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mirror of https://github.com/ppy/osu.git synced 2024-09-21 18:47:27 +08:00

Fix a couple of missed cases

This commit is contained in:
Dean Herbert 2020-08-27 00:21:50 +09:00
parent f65991f31f
commit fcf7038642
2 changed files with 3 additions and 3 deletions

View File

@ -65,7 +65,7 @@ namespace osu.Game.Rulesets.Osu.Tests
{
AddStep("enable autoplay", () => autoplay = true);
base.SetUpSteps();
AddUntilStep("wait for track to start running", () => MusicController.IsPlaying);
AddUntilStep("wait for track to start running", () => Beatmap.Value.Track.IsRunning);
double startTime = hitObjects[sliderIndex].StartTime;
retrieveDrawableSlider(sliderIndex);
@ -90,7 +90,7 @@ namespace osu.Game.Rulesets.Osu.Tests
{
AddStep("have autoplay", () => autoplay = true);
base.SetUpSteps();
AddUntilStep("wait for track to start running", () => MusicController.IsPlaying);
AddUntilStep("wait for track to start running", () => Beatmap.Value.Track.IsRunning);
double startTime = hitObjects[sliderIndex].StartTime;
retrieveDrawableSlider(sliderIndex);

View File

@ -48,7 +48,7 @@ namespace osu.Game.Rulesets.Osu.Tests
{
base.SetUpSteps();
AddUntilStep("wait for track to start running", () => MusicController.IsPlaying);
AddUntilStep("wait for track to start running", () => Beatmap.Value.Track.IsRunning);
AddStep("retrieve spinner", () => drawableSpinner = (DrawableSpinner)Player.DrawableRuleset.Playfield.AllHitObjects.First());
}