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Remove culling notice from HasEffect

This commit is contained in:
smoogipoo 2020-10-12 15:28:16 +09:00
parent d536a1f75e
commit 379971578d

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@ -28,7 +28,7 @@ namespace osu.Game.Beatmaps.Timing
public double Duration => EndTime - StartTime;
/// <summary>
/// Whether the break has any effect. Breaks that are too short are culled before they are added to the beatmap.
/// Whether the break has any effect.
/// </summary>
public bool HasEffect => Duration >= MIN_BREAK_DURATION;