1
0
mirror of https://github.com/ppy/osu.git synced 2025-02-13 15:03:13 +08:00

Update to consume framework fixes

This commit is contained in:
Dean Herbert 2020-09-30 20:28:02 +09:00
parent df9d4bc2f0
commit fa742a2ef1

View File

@ -14,13 +14,13 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
/// </summary>
public class ControlPointPart : TimelinePart<GroupVisualisation>
{
private BindableList<ControlPointGroup> controlPointGroups;
private IBindableList<ControlPointGroup> controlPointGroups;
protected override void LoadBeatmap(WorkingBeatmap beatmap)
{
base.LoadBeatmap(beatmap);
controlPointGroups = (BindableList<ControlPointGroup>)beatmap.Beatmap.ControlPointInfo.Groups.GetBoundCopy();
controlPointGroups = beatmap.Beatmap.ControlPointInfo.Groups.GetBoundCopy();
controlPointGroups.BindCollectionChanged((sender, args) =>
{
switch (args.Action)