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Remove culling notice from HasEffect
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@ -28,7 +28,7 @@ namespace osu.Game.Beatmaps.Timing
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public double Duration => EndTime - StartTime;
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/// <summary>
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/// Whether the break has any effect. Breaks that are too short are culled before they are added to the beatmap.
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/// Whether the break has any effect.
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/// </summary>
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public bool HasEffect => Duration >= MIN_BREAK_DURATION;
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