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mirror of https://github.com/ppy/osu.git synced 2025-01-15 00:02:54 +08:00

Merge remote-tracking branch 'refs/remotes/ppy/master' into news

This commit is contained in:
Andrei Zavatski 2020-07-12 14:45:48 +03:00
commit 3601a2d93f
81 changed files with 1420 additions and 815 deletions

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@ -52,6 +52,6 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.622.1" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.707.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.710.0" />
</ItemGroup>
</Project>

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@ -21,11 +21,13 @@ using osu.Game.Rulesets.Difficulty;
using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
using System;
using osu.Framework.Testing;
using osu.Game.Rulesets.Catch.Skinning;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Catch
{
[ExcludeFromDynamicCompile]
public class CatchRuleset : Ruleset, ILegacyRuleset
{
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => new DrawableCatchRuleset(this, beatmap, mods);

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@ -30,7 +30,7 @@ namespace osu.Game.Rulesets.Catch.Judgements
return 0;
case HitResult.Perfect:
return 0.01;
return DEFAULT_MAX_HEALTH_INCREASE * 0.75;
}
}

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@ -12,6 +12,7 @@ using System.Linq;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Bindings;
using osu.Framework.Testing;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mania.Replays;
using osu.Game.Rulesets.Replays.Types;
@ -34,6 +35,7 @@ using osu.Game.Screens.Ranking.Statistics;
namespace osu.Game.Rulesets.Mania
{
[ExcludeFromDynamicCompile]
public class ManiaRuleset : Ruleset, ILegacyRuleset
{
/// <summary>

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@ -5,7 +5,9 @@ using System;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Testing.Input;
using osu.Framework.Utils;
using osu.Game.Configuration;
using osu.Game.Rulesets.Osu.UI.Cursor;
using osu.Game.Screens.Play;
@ -24,9 +26,34 @@ namespace osu.Game.Rulesets.Osu.Tests
[Resolved]
private OsuConfigManager config { get; set; }
private Drawable background;
public TestSceneGameplayCursor()
{
gameplayBeatmap = new GameplayBeatmap(CreateBeatmap(new OsuRuleset().RulesetInfo));
AddStep("change background colour", () =>
{
background?.Expire();
Add(background = new Box
{
RelativeSizeAxes = Axes.Both,
Depth = float.MaxValue,
Colour = new Colour4(RNG.NextSingle(), RNG.NextSingle(), RNG.NextSingle(), 1)
});
});
AddSliderStep("circle size", 0f, 10f, 0f, val =>
{
config.Set(OsuSetting.AutoCursorSize, true);
gameplayBeatmap.BeatmapInfo.BaseDifficulty.CircleSize = val;
Scheduler.AddOnce(recreate);
});
AddStep("test cursor container", recreate);
void recreate() => SetContents(() => new OsuInputManager(new OsuRuleset().RulesetInfo) { Child = new OsuCursorContainer() });
}
[TestCase(1, 1)]
@ -69,16 +96,27 @@ namespace osu.Game.Rulesets.Osu.Tests
private class ClickingCursorContainer : OsuCursorContainer
{
private bool pressed;
public bool Pressed
{
set
{
if (value == pressed)
return;
pressed = value;
if (value)
OnPressed(OsuAction.LeftButton);
else
OnReleased(OsuAction.LeftButton);
}
}
protected override void Update()
{
base.Update();
double currentTime = Time.Current;
if (((int)(currentTime / 1000)) % 2 == 0)
OnPressed(OsuAction.LeftButton);
else
OnReleased(OsuAction.LeftButton);
Pressed = ((int)(Time.Current / 1000)) % 2 == 0;
}
}
@ -87,6 +125,7 @@ namespace osu.Game.Rulesets.Osu.Tests
public MovingCursorInputManager()
{
UseParentInput = false;
ShowVisualCursorGuide = false;
}
protected override void Update()

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@ -67,7 +67,7 @@ namespace osu.Game.Rulesets.Osu.Tests
if (auto && !userTriggered && Time.Current > Spinner.StartTime + Spinner.Duration / 2 && Progress < 1)
{
// force completion only once to not break human interaction
Disc.RotationAbsolute = Spinner.SpinsRequired * 360;
Disc.CumulativeRotation = Spinner.SpinsRequired * 360;
auto = false;
}

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@ -14,6 +14,12 @@ using osu.Game.Rulesets.Osu.Objects.Drawables;
using osuTK;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Graphics.Sprites;
using osu.Game.Replays;
using osu.Game.Rulesets.Osu.Replays;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Rulesets.Replays;
using osu.Game.Scoring;
using osu.Game.Storyboards;
using static osu.Game.Tests.Visual.OsuTestScene.ClockBackedTestWorkingBeatmap;
@ -36,6 +42,7 @@ namespace osu.Game.Rulesets.Osu.Tests
}
private DrawableSpinner drawableSpinner;
private SpriteIcon spinnerSymbol => drawableSpinner.ChildrenOfType<SpriteIcon>().Single();
[SetUpSteps]
public override void SetUpSteps()
@ -50,25 +57,78 @@ namespace osu.Game.Rulesets.Osu.Tests
public void TestSpinnerRewindingRotation()
{
addSeekStep(5000);
AddAssert("is rotation absolute not almost 0", () => !Precision.AlmostEquals(drawableSpinner.Disc.RotationAbsolute, 0, 100));
AddAssert("is disc rotation not almost 0", () => !Precision.AlmostEquals(drawableSpinner.Disc.Rotation, 0, 100));
AddAssert("is disc rotation absolute not almost 0", () => !Precision.AlmostEquals(drawableSpinner.Disc.CumulativeRotation, 0, 100));
addSeekStep(0);
AddAssert("is rotation absolute almost 0", () => Precision.AlmostEquals(drawableSpinner.Disc.RotationAbsolute, 0, 100));
AddAssert("is disc rotation almost 0", () => Precision.AlmostEquals(drawableSpinner.Disc.Rotation, 0, 100));
AddAssert("is disc rotation absolute almost 0", () => Precision.AlmostEquals(drawableSpinner.Disc.CumulativeRotation, 0, 100));
}
[Test]
public void TestSpinnerMiddleRewindingRotation()
{
double estimatedRotation = 0;
double finalAbsoluteDiscRotation = 0, finalRelativeDiscRotation = 0, finalSpinnerSymbolRotation = 0;
addSeekStep(5000);
AddStep("retrieve rotation", () => estimatedRotation = drawableSpinner.Disc.RotationAbsolute);
AddStep("retrieve disc relative rotation", () => finalRelativeDiscRotation = drawableSpinner.Disc.Rotation);
AddStep("retrieve disc absolute rotation", () => finalAbsoluteDiscRotation = drawableSpinner.Disc.CumulativeRotation);
AddStep("retrieve spinner symbol rotation", () => finalSpinnerSymbolRotation = spinnerSymbol.Rotation);
addSeekStep(2500);
AddUntilStep("disc rotation rewound",
// we want to make sure that the rotation at time 2500 is in the same direction as at time 5000, but about half-way in.
() => Precision.AlmostEquals(drawableSpinner.Disc.Rotation, finalRelativeDiscRotation / 2, 100));
AddUntilStep("symbol rotation rewound",
() => Precision.AlmostEquals(spinnerSymbol.Rotation, finalSpinnerSymbolRotation / 2, 100));
addSeekStep(5000);
AddAssert("is rotation absolute almost same", () => Precision.AlmostEquals(drawableSpinner.Disc.RotationAbsolute, estimatedRotation, 100));
AddAssert("is disc rotation almost same",
() => Precision.AlmostEquals(drawableSpinner.Disc.Rotation, finalRelativeDiscRotation, 100));
AddAssert("is symbol rotation almost same",
() => Precision.AlmostEquals(spinnerSymbol.Rotation, finalSpinnerSymbolRotation, 100));
AddAssert("is disc rotation absolute almost same",
() => Precision.AlmostEquals(drawableSpinner.Disc.CumulativeRotation, finalAbsoluteDiscRotation, 100));
}
[Test]
public void TestRotationDirection([Values(true, false)] bool clockwise)
{
if (clockwise)
{
AddStep("flip replay", () =>
{
var drawableRuleset = this.ChildrenOfType<DrawableOsuRuleset>().Single();
var score = drawableRuleset.ReplayScore;
var scoreWithFlippedReplay = new Score
{
ScoreInfo = score.ScoreInfo,
Replay = flipReplay(score.Replay)
};
drawableRuleset.SetReplayScore(scoreWithFlippedReplay);
});
}
addSeekStep(5000);
AddAssert("disc spin direction correct", () => clockwise ? drawableSpinner.Disc.Rotation > 0 : drawableSpinner.Disc.Rotation < 0);
AddAssert("spinner symbol direction correct", () => clockwise ? spinnerSymbol.Rotation > 0 : spinnerSymbol.Rotation < 0);
}
private Replay flipReplay(Replay scoreReplay) => new Replay
{
Frames = scoreReplay
.Frames
.Cast<OsuReplayFrame>()
.Select(replayFrame =>
{
var flippedPosition = new Vector2(OsuPlayfield.BASE_SIZE.X - replayFrame.Position.X, replayFrame.Position.Y);
return new OsuReplayFrame(replayFrame.Time, flippedPosition, replayFrame.Actions.ToArray());
})
.Cast<ReplayFrame>()
.ToList()
};
[Test]
public void TestSpinPerMinuteOnRewind()
{

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@ -24,10 +24,14 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
}
public DrawableOsuJudgement()
{
}
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
if (config.Get<bool>(OsuSetting.HitLighting) && Result.Type != HitResult.Miss)
if (config.Get<bool>(OsuSetting.HitLighting))
{
AddInternal(lighting = new SkinnableSprite("lighting")
{
@ -36,11 +40,32 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
Blending = BlendingParameters.Additive,
Depth = float.MaxValue
});
}
}
public override void Apply(JudgementResult result, DrawableHitObject judgedObject)
{
base.Apply(result, judgedObject);
if (judgedObject?.HitObject is OsuHitObject osuObject)
{
Position = osuObject.StackedPosition;
Scale = new Vector2(osuObject.Scale);
}
}
protected override void PrepareForUse()
{
base.PrepareForUse();
lightingColour?.UnbindAll();
if (lighting != null)
{
if (JudgedObject != null)
{
lightingColour = JudgedObject.AccentColour.GetBoundCopy();
lightingColour.BindValueChanged(colour => lighting.Colour = colour.NewValue, true);
lightingColour.BindValueChanged(colour => lighting.Colour = Result.Type == HitResult.Miss ? Color4.Transparent : colour.NewValue, true);
}
else
{
@ -55,13 +80,13 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
if (lighting != null)
{
JudgementBody.Delay(FadeInDuration).FadeOut(400);
JudgementBody.FadeIn().Delay(FadeInDuration).FadeOut(400);
lighting.ScaleTo(0.8f).ScaleTo(1.2f, 600, Easing.Out);
lighting.FadeIn(200).Then().Delay(200).FadeOut(1000);
}
JudgementText?.TransformSpacingTo(new Vector2(14, 0), 1800, Easing.OutQuint);
JudgementText?.TransformSpacingTo(Vector2.Zero).Then().TransformSpacingTo(new Vector2(14, 0), 1800, Easing.OutQuint);
base.ApplyHitAnimations();
}
}

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@ -138,7 +138,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
positionBindable.BindTo(HitObject.PositionBindable);
}
public float Progress => Math.Clamp(Disc.RotationAbsolute / 360 / Spinner.SpinsRequired, 0, 1);
public float Progress => Math.Clamp(Disc.CumulativeRotation / 360 / Spinner.SpinsRequired, 0, 1);
protected override void CheckForResult(bool userTriggered, double timeOffset)
{
@ -191,13 +191,13 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
circle.Rotation = Disc.Rotation;
Ticks.Rotation = Disc.Rotation;
SpmCounter.SetRotation(Disc.RotationAbsolute);
SpmCounter.SetRotation(Disc.CumulativeRotation);
float relativeCircleScale = Spinner.Scale * circle.DrawHeight / mainContainer.DrawHeight;
float targetScale = relativeCircleScale + (1 - relativeCircleScale) * Progress;
Disc.Scale = new Vector2((float)Interpolation.Lerp(Disc.Scale.X, targetScale, Math.Clamp(Math.Abs(Time.Elapsed) / 100, 0, 1)));
symbol.Rotation = (float)Interpolation.Lerp(symbol.Rotation, Disc.RotationAbsolute / 2, Math.Clamp(Math.Abs(Time.Elapsed) / 40, 0, 1));
symbol.Rotation = (float)Interpolation.Lerp(symbol.Rotation, Disc.Rotation / 2, Math.Clamp(Math.Abs(Time.Elapsed) / 40, 0, 1));
}
protected override void UpdateInitialTransforms()
@ -207,9 +207,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
circleContainer.ScaleTo(Spinner.Scale * 0.3f);
circleContainer.ScaleTo(Spinner.Scale, HitObject.TimePreempt / 1.4f, Easing.OutQuint);
Disc.RotateTo(-720);
symbol.RotateTo(-720);
mainContainer
.ScaleTo(0)
.ScaleTo(Spinner.Scale * circle.DrawHeight / DrawHeight * 1.4f, HitObject.TimePreempt - 150, Easing.OutQuint)

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@ -73,6 +73,19 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
}
}
/// <summary>
/// The total rotation performed on the spinner disc, disregarding the spin direction.
/// </summary>
/// <remarks>
/// This value is always non-negative and is monotonically increasing with time
/// (i.e. will only increase if time is passing forward, but can decrease during rewind).
/// </remarks>
/// <example>
/// If the spinner is spun 360 degrees clockwise and then 360 degrees counter-clockwise,
/// this property will return the value of 720 (as opposed to 0 for <see cref="Drawable.Rotation"/>).
/// </example>
public float CumulativeRotation;
/// <summary>
/// Whether currently in the correct time range to allow spinning.
/// </summary>
@ -88,10 +101,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
private float lastAngle;
private float currentRotation;
public float RotationAbsolute;
private int completeTick;
private bool updateCompleteTick() => completeTick != (completeTick = (int)(RotationAbsolute / 360));
private bool updateCompleteTick() => completeTick != (completeTick = (int)(CumulativeRotation / 360));
private bool rotationTransferred;
@ -149,7 +161,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
}
currentRotation += angle;
RotationAbsolute += Math.Abs(angle) * Math.Sign(Clock.ElapsedFrameTime);
CumulativeRotation += Math.Abs(angle) * Math.Sign(Clock.ElapsedFrameTime);
}
}
}

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@ -30,12 +30,14 @@ using osu.Game.Scoring;
using osu.Game.Skinning;
using System;
using System.Linq;
using osu.Framework.Testing;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Statistics;
using osu.Game.Screens.Ranking.Statistics;
namespace osu.Game.Rulesets.Osu
{
[ExcludeFromDynamicCompile]
public class OsuRuleset : Ruleset, ILegacyRuleset
{
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => new DrawableOsuRuleset(this, beatmap, mods);

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@ -59,10 +59,10 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
{
if (!cursorExpand) return;
expandTarget.ScaleTo(released_scale).ScaleTo(pressed_scale, 100, Easing.OutQuad);
expandTarget.ScaleTo(released_scale).ScaleTo(pressed_scale, 400, Easing.OutElasticHalf);
}
public void Contract() => expandTarget.ScaleTo(released_scale, 100, Easing.OutQuad);
public void Contract() => expandTarget.ScaleTo(released_scale, 400, Easing.OutQuad);
private class DefaultCursor : OsuCursorSprite
{
@ -115,24 +115,22 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
},
},
},
new CircularContainer
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Scale = new Vector2(0.1f),
Masking = true,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.White,
},
},
},
}
}
},
},
new Circle
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Scale = new Vector2(0.14f),
Colour = new Color4(34, 93, 204, 255),
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Radius = 8,
Colour = Color4.White,
},
},
};
}
}

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@ -30,7 +30,9 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
private readonly Drawable cursorTrail;
public Bindable<float> CursorScale = new BindableFloat(1);
public IBindable<float> CursorScale => cursorScale;
private readonly Bindable<float> cursorScale = new BindableFloat(1);
private Bindable<float> userCursorScale;
private Bindable<bool> autoCursorScale;
@ -68,13 +70,13 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
autoCursorScale = config.GetBindable<bool>(OsuSetting.AutoCursorSize);
autoCursorScale.ValueChanged += _ => calculateScale();
CursorScale.ValueChanged += e =>
CursorScale.BindValueChanged(e =>
{
var newScale = new Vector2(e.NewValue);
ActiveCursor.Scale = newScale;
cursorTrail.Scale = newScale;
};
}, true);
calculateScale();
}
@ -95,7 +97,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
scale *= GetScaleForCircleSize(beatmap.BeatmapInfo.BaseDifficulty.CircleSize);
}
CursorScale.Value = scale;
cursorScale.Value = scale;
var newScale = new Vector2(scale);

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@ -1,17 +1,23 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osuTK;
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Pooling;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects.Drawables.Connections;
using osu.Game.Rulesets.UI;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Osu.Scoring;
using osu.Game.Rulesets.Osu.UI.Cursor;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
using osu.Game.Skinning;
using osuTK;
namespace osu.Game.Rulesets.Osu.UI
{
@ -26,6 +32,8 @@ namespace osu.Game.Rulesets.Osu.UI
protected override GameplayCursorContainer CreateCursor() => new OsuCursorContainer();
private readonly IDictionary<HitResult, DrawablePool<DrawableOsuJudgement>> poolDictionary = new Dictionary<HitResult, DrawablePool<DrawableOsuJudgement>>();
public OsuPlayfield()
{
InternalChildren = new Drawable[]
@ -54,6 +62,13 @@ namespace osu.Game.Rulesets.Osu.UI
};
hitPolicy = new OrderedHitPolicy(HitObjectContainer);
var hitWindows = new OsuHitWindows();
foreach (var result in Enum.GetValues(typeof(HitResult)).OfType<HitResult>().Where(r => r > HitResult.None && hitWindows.IsHitResultAllowed(r)))
poolDictionary.Add(result, new DrawableJudgementPool(result));
AddRangeInternal(poolDictionary.Values);
}
public override void Add(DrawableHitObject h)
@ -91,12 +106,7 @@ namespace osu.Game.Rulesets.Osu.UI
if (!judgedObject.DisplayResult || !DisplayJudgements.Value)
return;
DrawableOsuJudgement explosion = new DrawableOsuJudgement(result, judgedObject)
{
Origin = Anchor.Centre,
Position = ((OsuHitObject)judgedObject.HitObject).StackedEndPosition,
Scale = new Vector2(((OsuHitObject)judgedObject.HitObject).Scale)
};
DrawableOsuJudgement explosion = poolDictionary[result.Type].Get(doj => doj.Apply(result, judgedObject));
judgementLayer.Add(explosion);
}
@ -107,5 +117,26 @@ namespace osu.Game.Rulesets.Osu.UI
{
public void Add(Drawable approachCircleProxy) => AddInternal(approachCircleProxy);
}
private class DrawableJudgementPool : DrawablePool<DrawableOsuJudgement>
{
private readonly HitResult result;
public DrawableJudgementPool(HitResult result)
: base(10)
{
this.result = result;
}
protected override DrawableOsuJudgement CreateNewDrawable()
{
var judgement = base.CreateNewDrawable();
// just a placeholder to initialise the correct drawable hierarchy for this pool.
judgement.Apply(new JudgementResult(new HitObject(), new Judgement()) { Type = result }, null);
return judgement;
}
}
}
}

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@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Osu.UI
private OsuClickToResumeCursor clickToResumeCursor;
private OsuCursorContainer localCursorContainer;
private Bindable<float> localCursorScale;
private IBindable<float> localCursorScale;
public override CursorContainer LocalCursor => State.Value == Visibility.Visible ? localCursorContainer : null;

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@ -22,6 +22,7 @@ using osu.Game.Rulesets.Taiko.Scoring;
using osu.Game.Scoring;
using System;
using System.Linq;
using osu.Framework.Testing;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Taiko.Edit;
using osu.Game.Rulesets.Taiko.Objects;
@ -31,6 +32,7 @@ using osu.Game.Skinning;
namespace osu.Game.Rulesets.Taiko
{
[ExcludeFromDynamicCompile]
public class TaikoRuleset : Ruleset, ILegacyRuleset
{
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => new DrawableTaikoRuleset(this, beatmap, mods);

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@ -157,6 +157,24 @@ namespace osu.Game.Tests.Gameplay
assertHealthNotEqualTo(1);
}
[Test]
public void TestBonusObjectsExcludedFromDrain()
{
var beatmap = new Beatmap
{
BeatmapInfo = { BaseDifficulty = { DrainRate = 10 } },
};
beatmap.HitObjects.Add(new JudgeableHitObject { StartTime = 0 });
for (double time = 0; time < 5000; time += 100)
beatmap.HitObjects.Add(new JudgeableHitObject(false) { StartTime = time });
beatmap.HitObjects.Add(new JudgeableHitObject { StartTime = 5000 });
createProcessor(beatmap);
setTime(4900); // Get close to the second combo-affecting object
assertHealthNotEqualTo(0);
}
private Beatmap createBeatmap(double startTime, double endTime, params BreakPeriod[] breaks)
{
var beatmap = new Beatmap
@ -197,8 +215,25 @@ namespace osu.Game.Tests.Gameplay
private class JudgeableHitObject : HitObject
{
public override Judgement CreateJudgement() => new Judgement();
private readonly bool affectsCombo;
public JudgeableHitObject(bool affectsCombo = true)
{
this.affectsCombo = affectsCombo;
}
public override Judgement CreateJudgement() => new TestJudgement(affectsCombo);
protected override HitWindows CreateHitWindows() => new HitWindows();
private class TestJudgement : Judgement
{
public override bool AffectsCombo { get; }
public TestJudgement(bool affectsCombo)
{
AffectsCombo = affectsCombo;
}
}
}
}
}

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@ -19,24 +19,18 @@ namespace osu.Game.Tests.NonVisual
[TestFixture]
public class CustomDataDirectoryTest
{
[SetUp]
public void SetUp()
{
if (Directory.Exists(customPath))
Directory.Delete(customPath, true);
}
[Test]
public void TestDefaultDirectory()
{
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestDefaultDirectory)))
using (HeadlessGameHost host = new CustomTestHeadlessGameHost(nameof(TestDefaultDirectory)))
{
try
{
string defaultStorageLocation = getDefaultLocationFor(nameof(TestDefaultDirectory));
var osu = loadOsu(host);
var storage = osu.Dependencies.Get<Storage>();
string defaultStorageLocation = Path.Combine(RuntimeInfo.StartupDirectory, "headless", nameof(TestDefaultDirectory));
Assert.That(storage.GetFullPath("."), Is.EqualTo(defaultStorageLocation));
}
finally
@ -46,21 +40,14 @@ namespace osu.Game.Tests.NonVisual
}
}
private string customPath => Path.Combine(RuntimeInfo.StartupDirectory, "custom-path");
[Test]
public void TestCustomDirectory()
{
using (var host = new HeadlessGameHost(nameof(TestCustomDirectory)))
string customPath = prepareCustomPath();
using (var host = new CustomTestHeadlessGameHost(nameof(TestCustomDirectory)))
{
string defaultStorageLocation = Path.Combine(RuntimeInfo.StartupDirectory, "headless", nameof(TestCustomDirectory));
// need access before the game has constructed its own storage yet.
Storage storage = new DesktopStorage(defaultStorageLocation, host);
// manual cleaning so we can prepare a config file.
storage.DeleteDirectory(string.Empty);
using (var storageConfig = new StorageConfigManager(storage))
using (var storageConfig = new StorageConfigManager(host.InitialStorage))
storageConfig.Set(StorageConfig.FullPath, customPath);
try
@ -68,7 +55,7 @@ namespace osu.Game.Tests.NonVisual
var osu = loadOsu(host);
// switch to DI'd storage
storage = osu.Dependencies.Get<Storage>();
var storage = osu.Dependencies.Get<Storage>();
Assert.That(storage.GetFullPath("."), Is.EqualTo(customPath));
}
@ -82,16 +69,11 @@ namespace osu.Game.Tests.NonVisual
[Test]
public void TestSubDirectoryLookup()
{
using (var host = new HeadlessGameHost(nameof(TestSubDirectoryLookup)))
string customPath = prepareCustomPath();
using (var host = new CustomTestHeadlessGameHost(nameof(TestSubDirectoryLookup)))
{
string defaultStorageLocation = Path.Combine(RuntimeInfo.StartupDirectory, "headless", nameof(TestSubDirectoryLookup));
// need access before the game has constructed its own storage yet.
Storage storage = new DesktopStorage(defaultStorageLocation, host);
// manual cleaning so we can prepare a config file.
storage.DeleteDirectory(string.Empty);
using (var storageConfig = new StorageConfigManager(storage))
using (var storageConfig = new StorageConfigManager(host.InitialStorage))
storageConfig.Set(StorageConfig.FullPath, customPath);
try
@ -99,7 +81,7 @@ namespace osu.Game.Tests.NonVisual
var osu = loadOsu(host);
// switch to DI'd storage
storage = osu.Dependencies.Get<Storage>();
var storage = osu.Dependencies.Get<Storage>();
string actualTestFile = Path.Combine(customPath, "rulesets", "test");
@ -120,10 +102,14 @@ namespace osu.Game.Tests.NonVisual
[Test]
public void TestMigration()
{
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestMigration)))
string customPath = prepareCustomPath();
using (HeadlessGameHost host = new CustomTestHeadlessGameHost(nameof(TestMigration)))
{
try
{
string defaultStorageLocation = getDefaultLocationFor(nameof(TestMigration));
var osu = loadOsu(host);
var storage = osu.Dependencies.Get<Storage>();
@ -139,8 +125,6 @@ namespace osu.Game.Tests.NonVisual
// for testing nested files are not ignored (only top level)
host.Storage.GetStorageForDirectory("test-nested").GetStorageForDirectory("cache");
string defaultStorageLocation = Path.Combine(RuntimeInfo.StartupDirectory, "headless", nameof(TestMigration));
Assert.That(storage.GetFullPath("."), Is.EqualTo(defaultStorageLocation));
osu.Migrate(customPath);
@ -178,14 +162,15 @@ namespace osu.Game.Tests.NonVisual
[Test]
public void TestMigrationBetweenTwoTargets()
{
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestMigrationBetweenTwoTargets)))
string customPath = prepareCustomPath();
string customPath2 = prepareCustomPath("-2");
using (HeadlessGameHost host = new CustomTestHeadlessGameHost(nameof(TestMigrationBetweenTwoTargets)))
{
try
{
var osu = loadOsu(host);
string customPath2 = $"{customPath}-2";
const string database_filename = "client.db";
Assert.DoesNotThrow(() => osu.Migrate(customPath));
@ -207,7 +192,9 @@ namespace osu.Game.Tests.NonVisual
[Test]
public void TestMigrationToSameTargetFails()
{
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestMigrationToSameTargetFails)))
string customPath = prepareCustomPath();
using (HeadlessGameHost host = new CustomTestHeadlessGameHost(nameof(TestMigrationToSameTargetFails)))
{
try
{
@ -226,7 +213,9 @@ namespace osu.Game.Tests.NonVisual
[Test]
public void TestMigrationToNestedTargetFails()
{
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestMigrationToNestedTargetFails)))
string customPath = prepareCustomPath();
using (HeadlessGameHost host = new CustomTestHeadlessGameHost(nameof(TestMigrationToNestedTargetFails)))
{
try
{
@ -253,7 +242,9 @@ namespace osu.Game.Tests.NonVisual
[Test]
public void TestMigrationToSeeminglyNestedTarget()
{
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestMigrationToSeeminglyNestedTarget)))
string customPath = prepareCustomPath();
using (HeadlessGameHost host = new CustomTestHeadlessGameHost(nameof(TestMigrationToSeeminglyNestedTarget)))
{
try
{
@ -282,6 +273,7 @@ namespace osu.Game.Tests.NonVisual
var osu = new OsuGameBase();
Task.Run(() => host.Run(osu));
waitForOrAssert(() => osu.IsLoaded, @"osu! failed to start in a reasonable amount of time");
return osu;
}
@ -294,5 +286,39 @@ namespace osu.Game.Tests.NonVisual
Assert.IsTrue(task.Wait(timeout), failureMessage);
}
private static string getDefaultLocationFor(string testTypeName)
{
string path = Path.Combine(RuntimeInfo.StartupDirectory, "headless", testTypeName);
if (Directory.Exists(path))
Directory.Delete(path, true);
return path;
}
private string prepareCustomPath(string suffix = "")
{
string path = Path.Combine(RuntimeInfo.StartupDirectory, $"custom-path{suffix}");
if (Directory.Exists(path))
Directory.Delete(path, true);
return path;
}
public class CustomTestHeadlessGameHost : HeadlessGameHost
{
public Storage InitialStorage { get; }
public CustomTestHeadlessGameHost(string name)
: base(name)
{
string defaultStorageLocation = getDefaultLocationFor(name);
InitialStorage = new DesktopStorage(defaultStorageLocation, this);
InitialStorage.DeleteDirectory(string.Empty);
}
}
}
}

View File

@ -0,0 +1,61 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Online.Multiplayer;
using osu.Game.Rulesets;
using osu.Game.Screens.Multi;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Multiplayer
{
public abstract class RoomManagerTestScene : MultiplayerTestScene
{
[Cached(Type = typeof(IRoomManager))]
protected TestRoomManager RoomManager { get; } = new TestRoomManager();
public override void SetUpSteps()
{
base.SetUpSteps();
AddStep("clear rooms", () => RoomManager.Rooms.Clear());
}
protected void AddRooms(int count, RulesetInfo ruleset = null)
{
AddStep("add rooms", () =>
{
for (int i = 0; i < count; i++)
{
var room = new Room
{
RoomID = { Value = i },
Name = { Value = $"Room {i}" },
Host = { Value = new User { Username = "Host" } },
EndDate = { Value = DateTimeOffset.Now + TimeSpan.FromSeconds(10) },
Category = { Value = i % 2 == 0 ? RoomCategory.Spotlight : RoomCategory.Normal }
};
if (ruleset != null)
{
room.Playlist.Add(new PlaylistItem
{
Ruleset = { Value = ruleset },
Beatmap =
{
Value = new BeatmapInfo
{
Metadata = new BeatmapMetadata()
}
}
});
}
RoomManager.Rooms.Add(room);
}
});
}
}
}

View File

@ -0,0 +1,35 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Bindables;
using osu.Game.Online.Multiplayer;
using osu.Game.Screens.Multi;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestRoomManager : IRoomManager
{
public event Action RoomsUpdated
{
add { }
remove { }
}
public readonly BindableList<Room> Rooms = new BindableList<Room>();
public Bindable<bool> InitialRoomsReceived { get; } = new Bindable<bool>(true);
IBindableList<Room> IRoomManager.Rooms => Rooms;
public void CreateRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null) => Rooms.Add(room);
public void JoinRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null)
{
}
public void PartRoom()
{
}
}
}

View File

@ -0,0 +1,20 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Game.Screens.Multi.Lounge.Components;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneLoungeFilterControl : OsuTestScene
{
public TestSceneLoungeFilterControl()
{
Child = new FilterControl
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre
};
}
}
}

View File

@ -16,7 +16,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
[SetUp]
public void Setup() => Schedule(() =>
{
Room.CopyFrom(new Room());
Room = new Room();
Child = new RoomInfo
{

View File

@ -1,30 +1,22 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Online.Multiplayer;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Catch;
using osu.Game.Rulesets.Osu;
using osu.Game.Screens.Multi;
using osu.Game.Screens.Multi.Lounge.Components;
using osu.Game.Users;
using osuTK.Graphics;
using osuTK.Input;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneLoungeRoomsContainer : MultiplayerTestScene
public class TestSceneLoungeRoomsContainer : RoomManagerTestScene
{
[Cached(Type = typeof(IRoomManager))]
private TestRoomManager roomManager = new TestRoomManager();
private RoomsContainer container;
[BackgroundDependencyLoader]
@ -39,34 +31,57 @@ namespace osu.Game.Tests.Visual.Multiplayer
};
}
public override void SetUpSteps()
{
base.SetUpSteps();
AddStep("clear rooms", () => roomManager.Rooms.Clear());
}
[Test]
public void TestBasicListChanges()
{
addRooms(3);
AddRooms(3);
AddAssert("has 3 rooms", () => container.Rooms.Count == 3);
AddStep("remove first room", () => roomManager.Rooms.Remove(roomManager.Rooms.FirstOrDefault()));
AddStep("remove first room", () => RoomManager.Rooms.Remove(RoomManager.Rooms.FirstOrDefault()));
AddAssert("has 2 rooms", () => container.Rooms.Count == 2);
AddAssert("first room removed", () => container.Rooms.All(r => r.Room.RoomID.Value != 0));
AddStep("select first room", () => container.Rooms.First().Action?.Invoke());
AddAssert("first room selected", () => Room == roomManager.Rooms.First());
AddAssert("first room selected", () => checkRoomSelected(RoomManager.Rooms.First()));
AddStep("join first room", () => container.Rooms.First().Action?.Invoke());
AddAssert("first room joined", () => roomManager.Rooms.First().Status.Value is JoinedRoomStatus);
AddAssert("first room joined", () => RoomManager.Rooms.First().Status.Value is JoinedRoomStatus);
}
[Test]
public void TestKeyboardNavigation()
{
AddRooms(3);
AddAssert("no selection", () => checkRoomSelected(null));
press(Key.Down);
AddAssert("first room selected", () => checkRoomSelected(RoomManager.Rooms.First()));
press(Key.Up);
AddAssert("first room selected", () => checkRoomSelected(RoomManager.Rooms.First()));
press(Key.Down);
press(Key.Down);
AddAssert("last room selected", () => checkRoomSelected(RoomManager.Rooms.Last()));
press(Key.Enter);
AddAssert("last room joined", () => RoomManager.Rooms.Last().Status.Value is JoinedRoomStatus);
}
private void press(Key down)
{
AddStep($"press {down}", () =>
{
InputManager.PressKey(down);
InputManager.ReleaseKey(down);
});
}
[Test]
public void TestStringFiltering()
{
addRooms(4);
AddRooms(4);
AddUntilStep("4 rooms visible", () => container.Rooms.Count(r => r.IsPresent) == 4);
@ -82,8 +97,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
[Test]
public void TestRulesetFiltering()
{
addRooms(2, new OsuRuleset().RulesetInfo);
addRooms(3, new CatchRuleset().RulesetInfo);
AddRooms(2, new OsuRuleset().RulesetInfo);
AddRooms(3, new CatchRuleset().RulesetInfo);
AddUntilStep("5 rooms visible", () => container.Rooms.Count(r => r.IsPresent) == 5);
@ -96,67 +111,10 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddUntilStep("3 rooms visible", () => container.Rooms.Count(r => r.IsPresent) == 3);
}
private void addRooms(int count, RulesetInfo ruleset = null)
{
AddStep("add rooms", () =>
{
for (int i = 0; i < count; i++)
{
var room = new Room
{
RoomID = { Value = i },
Name = { Value = $"Room {i}" },
Host = { Value = new User { Username = "Host" } },
EndDate = { Value = DateTimeOffset.Now + TimeSpan.FromSeconds(10) }
};
if (ruleset != null)
{
room.Playlist.Add(new PlaylistItem
{
Ruleset = { Value = ruleset },
Beatmap =
{
Value = new BeatmapInfo
{
Metadata = new BeatmapMetadata()
}
}
});
}
roomManager.Rooms.Add(room);
}
});
}
private bool checkRoomSelected(Room room) => Room == room;
private void joinRequested(Room room) => room.Status.Value = new JoinedRoomStatus();
private class TestRoomManager : IRoomManager
{
public event Action RoomsUpdated
{
add { }
remove { }
}
public readonly BindableList<Room> Rooms = new BindableList<Room>();
public Bindable<bool> InitialRoomsReceived { get; } = new Bindable<bool>(true);
IBindableList<Room> IRoomManager.Rooms => Rooms;
public void CreateRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null) => Rooms.Add(room);
public void JoinRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null)
{
}
public void PartRoom()
{
}
}
private class JoinedRoomStatus : RoomStatus
{
public override string Message => "Joined";

View File

@ -0,0 +1,58 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Screens;
using osu.Framework.Testing;
using osu.Game.Graphics.Containers;
using osu.Game.Screens.Multi.Lounge;
using osu.Game.Screens.Multi.Lounge.Components;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneLoungeSubScreen : RoomManagerTestScene
{
private LoungeSubScreen loungeScreen;
[BackgroundDependencyLoader]
private void load()
{
}
public override void SetUpSteps()
{
base.SetUpSteps();
AddStep("push screen", () => LoadScreen(loungeScreen = new LoungeSubScreen
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Width = 0.5f,
}));
AddUntilStep("wait for present", () => loungeScreen.IsCurrentScreen());
}
private RoomsContainer roomsContainer => loungeScreen.ChildrenOfType<RoomsContainer>().First();
[Test]
public void TestScrollSelectedIntoView()
{
AddRooms(30);
AddUntilStep("first room is not masked", () => checkRoomVisible(roomsContainer.Rooms.First()));
AddStep("select last room", () => roomsContainer.Rooms.Last().Action?.Invoke());
AddUntilStep("first room is masked", () => !checkRoomVisible(roomsContainer.Rooms.First()));
AddUntilStep("last room is not masked", () => checkRoomVisible(roomsContainer.Rooms.Last()));
}
private bool checkRoomVisible(DrawableRoom room) =>
loungeScreen.ChildrenOfType<OsuScrollContainer>().First().ScreenSpaceDrawQuad
.Contains(room.ScreenSpaceDrawQuad.Centre);
}
}

View File

@ -26,7 +26,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
[SetUp]
public void Setup() => Schedule(() =>
{
Room.Playlist.Clear();
Room = new Room();
Child = new MatchBeatmapDetailArea
{

View File

@ -14,6 +14,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
public TestSceneMatchHeader()
{
Room = new Room();
Room.Playlist.Add(new PlaylistItem
{
Beatmap =

View File

@ -6,6 +6,7 @@ using Newtonsoft.Json;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Online.API;
using osu.Game.Online.Multiplayer;
using osu.Game.Screens.Multi.Match.Components;
using osu.Game.Users;
using osuTK;
@ -18,7 +19,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
public TestSceneMatchLeaderboard()
{
Room.RoomID.Value = 3;
Room = new Room { RoomID = { Value = 3 } };
Add(new MatchLeaderboard
{

View File

@ -14,6 +14,7 @@ using osu.Framework.Platform;
using osu.Framework.Screens;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Online.Multiplayer;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu;
using osu.Game.Screens.Multi.Components;
@ -95,7 +96,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
[SetUp]
public void Setup() => Schedule(() =>
{
Room.Playlist.Clear();
Room = new Room();
});
[Test]

View File

@ -48,7 +48,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
[SetUp]
public void Setup() => Schedule(() =>
{
Room.CopyFrom(new Room());
Room = new Room();
});
[SetUpSteps]

View File

@ -3,6 +3,7 @@
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Online.Multiplayer;
using osu.Game.Screens.Multi.Components;
using osuTK;
@ -12,22 +13,22 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
protected override bool UseOnlineAPI => true;
public TestSceneOverlinedParticipants()
[SetUp]
public void Setup() => Schedule(() =>
{
Room.RoomID.Value = 7;
}
Room = new Room { RoomID = { Value = 7 } };
});
[Test]
public void TestHorizontalLayout()
{
AddStep("create component", () =>
{
Child = new OverlinedParticipants(Direction.Horizontal)
Child = new ParticipantsDisplay(Direction.Horizontal)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Width = 500,
AutoSizeAxes = Axes.Y,
};
});
}
@ -37,7 +38,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
AddStep("create component", () =>
{
Child = new OverlinedParticipants(Direction.Vertical)
Child = new ParticipantsDisplay(Direction.Vertical)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,

View File

@ -4,7 +4,7 @@
using osu.Framework.Graphics;
using osu.Game.Online.Multiplayer;
using osu.Game.Rulesets.Osu;
using osu.Game.Screens.Multi.Components;
using osu.Game.Screens.Multi;
using osu.Game.Tests.Beatmaps;
using osuTK;
@ -16,6 +16,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
public TestSceneOverlinedPlaylist()
{
Room = new Room { RoomID = { Value = 7 } };
for (int i = 0; i < 10; i++)
{
Room.Playlist.Add(new PlaylistItem
@ -26,7 +28,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
});
}
Add(new OverlinedPlaylist(false)
Add(new DrawableRoomPlaylist(false, false)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,

View File

@ -1,7 +1,9 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Online.Multiplayer;
using osu.Game.Screens.Multi.Components;
namespace osu.Game.Tests.Visual.Multiplayer
@ -10,10 +12,14 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
protected override bool UseOnlineAPI => true;
[SetUp]
public void Setup() => Schedule(() =>
{
Room = new Room { RoomID = { Value = 7 } };
});
public TestSceneParticipantsList()
{
Room.RoomID.Value = 7;
Add(new ParticipantsList { RelativeSizeAxes = Axes.Both });
}
}

View File

@ -6,6 +6,7 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio.Track;
using osu.Framework.Graphics.Containers;
using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Overlays;
using osu.Game.Overlays.Mods;
@ -70,6 +71,23 @@ namespace osu.Game.Tests.Visual.Navigation
AddAssert("Ensure time wasn't reset to preview point", () => track().CurrentTime < beatmap().Metadata.PreviewTime);
}
[Test]
public void TestMenuMakesMusic()
{
WorkingBeatmap beatmap() => Game.Beatmap.Value;
Track track() => beatmap().Track;
TestSongSelect songSelect = null;
PushAndConfirm(() => songSelect = new TestSongSelect());
AddUntilStep("wait for no track", () => track() is TrackVirtual);
AddStep("return to menu", () => songSelect.Exit());
AddUntilStep("wait for track", () => !(track() is TrackVirtual) && track().IsRunning);
}
[Test]
public void TestExitSongSelectWithClick()
{

View File

@ -1,48 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Tests.Visual.UserInterface
{
[TestFixture]
public class TestSceneNumberBox : OsuTestScene
{
private OsuNumberBox numberBox;
[BackgroundDependencyLoader]
private void load()
{
Child = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,
Padding = new MarginPadding { Horizontal = 250 },
Child = numberBox = new OsuNumberBox
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,
PlaceholderText = "Insert numbers here"
}
};
clearInput();
AddStep("enter numbers", () => numberBox.Text = "987654321");
expectedValue("987654321");
clearInput();
AddStep("enter text + single number", () => numberBox.Text = "1 hello 2 world 3");
expectedValue("123");
clearInput();
}
private void clearInput() => AddStep("clear input", () => numberBox.Text = null);
private void expectedValue(string value) => AddAssert("expect number", () => numberBox.Text == value);
}
}

View File

@ -0,0 +1,80 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.UserInterface;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneOsuTextBox : OsuTestScene
{
private readonly OsuNumberBox numberBox;
public TestSceneOsuTextBox()
{
Child = new Container
{
Masking = true,
CornerRadius = 10f,
AutoSizeAxes = Axes.Both,
Padding = new MarginPadding(15f),
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.DarkSlateGray,
Alpha = 0.75f,
},
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Padding = new MarginPadding(50f),
Spacing = new Vector2(0f, 50f),
Children = new[]
{
new OsuTextBox
{
Width = 500f,
PlaceholderText = "Normal textbox",
},
new OsuPasswordTextBox
{
Width = 500f,
PlaceholderText = "Password textbox",
},
numberBox = new OsuNumberBox
{
Width = 500f,
PlaceholderText = "Number textbox"
}
}
}
}
};
}
[Test]
public void TestNumberBox()
{
clearTextbox(numberBox);
AddStep("enter numbers", () => numberBox.Text = "987654321");
expectedValue(numberBox, "987654321");
clearTextbox(numberBox);
AddStep("enter text + single number", () => numberBox.Text = "1 hello 2 world 3");
expectedValue(numberBox, "123");
clearTextbox(numberBox);
}
private void clearTextbox(OsuTextBox textBox) => AddStep("clear textbox", () => textBox.Text = null);
private void expectedValue(OsuTextBox textBox, string value) => AddAssert("expected textbox value", () => textBox.Text == value);
}
}

View File

@ -283,14 +283,16 @@ namespace osu.Game.Beatmaps
/// Returns a list of all usable <see cref="BeatmapSetInfo"/>s.
/// </summary>
/// <returns>A list of available <see cref="BeatmapSetInfo"/>.</returns>
public List<BeatmapSetInfo> GetAllUsableBeatmapSets(IncludedDetails includes = IncludedDetails.All) => GetAllUsableBeatmapSetsEnumerable(includes).ToList();
public List<BeatmapSetInfo> GetAllUsableBeatmapSets(IncludedDetails includes = IncludedDetails.All, bool includeProtected = false) =>
GetAllUsableBeatmapSetsEnumerable(includes, includeProtected).ToList();
/// <summary>
/// Returns a list of all usable <see cref="BeatmapSetInfo"/>s. Note that files are not populated.
/// </summary>
/// <param name="includes">The level of detail to include in the returned objects.</param>
/// <param name="includeProtected">Whether to include protected (system) beatmaps. These should not be included for gameplay playable use cases.</param>
/// <returns>A list of available <see cref="BeatmapSetInfo"/>.</returns>
public IEnumerable<BeatmapSetInfo> GetAllUsableBeatmapSetsEnumerable(IncludedDetails includes)
public IEnumerable<BeatmapSetInfo> GetAllUsableBeatmapSetsEnumerable(IncludedDetails includes, bool includeProtected = false)
{
IQueryable<BeatmapSetInfo> queryable;
@ -312,7 +314,7 @@ namespace osu.Game.Beatmaps
// AsEnumerable used here to avoid applying the WHERE in sql. When done so, ef core 2.x uses an incorrect ORDER BY
// clause which causes queries to take 5-10x longer.
// TODO: remove if upgrading to EF core 3.x.
return queryable.AsEnumerable().Where(s => !s.DeletePending && !s.Protected);
return queryable.AsEnumerable().Where(s => !s.DeletePending && (includeProtected || !s.Protected));
}
/// <summary>

View File

@ -183,6 +183,7 @@ namespace osu.Game.Beatmaps
public void Dispose()
{
cacheDownloadRequest?.Dispose();
updateScheduler?.Dispose();
}
[Serializable]

View File

@ -63,16 +63,19 @@ namespace osu.Game.Graphics.UserInterface
background.FadeColour(colours.Gray4, 500, Easing.InOutExpo);
icon.MoveToX(0, 500, Easing.InOutExpo);
checkmark.ScaleTo(Vector2.Zero, 500, Easing.InOutExpo);
TooltipText = "Download";
break;
case DownloadState.Downloading:
background.FadeColour(colours.Blue, 500, Easing.InOutExpo);
icon.MoveToX(0, 500, Easing.InOutExpo);
checkmark.ScaleTo(Vector2.Zero, 500, Easing.InOutExpo);
TooltipText = "Downloading...";
break;
case DownloadState.Downloaded:
background.FadeColour(colours.Yellow, 500, Easing.InOutExpo);
TooltipText = "Importing";
break;
case DownloadState.LocallyAvailable:

View File

@ -24,6 +24,8 @@ namespace osu.Game.Graphics.UserInterface
Child = new PasswordMaskChar(CalculatedTextSize),
};
protected override bool AllowUniqueCharacterSamples => false;
protected override bool AllowClipboardExport => false;
private readonly CapsWarning warning;

View File

@ -23,6 +23,8 @@ namespace osu.Game.Graphics.UserInterface
{
private Color4 accentColour;
public const float HORIZONTAL_SPACING = 10;
public virtual Color4 AccentColour
{
get => accentColour;
@ -54,7 +56,7 @@ namespace osu.Game.Graphics.UserInterface
public OsuTabControl()
{
TabContainer.Spacing = new Vector2(10f, 0f);
TabContainer.Spacing = new Vector2(HORIZONTAL_SPACING, 0f);
AddInternal(strip = new Box
{

View File

@ -21,7 +21,6 @@ namespace osu.Game.Graphics.UserInterface
{
private readonly Box box;
private readonly SpriteText text;
private readonly SpriteIcon icon;
private Color4? accentColour;
@ -32,12 +31,6 @@ namespace osu.Game.Graphics.UserInterface
{
accentColour = value;
if (Current.Value)
{
text.Colour = AccentColour;
icon.Colour = AccentColour;
}
updateFade();
}
}
@ -52,6 +45,8 @@ namespace osu.Game.Graphics.UserInterface
public OsuTabControlCheckbox()
{
SpriteIcon icon;
AutoSizeAxes = Axes.Both;
Children = new Drawable[]
@ -89,6 +84,8 @@ namespace osu.Game.Graphics.UserInterface
{
icon.Icon = selected.NewValue ? FontAwesome.Regular.CheckCircle : FontAwesome.Regular.Circle;
text.Font = text.Font.With(weight: selected.NewValue ? FontWeight.Bold : FontWeight.Medium);
updateFade();
};
}
@ -115,8 +112,8 @@ namespace osu.Game.Graphics.UserInterface
private void updateFade()
{
box.FadeTo(IsHovered ? 1 : 0, transition_length, Easing.OutQuint);
text.FadeColour(IsHovered ? Color4.White : AccentColour, transition_length, Easing.OutQuint);
box.FadeTo(Current.Value || IsHovered ? 1 : 0, transition_length, Easing.OutQuint);
text.FadeColour(Current.Value || IsHovered ? Color4.White : AccentColour, transition_length, Easing.OutQuint);
}
}
}

View File

@ -1,7 +1,10 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Audio.Track;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
@ -11,6 +14,7 @@ using osuTK.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Framework.Utils;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Graphics.Containers;
using osuTK;
@ -19,6 +23,18 @@ namespace osu.Game.Graphics.UserInterface
{
public class OsuTextBox : BasicTextBox
{
private readonly SampleChannel[] textAddedSamples = new SampleChannel[4];
private SampleChannel capsTextAddedSample;
private SampleChannel textRemovedSample;
private SampleChannel textCommittedSample;
private SampleChannel caretMovedSample;
/// <summary>
/// Whether to allow playing a different samples based on the type of character.
/// If set to false, the same sample will be used for all characters.
/// </summary>
protected virtual bool AllowUniqueCharacterSamples => true;
protected override float LeftRightPadding => 10;
protected override float CaretWidth => 3;
@ -41,15 +57,54 @@ namespace osu.Game.Graphics.UserInterface
}
[BackgroundDependencyLoader]
private void load(OsuColour colour)
private void load(OsuColour colour, AudioManager audio)
{
BackgroundUnfocused = Color4.Black.Opacity(0.5f);
BackgroundFocused = OsuColour.Gray(0.3f).Opacity(0.8f);
BackgroundCommit = BorderColour = colour.Yellow;
for (int i = 0; i < textAddedSamples.Length; i++)
textAddedSamples[i] = audio.Samples.Get($@"Keyboard/key-press-{1 + i}");
capsTextAddedSample = audio.Samples.Get(@"Keyboard/key-caps");
textRemovedSample = audio.Samples.Get(@"Keyboard/key-delete");
textCommittedSample = audio.Samples.Get(@"Keyboard/key-confirm");
caretMovedSample = audio.Samples.Get(@"Keyboard/key-movement");
}
protected override Color4 SelectionColour => new Color4(249, 90, 255, 255);
protected override void OnTextAdded(string added)
{
base.OnTextAdded(added);
if (added.Any(char.IsUpper) && AllowUniqueCharacterSamples)
capsTextAddedSample?.Play();
else
textAddedSamples[RNG.Next(0, 3)]?.Play();
}
protected override void OnTextRemoved(string removed)
{
base.OnTextRemoved(removed);
textRemovedSample?.Play();
}
protected override void OnTextCommitted(bool textChanged)
{
base.OnTextCommitted(textChanged);
textCommittedSample?.Play();
}
protected override void OnCaretMoved(bool selecting)
{
base.OnCaretMoved(selecting);
caretMovedSample?.Play();
}
protected override void OnFocus(FocusEvent e)
{
BorderThickness = 3;

View File

@ -2,6 +2,8 @@
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using Humanizer;
using osu.Framework.IO.Network;
using osu.Game.Online.Multiplayer;
using osu.Game.Screens.Multi.Lounge.Components;
@ -9,39 +11,28 @@ namespace osu.Game.Online.API.Requests
{
public class GetRoomsRequest : APIRequest<List<Room>>
{
private readonly PrimaryFilter primaryFilter;
private readonly RoomStatusFilter statusFilter;
private readonly RoomCategoryFilter categoryFilter;
public GetRoomsRequest(PrimaryFilter primaryFilter)
public GetRoomsRequest(RoomStatusFilter statusFilter, RoomCategoryFilter categoryFilter)
{
this.primaryFilter = primaryFilter;
this.statusFilter = statusFilter;
this.categoryFilter = categoryFilter;
}
protected override string Target
protected override WebRequest CreateWebRequest()
{
get
{
string target = "rooms";
var req = base.CreateWebRequest();
switch (primaryFilter)
{
case PrimaryFilter.Open:
break;
if (statusFilter != RoomStatusFilter.Open)
req.AddParameter("mode", statusFilter.ToString().Underscore().ToLowerInvariant());
case PrimaryFilter.Owned:
target += "/owned";
break;
if (categoryFilter != RoomCategoryFilter.Any)
req.AddParameter("category", categoryFilter.ToString().Underscore().ToLowerInvariant());
case PrimaryFilter.Participated:
target += "/participated";
break;
case PrimaryFilter.RecentlyEnded:
target += "/ended";
break;
}
return target;
}
return req;
}
protected override string Target => "rooms";
}
}

View File

@ -16,54 +16,58 @@ namespace osu.Game.Online.Multiplayer
{
[Cached]
[JsonProperty("id")]
public Bindable<int?> RoomID { get; private set; } = new Bindable<int?>();
public readonly Bindable<int?> RoomID = new Bindable<int?>();
[Cached]
[JsonProperty("name")]
public Bindable<string> Name { get; private set; } = new Bindable<string>();
public readonly Bindable<string> Name = new Bindable<string>();
[Cached]
[JsonProperty("host")]
public Bindable<User> Host { get; private set; } = new Bindable<User>();
public readonly Bindable<User> Host = new Bindable<User>();
[Cached]
[JsonProperty("playlist")]
public BindableList<PlaylistItem> Playlist { get; private set; } = new BindableList<PlaylistItem>();
public readonly BindableList<PlaylistItem> Playlist = new BindableList<PlaylistItem>();
[Cached]
[JsonProperty("channel_id")]
public Bindable<int> ChannelId { get; private set; } = new Bindable<int>();
public readonly Bindable<int> ChannelId = new Bindable<int>();
[Cached]
[JsonProperty("category")]
public readonly Bindable<RoomCategory> Category = new Bindable<RoomCategory>();
[Cached]
[JsonIgnore]
public Bindable<TimeSpan> Duration { get; private set; } = new Bindable<TimeSpan>(TimeSpan.FromMinutes(30));
public readonly Bindable<TimeSpan> Duration = new Bindable<TimeSpan>(TimeSpan.FromMinutes(30));
[Cached]
[JsonIgnore]
public Bindable<int?> MaxAttempts { get; private set; } = new Bindable<int?>();
public readonly Bindable<int?> MaxAttempts = new Bindable<int?>();
[Cached]
[JsonIgnore]
public Bindable<RoomStatus> Status { get; private set; } = new Bindable<RoomStatus>(new RoomStatusOpen());
public readonly Bindable<RoomStatus> Status = new Bindable<RoomStatus>(new RoomStatusOpen());
[Cached]
[JsonIgnore]
public Bindable<RoomAvailability> Availability { get; private set; } = new Bindable<RoomAvailability>();
public readonly Bindable<RoomAvailability> Availability = new Bindable<RoomAvailability>();
[Cached]
[JsonIgnore]
public Bindable<GameType> Type { get; private set; } = new Bindable<GameType>(new GameTypeTimeshift());
public readonly Bindable<GameType> Type = new Bindable<GameType>(new GameTypeTimeshift());
[Cached]
[JsonIgnore]
public Bindable<int?> MaxParticipants { get; private set; } = new Bindable<int?>();
public readonly Bindable<int?> MaxParticipants = new Bindable<int?>();
[Cached]
[JsonProperty("recent_participants")]
public BindableList<User> RecentParticipants { get; private set; } = new BindableList<User>();
public readonly BindableList<User> RecentParticipants = new BindableList<User>();
[Cached]
public Bindable<int> ParticipantCount { get; private set; } = new Bindable<int>();
public readonly Bindable<int> ParticipantCount = new Bindable<int>();
// todo: TEMPORARY
[JsonProperty("participant_count")]
@ -83,7 +87,7 @@ namespace osu.Game.Online.Multiplayer
// Only supports retrieval for now
[Cached]
[JsonProperty("ends_at")]
public Bindable<DateTimeOffset> EndDate { get; private set; } = new Bindable<DateTimeOffset>();
public readonly Bindable<DateTimeOffset> EndDate = new Bindable<DateTimeOffset>();
// Todo: Find a better way to do this (https://github.com/ppy/osu-framework/issues/1930)
[JsonProperty("max_attempts", DefaultValueHandling = DefaultValueHandling.Ignore)]
@ -97,7 +101,7 @@ namespace osu.Game.Online.Multiplayer
/// The position of this <see cref="Room"/> in the list. This is not read from or written to the API.
/// </summary>
[JsonIgnore]
public Bindable<int> Position { get; private set; } = new Bindable<int>(-1);
public readonly Bindable<int> Position = new Bindable<int>(-1);
public void CopyFrom(Room other)
{
@ -130,7 +134,7 @@ namespace osu.Game.Online.Multiplayer
RecentParticipants.AddRange(other.RecentParticipants);
}
Position = other.Position;
Position.Value = other.Position.Value;
}
public bool ShouldSerializeRoomID() => false;

View File

@ -0,0 +1,11 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Online.Multiplayer
{
public enum RoomCategory
{
Normal,
Spotlight
}
}

View File

@ -81,7 +81,7 @@ namespace osu.Game.Overlays.BeatmapListing.Panels
{
case DownloadState.LocallyAvailable:
button.Enabled.Value = true;
button.TooltipText = string.Empty;
button.TooltipText = "Go to beatmap";
break;
default:

View File

@ -5,6 +5,7 @@ using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Audio.Track;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Input.Bindings;
@ -71,7 +72,7 @@ namespace osu.Game.Overlays
managerRemoved = beatmaps.ItemRemoved.GetBoundCopy();
managerRemoved.BindValueChanged(beatmapRemoved);
beatmapSets.AddRange(beatmaps.GetAllUsableBeatmapSets(IncludedDetails.Minimal).OrderBy(_ => RNG.Next()));
beatmapSets.AddRange(beatmaps.GetAllUsableBeatmapSets(IncludedDetails.Minimal, true).OrderBy(_ => RNG.Next()));
}
protected override void LoadComplete()
@ -133,6 +134,29 @@ namespace osu.Game.Overlays
});
}
/// <summary>
/// Ensures music is playing, no matter what, unless the user has explicitly paused.
/// This means that if the current beatmap has a virtual track (see <see cref="TrackVirtual"/>) a new beatmap will be selected.
/// </summary>
public void EnsurePlayingSomething()
{
if (IsUserPaused) return;
var track = current?.Track;
if (track == null || track is TrackVirtual)
{
if (beatmap.Disabled)
return;
next();
}
else if (!IsPlaying)
{
Play();
}
}
/// <summary>
/// Start playing the current track (if not already playing).
/// </summary>
@ -144,13 +168,7 @@ namespace osu.Game.Overlays
IsUserPaused = false;
if (track == null)
{
if (beatmap.Disabled)
return false;
next(true);
return true;
}
return false;
if (restart)
track.Restart();
@ -228,10 +246,9 @@ namespace osu.Game.Overlays
/// </summary>
public void NextTrack() => Schedule(() => next());
private bool next(bool instant = false)
private bool next()
{
if (!instant)
queuedDirection = TrackChangeDirection.Next;
queuedDirection = TrackChangeDirection.Next;
var playable = BeatmapSets.SkipWhile(i => i.ID != current.BeatmapSetInfo.ID).ElementAtOrDefault(1) ?? BeatmapSets.FirstOrDefault();

View File

@ -1,7 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Bindables;
using osuTK;
using osu.Framework.Graphics;
@ -11,44 +10,23 @@ using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays.SearchableList
{
public class DisplayStyleControl<T> : Container
where T : struct, Enum
public class DisplayStyleControl : CompositeDrawable
{
public readonly SlimEnumDropdown<T> Dropdown;
public readonly Bindable<PanelDisplayStyle> DisplayStyle = new Bindable<PanelDisplayStyle>();
public DisplayStyleControl()
{
AutoSizeAxes = Axes.Both;
Children = new[]
InternalChild = new FillFlowContainer
{
new FillFlowContainer
AutoSizeAxes = Axes.Both,
Spacing = new Vector2(5f, 0f),
Direction = FillDirection.Horizontal,
Children = new[]
{
AutoSizeAxes = Axes.Both,
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Spacing = new Vector2(10f, 0f),
Direction = FillDirection.Horizontal,
Children = new Drawable[]
{
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Spacing = new Vector2(5f, 0f),
Direction = FillDirection.Horizontal,
Children = new[]
{
new DisplayStyleToggleButton(FontAwesome.Solid.ThLarge, PanelDisplayStyle.Grid, DisplayStyle),
new DisplayStyleToggleButton(FontAwesome.Solid.ListUl, PanelDisplayStyle.List, DisplayStyle),
},
},
Dropdown = new SlimEnumDropdown<T>
{
RelativeSizeAxes = Axes.None,
Width = 160f,
},
},
new DisplayStyleToggleButton(FontAwesome.Solid.ThLarge, PanelDisplayStyle.Grid, DisplayStyle),
new DisplayStyleToggleButton(FontAwesome.Solid.ListUl, PanelDisplayStyle.List, DisplayStyle),
},
};

View File

@ -19,12 +19,14 @@ namespace osu.Game.Overlays.SearchableList
{
private const float padding = 10;
private readonly Container filterContainer;
private readonly Drawable filterContainer;
private readonly Drawable rightFilterContainer;
private readonly Box tabStrip;
public readonly SearchTextBox Search;
public readonly PageTabControl<TTab> Tabs;
public readonly DisplayStyleControl<TCategory> DisplayStyleControl;
public readonly SlimEnumDropdown<TCategory> Dropdown;
public readonly DisplayStyleControl DisplayStyleControl;
protected abstract Color4 BackgroundColour { get; }
protected abstract TTab DefaultTab { get; }
@ -42,7 +44,7 @@ namespace osu.Game.Overlays.SearchableList
var controls = CreateSupplementaryControls();
Container controlsContainer;
Children = new Drawable[]
Children = new[]
{
filterContainer = new Container
{
@ -104,11 +106,27 @@ namespace osu.Game.Overlays.SearchableList
},
},
},
DisplayStyleControl = new DisplayStyleControl<TCategory>
rightFilterContainer = new FillFlowContainer
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
},
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
Dropdown = new SlimEnumDropdown<TCategory>
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
RelativeSizeAxes = Axes.None,
Width = 160f,
},
DisplayStyleControl = new DisplayStyleControl
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
},
}
}
};
if (controls != null) controlsContainer.Children = new[] { controls };
@ -116,8 +134,8 @@ namespace osu.Game.Overlays.SearchableList
Tabs.Current.Value = DefaultTab;
Tabs.Current.TriggerChange();
DisplayStyleControl.Dropdown.Current.Value = DefaultCategory;
DisplayStyleControl.Dropdown.Current.TriggerChange();
Dropdown.Current.Value = DefaultCategory;
Dropdown.Current.TriggerChange();
}
[BackgroundDependencyLoader]
@ -131,13 +149,11 @@ namespace osu.Game.Overlays.SearchableList
base.Update();
Height = filterContainer.Height;
DisplayStyleControl.Margin = new MarginPadding { Top = filterContainer.Height - 35, Right = SearchableListOverlay.WIDTH_PADDING };
rightFilterContainer.Margin = new MarginPadding { Top = filterContainer.Height - 30, Right = ContentHorizontalPadding };
}
private class FilterSearchTextBox : SearchTextBox
{
protected override bool AllowCommit => true;
[BackgroundDependencyLoader]
private void load()
{

View File

@ -72,7 +72,7 @@ namespace osu.Game.Overlays
Filter.Tabs.Current.ValueChanged += _ => onFilterUpdate();
Filter.DisplayStyleControl.DisplayStyle.ValueChanged += _ => recreatePanels();
Filter.DisplayStyleControl.Dropdown.Current.ValueChanged += _ => recreatePanels();
Filter.Dropdown.Current.ValueChanged += _ => recreatePanels();
currentQuery.BindTo(Filter.Search.Current);
currentQuery.ValueChanged += query =>
@ -155,7 +155,7 @@ namespace osu.Game.Overlays
break;
}
if (Filter.DisplayStyleControl.Dropdown.Current.Value == SortDirection.Descending)
if (Filter.Dropdown.Current.Value == SortDirection.Descending)
sortedUsers = sortedUsers.Reverse();
var newPanels = new FillFlowContainer<UserPanel>

View File

@ -28,9 +28,6 @@ namespace osu.Game.Overlays.Toolbar
private const double transition_time = 500;
private const float alpha_hovering = 0.8f;
private const float alpha_normal = 0.6f;
private readonly Bindable<OverlayActivation> overlayActivationMode = new Bindable<OverlayActivation>(OverlayActivation.All);
// Toolbar components like RulesetSelector should receive keyboard input events even when the toolbar is hidden.
@ -103,7 +100,6 @@ namespace osu.Game.Overlays.Toolbar
public class ToolbarBackground : Container
{
private readonly Box solidBackground;
private readonly Box gradientBackground;
public ToolbarBackground()
@ -111,11 +107,10 @@ namespace osu.Game.Overlays.Toolbar
RelativeSizeAxes = Axes.Both;
Children = new Drawable[]
{
solidBackground = new Box
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.Gray(0.1f),
Alpha = alpha_normal,
},
gradientBackground = new Box
{
@ -131,14 +126,12 @@ namespace osu.Game.Overlays.Toolbar
protected override bool OnHover(HoverEvent e)
{
solidBackground.FadeTo(alpha_hovering, transition_time, Easing.OutQuint);
gradientBackground.FadeIn(transition_time, Easing.OutQuint);
return true;
}
protected override void OnHoverLost(HoverLostEvent e)
{
solidBackground.FadeTo(alpha_normal, transition_time, Easing.OutQuint);
gradientBackground.FadeOut(transition_time, Easing.OutQuint);
}
}
@ -146,7 +139,7 @@ namespace osu.Game.Overlays.Toolbar
protected override void PopIn()
{
this.MoveToY(0, transition_time, Easing.OutQuint);
this.FadeIn(transition_time / 2, Easing.OutQuint);
this.FadeIn(transition_time / 4, Easing.OutQuint);
}
protected override void PopOut()
@ -154,7 +147,7 @@ namespace osu.Game.Overlays.Toolbar
userButton.StateContainer?.Hide();
this.MoveToY(-DrawSize.Y, transition_time, Easing.OutQuint);
this.FadeOut(transition_time);
this.FadeOut(transition_time, Easing.InQuint);
}
}
}

View File

@ -1,11 +1,14 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Diagnostics;
using JetBrains.Annotations;
using osuTK;
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Pooling;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
@ -18,16 +21,15 @@ namespace osu.Game.Rulesets.Judgements
/// <summary>
/// A drawable object which visualises the hit result of a <see cref="Judgements.Judgement"/>.
/// </summary>
public class DrawableJudgement : CompositeDrawable
public class DrawableJudgement : PoolableDrawable
{
private const float judgement_size = 128;
[Resolved]
private OsuColour colours { get; set; }
protected readonly JudgementResult Result;
public readonly DrawableHitObject JudgedObject;
public JudgementResult Result { get; private set; }
public DrawableHitObject JudgedObject { get; private set; }
protected Container JudgementBody;
protected SpriteText JudgementText;
@ -48,29 +50,21 @@ namespace osu.Game.Rulesets.Judgements
/// <param name="result">The judgement to visualise.</param>
/// <param name="judgedObject">The object which was judged.</param>
public DrawableJudgement(JudgementResult result, DrawableHitObject judgedObject)
: this()
{
Result = result;
JudgedObject = judgedObject;
Apply(result, judgedObject);
}
public DrawableJudgement()
{
Size = new Vector2(judgement_size);
Origin = Anchor.Centre;
}
[BackgroundDependencyLoader]
private void load()
{
InternalChild = JudgementBody = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Child = new SkinnableDrawable(new GameplaySkinComponent<HitResult>(Result.Type), _ => JudgementText = new OsuSpriteText
{
Text = Result.Type.GetDescription().ToUpperInvariant(),
Font = OsuFont.Numeric.With(size: 20),
Colour = colours.ForHitResult(Result.Type),
Scale = new Vector2(0.85f, 1),
}, confineMode: ConfineMode.NoScaling)
};
prepareDrawables();
}
protected virtual void ApplyHitAnimations()
@ -81,11 +75,24 @@ namespace osu.Game.Rulesets.Judgements
this.Delay(FadeOutDelay).FadeOut(400);
}
protected override void LoadComplete()
public virtual void Apply([NotNull] JudgementResult result, [CanBeNull] DrawableHitObject judgedObject)
{
base.LoadComplete();
Result = result;
JudgedObject = judgedObject;
}
protected override void PrepareForUse()
{
base.PrepareForUse();
Debug.Assert(Result != null);
prepareDrawables();
this.FadeInFromZero(FadeInDuration, Easing.OutQuint);
JudgementBody.ScaleTo(1);
JudgementBody.RotateTo(0);
JudgementBody.MoveTo(Vector2.Zero);
switch (Result.Type)
{
@ -109,5 +116,31 @@ namespace osu.Game.Rulesets.Judgements
Expire(true);
}
private HitResult? currentDrawableType;
private void prepareDrawables()
{
var type = Result?.Type ?? HitResult.Perfect; //TODO: better default type from ruleset
if (type == currentDrawableType)
return;
InternalChild = JudgementBody = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Child = new SkinnableDrawable(new GameplaySkinComponent<HitResult>(type), _ => JudgementText = new OsuSpriteText
{
Text = type.GetDescription().ToUpperInvariant(),
Font = OsuFont.Numeric.With(size: 20),
Colour = colours.ForHitResult(type),
Scale = new Vector2(0.85f, 1),
}, confineMode: ConfineMode.NoScaling)
};
currentDrawableType = type;
}
}
}

View File

@ -114,7 +114,9 @@ namespace osu.Game.Rulesets.Scoring
protected override void ApplyResultInternal(JudgementResult result)
{
base.ApplyResultInternal(result);
healthIncreases.Add((result.HitObject.GetEndTime() + result.TimeOffset, GetHealthIncreaseFor(result)));
if (!result.Judgement.IsBonus)
healthIncreases.Add((result.HitObject.GetEndTime() + result.TimeOffset, GetHealthIncreaseFor(result)));
}
protected override void Reset(bool storeResults)

View File

@ -252,6 +252,12 @@ namespace osu.Game.Rulesets.Scoring
HighestCombo.Value = 0;
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
hitEvents.Clear();
}
/// <summary>
/// Retrieve a score populated with data for the current play this processor is responsible for.
/// </summary>
@ -269,7 +275,7 @@ namespace osu.Game.Rulesets.Scoring
foreach (var result in Enum.GetValues(typeof(HitResult)).OfType<HitResult>().Where(r => r > HitResult.None && hitWindows.IsHitResultAllowed(r)))
score.Statistics[result] = GetStatistic(result);
score.HitEvents = new List<HitEvent>(hitEvents);
score.HitEvents = hitEvents;
}
/// <summary>

View File

@ -51,7 +51,7 @@ namespace osu.Game.Screens.Menu
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Icon = FontAwesome.Solid.Poo,
Icon = FontAwesome.Solid.Flask,
Size = new Vector2(icon_size),
Y = icon_y,
},

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@ -260,8 +260,7 @@ namespace osu.Game.Screens.Menu
// we may have consumed our preloaded instance, so let's make another.
preloadSongSelect();
if (Beatmap.Value.Track != null && music?.IsUserPaused != true)
Beatmap.Value.Track.Start();
music.EnsurePlayingSomething();
}
public override bool OnExiting(IScreen next)

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@ -1,131 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osuTK;
namespace osu.Game.Screens.Multi.Components
{
public abstract class OverlinedDisplay : MultiplayerComposite
{
protected readonly Container Content;
public override Axes RelativeSizeAxes
{
get => base.RelativeSizeAxes;
set
{
base.RelativeSizeAxes = value;
updateDimensions();
}
}
public override Axes AutoSizeAxes
{
get => base.AutoSizeAxes;
protected set
{
base.AutoSizeAxes = value;
updateDimensions();
}
}
private bool showLine = true;
public bool ShowLine
{
get => showLine;
set
{
showLine = value;
line.Alpha = value ? 1 : 0;
}
}
protected string Details
{
set => details.Text = value;
}
private readonly Circle line;
private readonly OsuSpriteText details;
private readonly GridContainer grid;
protected OverlinedDisplay(string title)
{
InternalChild = grid = new GridContainer
{
Content = new[]
{
new Drawable[]
{
line = new Circle
{
RelativeSizeAxes = Axes.X,
Height = 2,
Margin = new MarginPadding { Bottom = 2 }
},
},
new Drawable[]
{
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Margin = new MarginPadding { Top = 5 },
Spacing = new Vector2(10, 0),
Children = new Drawable[]
{
new OsuSpriteText
{
Text = title,
Font = OsuFont.GetFont(size: 14, weight: FontWeight.SemiBold)
},
details = new OsuSpriteText
{
Font = OsuFont.GetFont(size: 14, weight: FontWeight.SemiBold)
},
}
},
},
new Drawable[]
{
Content = new Container { Padding = new MarginPadding { Top = 5 } }
}
}
};
updateDimensions();
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
line.Colour = colours.Yellow;
details.Colour = colours.Yellow;
}
private void updateDimensions()
{
grid.RowDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize),
new Dimension(GridSizeMode.AutoSize),
new Dimension(AutoSizeAxes.HasFlag(Axes.Y) ? GridSizeMode.AutoSize : GridSizeMode.Distributed),
};
// Assigning to none is done so that setting auto and relative size modes doesn't cause exceptions to be thrown
grid.AutoSizeAxes = Content.AutoSizeAxes = Axes.None;
grid.RelativeSizeAxes = Content.RelativeSizeAxes = Axes.None;
// Auto-size when required, otherwise eagerly relative-size
grid.AutoSizeAxes = Content.AutoSizeAxes = AutoSizeAxes;
grid.RelativeSizeAxes = Content.RelativeSizeAxes = ~AutoSizeAxes;
}
}
}

View File

@ -0,0 +1,89 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osuTK;
namespace osu.Game.Screens.Multi.Components
{
/// <summary>
/// A header used in the multiplayer interface which shows text / details beneath a line.
/// </summary>
public class OverlinedHeader : MultiplayerComposite
{
private bool showLine = true;
public bool ShowLine
{
get => showLine;
set
{
showLine = value;
line.Alpha = value ? 1 : 0;
}
}
public Bindable<string> Details = new Bindable<string>();
private readonly Circle line;
private readonly OsuSpriteText details;
public OverlinedHeader(string title)
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Margin = new MarginPadding { Bottom = 5 };
InternalChild = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
line = new Circle
{
RelativeSizeAxes = Axes.X,
Height = 2,
Margin = new MarginPadding { Bottom = 2 }
},
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Margin = new MarginPadding { Top = 5 },
Spacing = new Vector2(10, 0),
Children = new Drawable[]
{
new OsuSpriteText
{
Text = title,
Font = OsuFont.GetFont(size: 14, weight: FontWeight.SemiBold)
},
details = new OsuSpriteText
{
Font = OsuFont.GetFont(size: 14, weight: FontWeight.SemiBold)
},
}
},
}
};
Details.BindValueChanged(val => details.Text = val.NewValue);
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
line.Colour = colours.Yellow;
details.Colour = colours.Yellow;
}
}
}

View File

@ -1,33 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Online.Multiplayer;
namespace osu.Game.Screens.Multi.Components
{
public class OverlinedPlaylist : OverlinedDisplay
{
public readonly Bindable<PlaylistItem> SelectedItem = new Bindable<PlaylistItem>();
private readonly DrawableRoomPlaylist playlist;
public OverlinedPlaylist(bool allowSelection)
: base("Playlist")
{
Content.Add(playlist = new DrawableRoomPlaylist(false, allowSelection)
{
RelativeSizeAxes = Axes.Both,
SelectedItem = { BindTarget = SelectedItem }
});
}
[BackgroundDependencyLoader]
private void load()
{
playlist.Items.BindTo(Playlist);
}
}
}

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@ -2,26 +2,22 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Graphics.Containers;
namespace osu.Game.Screens.Multi.Components
{
public class OverlinedParticipants : OverlinedDisplay
public class ParticipantsDisplay : MultiplayerComposite
{
public new Axes AutoSizeAxes
{
get => base.AutoSizeAxes;
set => base.AutoSizeAxes = value;
}
public Bindable<string> Details = new Bindable<string>();
public OverlinedParticipants(Direction direction)
: base("Recent participants")
public ParticipantsDisplay(Direction direction)
{
OsuScrollContainer scroll;
ParticipantsList list;
Content.Add(scroll = new OsuScrollContainer(direction)
AddInternal(scroll = new OsuScrollContainer(direction)
{
Child = list = new ParticipantsList()
});
@ -29,13 +25,21 @@ namespace osu.Game.Screens.Multi.Components
switch (direction)
{
case Direction.Horizontal:
AutoSizeAxes = Axes.Y;
RelativeSizeAxes = Axes.X;
scroll.RelativeSizeAxes = Axes.X;
scroll.Height = ParticipantsList.TILE_SIZE + OsuScrollContainer.SCROLL_BAR_HEIGHT + OsuScrollContainer.SCROLL_BAR_PADDING * 2;
list.AutoSizeAxes = Axes.Both;
list.RelativeSizeAxes = Axes.Y;
list.AutoSizeAxes = Axes.X;
break;
case Direction.Vertical:
RelativeSizeAxes = Axes.Both;
scroll.RelativeSizeAxes = Axes.Both;
list.RelativeSizeAxes = Axes.X;
list.AutoSizeAxes = Axes.Y;
break;
@ -46,11 +50,10 @@ namespace osu.Game.Screens.Multi.Components
private void load()
{
ParticipantCount.BindValueChanged(_ => setParticipantCount());
MaxParticipants.BindValueChanged(_ => setParticipantCount());
setParticipantCount();
MaxParticipants.BindValueChanged(_ => setParticipantCount(), true);
}
private void setParticipantCount() => Details = MaxParticipants.Value != null ? $"{ParticipantCount.Value}/{MaxParticipants.Value}" : ParticipantCount.Value.ToString();
private void setParticipantCount() =>
Details.Value = MaxParticipants.Value != null ? $"{ParticipantCount.Value}/{MaxParticipants.Value}" : ParticipantCount.Value.ToString();
}
}

View File

@ -17,6 +17,9 @@ namespace osu.Game.Screens.Multi.Components
[Resolved(typeof(Room), nameof(Room.Status))]
private Bindable<RoomStatus> status { get; set; }
[Resolved(typeof(Room), nameof(Room.Category))]
private Bindable<RoomCategory> category { get; set; }
public StatusColouredContainer(double transitionDuration = 100)
{
this.transitionDuration = transitionDuration;
@ -25,7 +28,11 @@ namespace osu.Game.Screens.Multi.Components
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
status.BindValueChanged(s => this.FadeColour(s.NewValue.GetAppropriateColour(colours), transitionDuration), true);
status.BindValueChanged(s =>
{
this.FadeColour(category.Value == RoomCategory.Spotlight ? colours.Pink : s.NewValue.GetAppropriateColour(colours)
, transitionDuration);
}, true);
}
}
}

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@ -60,8 +60,6 @@ namespace osu.Game.Screens.Multi
RequestDeletion = requestDeletion
};
private void requestSelection(PlaylistItem item) => SelectedItem.Value = item;
private void requestDeletion(PlaylistItem item)
{
if (SelectedItem.Value == item)

View File

@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
@ -48,7 +49,8 @@ namespace osu.Game.Screens.Multi
private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
private readonly BindableList<Mod> requiredMods = new BindableList<Mod>();
private readonly PlaylistItem item;
public readonly PlaylistItem Item;
private readonly bool allowEdit;
private readonly bool allowSelection;
@ -57,8 +59,11 @@ namespace osu.Game.Screens.Multi
public DrawableRoomPlaylistItem(PlaylistItem item, bool allowEdit, bool allowSelection)
: base(item)
{
this.item = item;
Item = item;
// TODO: edit support should be moved out into a derived class
this.allowEdit = allowEdit;
this.allowSelection = allowSelection;
beatmap.BindTo(item.Beatmap);
@ -102,14 +107,14 @@ namespace osu.Game.Screens.Multi
difficultyIconContainer.Child = new DifficultyIcon(beatmap.Value, ruleset.Value) { Size = new Vector2(32) };
beatmapText.Clear();
beatmapText.AddLink(item.Beatmap.ToString(), LinkAction.OpenBeatmap, item.Beatmap.Value.OnlineBeatmapID.ToString());
beatmapText.AddLink(Item.Beatmap.ToString(), LinkAction.OpenBeatmap, Item.Beatmap.Value.OnlineBeatmapID.ToString());
authorText.Clear();
if (item.Beatmap?.Value?.Metadata?.Author != null)
if (Item.Beatmap?.Value?.Metadata?.Author != null)
{
authorText.AddText("mapped by ");
authorText.AddUserLink(item.Beatmap.Value?.Metadata.Author);
authorText.AddUserLink(Item.Beatmap.Value?.Metadata.Author);
}
modDisplay.Current.Value = requiredMods.ToArray();
@ -180,29 +185,33 @@ namespace osu.Game.Screens.Multi
}
}
},
new Container
new FillFlowContainer
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Direction = FillDirection.Horizontal,
AutoSizeAxes = Axes.Both,
X = -18,
Children = new Drawable[]
{
new PlaylistDownloadButton(item)
{
Size = new Vector2(50, 30)
},
new IconButton
{
Icon = FontAwesome.Solid.MinusSquare,
Alpha = allowEdit ? 1 : 0,
Action = () => RequestDeletion?.Invoke(Model),
},
}
ChildrenEnumerable = CreateButtons()
}
}
};
protected virtual IEnumerable<Drawable> CreateButtons() =>
new Drawable[]
{
new PlaylistDownloadButton(Item)
{
Size = new Vector2(50, 30)
},
new IconButton
{
Icon = FontAwesome.Solid.MinusSquare,
Alpha = allowEdit ? 1 : 0,
Action = () => RequestDeletion?.Invoke(Model),
},
};
protected override bool OnClick(ClickEvent e)
{
if (allowSelection)

View File

@ -0,0 +1,66 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Multiplayer;
namespace osu.Game.Screens.Multi
{
public class DrawableRoomPlaylistWithResults : DrawableRoomPlaylist
{
public Action<PlaylistItem> RequestShowResults;
public DrawableRoomPlaylistWithResults()
: base(false, true)
{
}
protected override OsuRearrangeableListItem<PlaylistItem> CreateOsuDrawable(PlaylistItem item) =>
new DrawableRoomPlaylistItemWithResults(item, false, true)
{
RequestShowResults = () => RequestShowResults(item),
SelectedItem = { BindTarget = SelectedItem },
};
private class DrawableRoomPlaylistItemWithResults : DrawableRoomPlaylistItem
{
public Action RequestShowResults;
public DrawableRoomPlaylistItemWithResults(PlaylistItem item, bool allowEdit, bool allowSelection)
: base(item, allowEdit, allowSelection)
{
}
protected override IEnumerable<Drawable> CreateButtons() =>
base.CreateButtons().Prepend(new FilledIconButton
{
Icon = FontAwesome.Solid.ChartPie,
Action = () => RequestShowResults?.Invoke(),
TooltipText = "View results"
});
private class FilledIconButton : IconButton
{
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Add(new Box
{
RelativeSizeAxes = Axes.Both,
Depth = float.MaxValue,
Colour = colours.Gray4,
});
}
}
}
}
}

View File

@ -95,22 +95,22 @@ namespace osu.Game.Screens.Multi
{
new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Font = OsuFont.GetFont(size: 24),
Text = "Multiplayer"
},
dot = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Font = OsuFont.GetFont(size: 24),
Text = "·"
},
pageTitle = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Font = OsuFont.GetFont(size: 24),
Text = "Lounge"
}

View File

@ -107,6 +107,8 @@ namespace osu.Game.Screens.Multi.Lounge.Components
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
float stripWidth = side_strip_width * (Room.Category.Value == RoomCategory.Spotlight ? 2 : 1);
Children = new Drawable[]
{
new StatusColouredContainer(transition_duration)
@ -139,7 +141,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components
new StatusColouredContainer(transition_duration)
{
RelativeSizeAxes = Axes.Y,
Width = side_strip_width,
Width = stripWidth,
Child = new Box { RelativeSizeAxes = Axes.Both }
},
new Container
@ -147,7 +149,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components
RelativeSizeAxes = Axes.Y,
Width = cover_width,
Masking = true,
Margin = new MarginPadding { Left = side_strip_width },
Margin = new MarginPadding { Left = stripWidth },
Child = new MultiplayerBackgroundSprite(BeatmapSetCoverType.List) { RelativeSizeAxes = Axes.Both }
},
new Container
@ -156,7 +158,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components
Padding = new MarginPadding
{
Vertical = content_padding,
Left = side_strip_width + cover_width + content_padding,
Left = stripWidth + cover_width + content_padding,
Right = content_padding,
},
Children = new Drawable[]

View File

@ -12,11 +12,11 @@ using osuTK.Graphics;
namespace osu.Game.Screens.Multi.Lounge.Components
{
public class FilterControl : SearchableListFilterControl<PrimaryFilter, SecondaryFilter>
public class FilterControl : SearchableListFilterControl<RoomStatusFilter, RoomCategoryFilter>
{
protected override Color4 BackgroundColour => Color4.Black.Opacity(0.5f);
protected override PrimaryFilter DefaultTab => PrimaryFilter.Open;
protected override SecondaryFilter DefaultCategory => SecondaryFilter.Public;
protected override RoomStatusFilter DefaultTab => RoomStatusFilter.Open;
protected override RoomCategoryFilter DefaultCategory => RoomCategoryFilter.Any;
protected override float ContentHorizontalPadding => base.ContentHorizontalPadding + OsuScreen.HORIZONTAL_OVERFLOW_PADDING;
@ -43,6 +43,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components
ruleset.BindValueChanged(_ => updateFilter());
Search.Current.BindValueChanged(_ => scheduleUpdateFilter());
Dropdown.Current.BindValueChanged(_ => updateFilter());
Tabs.Current.BindValueChanged(_ => updateFilter(), true);
}
@ -61,26 +62,27 @@ namespace osu.Game.Screens.Multi.Lounge.Components
filter.Value = new FilterCriteria
{
SearchString = Search.Current.Value ?? string.Empty,
PrimaryFilter = Tabs.Current.Value,
SecondaryFilter = DisplayStyleControl.Dropdown.Current.Value,
StatusFilter = Tabs.Current.Value,
RoomCategoryFilter = Dropdown.Current.Value,
Ruleset = ruleset.Value
};
}
}
public enum PrimaryFilter
public enum RoomStatusFilter
{
Open,
[Description("Recently Ended")]
RecentlyEnded,
Ended,
Participated,
Owned,
}
public enum SecondaryFilter
public enum RoomCategoryFilter
{
Public,
//Private,
Any,
Normal,
Spotlight
}
}

View File

@ -8,8 +8,8 @@ namespace osu.Game.Screens.Multi.Lounge.Components
public class FilterCriteria
{
public string SearchString;
public PrimaryFilter PrimaryFilter;
public SecondaryFilter SecondaryFilter;
public RoomStatusFilter StatusFilter;
public RoomCategoryFilter RoomCategoryFilter;
public RulesetInfo Ruleset;
}
}

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@ -4,9 +4,8 @@
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.Containers;
using osu.Game.Screens.Multi.Components;
using osuTK;
@ -15,7 +14,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components
public class RoomInfo : MultiplayerComposite
{
private readonly List<Drawable> statusElements = new List<Drawable>();
private readonly SpriteText roomName;
private readonly OsuTextFlowContainer roomName;
public RoomInfo()
{
@ -43,18 +42,23 @@ namespace osu.Game.Screens.Multi.Lounge.Components
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
AutoSizeAxes = Axes.Both,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
roomName = new OsuSpriteText { Font = OsuFont.GetFont(size: 30) },
roomName = new OsuTextFlowContainer(t => t.Font = OsuFont.GetFont(size: 30))
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
},
statusInfo = new RoomStatusInfo(),
}
},
typeInfo = new ModeTypeInfo
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight
}
}
},

View File

@ -24,6 +24,8 @@ namespace osu.Game.Screens.Multi.Lounge.Components
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
OverlinedHeader participantsHeader;
InternalChildren = new Drawable[]
{
new Box
@ -55,22 +57,31 @@ namespace osu.Game.Screens.Multi.Lounge.Components
RelativeSizeAxes = Axes.X,
Margin = new MarginPadding { Vertical = 60 },
},
new OverlinedParticipants(Direction.Horizontal)
participantsHeader = new OverlinedHeader("Recent Participants"),
new ParticipantsDisplay(Direction.Vertical)
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y
},
Height = ParticipantsList.TILE_SIZE * 3,
Details = { BindTarget = participantsHeader.Details }
}
}
}
},
new Drawable[] { new OverlinedHeader("Playlist"), },
new Drawable[]
{
new OverlinedPlaylist(false) { RelativeSizeAxes = Axes.Both },
new DrawableRoomPlaylist(false, false)
{
RelativeSizeAxes = Axes.Both,
Items = { BindTarget = Playlist }
},
},
},
RowDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize),
new Dimension(GridSizeMode.AutoSize),
new Dimension(),
}
}
}

View File

@ -9,13 +9,17 @@ using osu.Framework.Bindables;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Bindings;
using osu.Framework.Threading;
using osu.Game.Extensions;
using osu.Game.Graphics.UserInterface;
using osu.Game.Input.Bindings;
using osu.Game.Online.Multiplayer;
using osuTK;
namespace osu.Game.Screens.Multi.Lounge.Components
{
public class RoomsContainer : CompositeDrawable
public class RoomsContainer : CompositeDrawable, IKeyBindingHandler<GlobalAction>
{
public Action<Room> JoinRequested;
@ -73,14 +77,6 @@ namespace osu.Game.Screens.Multi.Lounge.Components
if (!string.IsNullOrEmpty(criteria.SearchString))
matchingFilter &= r.FilterTerms.Any(term => term.IndexOf(criteria.SearchString, StringComparison.InvariantCultureIgnoreCase) >= 0);
switch (criteria.SecondaryFilter)
{
default:
case SecondaryFilter.Public:
matchingFilter &= r.Room.Availability.Value == RoomAvailability.Public;
break;
}
r.MatchingFilter = matchingFilter;
}
});
@ -88,8 +84,22 @@ namespace osu.Game.Screens.Multi.Lounge.Components
private void addRooms(IEnumerable<Room> rooms)
{
foreach (var r in rooms)
roomFlow.Add(new DrawableRoom(r) { Action = () => selectRoom(r) });
foreach (var room in rooms)
{
roomFlow.Add(new DrawableRoom(room)
{
Action = () =>
{
if (room == selectedRoom.Value)
{
joinSelected();
return;
}
selectRoom(room);
}
});
}
Filter(filter?.Value);
}
@ -115,16 +125,100 @@ namespace osu.Game.Screens.Multi.Lounge.Components
private void selectRoom(Room room)
{
var drawable = roomFlow.FirstOrDefault(r => r.Room == room);
if (drawable != null && drawable.State == SelectionState.Selected)
JoinRequested?.Invoke(room);
else
roomFlow.Children.ForEach(r => r.State = r.Room == room ? SelectionState.Selected : SelectionState.NotSelected);
roomFlow.Children.ForEach(r => r.State = r.Room == room ? SelectionState.Selected : SelectionState.NotSelected);
selectedRoom.Value = room;
}
private void joinSelected()
{
if (selectedRoom.Value == null) return;
JoinRequested?.Invoke(selectedRoom.Value);
}
#region Key selection logic (shared with BeatmapCarousel)
public bool OnPressed(GlobalAction action)
{
switch (action)
{
case GlobalAction.Select:
joinSelected();
return true;
case GlobalAction.SelectNext:
beginRepeatSelection(() => selectNext(1), action);
return true;
case GlobalAction.SelectPrevious:
beginRepeatSelection(() => selectNext(-1), action);
return true;
}
return false;
}
public void OnReleased(GlobalAction action)
{
switch (action)
{
case GlobalAction.SelectNext:
case GlobalAction.SelectPrevious:
endRepeatSelection(action);
break;
}
}
private ScheduledDelegate repeatDelegate;
private object lastRepeatSource;
/// <summary>
/// Begin repeating the specified selection action.
/// </summary>
/// <param name="action">The action to perform.</param>
/// <param name="source">The source of the action. Used in conjunction with <see cref="endRepeatSelection"/> to only cancel the correct action (most recently pressed key).</param>
private void beginRepeatSelection(Action action, object source)
{
endRepeatSelection();
lastRepeatSource = source;
repeatDelegate = this.BeginKeyRepeat(Scheduler, action);
}
private void endRepeatSelection(object source = null)
{
// only the most recent source should be able to cancel the current action.
if (source != null && !EqualityComparer<object>.Default.Equals(lastRepeatSource, source))
return;
repeatDelegate?.Cancel();
repeatDelegate = null;
lastRepeatSource = null;
}
private void selectNext(int direction)
{
var visibleRooms = Rooms.AsEnumerable().Where(r => r.IsPresent);
Room room;
if (selectedRoom.Value == null)
room = visibleRooms.FirstOrDefault()?.Room;
else
{
if (direction < 0)
visibleRooms = visibleRooms.Reverse();
room = visibleRooms.SkipWhile(r => r.Room != selectedRoom.Value).Skip(1).FirstOrDefault()?.Room;
}
// we already have a valid selection only change selection if we still have a room to switch to.
if (room != null)
selectRoom(room);
}
#endregion
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);

View File

@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
@ -10,6 +11,7 @@ using osu.Framework.Screens;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Multiplayer;
using osu.Game.Overlays;
using osu.Game.Overlays.SearchableList;
using osu.Game.Screens.Multi.Lounge.Components;
using osu.Game.Screens.Multi.Match;
@ -20,21 +22,26 @@ namespace osu.Game.Screens.Multi.Lounge
{
public override string Title => "Lounge";
protected readonly FilterControl Filter;
protected FilterControl Filter;
private readonly Bindable<bool> initialRoomsReceived = new Bindable<bool>();
private readonly Container content;
private readonly LoadingLayer loadingLayer;
private Container content;
private LoadingLayer loadingLayer;
[Resolved]
private Bindable<Room> selectedRoom { get; set; }
[Resolved(canBeNull: true)]
private MusicController music { get; set; }
private bool joiningRoom;
public LoungeSubScreen()
[BackgroundDependencyLoader]
private void load()
{
SearchContainer searchContainer;
RoomsContainer roomsContainer;
OsuScrollContainer scrollContainer;
InternalChildren = new Drawable[]
{
@ -50,19 +57,14 @@ namespace osu.Game.Screens.Multi.Lounge
Width = 0.55f,
Children = new Drawable[]
{
new OsuScrollContainer
scrollContainer = new OsuScrollContainer
{
RelativeSizeAxes = Axes.Both,
ScrollbarOverlapsContent = false,
Padding = new MarginPadding(10),
Child = searchContainer = new SearchContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Child = new RoomsContainer { JoinRequested = joinRequested }
},
Child = roomsContainer = new RoomsContainer { JoinRequested = joinRequested }
},
loadingLayer = new LoadingLayer(searchContainer),
loadingLayer = new LoadingLayer(roomsContainer),
}
},
new RoomInspector
@ -75,6 +77,14 @@ namespace osu.Game.Screens.Multi.Lounge
},
},
};
// scroll selected room into view on selection.
selectedRoom.BindValueChanged(val =>
{
var drawable = roomsContainer.Rooms.FirstOrDefault(r => r.Room == val.NewValue);
if (drawable != null)
scrollContainer.ScrollIntoView(drawable);
});
}
protected override void LoadComplete()
@ -116,6 +126,8 @@ namespace osu.Game.Screens.Multi.Lounge
if (selectedRoom.Value?.RoomID.Value == null)
selectedRoom.Value = new Room();
music.EnsurePlayingSomething();
onReturning();
}

View File

@ -1,20 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Game.Screens.Multi.Components;
namespace osu.Game.Screens.Multi.Match.Components
{
public class OverlinedChatDisplay : OverlinedDisplay
{
public OverlinedChatDisplay()
: base("Chat")
{
Content.Add(new MatchChatDisplay
{
RelativeSizeAxes = Axes.Both
});
}
}
}

View File

@ -1,24 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Game.Screens.Multi.Components;
namespace osu.Game.Screens.Multi.Match.Components
{
public class OverlinedLeaderboard : OverlinedDisplay
{
private readonly MatchLeaderboard leaderboard;
public OverlinedLeaderboard()
: base("Leaderboard")
{
Content.Add(leaderboard = new MatchLeaderboard
{
RelativeSizeAxes = Axes.Both
});
}
public void RefreshScores() => leaderboard.RefreshScores();
}
}

View File

@ -11,7 +11,6 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Screens;
using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Multiplayer.GameTypes;
@ -53,9 +52,10 @@ namespace osu.Game.Screens.Multi.Match
protected readonly Bindable<PlaylistItem> SelectedItem = new Bindable<PlaylistItem>();
private MatchSettingsOverlay settingsOverlay;
private OverlinedLeaderboard leaderboard;
private MatchLeaderboard leaderboard;
private IBindable<WeakReference<BeatmapSetInfo>> managerUpdated;
private OverlinedHeader participantsHeader;
public MatchSubScreen(Room room)
{
@ -85,11 +85,22 @@ namespace osu.Game.Screens.Multi.Match
Child = new GridContainer
{
RelativeSizeAxes = Axes.Both,
RowDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize),
new Dimension(GridSizeMode.AutoSize),
new Dimension(GridSizeMode.AutoSize),
new Dimension(),
},
Content = new[]
{
new Drawable[] { new Components.Header() },
new Drawable[]
{
new Components.Header()
participantsHeader = new OverlinedHeader("Participants")
{
ShowLine = false
}
},
new Drawable[]
{
@ -97,12 +108,10 @@ namespace osu.Game.Screens.Multi.Match
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Margin = new MarginPadding { Top = 10 },
Child = new OverlinedParticipants(Direction.Horizontal)
Margin = new MarginPadding { Top = 5 },
Child = new ParticipantsDisplay(Direction.Horizontal)
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
ShowLine = false
Details = { BindTarget = participantsHeader.Details }
}
}
},
@ -124,30 +133,26 @@ namespace osu.Game.Screens.Multi.Match
RelativeSizeAxes = Axes.Both,
Content = new[]
{
new Drawable[] { new OverlinedHeader("Playlist"), },
new Drawable[]
{
new OverlinedPlaylist(true) // Temporarily always allow selection
new DrawableRoomPlaylistWithResults
{
RelativeSizeAxes = Axes.Both,
SelectedItem = { BindTarget = SelectedItem }
Items = { BindTarget = playlist },
SelectedItem = { BindTarget = SelectedItem },
RequestShowResults = item =>
{
Debug.Assert(roomId.Value != null);
multiplayer?.Push(new TimeshiftResultsScreen(null, roomId.Value.Value, item, false));
}
}
},
null,
new Drawable[]
{
new TriangleButton
{
RelativeSizeAxes = Axes.X,
Text = "Show beatmap results",
Action = showBeatmapResults
}
}
},
RowDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize),
new Dimension(),
new Dimension(GridSizeMode.Absolute, 5),
new Dimension(GridSizeMode.AutoSize)
}
}
},
@ -157,18 +162,16 @@ namespace osu.Game.Screens.Multi.Match
RelativeSizeAxes = Axes.Both,
Content = new[]
{
new Drawable[]
{
leaderboard = new OverlinedLeaderboard { RelativeSizeAxes = Axes.Both },
},
new Drawable[]
{
new OverlinedChatDisplay { RelativeSizeAxes = Axes.Both }
}
new Drawable[] { new OverlinedHeader("Leaderboard"), },
new Drawable[] { leaderboard = new MatchLeaderboard { RelativeSizeAxes = Axes.Both }, },
new Drawable[] { new OverlinedHeader("Chat"), },
new Drawable[] { new MatchChatDisplay { RelativeSizeAxes = Axes.Both } }
},
RowDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize),
new Dimension(),
new Dimension(GridSizeMode.AutoSize),
new Dimension(GridSizeMode.Relative, size: 0.4f, minSize: 240),
}
},
@ -185,12 +188,6 @@ namespace osu.Game.Screens.Multi.Match
}
}
},
RowDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize),
new Dimension(GridSizeMode.AutoSize),
new Dimension(),
}
}
}
},
@ -291,11 +288,5 @@ namespace osu.Game.Screens.Multi.Match
break;
}
}
private void showBeatmapResults()
{
Debug.Assert(roomId.Value != null);
multiplayer?.Push(new TimeshiftResultsScreen(null, roomId.Value.Value, SelectedItem.Value, false));
}
}
}

View File

@ -318,7 +318,7 @@ namespace osu.Game.Screens.Multi
var tcs = new TaskCompletionSource<bool>();
pollReq?.Cancel();
pollReq = new GetRoomsRequest(currentFilter.Value.PrimaryFilter);
pollReq = new GetRoomsRequest(currentFilter.Value.StatusFilter, currentFilter.Value.RoomCategoryFilter);
pollReq.Success += result =>
{

View File

@ -2,21 +2,20 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using osuTK;
using osuTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Screens.Select.Filter;
using Container = osu.Framework.Graphics.Containers.Container;
using osu.Framework.Graphics.Shapes;
using osu.Game.Configuration;
using osu.Game.Rulesets;
using osu.Framework.Input.Events;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets;
using osu.Game.Screens.Select.Filter;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Screens.Select
{
@ -26,9 +25,7 @@ namespace osu.Game.Screens.Select
public Action<FilterCriteria> FilterChanged;
private readonly OsuTabControl<SortMode> sortTabs;
private readonly TabControl<GroupMode> groupTabs;
private OsuTabControl<SortMode> sortTabs;
private Bindable<SortMode> sortMode;
@ -56,19 +53,39 @@ namespace osu.Game.Screens.Select
return criteria;
}
private readonly SeekLimitedSearchTextBox searchTextBox;
private SeekLimitedSearchTextBox searchTextBox;
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) =>
base.ReceivePositionalInputAt(screenSpacePos) || groupTabs.ReceivePositionalInputAt(screenSpacePos) || sortTabs.ReceivePositionalInputAt(screenSpacePos);
base.ReceivePositionalInputAt(screenSpacePos) || sortTabs.ReceivePositionalInputAt(screenSpacePos);
public FilterControl()
[BackgroundDependencyLoader(permitNulls: true)]
private void load(OsuColour colours, IBindable<RulesetInfo> parentRuleset, OsuConfigManager config)
{
config.BindWith(OsuSetting.ShowConvertedBeatmaps, showConverted);
showConverted.ValueChanged += _ => updateCriteria();
config.BindWith(OsuSetting.DisplayStarsMinimum, minimumStars);
minimumStars.ValueChanged += _ => updateCriteria();
config.BindWith(OsuSetting.DisplayStarsMaximum, maximumStars);
maximumStars.ValueChanged += _ => updateCriteria();
ruleset.BindTo(parentRuleset);
ruleset.BindValueChanged(_ => updateCriteria());
sortMode = config.GetBindable<SortMode>(OsuSetting.SongSelectSortingMode);
groupMode = config.GetBindable<GroupMode>(OsuSetting.SongSelectGroupingMode);
groupMode.BindValueChanged(_ => updateCriteria());
sortMode.BindValueChanged(_ => updateCriteria());
Children = new Drawable[]
{
Background = new Box
new Box
{
Colour = Color4.Black,
Alpha = 0.8f,
Width = 2,
RelativeSizeAxes = Axes.Both,
},
new Container
@ -96,33 +113,35 @@ namespace osu.Game.Screens.Select
Direction = FillDirection.Horizontal,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(OsuTabControl<SortMode>.HORIZONTAL_SPACING, 0),
Children = new Drawable[]
{
groupTabs = new OsuTabControl<GroupMode>
new OsuTabControlCheckbox
{
RelativeSizeAxes = Axes.X,
Height = 24,
Width = 0.5f,
AutoSort = true,
Text = "Show converted",
Current = config.GetBindable<bool>(OsuSetting.ShowConvertedBeatmaps),
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
},
//spriteText = new OsuSpriteText
//{
// Font = @"Exo2.0-Bold",
// Text = "Sort results by",
// Size = 14,
// Margin = new MarginPadding
// {
// Top = 5,
// Bottom = 5
// },
//},
sortTabs = new OsuTabControl<SortMode>
{
RelativeSizeAxes = Axes.X,
Width = 0.5f,
Height = 24,
AutoSort = true,
}
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
AccentColour = colours.GreenLight,
Current = { BindTarget = sortMode }
},
new OsuSpriteText
{
Text = "Sort by",
Font = OsuFont.GetFont(size: 14),
Margin = new MarginPadding(5),
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
},
}
},
}
@ -131,8 +150,7 @@ namespace osu.Game.Screens.Select
searchTextBox.Current.ValueChanged += _ => FilterChanged?.Invoke(CreateCriteria());
groupTabs.PinItem(GroupMode.All);
groupTabs.PinItem(GroupMode.RecentlyPlayed);
updateCriteria();
}
public void Deactivate()
@ -156,37 +174,6 @@ namespace osu.Game.Screens.Select
private readonly Bindable<double> minimumStars = new BindableDouble();
private readonly Bindable<double> maximumStars = new BindableDouble();
public readonly Box Background;
[BackgroundDependencyLoader(permitNulls: true)]
private void load(OsuColour colours, IBindable<RulesetInfo> parentRuleset, OsuConfigManager config)
{
sortTabs.AccentColour = colours.GreenLight;
config.BindWith(OsuSetting.ShowConvertedBeatmaps, showConverted);
showConverted.ValueChanged += _ => updateCriteria();
config.BindWith(OsuSetting.DisplayStarsMinimum, minimumStars);
minimumStars.ValueChanged += _ => updateCriteria();
config.BindWith(OsuSetting.DisplayStarsMaximum, maximumStars);
maximumStars.ValueChanged += _ => updateCriteria();
ruleset.BindTo(parentRuleset);
ruleset.BindValueChanged(_ => updateCriteria());
sortMode = config.GetBindable<SortMode>(OsuSetting.SongSelectSortingMode);
groupMode = config.GetBindable<GroupMode>(OsuSetting.SongSelectGroupingMode);
sortTabs.Current.BindTo(sortMode);
groupTabs.Current.BindTo(groupMode);
groupMode.BindValueChanged(_ => updateCriteria());
sortMode.BindValueChanged(_ => updateCriteria());
updateCriteria();
}
private void updateCriteria() => FilterChanged?.Invoke(CreateCriteria());
protected override bool OnClick(ClickEvent e) => true;

View File

@ -173,7 +173,6 @@ namespace osu.Game.Screens.Select
RelativeSizeAxes = Axes.X,
Height = FilterControl.HEIGHT,
FilterChanged = ApplyFilterToCarousel,
Background = { Width = 2 },
},
new GridContainer // used for max width implementation
{

View File

@ -10,7 +10,7 @@ namespace osu.Game.Tests.Visual
public abstract class MultiplayerTestScene : ScreenTestScene
{
[Cached]
private readonly Bindable<Room> currentRoom = new Bindable<Room>(new Room());
private readonly Bindable<Room> currentRoom = new Bindable<Room>();
protected Room Room
{

View File

@ -24,7 +24,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
<PackageReference Include="ppy.osu.Framework" Version="2020.707.0" />
<PackageReference Include="ppy.osu.Framework" Version="2020.710.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.622.1" />
<PackageReference Include="Sentry" Version="2.1.4" />
<PackageReference Include="SharpCompress" Version="0.25.1" />

View File

@ -70,7 +70,7 @@
<Reference Include="System.Net.Http" />
</ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.707.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.710.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.622.1" />
</ItemGroup>
<!-- Xamarin.iOS does not automatically handle transitive dependencies from NuGet packages. -->
@ -80,7 +80,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
<PackageReference Include="ppy.osu.Framework" Version="2020.707.0" />
<PackageReference Include="ppy.osu.Framework" Version="2020.710.0" />
<PackageReference Include="SharpCompress" Version="0.25.1" />
<PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="SharpRaven" Version="2.4.0" />