||||
Task("InspectCode")
|
||||
.WithCriteria(IsRunningOnWindows())
|
||||
.IsDependentOn("Compile")
|
||||
.Does(() => {
|
||||
InspectCode(solution, new InspectCodeSettings {
|
||||
InspectCode(desktopSlnf, new InspectCodeSettings {
|
||||
CachesHome = "inspectcode",
|
||||
OutputFile = "inspectcodereport.xml",
|
||||
ArgumentCustomization = arg => {
|
||||
if (AppVeyor.IsRunningOnAppVeyor) // Don't flood CI output
|
||||
arg.Append("--verbosity:WARN");
|
||||
return arg;
|
||||
},
|
||||
});
|
||||
|
||||
int returnCode = StartProcess(nVikaToolPath, $@"parsereport ""inspectcodereport.xml"" --treatwarningsaserrors");
|
||||
@ -59,9 +45,8 @@ Task("CodeFileSanity")
|
||||
});
|
||||
});
|
||||
|
||||
Task("Build")
|
||||
Task("CodeAnalysis")
|
||||
.IsDependentOn("CodeFileSanity")
|
||||
.IsDependentOn("InspectCode")
|
||||
.IsDependentOn("Test");
|
||||
.IsDependentOn("InspectCode");
|
||||
|
||||
RunTarget(target);
|
@ -49,12 +49,12 @@ desc 'Deploy to play store'
|
||||
desc 'Compile the project'
|
||||
lane :build do |options|
|
||||
nuget_restore(
|
||||
project_path: 'osu.Android.sln'
|
||||
project_path: 'osu.sln'
|
||||
)
|
||||
|
||||
souyuz(
|
||||
build_configuration: 'Release',
|
||||
solution_path: 'osu.Android.sln',
|
||||
solution_path: 'osu.sln',
|
||||
platform: "android",
|
||||
output_path: "osu.Android/bin/Release/",
|
||||
keystore_path: options[:keystore_path],
|
||||
@ -70,7 +70,7 @@ desc 'Deploy to play store'
|
||||
android_build = split.join('')
|
||||
|
||||
app_version(
|
||||
solution_path: 'osu.Android.sln',
|
||||
solution_path: 'osu.sln',
|
||||
version: options[:version],
|
||||
build: android_build,
|
||||
)
|
||||
@ -106,7 +106,7 @@ platform :ios do
|
||||
desc 'Compile the project'
|
||||
lane :build do
|
||||
nuget_restore(
|
||||
project_path: 'osu.iOS.sln'
|
||||
project_path: 'osu.sln'
|
||||
)
|
||||
|
||||
souyuz(
|
||||
|
5
global.json
Normal file
5
global.json
Normal file
@ -0,0 +1,5 @@
|
||||
{
|
||||
"msbuild-sdks": {
|
||||
"Microsoft.Build.Traversal": "2.0.24"
|
||||
}
|
||||
}
|
@ -1,51 +1,43 @@
|
||||
<Project>
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<LangVersion>8.0</LangVersion>
|
||||
<OutputPath>bin\$(Configuration)</OutputPath>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<BundleAssemblies>false</BundleAssemblies>
|
||||
<AotAssemblies>false</AotAssemblies>
|
||||
<LangVersion>default</LangVersion>
|
||||
<OutputType>Library</OutputType>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
|
||||
<AndroidApplication>True</AndroidApplication>
|
||||
<AndroidHttpClientHandlerType>Xamarin.Android.Net.AndroidClientHandler</AndroidHttpClientHandlerType>
|
||||
<TargetFrameworkVersion>v9.0</TargetFrameworkVersion>
|
||||
<TargetFrameworkVersion>v10.0</TargetFrameworkVersion>
|
||||
<AndroidUseLatestPlatformSdk>false</AndroidUseLatestPlatformSdk>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<AndroidSupportedAbis>armeabi-v7a;x86;arm64-v8a</AndroidSupportedAbis>
|
||||
<AndroidEnableSGenConcurrent>true</AndroidEnableSGenConcurrent>
|
||||
<MandroidI18n>cjk,mideast,other,rare,west</MandroidI18n>
|
||||
<AndroidLinkMode>SdkOnly</AndroidLinkMode>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PropertyGroup Condition="'$(Configuration)' == 'Debug'">
|
||||
<DebugSymbols>True</DebugSymbols>
|
||||
<DebugType>portable</DebugType>
|
||||
<Optimize>False</Optimize>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<EnableLLVM>false</EnableLLVM>
|
||||
<AndroidManagedSymbols>false</AndroidManagedSymbols>
|
||||
<AndroidLinkMode>SdkOnly</AndroidLinkMode>
|
||||
<AndroidUseSharedRuntime>true</AndroidUseSharedRuntime>
|
||||
<EmbedAssembliesIntoApk>false</EmbedAssembliesIntoApk>
|
||||
<MandroidI18n>cjk,mideast,other,rare,west</MandroidI18n>
|
||||
<AndroidEnableSGenConcurrent>true</AndroidEnableSGenConcurrent>
|
||||
<AndroidSupportedAbis>armeabi-v7a;x86;arm64-v8a</AndroidSupportedAbis>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PropertyGroup Condition="'$(Configuration)' == 'Release'">
|
||||
<DebugSymbols>false</DebugSymbols>
|
||||
<DebugType>None</DebugType>
|
||||
<Optimize>True</Optimize>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<EnableLLVM>true</EnableLLVM>
|
||||
<AndroidManagedSymbols>false</AndroidManagedSymbols>
|
||||
<AndroidLinkMode>SdkOnly</AndroidLinkMode>
|
||||
<AndroidUseSharedRuntime>False</AndroidUseSharedRuntime>
|
||||
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
|
||||
<MandroidI18n>cjk,mideast,other,rare,west</MandroidI18n>
|
||||
<AndroidEnableSGenConcurrent>true</AndroidEnableSGenConcurrent>
|
||||
<AndroidSupportedAbis>armeabi-v7a;x86;arm64-v8a</AndroidSupportedAbis>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<None Include="$(MSBuildThisFileDirectory)\osu.licenseheader">
|
||||
@ -62,6 +54,6 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1010.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.1011.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.1204.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
126
osu.Android.sln
126
osu.Android.sln
@ -1,126 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 16
|
||||
VisualStudioVersion = 16.0.28516.95
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game", "osu.Game\osu.Game.csproj", "{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Rulesets.Osu", "osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj", "{C92A607B-1FDD-4954-9F92-03FF547D9080}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Rulesets.Catch", "osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj", "{58F6C80C-1253-4A0E-A465-B8C85EBEADF3}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Rulesets.Taiko", "osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj", "{F167E17A-7DE6-4AF5-B920-A5112296C695}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Rulesets.Mania", "osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj", "{48F4582B-7687-4621-9CBE-5C24197CB536}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Android", "osu.Android\osu.Android.csproj", "{D1D5F9A8-B40B-40E6-B02F-482D03346D3D}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Catch.Tests.Android", "osu.Game.Rulesets.Catch.Tests.Android\osu.Game.Rulesets.Catch.Tests.Android.csproj", "{C5379ECB-3A94-4D2F-AC3B-2615AC23EB0D}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Mania.Tests.Android", "osu.Game.Rulesets.Mania.Tests.Android\osu.Game.Rulesets.Mania.Tests.Android.csproj", "{531F1092-DB27-445D-AA33-2A77C7187C99}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Osu.Tests.Android", "osu.Game.Rulesets.Osu.Tests.Android\osu.Game.Rulesets.Osu.Tests.Android.csproj", "{90CAB706-39CB-4B93-9629-3218A6FF8E9B}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Taiko.Tests.Android", "osu.Game.Rulesets.Taiko.Tests.Android\osu.Game.Rulesets.Taiko.Tests.Android.csproj", "{3701A0A1-8476-42C6-B5C4-D24129B4A484}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Tests.Android", "osu.Game.Tests.Android\osu.Game.Tests.Android.csproj", "{5CC222DC-5716-4499-B897-DCBDDA4A5CF9}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{C92A607B-1FDD-4954-9F92-03FF547D9080}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{C92A607B-1FDD-4954-9F92-03FF547D9080}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{C92A607B-1FDD-4954-9F92-03FF547D9080}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{C92A607B-1FDD-4954-9F92-03FF547D9080}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{58F6C80C-1253-4A0E-A465-B8C85EBEADF3}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{58F6C80C-1253-4A0E-A465-B8C85EBEADF3}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{58F6C80C-1253-4A0E-A465-B8C85EBEADF3}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{58F6C80C-1253-4A0E-A465-B8C85EBEADF3}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{F167E17A-7DE6-4AF5-B920-A5112296C695}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{F167E17A-7DE6-4AF5-B920-A5112296C695}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{F167E17A-7DE6-4AF5-B920-A5112296C695}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{F167E17A-7DE6-4AF5-B920-A5112296C695}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{48F4582B-7687-4621-9CBE-5C24197CB536}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{48F4582B-7687-4621-9CBE-5C24197CB536}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{48F4582B-7687-4621-9CBE-5C24197CB536}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{48F4582B-7687-4621-9CBE-5C24197CB536}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{D1D5F9A8-B40B-40E6-B02F-482D03346D3D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{D1D5F9A8-B40B-40E6-B02F-482D03346D3D}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{D1D5F9A8-B40B-40E6-B02F-482D03346D3D}.Debug|Any CPU.Deploy.0 = Debug|Any CPU
|
||||
{D1D5F9A8-B40B-40E6-B02F-482D03346D3D}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{D1D5F9A8-B40B-40E6-B02F-482D03346D3D}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{D1D5F9A8-B40B-40E6-B02F-482D03346D3D}.Release|Any CPU.Deploy.0 = Release|Any CPU
|
||||
{C5379ECB-3A94-4D2F-AC3B-2615AC23EB0D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{C5379ECB-3A94-4D2F-AC3B-2615AC23EB0D}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{C5379ECB-3A94-4D2F-AC3B-2615AC23EB0D}.Debug|Any CPU.Deploy.0 = Debug|Any CPU
|
||||
{C5379ECB-3A94-4D2F-AC3B-2615AC23EB0D}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{C5379ECB-3A94-4D2F-AC3B-2615AC23EB0D}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{C5379ECB-3A94-4D2F-AC3B-2615AC23EB0D}.Release|Any CPU.Deploy.0 = Release|Any CPU
|
||||
{531F1092-DB27-445D-AA33-2A77C7187C99}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{531F1092-DB27-445D-AA33-2A77C7187C99}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{531F1092-DB27-445D-AA33-2A77C7187C99}.Debug|Any CPU.Deploy.0 = Debug|Any CPU
|
||||
{531F1092-DB27-445D-AA33-2A77C7187C99}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{531F1092-DB27-445D-AA33-2A77C7187C99}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{531F1092-DB27-445D-AA33-2A77C7187C99}.Release|Any CPU.Deploy.0 = Release|Any CPU
|
||||
{90CAB706-39CB-4B93-9629-3218A6FF8E9B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{90CAB706-39CB-4B93-9629-3218A6FF8E9B}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{90CAB706-39CB-4B93-9629-3218A6FF8E9B}.Debug|Any CPU.Deploy.0 = Debug|Any CPU
|
||||
{90CAB706-39CB-4B93-9629-3218A6FF8E9B}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{90CAB706-39CB-4B93-9629-3218A6FF8E9B}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{90CAB706-39CB-4B93-9629-3218A6FF8E9B}.Release|Any CPU.Deploy.0 = Release|Any CPU
|
||||
{3701A0A1-8476-42C6-B5C4-D24129B4A484}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{3701A0A1-8476-42C6-B5C4-D24129B4A484}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{3701A0A1-8476-42C6-B5C4-D24129B4A484}.Debug|Any CPU.Deploy.0 = Debug|Any CPU
|
||||
{3701A0A1-8476-42C6-B5C4-D24129B4A484}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{3701A0A1-8476-42C6-B5C4-D24129B4A484}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
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|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSingleCallToCount/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSingleCallToFirst/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSingleCallToFirstOrDefault/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSingleCallToLast/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSingleCallToLastOrDefault/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSingleCallToSingle/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSingleCallToSingleOrDefault/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSingleOrDefault_002E1/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSingleOrDefault_002E2/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSingleOrDefault_002E3/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSingleOrDefault_002E4/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=StringLiteralTypo/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=SuggestVarOrType_005FBuiltInTypes/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=SuggestVarOrType_005FSimpleTypes/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=SwitchStatementMissingSomeCases/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=TooWideLocalVariableScope/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=TryCastAlwaysSucceeds/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UnassignedField_002EGlobal/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UnnecessaryWhitespace/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UnusedAutoPropertyAccessor_002EGlobal/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UnusedMemberHierarchy_002EGlobal/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UnusedMemberInSuper_002EGlobal/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UnusedMember_002EGlobal/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UnusedMember_002ELocal/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UnusedMethodReturnValue_002EGlobal/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UnusedMethodReturnValue_002ELocal/@EntryIndexedValue">HINT</s:String>
|
||||
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UnusedParameter_002EGlobal/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseCollectionCountProperty/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseFormatSpecifierInFormatString/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseFormatSpecifierInInterpolation/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseNameofExpression/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseNullPropagation/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseObjectOrCollectionInitializer/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UsePatternMatching/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseStringInterpolation/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=VariableCanBeMadeConst/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=VirtualMemberCallInConstructor/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=VirtualMemberNeverOverridden_002EGlobal/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=VirtualMemberNeverOverridden_002ELocal/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/CodeCleanup/Profiles/=Code_0020Cleanup_0020_0028peppy_0029/@EntryIndexedValue"><?xml version="1.0" encoding="utf-16"?><Profile name="Code Cleanup (peppy)"><CSArrangeThisQualifier>True</CSArrangeThisQualifier><CSUseVar><BehavourStyle>CAN_CHANGE_TO_EXPLICIT</BehavourStyle><LocalVariableStyle>ALWAYS_EXPLICIT</LocalVariableStyle><ForeachVariableStyle>ALWAYS_EXPLICIT</ForeachVariableStyle></CSUseVar><CSOptimizeUsings><OptimizeUsings>True</OptimizeUsings><EmbraceInRegion>False</EmbraceInRegion><RegionName></RegionName></CSOptimizeUsings><CSShortenReferences>True</CSShortenReferences><CSReformatCode>True</CSReformatCode><CSUpdateFileHeader>True</CSUpdateFileHeader><CSCodeStyleAttributes ArrangeTypeAccessModifier="False" ArrangeTypeMemberAccessModifier="False" SortModifiers="True" RemoveRedundantParentheses="True" AddMissingParentheses="False" ArrangeBraces="False" ArrangeAttributes="False" ArrangeArgumentsStyle="False" /><XAMLCollapseEmptyTags>False</XAMLCollapseEmptyTags><CSFixBuiltinTypeReferences>True</CSFixBuiltinTypeReferences><CSArrangeQualifiers>True</CSArrangeQualifiers></Profile></s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/CodeCleanup/RecentlyUsedProfile/@EntryValue">Code Cleanup (peppy)</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpCodeStyle/BRACES_FOR_FOR/@EntryValue">Required</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpCodeStyle/BRACES_FOR_FOREACH/@EntryValue">Required</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpCodeStyle/BRACES_FOR_WHILE/@EntryValue">Required</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpCodeStyle/DEFAULT_INTERNAL_MODIFIER/@EntryValue">Explicit</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpCodeStyle/LOCAL_FUNCTION_BODY/@EntryValue">ExpressionBody</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpCodeStyle/METHOD_OR_OPERATOR_BODY/@EntryValue">ExpressionBody</s:String>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpCodeStyle/USE_HEURISTICS_FOR_BODY_STYLE/@EntryValue">True</s:Boolean>
|
||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/ACCESSOR_DECLARATION_BRACES/@EntryValue">NEXT_LINE</s:String>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/ALIGN_LINQ_QUERY/@EntryValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/ALIGN_MULTILINE_CALLS_CHAIN/@EntryValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/ALIGN_MULTILINE_EXTENDS_LIST/@EntryValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/ALIGN_MULTILINE_FOR_STMT/@EntryValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/ALIGN_MULTILINE_PARAMETER/@EntryValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/ALIGN_MULTIPLE_DECLARATION/@EntryValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/ALIGN_MULTLINE_TYPE_PARAMETER_CONSTRAINS/@EntryValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/ALIGN_MULTLINE_TYPE_PARAMETER_LIST/@EntryValue">True</s:Boolean>
|
||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/ANONYMOUS_METHOD_DECLARATION_BRACES/@EntryValue">NEXT_LINE</s:String>
|
||||
<s:Int64 x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/BLANK_LINES_BEFORE_BLOCK_STATEMENTS/@EntryValue">1</s:Int64>
|
||||
<s:Int64 x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/BLANK_LINES_BEFORE_CASE/@EntryValue">1</s:Int64>
|
||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/CASE_BLOCK_BRACES/@EntryValue">NEXT_LINE</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/EMPTY_BLOCK_STYLE/@EntryValue">MULTILINE</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/INITIALIZER_BRACES/@EntryValue">NEXT_LINE</s:String>
|
||||
<s:Int64 x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/KEEP_BLANK_LINES_IN_CODE/@EntryValue">1</s:Int64>
|
||||
<s:Int64 x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/KEEP_BLANK_LINES_IN_DECLARATIONS/@EntryValue">1</s:Int64>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/LINE_FEED_AT_FILE_END/@EntryValue">True</s:Boolean>
|
||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/OTHER_BRACES/@EntryValue">NEXT_LINE</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/PLACE_ACCESSORHOLDER_ATTRIBUTE_ON_SAME_LINE_EX/@EntryValue">NEVER</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/PLACE_ACCESSOR_ATTRIBUTE_ON_SAME_LINE_EX/@EntryValue">NEVER</s:String>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/PLACE_CATCH_ON_NEW_LINE/@EntryValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/PLACE_CONSTRUCTOR_INITIALIZER_ON_SAME_LINE/@EntryValue">False</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/PLACE_ELSE_ON_NEW_LINE/@EntryValue">True</s:Boolean>
|
||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/PLACE_FIELD_ATTRIBUTE_ON_SAME_LINE_EX/@EntryValue">NEVER</s:String>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/PLACE_WHILE_ON_NEW_LINE/@EntryValue">False</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/SPACE_AFTER_TYPECAST_PARENTHESES/@EntryValue">False</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/SPACE_AROUND_MULTIPLICATIVE_OP/@EntryValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/SPACE_BEFORE_SIZEOF_PARENTHESES/@EntryValue">False</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/SPACE_BEFORE_TYPEOF_PARENTHESES/@EntryValue">False</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/SPACE_WITHIN_SINGLE_LINE_ARRAY_INITIALIZER_BRACES/@EntryValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/SPACE_WITHING_EMPTY_BRACES/@EntryValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/STICK_COMMENT/@EntryValue">False</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/WRAP_AFTER_DECLARATION_LPAR/@EntryValue">False</s:Boolean>
|
||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/WRAP_ARRAY_INITIALIZER_STYLE/@EntryValue">CHOP_IF_LONG</s:String>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/WRAP_BEFORE_BINARY_OPSIGN/@EntryValue">True</s:Boolean>
|
||||
<s:Int64 x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/WRAP_LIMIT/@EntryValue">200</s:Int64>
|
||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/WRAP_OBJECT_AND_COLLECTION_INITIALIZER_STYLE/@EntryValue">CHOP_IF_LONG</s:String>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/EncapsulateField/MakeFieldPrivate/@EntryValue">False</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/EncapsulateField/UseAutoProperty/@EntryValue">False</s:Boolean>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=AABB/@EntryIndexedValue">AABB</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=API/@EntryIndexedValue">API</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=BPM/@EntryIndexedValue">BPM</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=GC/@EntryIndexedValue">GC</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=GL/@EntryIndexedValue">GL</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=GLSL/@EntryIndexedValue">GLSL</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=HID/@EntryIndexedValue">HID</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=HUD/@EntryIndexedValue">HUD</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=ID/@EntryIndexedValue">ID</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=IP/@EntryIndexedValue">IP</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=IPC/@EntryIndexedValue">IPC</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=LTRB/@EntryIndexedValue">LTRB</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=MD/@EntryIndexedValue">MD5</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=NS/@EntryIndexedValue">NS</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=OS/@EntryIndexedValue">OS</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=RGB/@EntryIndexedValue">RGB</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=RNG/@EntryIndexedValue">RNG</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=SHA/@EntryIndexedValue">SHA</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=SRGB/@EntryIndexedValue">SRGB</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=TK/@EntryIndexedValue">TK</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=SS/@EntryIndexedValue">SS</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=PP/@EntryIndexedValue">PP</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=GMT/@EntryIndexedValue">GMT</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=QAT/@EntryIndexedValue">QAT</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=BNG/@EntryIndexedValue">BNG</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=UI/@EntryIndexedValue">UI</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/PredefinedNamingRules/=EnumMember/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/CSharpFileLayoutPatterns/Pattern/@EntryValue"><?xml version="1.0" encoding="utf-16"?>
|
||||
<Patterns xmlns="urn:schemas-jetbrains-com:member-reordering-patterns">
|
||||
<TypePattern DisplayName="COM interfaces or structs">
|
||||
<TypePattern.Match>
|
||||
<Or>
|
||||
<And>
|
||||
<Kind Is="Interface" />
|
||||
<Or>
|
||||
<HasAttribute Name="System.Runtime.InteropServices.InterfaceTypeAttribute" />
|
||||
<HasAttribute Name="System.Runtime.InteropServices.ComImport" />
|
||||
</Or>
|
||||
</And>
|
||||
<Kind Is="Struct" />
|
||||
</Or>
|
||||
</TypePattern.Match>
|
||||
</TypePattern>
|
||||
<TypePattern DisplayName="NUnit Test Fixtures" RemoveRegions="All">
|
||||
<TypePattern.Match>
|
||||
<And>
|
||||
<Kind Is="Class" />
|
||||
<HasAttribute Name="NUnit.Framework.TestFixtureAttribute" Inherited="True" />
|
||||
</And>
|
||||
</TypePattern.Match>
|
||||
<Entry DisplayName="Setup/Teardown Methods">
|
||||
<Entry.Match>
|
||||
<And>
|
||||
<Kind Is="Method" />
|
||||
<Or>
|
||||
<HasAttribute Name="NUnit.Framework.SetUpAttribute" Inherited="True" />
|
||||
<HasAttribute Name="NUnit.Framework.TearDownAttribute" Inherited="True" />
|
||||
<HasAttribute Name="NUnit.Framework.FixtureSetUpAttribute" Inherited="True" />
|
||||
<HasAttribute Name="NUnit.Framework.FixtureTearDownAttribute" Inherited="True" />
|
||||
</Or>
|
||||
</And>
|
||||
</Entry.Match>
|
||||
</Entry>
|
||||
<Entry DisplayName="All other members" />
|
||||
<Entry Priority="100" DisplayName="Test Methods">
|
||||
<Entry.Match>
|
||||
<And>
|
||||
<Kind Is="Method" />
|
||||
<HasAttribute Name="NUnit.Framework.TestAttribute" />
|
||||
</And>
|
||||
</Entry.Match>
|
||||
<Entry.SortBy>
|
||||
<Name />
|
||||
</Entry.SortBy>
|
||||
</Entry>
|
||||
</TypePattern>
|
||||
<TypePattern DisplayName="Default Pattern">
|
||||
<Group DisplayName="Fields/Properties">
|
||||
<Group DisplayName="Public Fields">
|
||||
<Entry DisplayName="Constant Fields">
|
||||
<Entry.Match>
|
||||
<And>
|
||||
<Access Is="Public" />
|
||||
<Or>
|
||||
<Kind Is="Constant" />
|
||||
<Readonly />
|
||||
<And>
|
||||
<Static />
|
||||
<Readonly />
|
||||
</And>
|
||||
</Or>
|
||||
</And>
|
||||
</Entry.Match>
|
||||
</Entry>
|
||||
<Entry DisplayName="Static Fields">
|
||||
<Entry.Match>
|
||||
<And>
|
||||
<Access Is="Public" />
|
||||
<Static />
|
||||
<Not>
|
||||
<Readonly />
|
||||
</Not>
|
||||
<Kind Is="Field" />
|
||||
</And>
|
||||
</Entry.Match>
|
||||
</Entry>
|
||||
<Entry DisplayName="Normal Fields">
|
||||
<Entry.Match>
|
||||
<And>
|
||||
<Access Is="Public" />
|
||||
<Not>
|
||||
<Or>
|
||||
<Static />
|
||||
<Readonly />
|
||||
</Or>
|
||||
</Not>
|
||||
<Kind Is="Field" />
|
||||
</And>
|
||||
</Entry.Match>
|
||||
</Entry>
|
||||
</Group>
|
||||
<Entry DisplayName="Public Properties">
|
||||
<Entry.Match>
|
||||
<And>
|
||||
<Access Is="Public" />
|
||||
<Kind Is="Property" />
|
||||
</And>
|
||||
</Entry.Match>
|
||||
</Entry>
|
||||
<Group DisplayName="Internal Fields">
|
||||
<Entry DisplayName="Constant Fields">
|
||||
<Entry.Match>
|
||||
<And>
|
||||
<Access Is="Internal" />
|
||||
<Or>
|
||||
<Kind Is="Constant" />
|
||||
<Readonly />
|
||||
<And>
|
||||
<Static />
|
||||
<Readonly />
|
||||
</And>
|
||||
</Or>
|
||||
</And>
|
||||
</Entry.Match>
|
||||
</Entry>
|
||||
<Entry DisplayName="Static Fields">
|
||||
<Entry.Match>
|
||||
<And>
|
||||
<Access Is="Internal" />
|
||||
<Static />
|
||||
<Not>
|
||||
<Readonly />
|
||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
<Static />
|
||||
<Readonly />
|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
<Readonly />
|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<And>
|
||||
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||||
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|
||||
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|
||||
<Static />
|
||||
<Readonly />
|
||||
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|
||||
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|
||||
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|
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|
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
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|
||||
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|
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||||
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||||
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||||
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||||
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|
||||
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|
||||
<Access Is="Private" />
|
||||
<Static />
|
||||
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|
||||
<Readonly />
|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
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|
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
||||
<Override />
|
||||
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|
||||
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|
||||
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||||
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|
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|
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|
||||
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|
||||
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|
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
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|
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|
||||
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|
||||
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|
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
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|
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||||
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||||
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|
||||
<And>
|
||||
<Access Is="Protected" />
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||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
||||
<Static />
|
||||
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|
||||
<Kind Is="Method" />
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|
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|
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||||
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||||
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|
||||
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|
||||
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|
||||
<Static />
|
||||
<Kind Is="Method" />
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
<Static />
|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
<s:String x:Key="/Default/CodeStyle/Naming/JavaScriptNaming/UserRules/=TS_005FCLASS/@EntryIndexedValue"><Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /></s:String>
|
||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
<s:String x:Key="/Default/CodeStyle/Naming/WebNaming/UserRules/=ASP_005FHTML_005FCONTROL/@EntryIndexedValue"><Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /></s:String>
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||||
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||||
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||||
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||||
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<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ECSharpKeepExistingMigration/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ECSharpPlaceEmbeddedOnSameLineMigration/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ECSharpRenamePlacementToArrangementMigration/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ECSharpUseContinuousIndentInsideBracesMigration/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ESettingsUpgrade_002EAddAccessorOwnerDeclarationBracesMigration/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ESettingsUpgrade_002EAlwaysTreatStructAsNotReorderableMigration/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ESettingsUpgrade_002ECSharpPlaceAttributeOnSameLineMigration/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ESettingsUpgrade_002EMigrateBlankLinesAroundFieldToBlankLinesAroundProperty/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ESettingsUpgrade_002EMigrateThisQualifierSettings/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=28A2A5FC43E07C488A4BC7430879479E/@KeyIndexDefined">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=28A2A5FC43E07C488A4BC7430879479E/Applicability/=Live/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=28A2A5FC43E07C488A4BC7430879479E/Description/@EntryValue">o!f – Object Initializer: Anchor&Origin</s:String>
|
||||
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=28A2A5FC43E07C488A4BC7430879479E/Field/=anchor/@KeyIndexDefined">True</s:Boolean>
|
||||
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=28A2A5FC43E07C488A4BC7430879479E/Field/=anchor/Expression/@EntryValue">constant("Centre")</s:String>
|
||||
<s:Int64 x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=28A2A5FC43E07C488A4BC7430879479E/Field/=anchor/Order/@EntryValue">0</s:Int64>
|
||||
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=28A2A5FC43E07C488A4BC7430879479E/Reformat/@EntryValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=28A2A5FC43E07C488A4BC7430879479E/Scope/=C3001E7C0DA78E4487072B7E050D86C5/@KeyIndexDefined">True</s:Boolean>
|
||||
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=28A2A5FC43E07C488A4BC7430879479E/Scope/=C3001E7C0DA78E4487072B7E050D86C5/CustomProperties/=minimumLanguageVersion/@EntryIndexedValue">2.0</s:String>
|
||||
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=28A2A5FC43E07C488A4BC7430879479E/Scope/=C3001E7C0DA78E4487072B7E050D86C5/Type/@EntryValue">InCSharpFile</s:String>
|
||||
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=28A2A5FC43E07C488A4BC7430879479E/Shortcut/@EntryValue">ofao</s:String>
|
||||
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=28A2A5FC43E07C488A4BC7430879479E/ShortenQualifiedReferences/@EntryValue">True</s:Boolean>
|
||||
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=28A2A5FC43E07C488A4BC7430879479E/Text/@EntryValue">Anchor = Anchor.$anchor$,
|
||||
Origin = Anchor.$anchor$,</s:String>
|
||||
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=2A3ECBA387AF6D468F6ABDA35DED325A/@KeyIndexDefined">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=2A3ECBA387AF6D468F6ABDA35DED325A/Applicability/=Live/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=2A3ECBA387AF6D468F6ABDA35DED325A/Description/@EntryValue">o!f – InternalChildren = []</s:String>
|
||||
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=2A3ECBA387AF6D468F6ABDA35DED325A/Reformat/@EntryValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=2A3ECBA387AF6D468F6ABDA35DED325A/Scope/=C3001E7C0DA78E4487072B7E050D86C5/@KeyIndexDefined">True</s:Boolean>
|
||||
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=2A3ECBA387AF6D468F6ABDA35DED325A/Scope/=C3001E7C0DA78E4487072B7E050D86C5/CustomProperties/=minimumLanguageVersion/@EntryIndexedValue">2.0</s:String>
|
||||
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=2A3ECBA387AF6D468F6ABDA35DED325A/Scope/=C3001E7C0DA78E4487072B7E050D86C5/Type/@EntryValue">InCSharpFile</s:String>
|
||||
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=2A3ECBA387AF6D468F6ABDA35DED325A/Shortcut/@EntryValue">ofic</s:String>
|
||||
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=2A3ECBA387AF6D468F6ABDA35DED325A/ShortenQualifiedReferences/@EntryValue">True</s:Boolean>
|
||||
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=2A3ECBA387AF6D468F6ABDA35DED325A/Text/@EntryValue">InternalChildren = new Drawable[]
|
||||
{
|
||||
$END$
|
||||
};</s:String>
|
||||
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=62B70E4DCA5E284A9E383E16C13789C1/@KeyIndexDefined">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=62B70E4DCA5E284A9E383E16C13789C1/Applicability/=Live/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=62B70E4DCA5E284A9E383E16C13789C1/Description/@EntryValue">o!f – new GridContainer { .. }</s:String>
|
||||
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=62B70E4DCA5E284A9E383E16C13789C1/Reformat/@EntryValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=62B70E4DCA5E284A9E383E16C13789C1/Scope/=C3001E7C0DA78E4487072B7E050D86C5/@KeyIndexDefined">True</s:Boolean>
|
||||
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=62B70E4DCA5E284A9E383E16C13789C1/Scope/=C3001E7C0DA78E4487072B7E050D86C5/CustomProperties/=minimumLanguageVersion/@EntryIndexedValue">2.0</s:String>
|
||||
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=62B70E4DCA5E284A9E383E16C13789C1/Scope/=C3001E7C0DA78E4487072B7E050D86C5/Type/@EntryValue">InCSharpFile</s:String>
|
||||
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=62B70E4DCA5E284A9E383E16C13789C1/Shortcut/@EntryValue">ofgc</s:String>
|
||||
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=62B70E4DCA5E284A9E383E16C13789C1/ShortenQualifiedReferences/@EntryValue">True</s:Boolean>
|
||||
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=62B70E4DCA5E284A9E383E16C13789C1/Text/@EntryValue">new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[] { $END$ },
|
||||
new Drawable[] { }
|
||||
}
|
||||
};</s:String>
|
||||
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=72BD3C3DCA42C84DA1E71F1D05A903C4/@KeyIndexDefined">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=72BD3C3DCA42C84DA1E71F1D05A903C4/Applicability/=Live/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=72BD3C3DCA42C84DA1E71F1D05A903C4/Description/@EntryValue">o!f – new FillFlowContainer { .. }</s:String>
|
||||
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=72BD3C3DCA42C84DA1E71F1D05A903C4/Reformat/@EntryValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=72BD3C3DCA42C84DA1E71F1D05A903C4/Scope/=C3001E7C0DA78E4487072B7E050D86C5/@KeyIndexDefined">True</s:Boolean>
|
||||
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=72BD3C3DCA42C84DA1E71F1D05A903C4/Scope/=C3001E7C0DA78E4487072B7E050D86C5/CustomProperties/=minimumLanguageVersion/@EntryIndexedValue">2.0</s:String>
|
||||
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=72BD3C3DCA42C84DA1E71F1D05A903C4/Scope/=C3001E7C0DA78E4487072B7E050D86C5/Type/@EntryValue">InCSharpFile</s:String>
|
||||
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=72BD3C3DCA42C84DA1E71F1D05A903C4/Shortcut/@EntryValue">offf</s:String>
|
||||
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=72BD3C3DCA42C84DA1E71F1D05A903C4/ShortenQualifiedReferences/@EntryValue">True</s:Boolean>
|
||||
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=72BD3C3DCA42C84DA1E71F1D05A903C4/Text/@EntryValue">new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
$END$
|
||||
}
|
||||
},</s:String>
|
||||
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=750A3C67E083484FAEEA0ED2382181CC/@KeyIndexDefined">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=750A3C67E083484FAEEA0ED2382181CC/Applicability/=Live/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=750A3C67E083484FAEEA0ED2382181CC/Description/@EntryValue">o!f – new Container { .. }</s:String>
|
||||
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=750A3C67E083484FAEEA0ED2382181CC/Reformat/@EntryValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=750A3C67E083484FAEEA0ED2382181CC/Scope/=C3001E7C0DA78E4487072B7E050D86C5/@KeyIndexDefined">True</s:Boolean>
|
||||
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=750A3C67E083484FAEEA0ED2382181CC/Scope/=C3001E7C0DA78E4487072B7E050D86C5/CustomProperties/=minimumLanguageVersion/@EntryIndexedValue">2.0</s:String>
|
||||
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=750A3C67E083484FAEEA0ED2382181CC/Scope/=C3001E7C0DA78E4487072B7E050D86C5/Type/@EntryValue">InCSharpFile</s:String>
|
||||
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=750A3C67E083484FAEEA0ED2382181CC/Shortcut/@EntryValue">ofcont</s:String>
|
||||
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=750A3C67E083484FAEEA0ED2382181CC/ShortenQualifiedReferences/@EntryValue">True</s:Boolean>
|
||||
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=750A3C67E083484FAEEA0ED2382181CC/Text/@EntryValue">new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
$END$
|
||||
}
|
||||
},</s:String>
|
||||
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=78D9C2B1742FD449BD69CD18437E0C07/@KeyIndexDefined">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=78D9C2B1742FD449BD69CD18437E0C07/Applicability/=Live/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=78D9C2B1742FD449BD69CD18437E0C07/Description/@EntryValue">o!f – BackgroundDependencyLoader load()</s:String>
|
||||
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=78D9C2B1742FD449BD69CD18437E0C07/Reformat/@EntryValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=78D9C2B1742FD449BD69CD18437E0C07/Scope/=C3001E7C0DA78E4487072B7E050D86C5/@KeyIndexDefined">True</s:Boolean>
|
||||
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=78D9C2B1742FD449BD69CD18437E0C07/Scope/=C3001E7C0DA78E4487072B7E050D86C5/CustomProperties/=minimumLanguageVersion/@EntryIndexedValue">2.0</s:String>
|
||||
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=78D9C2B1742FD449BD69CD18437E0C07/Scope/=C3001E7C0DA78E4487072B7E050D86C5/Type/@EntryValue">InCSharpFile</s:String>
|
||||
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=78D9C2B1742FD449BD69CD18437E0C07/Shortcut/@EntryValue">ofbdl</s:String>
|
||||
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=78D9C2B1742FD449BD69CD18437E0C07/ShortenQualifiedReferences/@EntryValue">True</s:Boolean>
|
||||
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=78D9C2B1742FD449BD69CD18437E0C07/Text/@EntryValue">[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
$END$
|
||||
}</s:String>
|
||||
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=CC879477D8841A4CBD724C2DCD249435/@KeyIndexDefined">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=CC879477D8841A4CBD724C2DCD249435/Applicability/=Live/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=CC879477D8841A4CBD724C2DCD249435/Description/@EntryValue">o!f – new Box { .. }</s:String>
|
||||
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=CC879477D8841A4CBD724C2DCD249435/Reformat/@EntryValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=CC879477D8841A4CBD724C2DCD249435/Scope/=C3001E7C0DA78E4487072B7E050D86C5/@KeyIndexDefined">True</s:Boolean>
|
||||
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=CC879477D8841A4CBD724C2DCD249435/Scope/=C3001E7C0DA78E4487072B7E050D86C5/CustomProperties/=minimumLanguageVersion/@EntryIndexedValue">2.0</s:String>
|
||||
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=CC879477D8841A4CBD724C2DCD249435/Scope/=C3001E7C0DA78E4487072B7E050D86C5/Type/@EntryValue">InCSharpFile</s:String>
|
||||
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=CC879477D8841A4CBD724C2DCD249435/Shortcut/@EntryValue">ofbox</s:String>
|
||||
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=CC879477D8841A4CBD724C2DCD249435/ShortenQualifiedReferences/@EntryValue">True</s:Boolean>
|
||||
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=CC879477D8841A4CBD724C2DCD249435/Text/@EntryValue">new Box
|
||||
{
|
||||
Colour = Color4.Black,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},</s:String>
|
||||
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=F5B3CB743153774F99FB9FCA0FC744EE/@KeyIndexDefined">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=F5B3CB743153774F99FB9FCA0FC744EE/Applicability/=Live/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=F5B3CB743153774F99FB9FCA0FC744EE/Description/@EntryValue">o!f – Children = []</s:String>
|
||||
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=F5B3CB743153774F99FB9FCA0FC744EE/Reformat/@EntryValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=F5B3CB743153774F99FB9FCA0FC744EE/Scope/=C3001E7C0DA78E4487072B7E050D86C5/@KeyIndexDefined">True</s:Boolean>
|
||||
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=F5B3CB743153774F99FB9FCA0FC744EE/Scope/=C3001E7C0DA78E4487072B7E050D86C5/CustomProperties/=minimumLanguageVersion/@EntryIndexedValue">2.0</s:String>
|
||||
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=F5B3CB743153774F99FB9FCA0FC744EE/Scope/=C3001E7C0DA78E4487072B7E050D86C5/Type/@EntryValue">InCSharpFile</s:String>
|
||||
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=F5B3CB743153774F99FB9FCA0FC744EE/Shortcut/@EntryValue">ofc</s:String>
|
||||
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=F5B3CB743153774F99FB9FCA0FC744EE/ShortenQualifiedReferences/@EntryValue">True</s:Boolean>
|
||||
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=F5B3CB743153774F99FB9FCA0FC744EE/Text/@EntryValue">Children = new Drawable[]
|
||||
{
|
||||
$END$
|
||||
};</s:String>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Beatmap/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=beatmaps/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=beatmap_0027s/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=bindable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Catmull/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Drawables/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=gameplay/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=hitobjects/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=keymods/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Kiai/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Leaderboard/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Leaderboards/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Playfield/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=resampler/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=ruleset/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=rulesets/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Taiko/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Unranked/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>
|
19
osu.Android.slnf
Normal file
19
osu.Android.slnf
Normal file
@ -0,0 +1,19 @@
|
||||
{
|
||||
"solution": {
|
||||
"path": "osu.sln",
|
||||
"projects": [
|
||||
"osu.Android\\osu.Android.csproj",
|
||||
"osu.Game.Rulesets.Catch.Tests.Android\\osu.Game.Rulesets.Catch.Tests.Android.csproj",
|
||||
"osu.Game.Rulesets.Catch\\osu.Game.Rulesets.Catch.csproj",
|
||||
"osu.Game.Rulesets.Mania.Tests.Android\\osu.Game.Rulesets.Mania.Tests.Android.csproj",
|
||||
"osu.Game.Rulesets.Mania\\osu.Game.Rulesets.Mania.csproj",
|
||||
"osu.Game.Rulesets.Osu.Tests.Android\\osu.Game.Rulesets.Osu.Tests.Android.csproj",
|
||||
"osu.Game.Rulesets.Osu\\osu.Game.Rulesets.Osu.csproj",
|
||||
"osu.Game.Rulesets.Taiko.Tests.Android\\osu.Game.Rulesets.Taiko.Tests.Android.csproj",
|
||||
"osu.Game.Rulesets.Taiko\\osu.Game.Rulesets.Taiko.csproj",
|
||||
"osu.Game.Tests.Android\\osu.Game.Tests.Android.csproj",
|
||||
"osu.Game.Tests\\osu.Game.Tests.csproj",
|
||||
"osu.Game\\osu.Game.csproj"
|
||||
]
|
||||
}
|
||||
}
|
@ -16,6 +16,11 @@ namespace osu.Android
|
||||
|
||||
protected override void OnCreate(Bundle savedInstanceState)
|
||||
{
|
||||
// The default current directory on android is '/'.
|
||||
// On some devices '/' maps to the app data directory. On others it maps to the root of the internal storage.
|
||||
// In order to have a consistent current directory on all devices the full path of the app data directory is set as the current directory.
|
||||
System.Environment.CurrentDirectory = System.Environment.GetFolderPath(System.Environment.SpecialFolder.Personal);
|
||||
|
||||
base.OnCreate(savedInstanceState);
|
||||
|
||||
Window.AddFlags(WindowManagerFlags.Fullscreen);
|
||||
|
@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" package="sh.ppy.osulazer" android:installLocation="auto" android:versionName="0.1.0">
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="29" />
|
||||
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
|
||||
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
|
||||
<uses-permission android:name="android.permission.WAKE_LOCK" />
|
||||
|
20
osu.Desktop.slnf
Normal file
20
osu.Desktop.slnf
Normal file
@ -0,0 +1,20 @@
|
||||
{
|
||||
"solution": {
|
||||
"path": "osu.sln",
|
||||
"projects": [
|
||||
"osu.Desktop\\osu.Desktop.csproj",
|
||||
"osu.Game.Rulesets.Catch.Tests\\osu.Game.Rulesets.Catch.Tests.csproj",
|
||||
"osu.Game.Rulesets.Catch\\osu.Game.Rulesets.Catch.csproj",
|
||||
"osu.Game.Rulesets.Mania.Tests\\osu.Game.Rulesets.Mania.Tests.csproj",
|
||||
"osu.Game.Rulesets.Mania\\osu.Game.Rulesets.Mania.csproj",
|
||||
"osu.Game.Rulesets.Osu.Tests\\osu.Game.Rulesets.Osu.Tests.csproj",
|
||||
"osu.Game.Rulesets.Osu\\osu.Game.Rulesets.Osu.csproj",
|
||||
"osu.Game.Rulesets.Taiko.Tests\\osu.Game.Rulesets.Taiko.Tests.csproj",
|
||||
"osu.Game.Rulesets.Taiko\\osu.Game.Rulesets.Taiko.csproj",
|
||||
"osu.Game.Tests\\osu.Game.Tests.csproj",
|
||||
"osu.Game.Tournament.Tests\\osu.Game.Tournament.Tests.csproj",
|
||||
"osu.Game.Tournament\\osu.Game.Tournament.csproj",
|
||||
"osu.Game\\osu.Game.csproj"
|
||||
]
|
||||
}
|
||||
}
|
@ -112,14 +112,14 @@ namespace osu.Desktop
|
||||
{
|
||||
protected override string LocateBasePath()
|
||||
{
|
||||
bool checkExists(string p) => Directory.Exists(Path.Combine(p, "Songs"));
|
||||
static bool checkExists(string p) => Directory.Exists(Path.Combine(p, "Songs"));
|
||||
|
||||
string stableInstallPath;
|
||||
|
||||
try
|
||||
{
|
||||
using (RegistryKey key = Registry.ClassesRoot.OpenSubKey("osu"))
|
||||
stableInstallPath = key?.OpenSubKey(@"shell\open\command")?.GetValue(String.Empty).ToString().Split('"')[1].Replace("osu!.exe", "");
|
||||
stableInstallPath = key?.OpenSubKey(@"shell\open\command")?.GetValue(string.Empty).ToString().Split('"')[1].Replace("osu!.exe", "");
|
||||
|
||||
if (checkExists(stableInstallPath))
|
||||
return stableInstallPath;
|
||||
|
@ -1,9 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="..\osu.Game.props" />
|
||||
<PropertyGroup Label="Project">
|
||||
<TargetFramework>netcoreapp3.0</TargetFramework>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Description>click the circles. to the beat.</Description>
|
||||
<AssemblyName>osu!</AssemblyName>
|
||||
@ -23,13 +21,13 @@
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
|
||||
<PackageReference Include="Microsoft.Win32.Registry" Version="4.6.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="System.IO.Packaging" Version="4.6.0" />
|
||||
<PackageReference Include="ppy.squirrel.windows" Version="1.9.0.4" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.6" />
|
||||
<PackageReference Include="Microsoft.Win32.Registry" Version="4.6.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Resources">
|
||||
<EmbeddedResource Include="lazer.ico" />
|
||||
|
@ -1,5 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Catch.Tests.Android" android:installLocation="auto">
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
|
||||
<!-- using a different name because package name cannot contain 'catch' -->
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Catch_Tests.Android" android:installLocation="auto">
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="29" />
|
||||
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!catch Test" />
|
||||
</manifest>
|
@ -1,6 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="..\packages\NUnit.3.11.0\build\NUnit.props" Condition="Exists('..\packages\NUnit.3.11.0\build\NUnit.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
|
||||
@ -33,5 +32,4 @@
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.CSharp.targets" />
|
||||
<Import Project="..\packages\NETStandard.Library.2.0.0\build\netstandard2.0\NETStandard.Library.targets" Condition="Exists('..\packages\NETStandard.Library.2.0.0\build\netstandard2.0\NETStandard.Library.targets')" />
|
||||
</Project>
|
@ -11,12 +11,12 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Skinning;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
@ -66,7 +66,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Blue
|
||||
},
|
||||
new SpriteText
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = "custom"
|
||||
}
|
||||
|
@ -38,7 +38,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
private void load()
|
||||
{
|
||||
var controlPointInfo = new ControlPointInfo();
|
||||
controlPointInfo.TimingPoints.Add(new TimingControlPoint());
|
||||
controlPointInfo.Add(0, new TimingControlPoint());
|
||||
|
||||
WorkingBeatmap beatmap = CreateWorkingBeatmap(new Beatmap
|
||||
{
|
||||
|
@ -40,8 +40,10 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
beatmap.HitObjects.Add(new Fruit { StartTime = 1008, X = 56 / 512f, });
|
||||
|
||||
for (int i = 0; i < 512; i++)
|
||||
{
|
||||
if (i % 5 < 3)
|
||||
beatmap.HitObjects.Add(new Fruit { X = i % 10 < 5 ? 0.02f : 0.98f, StartTime = 2000 + i * 100, NewCombo = i % 8 == 0 });
|
||||
}
|
||||
|
||||
return beatmap;
|
||||
}
|
||||
|
@ -2,7 +2,7 @@
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.3.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.4.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
|
@ -8,6 +8,7 @@ using System;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
{
|
||||
@ -22,48 +23,44 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
|
||||
protected override IEnumerable<CatchHitObject> ConvertHitObject(HitObject obj, IBeatmap beatmap)
|
||||
{
|
||||
var curveData = obj as IHasCurve;
|
||||
var positionData = obj as IHasXPosition;
|
||||
var comboData = obj as IHasCombo;
|
||||
var endTime = obj as IHasEndTime;
|
||||
var legacyOffset = obj as IHasLegacyLastTickOffset;
|
||||
|
||||
if (curveData != null)
|
||||
switch (obj)
|
||||
{
|
||||
yield return new JuiceStream
|
||||
{
|
||||
StartTime = obj.StartTime,
|
||||
Samples = obj.Samples,
|
||||
Path = curveData.Path,
|
||||
NodeSamples = curveData.NodeSamples,
|
||||
RepeatCount = curveData.RepeatCount,
|
||||
X = (positionData?.X ?? 0) / CatchPlayfield.BASE_WIDTH,
|
||||
NewCombo = comboData?.NewCombo ?? false,
|
||||
ComboOffset = comboData?.ComboOffset ?? 0,
|
||||
LegacyLastTickOffset = legacyOffset?.LegacyLastTickOffset ?? 0
|
||||
};
|
||||
}
|
||||
else if (endTime != null)
|
||||
{
|
||||
yield return new BananaShower
|
||||
{
|
||||
StartTime = obj.StartTime,
|
||||
Samples = obj.Samples,
|
||||
Duration = endTime.Duration,
|
||||
NewCombo = comboData?.NewCombo ?? false,
|
||||
ComboOffset = comboData?.ComboOffset ?? 0,
|
||||
};
|
||||
}
|
||||
else
|
||||
{
|
||||
yield return new Fruit
|
||||
{
|
||||
StartTime = obj.StartTime,
|
||||
Samples = obj.Samples,
|
||||
NewCombo = comboData?.NewCombo ?? false,
|
||||
ComboOffset = comboData?.ComboOffset ?? 0,
|
||||
X = (positionData?.X ?? 0) / CatchPlayfield.BASE_WIDTH
|
||||
};
|
||||
case IHasCurve curveData:
|
||||
return new JuiceStream
|
||||
{
|
||||
StartTime = obj.StartTime,
|
||||
Samples = obj.Samples,
|
||||
Path = curveData.Path,
|
||||
NodeSamples = curveData.NodeSamples,
|
||||
RepeatCount = curveData.RepeatCount,
|
||||
X = (positionData?.X ?? 0) / CatchPlayfield.BASE_WIDTH,
|
||||
NewCombo = comboData?.NewCombo ?? false,
|
||||
ComboOffset = comboData?.ComboOffset ?? 0,
|
||||
LegacyLastTickOffset = (obj as IHasLegacyLastTickOffset)?.LegacyLastTickOffset ?? 0
|
||||
}.Yield();
|
||||
|
||||
case IHasEndTime endTime:
|
||||
return new BananaShower
|
||||
{
|
||||
StartTime = obj.StartTime,
|
||||
Samples = obj.Samples,
|
||||
Duration = endTime.Duration,
|
||||
NewCombo = comboData?.NewCombo ?? false,
|
||||
ComboOffset = comboData?.ComboOffset ?? 0,
|
||||
}.Yield();
|
||||
|
||||
default:
|
||||
return new Fruit
|
||||
{
|
||||
StartTime = obj.StartTime,
|
||||
Samples = obj.Samples,
|
||||
NewCombo = comboData?.NewCombo ?? false,
|
||||
ComboOffset = comboData?.ComboOffset ?? 0,
|
||||
X = (positionData?.X ?? 0) / CatchPlayfield.BASE_WIDTH
|
||||
}.Yield();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -8,7 +8,6 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osuTK;
|
||||
using osu.Game.Rulesets.Catch.MathUtils;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
@ -78,7 +77,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
catchObject.XOffset = 0;
|
||||
|
||||
if (catchObject is TinyDroplet)
|
||||
catchObject.XOffset = MathHelper.Clamp(rng.Next(-20, 20) / CatchPlayfield.BASE_WIDTH, -catchObject.X, 1 - catchObject.X);
|
||||
catchObject.XOffset = Math.Clamp(rng.Next(-20, 20) / CatchPlayfield.BASE_WIDTH, -catchObject.X, 1 - catchObject.X);
|
||||
else if (catchObject is Droplet)
|
||||
rng.Next(); // osu!stable retrieved a random droplet rotation
|
||||
}
|
||||
@ -195,10 +194,15 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
{
|
||||
if (currentObject is Fruit)
|
||||
objectWithDroplets.Add(currentObject);
|
||||
|
||||
if (currentObject is JuiceStream)
|
||||
{
|
||||
foreach (var currentJuiceElement in currentObject.NestedHitObjects)
|
||||
{
|
||||
if (!(currentJuiceElement is TinyDroplet))
|
||||
objectWithDroplets.Add((CatchHitObject)currentJuiceElement);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
objectWithDroplets.Sort((h1, h2) => h1.StartTime.CompareTo(h2.StartTime));
|
||||
@ -225,7 +229,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
else
|
||||
{
|
||||
currentObject.DistanceToHyperDash = distanceToHyper;
|
||||
lastExcess = MathHelper.Clamp(distanceToHyper, 0, halfCatcherWidth);
|
||||
lastExcess = Math.Clamp(distanceToHyper, 0, halfCatcherWidth);
|
||||
}
|
||||
|
||||
lastDirection = thisDirection;
|
||||
|
@ -10,7 +10,6 @@ using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Scoring.Legacy;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Difficulty
|
||||
{
|
||||
@ -35,12 +34,10 @@ namespace osu.Game.Rulesets.Catch.Difficulty
|
||||
{
|
||||
mods = Score.Mods;
|
||||
|
||||
var legacyScore = Score as LegacyScoreInfo;
|
||||
|
||||
fruitsHit = legacyScore?.Count300 ?? Score.Statistics[HitResult.Perfect];
|
||||
ticksHit = legacyScore?.Count100 ?? 0;
|
||||
tinyTicksHit = legacyScore?.Count50 ?? 0;
|
||||
tinyTicksMissed = legacyScore?.CountKatu ?? 0;
|
||||
fruitsHit = Score?.GetCount300() ?? Score.Statistics[HitResult.Perfect];
|
||||
ticksHit = Score?.GetCount100() ?? 0;
|
||||
tinyTicksHit = Score?.GetCount50() ?? 0;
|
||||
tinyTicksMissed = Score?.GetCountKatu() ?? 0;
|
||||
misses = Score.Statistics[HitResult.Miss];
|
||||
|
||||
// Don't count scores made with supposedly unranked mods
|
||||
@ -48,55 +45,53 @@ namespace osu.Game.Rulesets.Catch.Difficulty
|
||||
return 0;
|
||||
|
||||
// We are heavily relying on aim in catch the beat
|
||||
double value = Math.Pow(5.0f * Math.Max(1.0f, Attributes.StarRating / 0.0049f) - 4.0f, 2.0f) / 100000.0f;
|
||||
double value = Math.Pow(5.0 * Math.Max(1.0, Attributes.StarRating / 0.0049) - 4.0, 2.0) / 100000.0;
|
||||
|
||||
// Longer maps are worth more. "Longer" means how many hits there are which can contribute to combo
|
||||
int numTotalHits = totalComboHits();
|
||||
|
||||
// Longer maps are worth more
|
||||
float lengthBonus =
|
||||
0.95f + 0.4f * Math.Min(1.0f, numTotalHits / 3000.0f) +
|
||||
(numTotalHits > 3000 ? (float)Math.Log10(numTotalHits / 3000.0f) * 0.5f : 0.0f);
|
||||
double lengthBonus =
|
||||
0.95 + 0.4 * Math.Min(1.0, numTotalHits / 3000.0) +
|
||||
(numTotalHits > 3000 ? Math.Log10(numTotalHits / 3000.0) * 0.5 : 0.0);
|
||||
|
||||
// Longer maps are worth more
|
||||
value *= lengthBonus;
|
||||
|
||||
// Penalize misses exponentially. This mainly fixes tag4 maps and the likes until a per-hitobject solution is available
|
||||
value *= Math.Pow(0.97f, misses);
|
||||
value *= Math.Pow(0.97, misses);
|
||||
|
||||
// Combo scaling
|
||||
float beatmapMaxCombo = Attributes.MaxCombo;
|
||||
if (beatmapMaxCombo > 0)
|
||||
value *= Math.Min(Math.Pow(Attributes.MaxCombo, 0.8f) / Math.Pow(beatmapMaxCombo, 0.8f), 1.0f);
|
||||
if (Attributes.MaxCombo > 0)
|
||||
value *= Math.Min(Math.Pow(Attributes.MaxCombo, 0.8) / Math.Pow(Attributes.MaxCombo, 0.8), 1.0);
|
||||
|
||||
float approachRate = (float)Attributes.ApproachRate;
|
||||
float approachRateFactor = 1.0f;
|
||||
if (approachRate > 9.0f)
|
||||
approachRateFactor += 0.1f * (approachRate - 9.0f); // 10% for each AR above 9
|
||||
else if (approachRate < 8.0f)
|
||||
approachRateFactor += 0.025f * (8.0f - approachRate); // 2.5% for each AR below 8
|
||||
double approachRateFactor = 1.0;
|
||||
if (Attributes.ApproachRate > 9.0)
|
||||
approachRateFactor += 0.1 * (Attributes.ApproachRate - 9.0); // 10% for each AR above 9
|
||||
else if (Attributes.ApproachRate < 8.0)
|
||||
approachRateFactor += 0.025 * (8.0 - Attributes.ApproachRate); // 2.5% for each AR below 8
|
||||
|
||||
value *= approachRateFactor;
|
||||
|
||||
if (mods.Any(m => m is ModHidden))
|
||||
// Hiddens gives nothing on max approach rate, and more the lower it is
|
||||
value *= 1.05f + 0.075f * (10.0f - Math.Min(10.0f, approachRate)); // 7.5% for each AR below 10
|
||||
value *= 1.05 + 0.075 * (10.0 - Math.Min(10.0, Attributes.ApproachRate)); // 7.5% for each AR below 10
|
||||
|
||||
if (mods.Any(m => m is ModFlashlight))
|
||||
// Apply length bonus again if flashlight is on simply because it becomes a lot harder on longer maps.
|
||||
value *= 1.35f * lengthBonus;
|
||||
value *= 1.35 * lengthBonus;
|
||||
|
||||
// Scale the aim value with accuracy _slightly_
|
||||
value *= Math.Pow(accuracy(), 5.5f);
|
||||
value *= Math.Pow(accuracy(), 5.5);
|
||||
|
||||
// Custom multipliers for NoFail. SpunOut is not applicable.
|
||||
if (mods.Any(m => m is ModNoFail))
|
||||
value *= 0.90f;
|
||||
value *= 0.90;
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
private float accuracy() => totalHits() == 0 ? 0 : MathHelper.Clamp((float)totalSuccessfulHits() / totalHits(), 0f, 1f);
|
||||
private float accuracy() => totalHits() == 0 ? 0 : Math.Clamp((float)totalSuccessfulHits() / totalHits(), 0, 1);
|
||||
private int totalHits() => tinyTicksHit + ticksHit + fruitsHit + misses + tinyTicksMissed;
|
||||
private int totalSuccessfulHits() => tinyTicksHit + ticksHit + fruitsHit;
|
||||
private int totalComboHits() => misses + ticksHit + fruitsHit;
|
||||
|
@ -6,7 +6,6 @@ using osu.Game.Rulesets.Catch.Difficulty.Preprocessing;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Difficulty.Preprocessing;
|
||||
using osu.Game.Rulesets.Difficulty.Skills;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Difficulty.Skills
|
||||
{
|
||||
@ -31,7 +30,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty.Skills
|
||||
if (lastPlayerPosition == null)
|
||||
lastPlayerPosition = catchCurrent.LastNormalizedPosition;
|
||||
|
||||
float playerPosition = MathHelper.Clamp(
|
||||
float playerPosition = Math.Clamp(
|
||||
lastPlayerPosition.Value,
|
||||
catchCurrent.NormalizedPosition - (normalized_hitobject_radius - absolute_player_positioning_error),
|
||||
catchCurrent.NormalizedPosition + (normalized_hitobject_radius - absolute_player_positioning_error)
|
||||
|
@ -1,12 +1,48 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
public class CatchModRelax : ModRelax
|
||||
public class CatchModRelax : ModRelax, IApplicableToDrawableRuleset<CatchHitObject>
|
||||
{
|
||||
public override string Description => @"Use the mouse to control the catcher.";
|
||||
|
||||
public void ApplyToDrawableRuleset(DrawableRuleset<CatchHitObject> drawableRuleset)
|
||||
{
|
||||
drawableRuleset.Cursor.Add(new MouseInputHelper((CatchPlayfield)drawableRuleset.Playfield));
|
||||
}
|
||||
|
||||
private class MouseInputHelper : Drawable, IKeyBindingHandler<CatchAction>, IRequireHighFrequencyMousePosition
|
||||
{
|
||||
private readonly CatcherArea.Catcher catcher;
|
||||
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
|
||||
|
||||
public MouseInputHelper(CatchPlayfield playfield)
|
||||
{
|
||||
catcher = playfield.CatcherArea.MovableCatcher;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
//disable keyboard controls
|
||||
public bool OnPressed(CatchAction action) => true;
|
||||
public bool OnReleased(CatchAction action) => true;
|
||||
|
||||
protected override bool OnMouseMove(MouseMoveEvent e)
|
||||
{
|
||||
catcher.UpdatePosition(e.MousePosition.X / DrawSize.X);
|
||||
return base.OnMouseMove(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -27,11 +27,13 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
return;
|
||||
|
||||
for (double i = StartTime; i <= EndTime; i += spacing)
|
||||
{
|
||||
AddNested(new Banana
|
||||
{
|
||||
Samples = Samples,
|
||||
StartTime = i
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public double EndTime => StartTime + Duration;
|
||||
|
@ -2,35 +2,50 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
{
|
||||
public class DrawableBananaShower : DrawableCatchHitObject<BananaShower>
|
||||
{
|
||||
private readonly Func<CatchHitObject, DrawableHitObject<CatchHitObject>> createDrawableRepresentation;
|
||||
private readonly Container bananaContainer;
|
||||
|
||||
public DrawableBananaShower(BananaShower s, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> createDrawableRepresentation = null)
|
||||
: base(s)
|
||||
{
|
||||
this.createDrawableRepresentation = createDrawableRepresentation;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Origin = Anchor.BottomLeft;
|
||||
X = 0;
|
||||
|
||||
AddInternal(bananaContainer = new Container { RelativeSizeAxes = Axes.Both });
|
||||
|
||||
foreach (var b in s.NestedHitObjects.Cast<Banana>())
|
||||
AddNested(createDrawableRepresentation?.Invoke(b));
|
||||
}
|
||||
|
||||
protected override void AddNested(DrawableHitObject h)
|
||||
protected override void AddNestedHitObject(DrawableHitObject hitObject)
|
||||
{
|
||||
((DrawableCatchHitObject)h).CheckPosition = o => CheckPosition?.Invoke(o) ?? false;
|
||||
bananaContainer.Add(h);
|
||||
base.AddNested(h);
|
||||
base.AddNestedHitObject(hitObject);
|
||||
bananaContainer.Add(hitObject);
|
||||
}
|
||||
|
||||
protected override void ClearNestedHitObjects()
|
||||
{
|
||||
base.ClearNestedHitObjects();
|
||||
bananaContainer.Clear();
|
||||
}
|
||||
|
||||
protected override DrawableHitObject CreateNestedHitObject(HitObject hitObject)
|
||||
{
|
||||
switch (hitObject)
|
||||
{
|
||||
case Banana banana:
|
||||
return createDrawableRepresentation?.Invoke(banana)?.With(o => ((DrawableCatchHitObject)o).CheckPosition = p => CheckPosition?.Invoke(p) ?? false);
|
||||
}
|
||||
|
||||
return base.CreateNestedHitObject(hitObject);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -4,8 +4,8 @@
|
||||
using System;
|
||||
using osuTK;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
@ -68,7 +68,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
|
||||
protected override void UpdateStateTransforms(ArmedState state)
|
||||
{
|
||||
var endTime = (HitObject as IHasEndTime)?.EndTime ?? HitObject.StartTime;
|
||||
var endTime = HitObject.GetEndTime();
|
||||
|
||||
using (BeginAbsoluteSequence(endTime, true))
|
||||
{
|
||||
|
@ -98,9 +98,9 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
|
||||
const float small_pulp = large_pulp_3 / 2;
|
||||
|
||||
Vector2 positionAt(float angle, float distance) => new Vector2(
|
||||
distance * (float)Math.Sin(angle * Math.PI / 180),
|
||||
distance * (float)Math.Cos(angle * Math.PI / 180));
|
||||
static Vector2 positionAt(float angle, float distance) => new Vector2(
|
||||
distance * MathF.Sin(angle * MathF.PI / 180),
|
||||
distance * MathF.Cos(angle * MathF.PI / 180));
|
||||
|
||||
switch (representation)
|
||||
{
|
||||
@ -278,7 +278,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
{
|
||||
base.Update();
|
||||
|
||||
border.Alpha = (float)MathHelper.Clamp((HitObject.StartTime - Time.Current) / 500, 0, 1);
|
||||
border.Alpha = (float)Math.Clamp((HitObject.StartTime - Time.Current) / 500, 0, 1);
|
||||
}
|
||||
|
||||
private Color4 colourForRepresentation(FruitVisualRepresentation representation)
|
||||
|
@ -2,38 +2,50 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
{
|
||||
public class DrawableJuiceStream : DrawableCatchHitObject<JuiceStream>
|
||||
{
|
||||
private readonly Func<CatchHitObject, DrawableHitObject<CatchHitObject>> createDrawableRepresentation;
|
||||
private readonly Container dropletContainer;
|
||||
|
||||
public DrawableJuiceStream(JuiceStream s, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> createDrawableRepresentation = null)
|
||||
: base(s)
|
||||
{
|
||||
this.createDrawableRepresentation = createDrawableRepresentation;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Origin = Anchor.BottomLeft;
|
||||
X = 0;
|
||||
|
||||
AddInternal(dropletContainer = new Container { RelativeSizeAxes = Axes.Both, });
|
||||
|
||||
foreach (var o in s.NestedHitObjects.Cast<CatchHitObject>())
|
||||
AddNested(createDrawableRepresentation?.Invoke(o));
|
||||
}
|
||||
|
||||
protected override void AddNested(DrawableHitObject h)
|
||||
protected override void AddNestedHitObject(DrawableHitObject hitObject)
|
||||
{
|
||||
var catchObject = (DrawableCatchHitObject)h;
|
||||
base.AddNestedHitObject(hitObject);
|
||||
dropletContainer.Add(hitObject);
|
||||
}
|
||||
|
||||
catchObject.CheckPosition = o => CheckPosition?.Invoke(o) ?? false;
|
||||
protected override void ClearNestedHitObjects()
|
||||
{
|
||||
base.ClearNestedHitObjects();
|
||||
dropletContainer.Clear();
|
||||
}
|
||||
|
||||
dropletContainer.Add(h);
|
||||
base.AddNested(h);
|
||||
protected override DrawableHitObject CreateNestedHitObject(HitObject hitObject)
|
||||
{
|
||||
switch (hitObject)
|
||||
{
|
||||
case CatchHitObject catchObject:
|
||||
return createDrawableRepresentation?.Invoke(catchObject)?.With(o => ((DrawableCatchHitObject)o).CheckPosition = p => CheckPosition?.Invoke(p) ?? false);
|
||||
}
|
||||
|
||||
return base.CreateNestedHitObject(hitObject);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -116,17 +116,11 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
|
||||
public double Duration => EndTime - StartTime;
|
||||
|
||||
private SliderPath path;
|
||||
|
||||
public SliderPath Path
|
||||
{
|
||||
get => path;
|
||||
set => path = value;
|
||||
}
|
||||
public SliderPath Path { get; set; }
|
||||
|
||||
public double Distance => Path.Distance;
|
||||
|
||||
public List<List<HitSampleInfo>> NodeSamples { get; set; } = new List<List<HitSampleInfo>>();
|
||||
public List<IList<HitSampleInfo>> NodeSamples { get; set; } = new List<IList<HitSampleInfo>>();
|
||||
|
||||
public double? LegacyLastTickOffset { get; set; }
|
||||
}
|
||||
|
@ -10,6 +10,7 @@ using osu.Game.Rulesets.Catch.Objects.Drawable;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
@ -19,6 +20,8 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
|
||||
internal readonly CatcherArea CatcherArea;
|
||||
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => base.ReceivePositionalInputAt(screenSpacePos) || CatcherArea.ReceivePositionalInputAt(screenSpacePos);
|
||||
|
||||
public CatchPlayfield(BeatmapDifficulty difficulty, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> createDrawableRepresentation)
|
||||
{
|
||||
Container explodingFruitContainer;
|
||||
|
@ -198,7 +198,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
var additive = createCatcherSprite();
|
||||
|
||||
additive.Anchor = Anchor;
|
||||
additive.OriginPosition = additive.OriginPosition + new Vector2(DrawWidth / 2, 0); // also temporary to align sprite correctly.
|
||||
additive.OriginPosition += new Vector2(DrawWidth / 2, 0); // also temporary to align sprite correctly.
|
||||
additive.Position = Position;
|
||||
additive.Scale = Scale;
|
||||
additive.Colour = HyperDashing ? Color4.Red : Color4.White;
|
||||
@ -235,7 +235,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
fruit.Y -= RNG.NextSingle() * diff;
|
||||
}
|
||||
|
||||
fruit.X = MathHelper.Clamp(fruit.X, -CATCHER_SIZE / 2, CATCHER_SIZE / 2);
|
||||
fruit.X = Math.Clamp(fruit.X, -CATCHER_SIZE / 2, CATCHER_SIZE / 2);
|
||||
|
||||
caughtFruit.Add(fruit);
|
||||
}
|
||||
@ -377,8 +377,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
double dashModifier = Dashing ? 1 : 0.5;
|
||||
double speed = BASE_SPEED * dashModifier * hyperDashModifier;
|
||||
|
||||
Scale = new Vector2(Math.Abs(Scale.X) * direction, Scale.Y);
|
||||
X = (float)MathHelper.Clamp(X + direction * Clock.ElapsedFrameTime * speed, 0, 1);
|
||||
UpdatePosition((float)(X + direction * Clock.ElapsedFrameTime * speed));
|
||||
|
||||
// Correct overshooting.
|
||||
if ((hyperDashDirection > 0 && hyperDashTargetPosition < X) ||
|
||||
@ -452,6 +451,17 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
fruit.LifetimeStart = Time.Current;
|
||||
fruit.Expire();
|
||||
}
|
||||
|
||||
public void UpdatePosition(float position)
|
||||
{
|
||||
position = Math.Clamp(position, 0, 1);
|
||||
|
||||
if (position == X)
|
||||
return;
|
||||
|
||||
Scale = new Vector2(Math.Abs(Scale.X) * (position > X ? 1 : -1), Scale.Y);
|
||||
X = position;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,9 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="..\osu.Game.props" />
|
||||
<PropertyGroup Label="Project">
|
||||
<TargetFramework>netstandard2.0</TargetFramework>
|
||||
<TargetFramework>netstandard2.1</TargetFramework>
|
||||
<OutputType>Library</OutputType>
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Description>catch the fruit. to the beat.</Description>
|
||||
</PropertyGroup>
|
||||
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Mania.Tests.Android" android:installLocation="auto">
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="29" />
|
||||
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!mania Test" />
|
||||
</manifest>
|
@ -1,6 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="..\packages\NUnit.3.11.0\build\NUnit.props" Condition="Exists('..\packages\NUnit.3.11.0\build\NUnit.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
|
||||
@ -33,5 +32,4 @@
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.CSharp.targets" />
|
||||
<Import Project="..\packages\NETStandard.Library.2.0.0\build\netstandard2.0\NETStandard.Library.targets" Condition="Exists('..\packages\NETStandard.Library.2.0.0\build\netstandard2.0\NETStandard.Library.targets')" />
|
||||
</Project>
|
@ -9,7 +9,6 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Tests
|
||||
@ -27,7 +26,7 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
yield return new ConvertValue
|
||||
{
|
||||
StartTime = hitObject.StartTime,
|
||||
EndTime = (hitObject as IHasEndTime)?.EndTime ?? hitObject.StartTime,
|
||||
EndTime = hitObject.GetEndTime(),
|
||||
Column = ((ManiaHitObject)hitObject).Column
|
||||
};
|
||||
}
|
||||
|
@ -2,7 +2,7 @@
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.3.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.4.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
|
@ -51,7 +51,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
|
||||
|
||||
if (TargetColumns >= 10)
|
||||
{
|
||||
TargetColumns = TargetColumns / 2;
|
||||
TargetColumns /= 2;
|
||||
Dual = true;
|
||||
}
|
||||
}
|
||||
@ -73,7 +73,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
|
||||
{
|
||||
BeatmapDifficulty difficulty = original.BeatmapInfo.BaseDifficulty;
|
||||
|
||||
int seed = (int)Math.Round(difficulty.DrainRate + difficulty.CircleSize) * 20 + (int)(difficulty.OverallDifficulty * 41.2) + (int)Math.Round(difficulty.ApproachRate);
|
||||
int seed = (int)MathF.Round(difficulty.DrainRate + difficulty.CircleSize) * 20 + (int)(difficulty.OverallDifficulty * 41.2) + (int)MathF.Round(difficulty.ApproachRate);
|
||||
Random = new FastRandom(seed);
|
||||
|
||||
return base.ConvertBeatmap(original);
|
||||
@ -156,37 +156,44 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
|
||||
/// <returns>The hit objects generated.</returns>
|
||||
private IEnumerable<ManiaHitObject> generateConverted(HitObject original, IBeatmap originalBeatmap)
|
||||
{
|
||||
var endTimeData = original as IHasEndTime;
|
||||
var distanceData = original as IHasDistance;
|
||||
var positionData = original as IHasPosition;
|
||||
|
||||
Patterns.PatternGenerator conversion = null;
|
||||
|
||||
if (distanceData != null)
|
||||
switch (original)
|
||||
{
|
||||
var generator = new DistanceObjectPatternGenerator(Random, original, beatmap, lastPattern, originalBeatmap);
|
||||
conversion = generator;
|
||||
|
||||
for (double time = original.StartTime; !Precision.DefinitelyBigger(time, generator.EndTime); time += generator.SegmentDuration)
|
||||
case IHasDistance _:
|
||||
{
|
||||
recordNote(time, positionData?.Position ?? Vector2.Zero);
|
||||
computeDensity(time);
|
||||
var generator = new DistanceObjectPatternGenerator(Random, original, beatmap, lastPattern, originalBeatmap);
|
||||
conversion = generator;
|
||||
|
||||
var positionData = original as IHasPosition;
|
||||
|
||||
for (double time = original.StartTime; !Precision.DefinitelyBigger(time, generator.EndTime); time += generator.SegmentDuration)
|
||||
{
|
||||
recordNote(time, positionData?.Position ?? Vector2.Zero);
|
||||
computeDensity(time);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
else if (endTimeData != null)
|
||||
{
|
||||
conversion = new EndTimeObjectPatternGenerator(Random, original, beatmap, originalBeatmap);
|
||||
|
||||
recordNote(endTimeData.EndTime, new Vector2(256, 192));
|
||||
computeDensity(endTimeData.EndTime);
|
||||
}
|
||||
else if (positionData != null)
|
||||
{
|
||||
computeDensity(original.StartTime);
|
||||
case IHasEndTime endTimeData:
|
||||
{
|
||||
conversion = new EndTimeObjectPatternGenerator(Random, original, beatmap, originalBeatmap);
|
||||
|
||||
conversion = new HitObjectPatternGenerator(Random, original, beatmap, lastPattern, lastTime, lastPosition, density, lastStair, originalBeatmap);
|
||||
recordNote(endTimeData.EndTime, new Vector2(256, 192));
|
||||
computeDensity(endTimeData.EndTime);
|
||||
break;
|
||||
}
|
||||
|
||||
recordNote(original.StartTime, positionData.Position);
|
||||
case IHasPosition positionData:
|
||||
{
|
||||
computeDensity(original.StartTime);
|
||||
|
||||
conversion = new HitObjectPatternGenerator(Random, original, beatmap, lastPattern, lastTime, lastPosition, density, lastStair, originalBeatmap);
|
||||
|
||||
recordNote(original.StartTime, positionData.Position);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (conversion == null)
|
||||
@ -219,14 +226,13 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
|
||||
|
||||
private Pattern generate()
|
||||
{
|
||||
var endTimeData = HitObject as IHasEndTime;
|
||||
var positionData = HitObject as IHasXPosition;
|
||||
|
||||
int column = GetColumn(positionData?.X ?? 0);
|
||||
|
||||
var pattern = new Pattern();
|
||||
|
||||
if (endTimeData != null)
|
||||
if (HitObject is IHasEndTime endTimeData)
|
||||
{
|
||||
pattern.Add(new HoldNote
|
||||
{
|
||||
@ -237,7 +243,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
|
||||
Tail = { Samples = sampleInfoListAt(endTimeData.EndTime) },
|
||||
});
|
||||
}
|
||||
else if (positionData != null)
|
||||
else if (HitObject is IHasXPosition)
|
||||
{
|
||||
pattern.Add(new Note
|
||||
{
|
||||
@ -255,11 +261,9 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
|
||||
/// </summary>
|
||||
/// <param name="time">The time to retrieve the sample info list from.</param>
|
||||
/// <returns></returns>
|
||||
private List<HitSampleInfo> sampleInfoListAt(double time)
|
||||
private IList<HitSampleInfo> sampleInfoListAt(double time)
|
||||
{
|
||||
var curveData = HitObject as IHasCurve;
|
||||
|
||||
if (curveData == null)
|
||||
if (!(HitObject is IHasCurve curveData))
|
||||
return HitObject.Samples;
|
||||
|
||||
double segmentTime = (curveData.EndTime - HitObject.StartTime) / curveData.SpanCount();
|
||||
|
@ -77,7 +77,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
|
||||
foreach (var obj in originalPattern.HitObjects)
|
||||
{
|
||||
if (!Precision.AlmostEquals(EndTime, (obj as IHasEndTime)?.EndTime ?? obj.StartTime))
|
||||
if (!Precision.AlmostEquals(EndTime, obj.GetEndTime()))
|
||||
intermediatePattern.Add(obj);
|
||||
else
|
||||
endTimePattern.Add(obj);
|
||||
@ -364,7 +364,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
break;
|
||||
}
|
||||
|
||||
bool isDoubleSample(HitSampleInfo sample) => sample.Name == HitSampleInfo.HIT_CLAP || sample.Name == HitSampleInfo.HIT_FINISH;
|
||||
static bool isDoubleSample(HitSampleInfo sample) => sample.Name == HitSampleInfo.HIT_CLAP || sample.Name == HitSampleInfo.HIT_FINISH;
|
||||
|
||||
bool canGenerateTwoNotes = !convertType.HasFlag(PatternType.LowProbability);
|
||||
canGenerateTwoNotes &= HitObject.Samples.Any(isDoubleSample) || sampleInfoListAt(HitObject.StartTime).Any(isDoubleSample);
|
||||
@ -472,11 +472,9 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
/// </summary>
|
||||
/// <param name="time">The time to retrieve the sample info list from.</param>
|
||||
/// <returns></returns>
|
||||
private List<HitSampleInfo> sampleInfoListAt(double time)
|
||||
private IList<HitSampleInfo> sampleInfoListAt(double time)
|
||||
{
|
||||
var curveData = HitObject as IHasCurve;
|
||||
|
||||
if (curveData == null)
|
||||
if (!(HitObject is IHasCurve curveData))
|
||||
return HitObject.Samples;
|
||||
|
||||
double segmentTime = (EndTime - HitObject.StartTime) / spanCount;
|
||||
|
@ -12,6 +12,7 @@ using osu.Game.Rulesets.Mania.MathUtils;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
{
|
||||
@ -88,15 +89,10 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
|
||||
public override IEnumerable<Pattern> Generate()
|
||||
{
|
||||
yield return generate();
|
||||
}
|
||||
|
||||
private Pattern generate()
|
||||
{
|
||||
var pattern = new Pattern();
|
||||
|
||||
try
|
||||
Pattern generateCore()
|
||||
{
|
||||
var pattern = new Pattern();
|
||||
|
||||
if (TotalColumns == 1)
|
||||
{
|
||||
addToPattern(pattern, 0);
|
||||
@ -109,8 +105,10 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
{
|
||||
// Generate a new pattern by copying the last hit objects in reverse-column order
|
||||
for (int i = RandomStart; i < TotalColumns; i++)
|
||||
{
|
||||
if (PreviousPattern.ColumnHasObject(i))
|
||||
addToPattern(pattern, RandomStart + TotalColumns - i - 1);
|
||||
}
|
||||
|
||||
return pattern;
|
||||
}
|
||||
@ -132,8 +130,10 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
{
|
||||
// Generate a new pattern by placing on the already filled columns
|
||||
for (int i = RandomStart; i < TotalColumns; i++)
|
||||
{
|
||||
if (PreviousPattern.ColumnHasObject(i))
|
||||
addToPattern(pattern, i);
|
||||
}
|
||||
|
||||
return pattern;
|
||||
}
|
||||
@ -164,54 +164,56 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
}
|
||||
|
||||
if (convertType.HasFlag(PatternType.KeepSingle))
|
||||
return pattern = generateRandomNotes(1);
|
||||
return generateRandomNotes(1);
|
||||
|
||||
if (convertType.HasFlag(PatternType.Mirror))
|
||||
{
|
||||
if (ConversionDifficulty > 6.5)
|
||||
return pattern = generateRandomPatternWithMirrored(0.12, 0.38, 0.12);
|
||||
return generateRandomPatternWithMirrored(0.12, 0.38, 0.12);
|
||||
if (ConversionDifficulty > 4)
|
||||
return pattern = generateRandomPatternWithMirrored(0.12, 0.17, 0);
|
||||
return generateRandomPatternWithMirrored(0.12, 0.17, 0);
|
||||
|
||||
return pattern = generateRandomPatternWithMirrored(0.12, 0, 0);
|
||||
return generateRandomPatternWithMirrored(0.12, 0, 0);
|
||||
}
|
||||
|
||||
if (ConversionDifficulty > 6.5)
|
||||
{
|
||||
if (convertType.HasFlag(PatternType.LowProbability))
|
||||
return pattern = generateRandomPattern(0.78, 0.42, 0, 0);
|
||||
return generateRandomPattern(0.78, 0.42, 0, 0);
|
||||
|
||||
return pattern = generateRandomPattern(1, 0.62, 0, 0);
|
||||
return generateRandomPattern(1, 0.62, 0, 0);
|
||||
}
|
||||
|
||||
if (ConversionDifficulty > 4)
|
||||
{
|
||||
if (convertType.HasFlag(PatternType.LowProbability))
|
||||
return pattern = generateRandomPattern(0.35, 0.08, 0, 0);
|
||||
return generateRandomPattern(0.35, 0.08, 0, 0);
|
||||
|
||||
return pattern = generateRandomPattern(0.52, 0.15, 0, 0);
|
||||
return generateRandomPattern(0.52, 0.15, 0, 0);
|
||||
}
|
||||
|
||||
if (ConversionDifficulty > 2)
|
||||
{
|
||||
if (convertType.HasFlag(PatternType.LowProbability))
|
||||
return pattern = generateRandomPattern(0.18, 0, 0, 0);
|
||||
return generateRandomPattern(0.18, 0, 0, 0);
|
||||
|
||||
return pattern = generateRandomPattern(0.45, 0, 0, 0);
|
||||
return generateRandomPattern(0.45, 0, 0, 0);
|
||||
}
|
||||
|
||||
return pattern = generateRandomPattern(0, 0, 0, 0);
|
||||
return generateRandomPattern(0, 0, 0, 0);
|
||||
}
|
||||
finally
|
||||
|
||||
var p = generateCore();
|
||||
|
||||
foreach (var obj in p.HitObjects)
|
||||
{
|
||||
foreach (var obj in pattern.HitObjects)
|
||||
{
|
||||
if (convertType.HasFlag(PatternType.Stair) && obj.Column == TotalColumns - 1)
|
||||
StairType = PatternType.ReverseStair;
|
||||
if (convertType.HasFlag(PatternType.ReverseStair) && obj.Column == RandomStart)
|
||||
StairType = PatternType.Stair;
|
||||
}
|
||||
if (convertType.HasFlag(PatternType.Stair) && obj.Column == TotalColumns - 1)
|
||||
StairType = PatternType.ReverseStair;
|
||||
if (convertType.HasFlag(PatternType.ReverseStair) && obj.Column == RandomStart)
|
||||
StairType = PatternType.Stair;
|
||||
}
|
||||
|
||||
return p.Yield();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -299,8 +301,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
|
||||
var pattern = new Pattern();
|
||||
|
||||
bool addToCentre;
|
||||
int noteCount = getRandomNoteCountMirrored(centreProbability, p2, p3, out addToCentre);
|
||||
int noteCount = getRandomNoteCountMirrored(centreProbability, p2, p3, out var addToCentre);
|
||||
|
||||
int columnLimit = (TotalColumns % 2 == 0 ? TotalColumns : TotalColumns - 1) / 2;
|
||||
int nextColumn = GetRandomColumn(upperBound: columnLimit);
|
||||
@ -380,8 +381,6 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
/// <returns>The amount of notes to be generated. The note to be added to the centre column will NOT be part of this count.</returns>
|
||||
private int getRandomNoteCountMirrored(double centreProbability, double p2, double p3, out bool addToCentre)
|
||||
{
|
||||
addToCentre = false;
|
||||
|
||||
switch (TotalColumns)
|
||||
{
|
||||
case 2:
|
||||
|
@ -7,7 +7,6 @@ using JetBrains.Annotations;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.MathUtils;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
{
|
||||
@ -54,11 +53,11 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
if (allowSpecial && TotalColumns == 8)
|
||||
{
|
||||
const float local_x_divisor = 512f / 7;
|
||||
return MathHelper.Clamp((int)Math.Floor(position / local_x_divisor), 0, 6) + 1;
|
||||
return Math.Clamp((int)MathF.Floor(position / local_x_divisor), 0, 6) + 1;
|
||||
}
|
||||
|
||||
float localXDivisor = 512f / TotalColumns;
|
||||
return MathHelper.Clamp((int)Math.Floor(position / localXDivisor), 0, TotalColumns - 1);
|
||||
return Math.Clamp((int)MathF.Floor(position / localXDivisor), 0, TotalColumns - 1);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -113,7 +112,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
drainTime = 10000;
|
||||
|
||||
BeatmapDifficulty difficulty = OriginalBeatmap.BeatmapInfo.BaseDifficulty;
|
||||
conversionDifficulty = ((difficulty.DrainRate + MathHelper.Clamp(difficulty.ApproachRate, 4, 7)) / 1.5 + (double)OriginalBeatmap.HitObjects.Count / drainTime * 9f) / 38f * 5f / 1.15;
|
||||
conversionDifficulty = ((difficulty.DrainRate + Math.Clamp(difficulty.ApproachRate, 4, 7)) / 1.5 + (double)OriginalBeatmap.HitObjects.Count / drainTime * 9f) / 38f * 5f / 1.15;
|
||||
conversionDifficulty = Math.Min(conversionDifficulty.Value, 12);
|
||||
|
||||
return conversionDifficulty.Value;
|
||||
@ -139,7 +138,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
/// <param name="nextColumn">A function to retrieve the next column. If null, a randomisation scheme will be used.</param>
|
||||
/// <param name="validation">A function to perform additional validation checks to determine if a column is a valid candidate for a <see cref="HitObject"/>.</param>
|
||||
/// <param name="lowerBound">The minimum column index. If null, <see cref="RandomStart"/> is used.</param>
|
||||
/// <param name="upperBound">The maximum column index. If null, <see cref="PatternGenerator.TotalColumns"/> is used.</param>
|
||||
/// <param name="upperBound">The maximum column index. If null, <see cref="Patterns.PatternGenerator.TotalColumns">TotalColumns</see> is used.</param>
|
||||
/// <param name="patterns">A list of patterns for which the validity of a column should be checked against.
|
||||
/// A column is not a valid candidate if a <see cref="HitObject"/> occupies the same column in any of the patterns.</param>
|
||||
/// <returns>A column which has passed the <paramref name="validation"/> check and for which there are no
|
||||
@ -148,9 +147,9 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
protected int FindAvailableColumn(int initialColumn, int? lowerBound = null, int? upperBound = null, Func<int, int> nextColumn = null, [InstantHandle] Func<int, bool> validation = null,
|
||||
params Pattern[] patterns)
|
||||
{
|
||||
lowerBound = lowerBound ?? RandomStart;
|
||||
upperBound = upperBound ?? TotalColumns;
|
||||
nextColumn = nextColumn ?? (_ => GetRandomColumn(lowerBound, upperBound));
|
||||
lowerBound ??= RandomStart;
|
||||
upperBound ??= TotalColumns;
|
||||
nextColumn ??= (_ => GetRandomColumn(lowerBound, upperBound));
|
||||
|
||||
// Check for the initial column
|
||||
if (isValid(initialColumn))
|
||||
@ -184,7 +183,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
/// Returns a random column index in the range [<paramref name="lowerBound"/>, <paramref name="upperBound"/>).
|
||||
/// </summary>
|
||||
/// <param name="lowerBound">The minimum column index. If null, <see cref="RandomStart"/> is used.</param>
|
||||
/// <param name="upperBound">The maximum column index. If null, <see cref="PatternGenerator.TotalColumns"/> is used.</param>
|
||||
/// <param name="upperBound">The maximum column index. If null, <see cref="Patterns.PatternGenerator.TotalColumns"/> is used.</param>
|
||||
protected int GetRandomColumn(int? lowerBound = null, int? upperBound = null) => Random.Next(lowerBound ?? RandomStart, upperBound ?? TotalColumns);
|
||||
|
||||
/// <summary>
|
||||
|
@ -37,12 +37,12 @@ namespace osu.Game.Rulesets.Mania.Difficulty
|
||||
{
|
||||
mods = Score.Mods;
|
||||
scaledScore = Score.TotalScore;
|
||||
countPerfect = Convert.ToInt32(Score.Statistics[HitResult.Perfect]);
|
||||
countGreat = Convert.ToInt32(Score.Statistics[HitResult.Great]);
|
||||
countGood = Convert.ToInt32(Score.Statistics[HitResult.Good]);
|
||||
countOk = Convert.ToInt32(Score.Statistics[HitResult.Ok]);
|
||||
countMeh = Convert.ToInt32(Score.Statistics[HitResult.Meh]);
|
||||
countMiss = Convert.ToInt32(Score.Statistics[HitResult.Miss]);
|
||||
countPerfect = Score.Statistics[HitResult.Perfect];
|
||||
countGreat = Score.Statistics[HitResult.Great];
|
||||
countGood = Score.Statistics[HitResult.Good];
|
||||
countOk = Score.Statistics[HitResult.Ok];
|
||||
countMeh = Score.Statistics[HitResult.Meh];
|
||||
countMiss = Score.Statistics[HitResult.Miss];
|
||||
|
||||
if (mods.Any(m => !m.Ranked))
|
||||
return 0;
|
||||
|
@ -0,0 +1,45 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Mania.Edit.Blueprints.Components;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Edit.Blueprints
|
||||
{
|
||||
public class HoldNoteNoteSelectionBlueprint : ManiaSelectionBlueprint
|
||||
{
|
||||
protected new DrawableHoldNote DrawableObject => (DrawableHoldNote)base.DrawableObject;
|
||||
|
||||
private readonly HoldNotePosition position;
|
||||
|
||||
public HoldNoteNoteSelectionBlueprint(DrawableHoldNote holdNote, HoldNotePosition position)
|
||||
: base(holdNote)
|
||||
{
|
||||
this.position = position;
|
||||
InternalChild = new EditNotePiece { RelativeSizeAxes = Axes.X };
|
||||
|
||||
Select();
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
// Todo: This shouldn't exist, mania should not reference the drawable hitobject directly.
|
||||
if (DrawableObject.IsLoaded)
|
||||
{
|
||||
DrawableNote note = position == HoldNotePosition.Start ? DrawableObject.Head : DrawableObject.Tail;
|
||||
|
||||
Anchor = note.Anchor;
|
||||
Origin = note.Origin;
|
||||
|
||||
Size = note.DrawSize;
|
||||
Position = note.DrawPosition;
|
||||
}
|
||||
}
|
||||
|
||||
// Todo: This is temporary, since the note masks don't do anything special yet. In the future they will handle input.
|
||||
public override bool HandlePositionalInput => false;
|
||||
}
|
||||
}
|
11
osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNotePosition.cs
Normal file
11
osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNotePosition.cs
Normal file
@ -0,0 +1,11 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Edit.Blueprints
|
||||
{
|
||||
public enum HoldNotePosition
|
||||
{
|
||||
Start,
|
||||
End
|
||||
}
|
||||
}
|
@ -16,69 +16,57 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
|
||||
{
|
||||
public class HoldNoteSelectionBlueprint : ManiaSelectionBlueprint
|
||||
{
|
||||
public new DrawableHoldNote HitObject => (DrawableHoldNote)base.HitObject;
|
||||
public new DrawableHoldNote DrawableObject => (DrawableHoldNote)base.DrawableObject;
|
||||
|
||||
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
|
||||
|
||||
private readonly BodyPiece body;
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
|
||||
public HoldNoteSelectionBlueprint(DrawableHoldNote hold)
|
||||
: base(hold)
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new HoldNoteNoteSelectionBlueprint(hold.Head),
|
||||
new HoldNoteNoteSelectionBlueprint(hold.Tail),
|
||||
body = new BodyPiece
|
||||
{
|
||||
AccentColour = Color4.Transparent
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, IScrollingInfo scrollingInfo)
|
||||
private void load(IScrollingInfo scrollingInfo)
|
||||
{
|
||||
body.BorderColour = colours.Yellow;
|
||||
|
||||
direction.BindTo(scrollingInfo.Direction);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new HoldNoteNoteSelectionBlueprint(DrawableObject, HoldNotePosition.Start),
|
||||
new HoldNoteNoteSelectionBlueprint(DrawableObject, HoldNotePosition.End),
|
||||
new BodyPiece
|
||||
{
|
||||
AccentColour = Color4.Transparent,
|
||||
BorderColour = colours.Yellow
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
Size = HitObject.DrawSize + new Vector2(0, HitObject.Tail.DrawHeight);
|
||||
// Todo: This shouldn't exist, mania should not reference the drawable hitobject directly.
|
||||
if (DrawableObject.IsLoaded)
|
||||
{
|
||||
Size = DrawableObject.DrawSize + new Vector2(0, DrawableObject.Tail.DrawHeight);
|
||||
|
||||
// This is a side-effect of not matching the hitobject's anchors/origins, which is kinda hard to do
|
||||
// When scrolling upwards our origin is already at the top of the head note (which is the intended location),
|
||||
// but when scrolling downwards our origin is at the _bottom_ of the tail note (where we need to be at the _top_ of the tail note)
|
||||
if (direction.Value == ScrollingDirection.Down)
|
||||
Y -= HitObject.Tail.DrawHeight;
|
||||
// This is a side-effect of not matching the hitobject's anchors/origins, which is kinda hard to do
|
||||
// When scrolling upwards our origin is already at the top of the head note (which is the intended location),
|
||||
// but when scrolling downwards our origin is at the _bottom_ of the tail note (where we need to be at the _top_ of the tail note)
|
||||
if (direction.Value == ScrollingDirection.Down)
|
||||
Y -= DrawableObject.Tail.DrawHeight;
|
||||
}
|
||||
}
|
||||
|
||||
public override Quad SelectionQuad => ScreenSpaceDrawQuad;
|
||||
|
||||
private class HoldNoteNoteSelectionBlueprint : NoteSelectionBlueprint
|
||||
{
|
||||
public HoldNoteNoteSelectionBlueprint(DrawableNote note)
|
||||
: base(note)
|
||||
{
|
||||
Select();
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
Anchor = HitObject.Anchor;
|
||||
Origin = HitObject.Origin;
|
||||
|
||||
Position = HitObject.DrawPosition;
|
||||
}
|
||||
|
||||
// Todo: This is temporary, since the note masks don't do anything special yet. In the future they will handle input.
|
||||
public override bool HandlePositionalInput => false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -49,10 +49,8 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
|
||||
if (Column == null)
|
||||
return base.OnMouseDown(e);
|
||||
|
||||
HitObject.StartTime = TimeAt(e.ScreenSpaceMousePosition);
|
||||
HitObject.Column = Column.Index;
|
||||
|
||||
BeginPlacement();
|
||||
BeginPlacement(TimeAt(e.ScreenSpaceMousePosition));
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
|
||||
public Vector2 ScreenSpaceDragPosition { get; private set; }
|
||||
public Vector2 DragPosition { get; private set; }
|
||||
|
||||
public new DrawableManiaHitObject HitObject => (DrawableManiaHitObject)base.HitObject;
|
||||
public new DrawableManiaHitObject DrawableObject => (DrawableManiaHitObject)base.DrawableObject;
|
||||
|
||||
protected IClock EditorClock { get; private set; }
|
||||
|
||||
@ -28,8 +28,8 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
|
||||
[Resolved]
|
||||
private IManiaHitObjectComposer composer { get; set; }
|
||||
|
||||
public ManiaSelectionBlueprint(DrawableHitObject hitObject)
|
||||
: base(hitObject)
|
||||
public ManiaSelectionBlueprint(DrawableHitObject drawableObject)
|
||||
: base(drawableObject)
|
||||
{
|
||||
RelativeSizeAxes = Axes.None;
|
||||
}
|
||||
@ -44,13 +44,13 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
|
||||
{
|
||||
base.Update();
|
||||
|
||||
Position = Parent.ToLocalSpace(HitObject.ToScreenSpace(Vector2.Zero));
|
||||
Position = Parent.ToLocalSpace(DrawableObject.ToScreenSpace(Vector2.Zero));
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
ScreenSpaceDragPosition = e.ScreenSpaceMousePosition;
|
||||
DragPosition = HitObject.ToLocalSpace(e.ScreenSpaceMousePosition);
|
||||
DragPosition = DrawableObject.ToLocalSpace(e.ScreenSpaceMousePosition);
|
||||
|
||||
return base.OnMouseDown(e);
|
||||
}
|
||||
@ -60,20 +60,20 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
|
||||
var result = base.OnDrag(e);
|
||||
|
||||
ScreenSpaceDragPosition = e.ScreenSpaceMousePosition;
|
||||
DragPosition = HitObject.ToLocalSpace(e.ScreenSpaceMousePosition);
|
||||
DragPosition = DrawableObject.ToLocalSpace(e.ScreenSpaceMousePosition);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public override void Show()
|
||||
{
|
||||
HitObject.AlwaysAlive = true;
|
||||
DrawableObject.AlwaysAlive = true;
|
||||
base.Show();
|
||||
}
|
||||
|
||||
public override void Hide()
|
||||
{
|
||||
HitObject.AlwaysAlive = false;
|
||||
DrawableObject.AlwaysAlive = false;
|
||||
base.Hide();
|
||||
}
|
||||
}
|
||||
|
@ -19,7 +19,9 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
|
||||
{
|
||||
base.Update();
|
||||
|
||||
Size = HitObject.DrawSize;
|
||||
// Todo: This shouldn't exist, mania should not reference the drawable hitobject directly.
|
||||
if (DrawableObject.IsLoaded)
|
||||
Size = DrawableObject.DrawSize;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Timing;
|
||||
@ -9,7 +10,6 @@ using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
using osu.Game.Screens.Edit.Compose.Components;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Edit
|
||||
{
|
||||
@ -29,16 +29,16 @@ namespace osu.Game.Rulesets.Mania.Edit
|
||||
editorClock = clock;
|
||||
}
|
||||
|
||||
public override void HandleMovement(MoveSelectionEvent moveEvent)
|
||||
public override bool HandleMovement(MoveSelectionEvent moveEvent)
|
||||
{
|
||||
var maniaBlueprint = (ManiaSelectionBlueprint)moveEvent.Blueprint;
|
||||
int lastColumn = maniaBlueprint.HitObject.HitObject.Column;
|
||||
int lastColumn = maniaBlueprint.DrawableObject.HitObject.Column;
|
||||
|
||||
adjustOrigins(maniaBlueprint);
|
||||
performDragMovement(moveEvent);
|
||||
performColumnMovement(lastColumn, moveEvent);
|
||||
|
||||
base.HandleMovement(moveEvent);
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -48,41 +48,44 @@ namespace osu.Game.Rulesets.Mania.Edit
|
||||
/// <param name="reference">The <see cref="ManiaSelectionBlueprint"/> that received the drag event.</param>
|
||||
private void adjustOrigins(ManiaSelectionBlueprint reference)
|
||||
{
|
||||
var referenceParent = (HitObjectContainer)reference.HitObject.Parent;
|
||||
var referenceParent = (HitObjectContainer)reference.DrawableObject.Parent;
|
||||
|
||||
float offsetFromReferenceOrigin = reference.DragPosition.Y - reference.HitObject.OriginPosition.Y;
|
||||
float offsetFromReferenceOrigin = reference.DragPosition.Y - reference.DrawableObject.OriginPosition.Y;
|
||||
float targetPosition = referenceParent.ToLocalSpace(reference.ScreenSpaceDragPosition).Y - offsetFromReferenceOrigin;
|
||||
|
||||
// Flip the vertical coordinate space when scrolling downwards
|
||||
if (scrollingInfo.Direction.Value == ScrollingDirection.Down)
|
||||
targetPosition = targetPosition - referenceParent.DrawHeight;
|
||||
targetPosition -= referenceParent.DrawHeight;
|
||||
|
||||
float movementDelta = targetPosition - reference.HitObject.Position.Y;
|
||||
float movementDelta = targetPosition - reference.DrawableObject.Position.Y;
|
||||
|
||||
foreach (var b in SelectedBlueprints.OfType<ManiaSelectionBlueprint>())
|
||||
b.HitObject.Y += movementDelta;
|
||||
b.DrawableObject.Y += movementDelta;
|
||||
}
|
||||
|
||||
private void performDragMovement(MoveSelectionEvent moveEvent)
|
||||
{
|
||||
float delta = moveEvent.InstantDelta.Y;
|
||||
|
||||
// When scrolling downwards the anchor position is at the bottom of the screen, however the movement event assumes the anchor is at the top of the screen.
|
||||
// This causes the delta to assume a positive hitobject position, and which can be corrected for by subtracting the parent height.
|
||||
if (scrollingInfo.Direction.Value == ScrollingDirection.Down)
|
||||
delta -= moveEvent.Blueprint.DrawableObject.Parent.DrawHeight;
|
||||
|
||||
foreach (var b in SelectedBlueprints)
|
||||
{
|
||||
var hitObject = b.HitObject;
|
||||
|
||||
var hitObject = b.DrawableObject;
|
||||
var objectParent = (HitObjectContainer)hitObject.Parent;
|
||||
|
||||
// Using the hitobject position is required since AdjustPosition can be invoked multiple times per frame
|
||||
// without the position having been updated by the parenting ScrollingHitObjectContainer
|
||||
hitObject.Y += moveEvent.InstantDelta.Y;
|
||||
// StartTime could be used to adjust the position if only one movement event was received per frame.
|
||||
// However this is not the case and ScrollingHitObjectContainer performs movement in UpdateAfterChildren() so the position must also be updated to be valid for further movement events
|
||||
hitObject.Y += delta;
|
||||
|
||||
float targetPosition;
|
||||
float targetPosition = hitObject.Position.Y;
|
||||
|
||||
// If we're scrolling downwards, a position of 0 is actually further away from the hit target
|
||||
// so we need to flip the vertical coordinate in the hitobject container's space
|
||||
// The scrolling algorithm always assumes an anchor at the top of the screen, so the position must be flipped when scrolling downwards to reflect a top anchor
|
||||
if (scrollingInfo.Direction.Value == ScrollingDirection.Down)
|
||||
targetPosition = -hitObject.Position.Y;
|
||||
else
|
||||
targetPosition = hitObject.Position.Y;
|
||||
targetPosition = -targetPosition;
|
||||
|
||||
objectParent.Remove(hitObject);
|
||||
|
||||
@ -116,7 +119,7 @@ namespace osu.Game.Rulesets.Mania.Edit
|
||||
maxColumn = obj.Column;
|
||||
}
|
||||
|
||||
columnDelta = MathHelper.Clamp(columnDelta, -minColumn, composer.TotalColumns - 1 - maxColumn);
|
||||
columnDelta = Math.Clamp(columnDelta, -minColumn, composer.TotalColumns - 1 - maxColumn);
|
||||
|
||||
foreach (var obj in SelectedHitObjects.OfType<ManiaHitObject>())
|
||||
obj.Column += columnDelta;
|
||||
|
@ -9,8 +9,8 @@ namespace osu.Game.Rulesets.Mania.Edit.Masks
|
||||
{
|
||||
public abstract class ManiaSelectionBlueprint : SelectionBlueprint
|
||||
{
|
||||
protected ManiaSelectionBlueprint(DrawableHitObject hitObject)
|
||||
: base(hitObject)
|
||||
protected ManiaSelectionBlueprint(DrawableHitObject drawableObject)
|
||||
: base(drawableObject)
|
||||
{
|
||||
RelativeSizeAxes = Axes.None;
|
||||
}
|
||||
|
@ -2,13 +2,12 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
@ -22,8 +21,12 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
{
|
||||
public override bool DisplayResult => false;
|
||||
|
||||
public readonly DrawableNote Head;
|
||||
public readonly DrawableNote Tail;
|
||||
public DrawableNote Head => headContainer.Child;
|
||||
public DrawableNote Tail => tailContainer.Child;
|
||||
|
||||
private readonly Container<DrawableHeadNote> headContainer;
|
||||
private readonly Container<DrawableTailNote> tailContainer;
|
||||
private readonly Container<DrawableHoldNoteTick> tickContainer;
|
||||
|
||||
private readonly BodyPiece bodyPiece;
|
||||
|
||||
@ -40,50 +43,81 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
public DrawableHoldNote(HoldNote hitObject)
|
||||
: base(hitObject)
|
||||
{
|
||||
Container<DrawableHoldNoteTick> tickContainer;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
|
||||
AddRangeInternal(new Drawable[]
|
||||
{
|
||||
bodyPiece = new BodyPiece
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
},
|
||||
tickContainer = new Container<DrawableHoldNoteTick>
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ChildrenEnumerable = HitObject.NestedHitObjects.OfType<HoldNoteTick>().Select(tick => new DrawableHoldNoteTick(tick)
|
||||
{
|
||||
HoldStartTime = () => holdStartTime
|
||||
})
|
||||
},
|
||||
Head = new DrawableHeadNote(this)
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre
|
||||
},
|
||||
Tail = new DrawableTailNote(this)
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre
|
||||
}
|
||||
bodyPiece = new BodyPiece { RelativeSizeAxes = Axes.X },
|
||||
tickContainer = new Container<DrawableHoldNoteTick> { RelativeSizeAxes = Axes.Both },
|
||||
headContainer = new Container<DrawableHeadNote> { RelativeSizeAxes = Axes.Both },
|
||||
tailContainer = new Container<DrawableTailNote> { RelativeSizeAxes = Axes.Both },
|
||||
});
|
||||
|
||||
foreach (var tick in tickContainer)
|
||||
AddNested(tick);
|
||||
|
||||
AddNested(Head);
|
||||
AddNested(Tail);
|
||||
|
||||
AccentColour.BindValueChanged(colour =>
|
||||
{
|
||||
bodyPiece.AccentColour = colour.NewValue;
|
||||
Head.AccentColour.Value = colour.NewValue;
|
||||
Tail.AccentColour.Value = colour.NewValue;
|
||||
tickContainer.ForEach(t => t.AccentColour.Value = colour.NewValue);
|
||||
}, true);
|
||||
}
|
||||
|
||||
protected override void AddNestedHitObject(DrawableHitObject hitObject)
|
||||
{
|
||||
base.AddNestedHitObject(hitObject);
|
||||
|
||||
switch (hitObject)
|
||||
{
|
||||
case DrawableHeadNote head:
|
||||
headContainer.Child = head;
|
||||
break;
|
||||
|
||||
case DrawableTailNote tail:
|
||||
tailContainer.Child = tail;
|
||||
break;
|
||||
|
||||
case DrawableHoldNoteTick tick:
|
||||
tickContainer.Add(tick);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void ClearNestedHitObjects()
|
||||
{
|
||||
base.ClearNestedHitObjects();
|
||||
headContainer.Clear();
|
||||
tailContainer.Clear();
|
||||
tickContainer.Clear();
|
||||
}
|
||||
|
||||
protected override DrawableHitObject CreateNestedHitObject(HitObject hitObject)
|
||||
{
|
||||
switch (hitObject)
|
||||
{
|
||||
case TailNote _:
|
||||
return new DrawableTailNote(this)
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
AccentColour = { BindTarget = AccentColour }
|
||||
};
|
||||
|
||||
case Note _:
|
||||
return new DrawableHeadNote(this)
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
AccentColour = { BindTarget = AccentColour }
|
||||
};
|
||||
|
||||
case HoldNoteTick tick:
|
||||
return new DrawableHoldNoteTick(tick)
|
||||
{
|
||||
HoldStartTime = () => holdStartTime,
|
||||
AccentColour = { BindTarget = AccentColour }
|
||||
};
|
||||
}
|
||||
|
||||
return base.CreateNestedHitObject(hitObject);
|
||||
}
|
||||
|
||||
protected override void OnDirectionChanged(ValueChangedEvent<ScrollingDirection> e)
|
||||
{
|
||||
base.OnDirectionChanged(e);
|
||||
|
@ -6,7 +6,6 @@ using System.Linq;
|
||||
using osu.Game.Replays;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Replays;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Replays
|
||||
@ -84,7 +83,7 @@ namespace osu.Game.Rulesets.Mania.Replays
|
||||
var currentObject = Beatmap.HitObjects[i];
|
||||
var nextObjectInColumn = GetNextObject(i); // Get the next object that requires pressing the same button
|
||||
|
||||
double endTime = (currentObject as IHasEndTime)?.EndTime ?? currentObject.StartTime;
|
||||
double endTime = currentObject.GetEndTime();
|
||||
|
||||
bool canDelayKeyUp = nextObjectInColumn == null ||
|
||||
nextObjectInColumn.StartTime > endTime + RELEASE_DELAY;
|
||||
|
@ -96,7 +96,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
|
||||
foreach (var stage in stages)
|
||||
{
|
||||
sum = sum + stage.Columns.Count;
|
||||
sum += stage.Columns.Count;
|
||||
if (sum > column)
|
||||
return stage;
|
||||
}
|
||||
|
@ -1,9 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="..\osu.Game.props" />
|
||||
<PropertyGroup Label="Project">
|
||||
<TargetFramework>netstandard2.0</TargetFramework>
|
||||
<TargetFramework>netstandard2.1</TargetFramework>
|
||||
<OutputType>Library</OutputType>
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Description>smash the keys. to the beat.</Description>
|
||||
</PropertyGroup>
|
||||
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Osu.Tests.Android" android:installLocation="auto">
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="29" />
|
||||
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!standard Test" />
|
||||
</manifest>
|
@ -1,6 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="..\packages\NUnit.3.11.0\build\NUnit.props" Condition="Exists('..\packages\NUnit.3.11.0\build\NUnit.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
|
||||
@ -33,5 +32,4 @@
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.CSharp.targets" />
|
||||
<Import Project="..\packages\NETStandard.Library.2.0.0\build\netstandard2.0\NETStandard.Library.targets" Condition="Exists('..\packages\NETStandard.Library.2.0.0\build\netstandard2.0\NETStandard.Library.targets')" />
|
||||
</Project>
|
@ -6,7 +6,6 @@ using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
|
||||
@ -41,10 +40,10 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
break;
|
||||
}
|
||||
|
||||
ConvertValue createConvertValue(OsuHitObject obj) => new ConvertValue
|
||||
static ConvertValue createConvertValue(OsuHitObject obj) => new ConvertValue
|
||||
{
|
||||
StartTime = obj.StartTime,
|
||||
EndTime = (obj as IHasEndTime)?.EndTime ?? obj.StartTime,
|
||||
EndTime = obj.GetEndTime(),
|
||||
X = obj.StackedPosition.X,
|
||||
Y = obj.StackedPosition.Y
|
||||
};
|
||||
|
@ -101,7 +101,11 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
|
||||
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => throw new NotImplementedException();
|
||||
|
||||
public event Action SourceChanged;
|
||||
public event Action SourceChanged
|
||||
{
|
||||
add { }
|
||||
remove { }
|
||||
}
|
||||
}
|
||||
|
||||
private class MovingCursorInputManager : ManualInputManager
|
||||
|
@ -24,12 +24,14 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
public TestSceneDrawableJudgement()
|
||||
{
|
||||
foreach (HitResult result in Enum.GetValues(typeof(HitResult)).OfType<HitResult>().Skip(1))
|
||||
{
|
||||
AddStep("Show " + result.GetDescription(), () => SetContents(() =>
|
||||
new DrawableOsuJudgement(new JudgementResult(new HitObject(), new Judgement()) { Type = result }, null)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
}));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
230
osu.Game.Rulesets.Osu.Tests/TestSceneFollowPoints.cs
Normal file
230
osu.Game.Rulesets.Osu.Tests/TestSceneFollowPoints.cs
Normal file
@ -0,0 +1,230 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Osu.Objects.Drawables.Connections;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests
|
||||
{
|
||||
public class TestSceneFollowPoints : OsuTestScene
|
||||
{
|
||||
private Container<DrawableOsuHitObject> hitObjectContainer;
|
||||
private FollowPointRenderer followPointRenderer;
|
||||
|
||||
[SetUp]
|
||||
public void Setup() => Schedule(() =>
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
hitObjectContainer = new TestHitObjectContainer { RelativeSizeAxes = Axes.Both },
|
||||
followPointRenderer = new FollowPointRenderer { RelativeSizeAxes = Axes.Both }
|
||||
};
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestAddObject()
|
||||
{
|
||||
addObjectsStep(() => new OsuHitObject[] { new HitCircle { Position = new Vector2(100, 100) } });
|
||||
|
||||
assertGroups();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRemoveObject()
|
||||
{
|
||||
addObjectsStep(() => new OsuHitObject[] { new HitCircle { Position = new Vector2(100, 100) } });
|
||||
|
||||
removeObjectStep(() => getObject(0));
|
||||
|
||||
assertGroups();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAddMultipleObjects()
|
||||
{
|
||||
addMultipleObjectsStep();
|
||||
|
||||
assertGroups();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRemoveEndObject()
|
||||
{
|
||||
addMultipleObjectsStep();
|
||||
|
||||
removeObjectStep(() => getObject(4));
|
||||
|
||||
assertGroups();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRemoveStartObject()
|
||||
{
|
||||
addMultipleObjectsStep();
|
||||
|
||||
removeObjectStep(() => getObject(0));
|
||||
|
||||
assertGroups();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRemoveMiddleObject()
|
||||
{
|
||||
addMultipleObjectsStep();
|
||||
|
||||
removeObjectStep(() => getObject(2));
|
||||
|
||||
assertGroups();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMoveObject()
|
||||
{
|
||||
addMultipleObjectsStep();
|
||||
|
||||
AddStep("move hitobject", () => getObject(2).HitObject.Position = new Vector2(300, 100));
|
||||
|
||||
assertGroups();
|
||||
}
|
||||
|
||||
[TestCase(0, 0)] // Start -> Start
|
||||
[TestCase(0, 2)] // Start -> Middle
|
||||
[TestCase(0, 5)] // Start -> End
|
||||
[TestCase(2, 0)] // Middle -> Start
|
||||
[TestCase(1, 3)] // Middle -> Middle (forwards)
|
||||
[TestCase(3, 1)] // Middle -> Middle (backwards)
|
||||
[TestCase(4, 0)] // End -> Start
|
||||
[TestCase(4, 2)] // End -> Middle
|
||||
[TestCase(4, 4)] // End -> End
|
||||
public void TestReorderObjects(int startIndex, int endIndex)
|
||||
{
|
||||
addMultipleObjectsStep();
|
||||
|
||||
reorderObjectStep(startIndex, endIndex);
|
||||
|
||||
assertGroups();
|
||||
}
|
||||
|
||||
private void addMultipleObjectsStep() => addObjectsStep(() => new OsuHitObject[]
|
||||
{
|
||||
new HitCircle { Position = new Vector2(100, 100) },
|
||||
new HitCircle { Position = new Vector2(200, 200) },
|
||||
new HitCircle { Position = new Vector2(300, 300) },
|
||||
new HitCircle { Position = new Vector2(400, 400) },
|
||||
new HitCircle { Position = new Vector2(500, 500) },
|
||||
});
|
||||
|
||||
private void addObjectsStep(Func<OsuHitObject[]> ctorFunc)
|
||||
{
|
||||
AddStep("add hitobjects", () =>
|
||||
{
|
||||
var objects = ctorFunc();
|
||||
|
||||
for (int i = 0; i < objects.Length; i++)
|
||||
{
|
||||
objects[i].StartTime = Time.Current + 1000 + 500 * (i + 1);
|
||||
objects[i].ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
||||
|
||||
DrawableOsuHitObject drawableObject = null;
|
||||
|
||||
switch (objects[i])
|
||||
{
|
||||
case HitCircle circle:
|
||||
drawableObject = new DrawableHitCircle(circle);
|
||||
break;
|
||||
|
||||
case Slider slider:
|
||||
drawableObject = new DrawableSlider(slider);
|
||||
break;
|
||||
|
||||
case Spinner spinner:
|
||||
drawableObject = new DrawableSpinner(spinner);
|
||||
break;
|
||||
}
|
||||
|
||||
hitObjectContainer.Add(drawableObject);
|
||||
followPointRenderer.AddFollowPoints(drawableObject);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void removeObjectStep(Func<DrawableOsuHitObject> getFunc)
|
||||
{
|
||||
AddStep("remove hitobject", () =>
|
||||
{
|
||||
var drawableObject = getFunc?.Invoke();
|
||||
|
||||
hitObjectContainer.Remove(drawableObject);
|
||||
followPointRenderer.RemoveFollowPoints(drawableObject);
|
||||
});
|
||||
}
|
||||
|
||||
private void reorderObjectStep(int startIndex, int endIndex)
|
||||
{
|
||||
AddStep($"move object {startIndex} to {endIndex}", () =>
|
||||
{
|
||||
DrawableOsuHitObject toReorder = getObject(startIndex);
|
||||
|
||||
double targetTime;
|
||||
if (endIndex < hitObjectContainer.Count)
|
||||
targetTime = getObject(endIndex).HitObject.StartTime - 1;
|
||||
else
|
||||
targetTime = getObject(hitObjectContainer.Count - 1).HitObject.StartTime + 1;
|
||||
|
||||
hitObjectContainer.Remove(toReorder);
|
||||
toReorder.HitObject.StartTime = targetTime;
|
||||
hitObjectContainer.Add(toReorder);
|
||||
});
|
||||
}
|
||||
|
||||
private void assertGroups()
|
||||
{
|
||||
AddAssert("has correct group count", () => followPointRenderer.Connections.Count == hitObjectContainer.Count);
|
||||
AddAssert("group endpoints are correct", () =>
|
||||
{
|
||||
for (int i = 0; i < hitObjectContainer.Count; i++)
|
||||
{
|
||||
DrawableOsuHitObject expectedStart = getObject(i);
|
||||
DrawableOsuHitObject expectedEnd = i < hitObjectContainer.Count - 1 ? getObject(i + 1) : null;
|
||||
|
||||
if (getGroup(i).Start != expectedStart)
|
||||
throw new AssertionException($"Object {i} expected to be the start of group {i}.");
|
||||
|
||||
if (getGroup(i).End != expectedEnd)
|
||||
throw new AssertionException($"Object {(expectedEnd == null ? "null" : i.ToString())} expected to be the end of group {i}.");
|
||||
}
|
||||
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
private DrawableOsuHitObject getObject(int index) => hitObjectContainer[index];
|
||||
|
||||
private FollowPointConnection getGroup(int index) => followPointRenderer.Connections[index];
|
||||
|
||||
private class TestHitObjectContainer : Container<DrawableOsuHitObject>
|
||||
{
|
||||
protected override int Compare(Drawable x, Drawable y)
|
||||
{
|
||||
var osuX = (DrawableOsuHitObject)x;
|
||||
var osuY = (DrawableOsuHitObject)y;
|
||||
|
||||
int compare = osuX.HitObject.StartTime.CompareTo(osuY.HitObject.StartTime);
|
||||
|
||||
if (compare == 0)
|
||||
return base.Compare(x, y);
|
||||
|
||||
return compare;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user