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1325 changed files with 43798 additions and 16248 deletions
+1
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@@ -0,0 +1 @@
custom: https://osu.ppy.sh/home/support
-11
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@@ -1,11 +0,0 @@
osu!lazer is currently still under heavy development!
Please ensure that you are making an issue for one of the following:
- A bug with currently implemented features (not features that don't exist)
- A feature you are considering adding, so we can collaborate on feedback and design.
- Discussions about technical design decisions
If your issue qualifies, replace this text with a detailed description of your issue with as much relevant information as you can provide.
Screenshots and log files are highly welcomed.
+4 -7
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@@ -1,14 +1,11 @@
---
name: Bug Report
about: For issues regarding encountered game bugs
about: Issues regarding encountered bugs.
---
<!-- After you fill in all information, delete all comments in the issue -->
**Describe your problem:** <!-- Provide any information you believe could be useful -->
**Describe the bug:**
**Screenshots or videos showing encountered issue:**
**osu!lazer version:** <!-- Provide the version of your osu!lazer, you can find it at the bottom of the screen -->
**osu!lazer version:**
**Logs:** <!-- Attach your osu!lazer logs, you can find them under %appdata%\osu\logs in Windows, or under ~/.local/share/osu/ in Linux and macOS -->
**Logs:**
+5 -8
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@@ -1,16 +1,13 @@
---
name: Crash Report
about: For issues regarding game crashes or permanent freezes
about: Issues regarding crashes or permanent freezes.
---
<!-- After you fill in all information, delete all comments in the issue -->
**Describe your problem:** <!-- Provide any information you believe could be useful -->
**Describe the crash:**
**Screenshots or videos showing encountered issue:**
**osu!lazer version:** <!-- Provide the version of your osu!lazer, you can find it at the bottom of the screen -->
**osu!lazer version:**
**Logs:** <!-- Attach your osu!lazer logs, you can find them under %appdata%\osu\logs in Windows, or under ~/.local/share/osu/ in Linux and macOS -->
**Logs:**
**Computer Specifications:** <!-- Attach your computer specifications, you can find them by using System Information in Windows, System Monitor in Linux, or About This Mac in macOS -->
**Computer Specifications:**
@@ -1,10 +1,7 @@
---
name: Feature Request
about: Let us know what you would like to see in the game!
about: Features you would like to see in the game!
---
**Describe the new feature:**
<!-- After you fill in all information, delete all comments in the issue -->
**Describe the feature:** <!-- Describe the feature you would like to see in the game -->
**Proposal designs of the feature:** <!-- Attach screenshots of how the feature should look like according to you -->
**Proposal designs of the feature:**
@@ -1,10 +1,7 @@
---
name: Missing for Live
about: Let us know the features you need which are available in osu-stable but not lazer
about: Features which are available in osu!stable but not yet in osu!lazer.
---
**Describe the missing feature:**
<!-- After you fill in all information, delete all comments in the issue -->
**Describe the feature:** <!-- Describe the missing game feature -->
**Designs:** <!-- Attach screenshots of how the feature is supposed to look like. For illustrative purpose only; final designs are usually re-imagined from scratch. -->
**Proposal designs of the feature:**
+1
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@@ -198,6 +198,7 @@ ClientBin/
*.publishsettings
node_modules/
orleans.codegen.cs
Resource.designer.cs
# Since there are multiple workflows, uncomment next line to ignore bower_components
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
View File
@@ -1,18 +1,21 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="RulesetTests (catch)" type="DotNetProject" factoryName=".NET Project">
<configuration default="false" name="CatchRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Catch.Tests.dll" />
<option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests" />
<option name="PASS_PARENT_ENVS" value="1" />
<option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="USE_MONO" value="0" />
<option name="RUNTIME_ARGUMENTS" value="" />
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj" />
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.1" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.2" />
<browser url="http://localhost:5000" />
<method />
<method v="2">
<option name="Build" enabled="true" />
</method>
</configuration>
</component>
@@ -1,18 +1,21 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="RulesetTests (mania)" type="DotNetProject" factoryName=".NET Project">
<configuration default="false" name="ManiaRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Mania.Tests.dll" />
<option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests" />
<option name="PASS_PARENT_ENVS" value="1" />
<option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="USE_MONO" value="0" />
<option name="RUNTIME_ARGUMENTS" value="" />
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj" />
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.1" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.2" />
<browser url="http://localhost:5000" />
<method />
<method v="2">
<option name="Build" enabled="true" />
</method>
</configuration>
</component>
@@ -1,18 +1,21 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="RulesetTests (osu!)" type="DotNetProject" factoryName=".NET Project">
<configuration default="false" name="OsuRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Osu.Tests.dll" />
<option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests" />
<option name="PASS_PARENT_ENVS" value="1" />
<option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="USE_MONO" value="0" />
<option name="RUNTIME_ARGUMENTS" value="" />
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj" />
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.1" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.2" />
<browser url="http://localhost:5000" />
<method />
<method v="2">
<option name="Build" enabled="true" />
</method>
</configuration>
</component>
@@ -1,18 +1,21 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="RulesetTests (taiko)" type="DotNetProject" factoryName=".NET Project">
<configuration default="false" name="TaikoRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Taiko.Tests.dll" />
<option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests" />
<option name="PASS_PARENT_ENVS" value="1" />
<option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="USE_MONO" value="0" />
<option name="RUNTIME_ARGUMENTS" value="" />
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj" />
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.1" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.2" />
<browser url="http://localhost:5000" />
<method />
<method v="2">
<option name="Build" enabled="true" />
</method>
</configuration>
</component>
+20
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@@ -0,0 +1,20 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="Tournament" type="DotNetProject" factoryName=".NET Project" folderName="Tournament">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp2.2/osu!.dll" />
<option name="PROGRAM_PARAMETERS" value="--tournament" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop" />
<option name="PASS_PARENT_ENVS" value="1" />
<option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="USE_MONO" value="0" />
<option name="RUNTIME_ARGUMENTS" value="" />
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Desktop/osu.Desktop.csproj" />
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.2" />
<method v="2">
<option name="Build" enabled="true" />
</method>
</configuration>
</component>
@@ -0,0 +1,21 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="Tournament (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Tournament">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tournament.Tests/bin/Debug/netcoreapp2.1/osu.Game.Tournament.Tests.dll" />
<option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tournament.Tests" />
<option name="PASS_PARENT_ENVS" value="1" />
<option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="USE_MONO" value="0" />
<option name="RUNTIME_ARGUMENTS" value="" />
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Tournament.Tests/osu.Game.Tournament.Tests.csproj" />
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.1" />
<browser url="http://localhost:5000" />
<method v="2">
<option name="Build" enabled="true" />
</method>
</configuration>
</component>
+1 -1
View File
@@ -1,5 +1,5 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="osu!" type="DotNetProject" factoryName=".NET Project">
<configuration default="false" name="osu!" type="DotNetProject" factoryName=".NET Project" folderName="osu!">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp2.2/osu!.dll" />
<option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop" />
@@ -1,17 +1,20 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="VisualTests" type="DotNetProject" factoryName=".NET Project">
<configuration default="false" name="osu! (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="osu!">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/netcoreapp2.2/osu.Game.Tests.dll" />
<option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tests" />
<option name="PASS_PARENT_ENVS" value="1" />
<option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="USE_MONO" value="0" />
<option name="RUNTIME_ARGUMENTS" value="" />
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Tests/osu.Game.Tests.csproj" />
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.1" />
<method />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.2" />
<method v="2">
<option name="Build" enabled="true" />
</method>
</configuration>
</component>
-2
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@@ -1,2 +0,0 @@
language: csharp
solution: osu.sln
+107 -37
View File
@@ -1,41 +1,6 @@
{
"version": "0.2.0",
"configurations": [
{
"name": "VisualTests (Debug)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp2.2/osu.Game.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build tests (Debug)",
"linux": {
"env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
},
{
"name": "VisualTests (Release)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp2.2/osu.Game.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build tests (Release)",
"linux": {
"env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
},
{
"configurations": [{
"name": "osu! (Debug)",
"type": "coreclr",
"request": "launch",
@@ -69,6 +34,111 @@
},
"console": "internalConsole"
},
{
"name": "osu! (Tests, Debug)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp2.2/osu.Game.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build tests (Debug)",
"linux": {
"env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
}, {
"name": "osu! (Tests, Release)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp2.2/osu.Game.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build tests (Release)",
"linux": {
"env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
},
{
"name": "Tournament (Debug)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.2/osu!.dll",
"--tournament"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build osu! (Debug)",
"linux": {
"env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
},
{
"name": "Tournament (Release)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.2/osu!.dll",
"--tournament"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build osu! (Release)",
"linux": {
"env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
},
{
"name": "Tournament (Tests, Debug)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp2.2/osu.Game.Tournament.Tests.dll",
"--tournament"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build tournament tests (Debug)",
"linux": {
"env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
},
{
"name": "Tournament (Tests, Release)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp2.2/osu.Game.Tournament.Tests.dll",
"--tournament"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build tournament tests (Release)",
"linux": {
"env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
},
{
"name": "Cake: Debug Script",
"type": "coreclr",
@@ -84,4 +154,4 @@
"externalConsole": false
}
]
}
}
+31 -2
View File
@@ -2,8 +2,7 @@
// See https://go.microsoft.com/fwlink/?LinkId=733558
// for the documentation about the tasks.json format
"version": "2.0.0",
"tasks": [
{
"tasks": [{
"label": "Build osu! (Debug)",
"type": "shell",
"command": "dotnet",
@@ -65,6 +64,36 @@
"group": "build",
"problemMatcher": "$msCompile"
},
{
"label": "Build tournament tests (Debug)",
"type": "shell",
"command": "dotnet",
"args": [
"build",
"--no-restore",
"osu.Game.Tournament.Tests",
"/p:GenerateFullPaths=true",
"/m",
"/verbosity:m"
],
"group": "build",
"problemMatcher": "$msCompile"
}, {
"label": "Build tournament tests (Release)",
"type": "shell",
"command": "dotnet",
"args": [
"build",
"--no-restore",
"osu.Game.Tournament.Tests",
"/p:Configuration=Release",
"/p:GenerateFullPaths=true",
"/m",
"/verbosity:m"
],
"group": "build",
"problemMatcher": "$msCompile"
},
{
"label": "Restore (netcoreapp2.2)",
"type": "shell",
+24 -24
View File
@@ -6,7 +6,7 @@ GEM
public_suffix (>= 2.0.2, < 4.0)
atomos (0.1.3)
babosa (1.0.2)
claide (1.0.2)
claide (1.0.3)
colored (1.2)
colored2 (3.1.2)
commander-fastlane (4.4.6)
@@ -14,11 +14,11 @@ GEM
declarative (0.0.10)
declarative-option (0.1.0)
digest-crc (0.4.1)
domain_name (0.5.20180417)
domain_name (0.5.20190701)
unf (>= 0.0.5, < 1.0.0)
dotenv (2.7.1)
dotenv (2.7.5)
emoji_regex (1.0.1)
excon (0.62.0)
excon (0.66.0)
faraday (0.15.4)
multipart-post (>= 1.2, < 3)
faraday-cookie_jar (0.0.6)
@@ -27,7 +27,7 @@ GEM
faraday_middleware (0.13.1)
faraday (>= 0.7.4, < 1.0)
fastimage (2.1.5)
fastlane (2.117.0)
fastlane (2.129.0)
CFPropertyList (>= 2.3, < 4.0.0)
addressable (>= 2.3, < 3.0.0)
babosa (>= 1.0.2, < 2.0.0)
@@ -46,8 +46,8 @@ GEM
google-cloud-storage (>= 1.15.0, < 2.0.0)
highline (>= 1.7.2, < 2.0.0)
json (< 3.0.0)
mini_magick (~> 4.5.1)
multi_json
jwt (~> 2.1.0)
mini_magick (>= 4.9.4, < 5.0.0)
multi_xml (~> 0.5)
multipart-post (~> 2.0.0)
plist (>= 3.1.0, < 4.0.0)
@@ -56,15 +56,15 @@ GEM
security (= 0.1.3)
simctl (~> 1.6.3)
slack-notifier (>= 2.0.0, < 3.0.0)
terminal-notifier (>= 1.6.2, < 2.0.0)
terminal-notifier (>= 2.0.0, < 3.0.0)
terminal-table (>= 1.4.5, < 2.0.0)
tty-screen (>= 0.6.3, < 1.0.0)
tty-spinner (>= 0.8.0, < 1.0.0)
word_wrap (~> 1.0.0)
xcodeproj (>= 1.6.0, < 2.0.0)
xcodeproj (>= 1.8.1, < 2.0.0)
xcpretty (~> 0.3.0)
xcpretty-travis-formatter (>= 0.0.3)
fastlane-plugin-clean_testflight_testers (0.2.0)
fastlane-plugin-clean_testflight_testers (0.3.0)
fastlane-plugin-souyuz (0.8.1)
souyuz (>= 0.8.1)
fastlane-plugin-xamarin (0.6.3)
@@ -79,7 +79,7 @@ GEM
signet (~> 0.9)
google-cloud-core (1.3.0)
google-cloud-env (~> 1.0)
google-cloud-env (1.0.5)
google-cloud-env (1.2.0)
faraday (~> 0.11)
google-cloud-storage (1.16.0)
digest-crc (~> 0.4)
@@ -102,17 +102,17 @@ GEM
memoist (0.16.0)
mime-types (3.2.2)
mime-types-data (~> 3.2015)
mime-types-data (3.2018.0812)
mini_magick (4.5.1)
mime-types-data (3.2019.0331)
mini_magick (4.9.5)
mini_portile2 (2.4.0)
multi_json (1.13.1)
multi_xml (0.6.0)
multipart-post (2.0.0)
nanaimo (0.2.6)
naturally (2.2.0)
nokogiri (1.10.1)
nokogiri (1.10.4)
mini_portile2 (~> 2.4.0)
os (1.0.0)
os (1.0.1)
plist (3.5.0)
public_suffix (2.0.5)
representable (3.0.4)
@@ -121,7 +121,7 @@ GEM
uber (< 0.2.0)
retriable (3.1.2)
rouge (2.0.7)
rubyzip (1.2.2)
rubyzip (1.2.3)
security (0.1.3)
signet (0.11.0)
addressable (~> 2.3)
@@ -136,20 +136,20 @@ GEM
fastlane (>= 2.29.0)
highline (~> 1.7)
nokogiri (~> 1.7)
terminal-notifier (1.8.0)
terminal-notifier (2.0.0)
terminal-table (1.8.0)
unicode-display_width (~> 1.1, >= 1.1.1)
tty-cursor (0.6.1)
tty-screen (0.6.5)
tty-spinner (0.9.0)
tty-cursor (~> 0.6.0)
tty-cursor (0.7.0)
tty-screen (0.7.0)
tty-spinner (0.9.1)
tty-cursor (~> 0.7)
uber (0.1.0)
unf (0.1.4)
unf_ext
unf_ext (0.0.7.5)
unicode-display_width (1.4.1)
unf_ext (0.0.7.6)
unicode-display_width (1.6.0)
word_wrap (1.0.0)
xcodeproj (1.8.1)
xcodeproj (1.12.0)
CFPropertyList (>= 2.3.3, < 4.0)
atomos (~> 0.1.3)
claide (>= 1.0.2, < 2.0)
+25 -11
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@@ -1,3 +1,7 @@
<p align="center">
<img width="500px" src="assets/lazer.png">
</p>
# osu!
[![Build status](https://ci.appveyor.com/api/projects/status/u2p01nx7l6og8buh?svg=true)](https://ci.appveyor.com/project/peppy/osu) [![CodeFactor](https://www.codefactor.io/repository/github/ppy/osu/badge)](https://www.codefactor.io/repository/github/ppy/osu) [![dev chat](https://discordapp.com/api/guilds/188630481301012481/widget.png?style=shield)](https://discord.gg/ppy)
@@ -10,27 +14,35 @@ This project is still heavily under development, but is in a state where users a
We are accepting bug reports (please report with as much detail as possible). Feature requests are welcome as long as you read and understand the contribution guidelines listed below.
Detailed changelogs are published on the [official osu! site](https://osu.ppy.sh/home/changelog).
## Requirements
- A desktop platform with the [.NET Core SDK 2.2](https://www.microsoft.com/net/learn/get-started) or higher installed.
- When running on linux, please have a system-wide ffmpeg installation available to support video decoding.
- When running on Windows 7 or 8.1, **[additional prerequisites](https://docs.microsoft.com/en-us/dotnet/core/windows-prerequisites?tabs=netcore2x)** may be required to correctly run .NET Core applications if your operating system is not up-to-date with the latest service packs.
- When working with the codebase, we recommend using an IDE with intellisense and syntax highlighting, such as [Visual Studio 2017+](https://visualstudio.microsoft.com/vs/), [Jetbrains Rider](https://www.jetbrains.com/rider/) or [Visual Studio Code](https://code.visualstudio.com/).
- Note that there are **[additional requirements for Windows 7 and Windows 8.1](https://docs.microsoft.com/en-us/dotnet/core/windows-prerequisites?tabs=netcore2x)** which you may need to manually install if your operating system is not up-to-date.
## Running osu!
### Releases
If you are not interested in developing the game, please head over to the [releases](https://github.com/ppy/osu/releases) to download a precompiled build with automatic updating enabled.
If you are not interested in developing the game, you can still consume our [binary releases](https://github.com/ppy/osu/releases).
- Windows (x64) users should download and run `install.exe`.
- macOS users (10.12 "Sierra" and higher) should download and run `osu.app.zip`.
- iOS users can join the [TestFlight beta program](https://t.co/xQJmHkfC18).
**Latest build:**
| [Windows (x64)](https://github.com/ppy/osu/releases/latest/download/install.exe) | [macOS 10.12+](https://github.com/ppy/osu/releases/latest/download/osu.app.zip) |
| ------------- | ------------- |
- **Linux** users are recommended to self-compile until we have official deployment in place.
- **iOS** users can join the [TestFlight beta program](https://testflight.apple.com/join/2tLcjWlF) (note that due to high demand this is regularly full).
- **Android** users can self-compile, and expect a public beta soon.
If your platform is not listed above, there is still a chance you can manually build it by following the instructions below.
### Downloading the source code
Clone the repository **including submodules**:
Clone the repository:
```shell
git clone https://github.com/ppy/osu
@@ -45,7 +57,7 @@ git pull
### Building
Build configurations for the recommended IDEs (listed above) are included. You should use the provided Build/Run functionality of your IDE to get things going. When testing or building new components, it's highly encouraged you use the `VisualTests` project/configuration. More information on this provided below.
Build configurations for the recommended IDEs (listed above) are included. You should use the provided Build/Run functionality of your IDE to get things going. When testing or building new components, it's highly encouraged you use the `VisualTests` project/configuration. More information on this provided [below](#contributing).
> Visual Studio Code users must run the `Restore` task before any build attempt.
@@ -63,7 +75,7 @@ If the build fails, try to restore nuget packages with `dotnet restore`.
On Linux, the environment variable `LD_LIBRARY_PATH` must point to the build directory, located at `osu.Desktop/bin/Debug/$NETCORE_VERSION`.
`$NETCORE_VERSION` is the version of .NET Core SDK. You can have it with `grep TargetFramework osu.Desktop/osu.Desktop.csproj | sed -r 's/.*>(.*)<\/.*/\1/'`.
`$NETCORE_VERSION` is the version of the targeted .NET Core SDK. You can check it by running `grep TargetFramework osu.Desktop/osu.Desktop.csproj | sed -r 's/.*>(.*)<\/.*/\1/'`.
For example, you can run osu! with the following command:
@@ -83,11 +95,13 @@ Code analysis can be run with `powershell ./build.ps1` or `build.sh`. This is cu
We welcome all contributions, but keep in mind that we already have a lot of the UI designed. If you wish to work on something with the intention on having it included in the official distribution, please open an issue for discussion and we will give you what you need from a design perspective to proceed. If you want to make *changes* to the design, we recommend you open an issue with your intentions before spending too much time, to ensure no effort is wasted.
Please make sure you are familiar with the [development and testing](https://github.com/ppy/osu-framework/wiki/Development-and-Testing) procedure we have set up. New component development, and where possible, bug fixing and debugging existing components **should always be done under VisualTests**.
If you're unsure of what you can help with, check out the [list of open issues](https://github.com/ppy/osu/issues) (especially those with the ["good first issue"](https://github.com/ppy/osu/issues?q=is%3Aissue+is%3Aopen+sort%3Aupdated-desc+label%3A%22good+first+issue%22) label).
Contributions can be made via pull requests to this repository. We hope to credit and reward larger contributions via a [bounty system](https://www.bountysource.com/teams/ppy). If you're unsure of what you can help with, check out the [list of open issues](https://github.com/ppy/osu/issues).
Before starting, please make sure you are familiar with the [development and testing](https://github.com/ppy/osu-framework/wiki/Development-and-Testing) procedure we have set up. New component development, and where possible, bug fixing and debugging existing components **should always be done under VisualTests**.
Note that while we already have certain standards in place, nothing is set in stone. If you have an issue with the way code is structured; with any libraries we are using; with any processes involved with contributing, *please* bring it up. I welcome all feedback so we can make contributing to this project as pain-free as possible.
Note that while we already have certain standards in place, nothing is set in stone. If you have an issue with the way code is structured; with any libraries we are using; with any processes involved with contributing, *please* bring it up. We welcome all feedback so we can make contributing to this project as pain-free as possible.
For those interested, we love to reward quality contributions via [bounties](https://docs.google.com/spreadsheets/d/1jNXfj_S3Pb5PErA-czDdC9DUu4IgUbe1Lt8E7CYUJuE/view?&rm=minimal#gid=523803337), paid out via paypal or osu! supporter tags. Don't hesitate to [request a bounty](https://docs.google.com/forms/d/e/1FAIpQLSet_8iFAgPMG526pBZ2Kic6HSh7XPM3fE8xPcnWNkMzINDdYg/viewform) for your work on this project.
## Licence
+1 -1
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@@ -1,6 +1,6 @@
clone_depth: 1
version: '{branch}-{build}'
image: Visual Studio 2017
image: Previous Visual Studio 2017
test: off
install:
- cmd: git submodule update --init --recursive --depth=5
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After

Width:  |  Height:  |  Size: 187 KiB

+4 -2
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@@ -1,5 +1,5 @@
#addin "nuget:?package=CodeFileSanity&version=0.0.21"
#addin "nuget:?package=JetBrains.ReSharper.CommandLineTools&version=2018.2.2"
#addin "nuget:?package=JetBrains.ReSharper.CommandLineTools&version=2019.1.1"
#tool "nuget:?package=NVika.MSBuild&version=1.0.1"
var nVikaToolPath = GetFiles("./tools/NVika.MSBuild.*/tools/NVika.exe").First();
@@ -46,7 +46,9 @@ Task("InspectCode")
OutputFile = "inspectcodereport.xml",
});
StartProcess(nVikaToolPath, @"parsereport ""inspectcodereport.xml"" --treatwarningsaserrors");
int returnCode = StartProcess(nVikaToolPath, $@"parsereport ""inspectcodereport.xml"" --treatwarningsaserrors");
if (returnCode != 0)
throw new Exception($"inspectcode failed with return code {returnCode}");
});
Task("CodeFileSanity")
+2 -2
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@@ -5,7 +5,7 @@
<TargetFrameworks>netcoreapp2.0</TargetFrameworks>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Cake" Version="0.30.0" />
<PackageReference Include="Cake.CoreCLR" Version="0.30.0" />
<PackageReference Include="Cake" Version="0.34.1" />
<PackageReference Include="Cake.CoreCLR" Version="0.34.1" />
</ItemGroup>
</Project>
+14 -17
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@@ -1,22 +1,6 @@
update_fastlane
default_platform(:ios)
platform :ios do
lane :testflight_prune_dry do
clean_testflight_testers(days_of_inactivity:45, dry_run: true)
end
# Specify a custom number for what's "inactive"
lane :testflight_prune do
clean_testflight_testers(days_of_inactivity: 45) # 120 days, so about 4 months
end
lane :update_version do |options|
options[:plist_path] = '../osu.iOS/Info.plist'
app_version(options)
end
desc 'Deploy to testflight'
lane :beta do |options|
update_version(options)
@@ -35,7 +19,7 @@ platform :ios do
changelog.gsub!('$BUILD_ID', options[:build])
pilot(
wait_processing_interval: 900,
wait_processing_interval: 1800,
changelog: changelog,
ipa: './osu.iOS/bin/iPhone/Release/osu.iOS.ipa'
)
@@ -62,4 +46,17 @@ platform :ios do
match(options)
end
lane :update_version do |options|
options[:plist_path] = '../osu.iOS/Info.plist'
app_version(options)
end
lane :testflight_prune_dry do
clean_testflight_testers(days_of_inactivity:45, dry_run: true)
end
lane :testflight_prune do
clean_testflight_testers(days_of_inactivity: 45)
end
end
+15 -15
View File
@@ -16,21 +16,6 @@ or alternatively using `brew cask install fastlane`
# Available Actions
## iOS
### ios testflight_prune_dry
```
fastlane ios testflight_prune_dry
```
### ios testflight_prune
```
fastlane ios testflight_prune
```
### ios update_version
```
fastlane ios update_version
```
### ios beta
```
fastlane ios beta
@@ -46,6 +31,21 @@ Compile the project
fastlane ios provision
```
Install provisioning profiles using match
### ios update_version
```
fastlane ios update_version
```
### ios testflight_prune_dry
```
fastlane ios testflight_prune_dry
```
### ios testflight_prune
```
fastlane ios testflight_prune
```
----
+66
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@@ -0,0 +1,66 @@
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<AndroidLinkMode>SdkOnly</AndroidLinkMode>
<AndroidUseSharedRuntime>true</AndroidUseSharedRuntime>
<EmbedAssembliesIntoApk>false</EmbedAssembliesIntoApk>
<MandroidI18n>cjk,mideast,other,rare,west</MandroidI18n>
<AndroidEnableSGenConcurrent>true</AndroidEnableSGenConcurrent>
<AndroidSupportedAbis>armeabi-v7a;x86;arm64-v8a</AndroidSupportedAbis>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugSymbols>false</DebugSymbols>
<DebugType>None</DebugType>
<Optimize>True</Optimize>
<ErrorReport>prompt</ErrorReport>
<EnableLLVM>true</EnableLLVM>
<AndroidManagedSymbols>false</AndroidManagedSymbols>
<AndroidLinkMode>SdkOnly</AndroidLinkMode>
<AndroidUseSharedRuntime>False</AndroidUseSharedRuntime>
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
<MandroidI18n>cjk,mideast,other,rare,west</MandroidI18n>
<AndroidEnableSGenConcurrent>true</AndroidEnableSGenConcurrent>
<AndroidSupportedAbis>armeabi-v7a;x86;arm64-v8a</AndroidSupportedAbis>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<None Include="$(MSBuildThisFileDirectory)\osu.licenseheader">
<Link>osu.licenseheader</Link>
</None>
<AndroidNativeLibrary Include="$(OutputPath)\**\*.so" />
</ItemGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
<Reference Include="System.Core" />
<Reference Include="Mono.Android" />
<Reference Include="Java.Interop" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.830.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.830.1" />
</ItemGroup>
</Project>
+126
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@@ -0,0 +1,126 @@
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<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=28A2A5FC43E07C488A4BC7430879479E/Field/=anchor/Expression/@EntryValue">constant("Centre")</s:String>
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{
RelativeSizeAxes = Axes.Both,
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{
new Drawable[] { $END$ },
new Drawable[] { }
}
};</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=72BD3C3DCA42C84DA1E71F1D05A903C4/@KeyIndexDefined">True</s:Boolean>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=72BD3C3DCA42C84DA1E71F1D05A903C4/Applicability/=Live/@EntryIndexedValue">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=72BD3C3DCA42C84DA1E71F1D05A903C4/Description/@EntryValue">o!f new FillFlowContainer { .. }</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=72BD3C3DCA42C84DA1E71F1D05A903C4/Reformat/@EntryValue">True</s:Boolean>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=72BD3C3DCA42C84DA1E71F1D05A903C4/Scope/=C3001E7C0DA78E4487072B7E050D86C5/@KeyIndexDefined">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=72BD3C3DCA42C84DA1E71F1D05A903C4/Scope/=C3001E7C0DA78E4487072B7E050D86C5/CustomProperties/=minimumLanguageVersion/@EntryIndexedValue">2.0</s:String>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=72BD3C3DCA42C84DA1E71F1D05A903C4/Scope/=C3001E7C0DA78E4487072B7E050D86C5/Type/@EntryValue">InCSharpFile</s:String>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=72BD3C3DCA42C84DA1E71F1D05A903C4/Shortcut/@EntryValue">offf</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=72BD3C3DCA42C84DA1E71F1D05A903C4/ShortenQualifiedReferences/@EntryValue">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=72BD3C3DCA42C84DA1E71F1D05A903C4/Text/@EntryValue">new FillFlowContainer
{
RelativeSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
$END$
}
},</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=750A3C67E083484FAEEA0ED2382181CC/@KeyIndexDefined">True</s:Boolean>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=750A3C67E083484FAEEA0ED2382181CC/Applicability/=Live/@EntryIndexedValue">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=750A3C67E083484FAEEA0ED2382181CC/Description/@EntryValue">o!f new Container { .. }</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=750A3C67E083484FAEEA0ED2382181CC/Reformat/@EntryValue">True</s:Boolean>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=750A3C67E083484FAEEA0ED2382181CC/Scope/=C3001E7C0DA78E4487072B7E050D86C5/@KeyIndexDefined">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=750A3C67E083484FAEEA0ED2382181CC/Scope/=C3001E7C0DA78E4487072B7E050D86C5/CustomProperties/=minimumLanguageVersion/@EntryIndexedValue">2.0</s:String>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=750A3C67E083484FAEEA0ED2382181CC/Scope/=C3001E7C0DA78E4487072B7E050D86C5/Type/@EntryValue">InCSharpFile</s:String>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=750A3C67E083484FAEEA0ED2382181CC/Shortcut/@EntryValue">ofcont</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=750A3C67E083484FAEEA0ED2382181CC/ShortenQualifiedReferences/@EntryValue">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=750A3C67E083484FAEEA0ED2382181CC/Text/@EntryValue">new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
$END$
}
},</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=78D9C2B1742FD449BD69CD18437E0C07/@KeyIndexDefined">True</s:Boolean>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=78D9C2B1742FD449BD69CD18437E0C07/Applicability/=Live/@EntryIndexedValue">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=78D9C2B1742FD449BD69CD18437E0C07/Description/@EntryValue">o!f BackgroundDependencyLoader load()</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=78D9C2B1742FD449BD69CD18437E0C07/Reformat/@EntryValue">True</s:Boolean>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=78D9C2B1742FD449BD69CD18437E0C07/Scope/=C3001E7C0DA78E4487072B7E050D86C5/@KeyIndexDefined">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=78D9C2B1742FD449BD69CD18437E0C07/Scope/=C3001E7C0DA78E4487072B7E050D86C5/CustomProperties/=minimumLanguageVersion/@EntryIndexedValue">2.0</s:String>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=78D9C2B1742FD449BD69CD18437E0C07/Scope/=C3001E7C0DA78E4487072B7E050D86C5/Type/@EntryValue">InCSharpFile</s:String>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=78D9C2B1742FD449BD69CD18437E0C07/Shortcut/@EntryValue">ofbdl</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=78D9C2B1742FD449BD69CD18437E0C07/ShortenQualifiedReferences/@EntryValue">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=78D9C2B1742FD449BD69CD18437E0C07/Text/@EntryValue">[BackgroundDependencyLoader]
private void load()
{
$END$
}</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=CC879477D8841A4CBD724C2DCD249435/@KeyIndexDefined">True</s:Boolean>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=CC879477D8841A4CBD724C2DCD249435/Applicability/=Live/@EntryIndexedValue">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=CC879477D8841A4CBD724C2DCD249435/Description/@EntryValue">o!f new Box { .. }</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=CC879477D8841A4CBD724C2DCD249435/Reformat/@EntryValue">True</s:Boolean>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=CC879477D8841A4CBD724C2DCD249435/Scope/=C3001E7C0DA78E4487072B7E050D86C5/@KeyIndexDefined">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=CC879477D8841A4CBD724C2DCD249435/Scope/=C3001E7C0DA78E4487072B7E050D86C5/CustomProperties/=minimumLanguageVersion/@EntryIndexedValue">2.0</s:String>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=CC879477D8841A4CBD724C2DCD249435/Scope/=C3001E7C0DA78E4487072B7E050D86C5/Type/@EntryValue">InCSharpFile</s:String>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=CC879477D8841A4CBD724C2DCD249435/Shortcut/@EntryValue">ofbox</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=CC879477D8841A4CBD724C2DCD249435/ShortenQualifiedReferences/@EntryValue">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=CC879477D8841A4CBD724C2DCD249435/Text/@EntryValue">new Box
{
Colour = Color4.Black,
RelativeSizeAxes = Axes.Both,
},</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=F5B3CB743153774F99FB9FCA0FC744EE/@KeyIndexDefined">True</s:Boolean>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=F5B3CB743153774F99FB9FCA0FC744EE/Applicability/=Live/@EntryIndexedValue">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=F5B3CB743153774F99FB9FCA0FC744EE/Description/@EntryValue">o!f Children = []</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=F5B3CB743153774F99FB9FCA0FC744EE/Reformat/@EntryValue">True</s:Boolean>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=F5B3CB743153774F99FB9FCA0FC744EE/Scope/=C3001E7C0DA78E4487072B7E050D86C5/@KeyIndexDefined">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=F5B3CB743153774F99FB9FCA0FC744EE/Scope/=C3001E7C0DA78E4487072B7E050D86C5/CustomProperties/=minimumLanguageVersion/@EntryIndexedValue">2.0</s:String>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=F5B3CB743153774F99FB9FCA0FC744EE/Scope/=C3001E7C0DA78E4487072B7E050D86C5/Type/@EntryValue">InCSharpFile</s:String>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=F5B3CB743153774F99FB9FCA0FC744EE/Shortcut/@EntryValue">ofc</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=F5B3CB743153774F99FB9FCA0FC744EE/ShortenQualifiedReferences/@EntryValue">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=F5B3CB743153774F99FB9FCA0FC744EE/Text/@EntryValue">Children = new Drawable[]
{
$END$
};</s:String>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Beatmap/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=beatmaps/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=beatmap_0027s/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=bindable/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Catmull/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Drawables/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=gameplay/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=hitobjects/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=keymods/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Kiai/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Leaderboard/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Leaderboards/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Playfield/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=resampler/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=ruleset/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=rulesets/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Taiko/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Unranked/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>
+25
View File
@@ -0,0 +1,25 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using Android.App;
using Android.Content.PM;
using Android.OS;
using Android.Views;
using osu.Framework.Android;
namespace osu.Android
{
[Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.FullSensor, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize, HardwareAccelerated = true)]
public class OsuGameActivity : AndroidGameActivity
{
protected override Framework.Game CreateGame() => new OsuGameAndroid();
protected override void OnCreate(Bundle savedInstanceState)
{
base.OnCreate(savedInstanceState);
Window.AddFlags(WindowManagerFlags.Fullscreen);
Window.AddFlags(WindowManagerFlags.KeepScreenOn);
}
}
}
+14
View File
@@ -0,0 +1,14 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using Android.App;
using osu.Game;
namespace osu.Android
{
public class OsuGameAndroid : OsuGame
{
public override Version AssemblyVersion => new Version(Application.Context.ApplicationContext.PackageManager.GetPackageInfo(Application.Context.ApplicationContext.PackageName, 0).VersionName);
}
}
@@ -0,0 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" package="sh.ppy.osulazer" android:installLocation="auto" android:versionName="0.1.0">
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.WAKE_LOCK" />
<uses-permission android:name="android.permission.READ_FRAME_BUFFER" />
<uses-permission android:name="android.permission.INTERNET" />
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!" android:icon="@drawable/lazer" />
</manifest>
Binary file not shown.

After

Width:  |  Height:  |  Size: 38 KiB

+55
View File
@@ -0,0 +1,55 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\osu.Android.props" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{D1D5F9A8-B40B-40E6-B02F-482D03346D3D}</ProjectGuid>
<ProjectTypeGuids>{EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<TemplateGuid>{122416d6-6b49-4ee2-a1e8-b825f31c79fe}</TemplateGuid>
<RootNamespace>osu.Android</RootNamespace>
<AssemblyName>osu.Android</AssemblyName>
<AndroidManifest>Properties\AndroidManifest.xml</AndroidManifest>
<AndroidSupportedAbis>armeabi-v7a;x86;arm64-v8a</AndroidSupportedAbis>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<MandroidI18n>cjk;mideast;other;rare;west</MandroidI18n>
<AndroidDexTool>d8</AndroidDexTool>
<AndroidLinkTool>r8</AndroidLinkTool>
</PropertyGroup>
<ItemGroup>
<Compile Include="OsuGameActivity.cs" />
<Compile Include="OsuGameAndroid.cs" />
</ItemGroup>
<ItemGroup>
<None Include="Properties\AndroidManifest.xml" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj">
<Project>{58f6c80c-1253-4a0e-a465-b8c85ebeadf3}</Project>
<Name>osu.Game.Rulesets.Catch</Name>
</ProjectReference>
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj">
<Project>{48f4582b-7687-4621-9cbe-5c24197cb536}</Project>
<Name>osu.Game.Rulesets.Mania</Name>
</ProjectReference>
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj">
<Project>{c92a607b-1fdd-4954-9f92-03ff547d9080}</Project>
<Name>osu.Game.Rulesets.Osu</Name>
</ProjectReference>
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj">
<Project>{f167e17a-7de6-4af5-b920-a5112296c695}</Project>
<Name>osu.Game.Rulesets.Taiko</Name>
</ProjectReference>
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
<Project>{2a66dd92-adb1-4994-89e2-c94e04acda0d}</Project>
<Name>osu.Game</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<AndroidResource Include="Resources\drawable\lazer.png" />
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Xamarin\Android\Xamarin.Android.CSharp.targets" />
</Project>
+16 -17
View File
@@ -1,4 +1,4 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
@@ -7,13 +7,13 @@ using System.Linq;
using System.Reflection;
using System.Threading.Tasks;
using osu.Desktop.Overlays;
using osu.Framework.Graphics.Containers;
using osu.Framework.Platform;
using osu.Game;
using osuTK.Input;
using Microsoft.Win32;
using osu.Desktop.Updater;
using osu.Framework;
using osu.Framework.Logging;
using osu.Framework.Platform.Windows;
using osu.Framework.Screens;
using osu.Game.Screens.Menu;
@@ -35,12 +35,15 @@ namespace osu.Desktop
{
try
{
return new StableStorage();
if (Host is DesktopGameHost desktopHost)
return new StableStorage(desktopHost);
}
catch
catch (Exception)
{
return null;
Logger.Log("Could not find a stable install", LoggingTarget.Runtime, LogLevel.Important);
}
return null;
}
protected override void LoadComplete()
@@ -49,11 +52,7 @@ namespace osu.Desktop
if (!noVersionOverlay)
{
LoadComponentAsync(versionManager = new VersionManager { Depth = int.MinValue }, v =>
{
Add(v);
v.State = Visibility.Visible;
});
LoadComponentAsync(versionManager = new VersionManager { Depth = int.MinValue }, Add);
if (RuntimeInfo.OS == RuntimeInfo.Platform.Windows)
Add(new SquirrelUpdateManager());
@@ -68,14 +67,13 @@ namespace osu.Desktop
switch (newScreen)
{
case Intro _:
case IntroScreen _:
case MainMenu _:
if (versionManager != null)
versionManager.State = Visibility.Visible;
versionManager?.Show();
break;
default:
if (versionManager != null)
versionManager.State = Visibility.Hidden;
versionManager?.Hide();
break;
}
}
@@ -83,6 +81,7 @@ namespace osu.Desktop
public override void SetHost(GameHost host)
{
base.SetHost(host);
if (host.Window is DesktopGameWindow desktopWindow)
{
desktopWindow.CursorState |= CursorState.Hidden;
@@ -139,8 +138,8 @@ namespace osu.Desktop
return null;
}
public StableStorage()
: base(string.Empty, null)
public StableStorage(DesktopGameHost host)
: base(string.Empty, host)
{
}
}
+18 -16
View File
@@ -1,20 +1,18 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Development;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Platform;
using osu.Game;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
using osu.Game.Overlays.Notifications;
using osu.Game.Utils;
using osuTK;
using osuTK.Graphics;
@@ -25,15 +23,13 @@ namespace osu.Desktop.Overlays
private OsuConfigManager config;
private OsuGameBase game;
private NotificationOverlay notificationOverlay;
private GameHost host;
[BackgroundDependencyLoader]
private void load(NotificationOverlay notification, OsuColour colours, TextureStore textures, OsuGameBase game, OsuConfigManager config, GameHost host)
private void load(NotificationOverlay notification, OsuColour colours, TextureStore textures, OsuGameBase game, OsuConfigManager config)
{
notificationOverlay = notification;
this.config = config;
this.game = game;
this.host = host;
AutoSizeAxes = Axes.Both;
Anchor = Anchor.BottomCentre;
@@ -65,7 +61,7 @@ namespace osu.Desktop.Overlays
},
new OsuSpriteText
{
Colour = DebugUtils.IsDebug ? colours.Red : Color4.White,
Colour = DebugUtils.IsDebugBuild ? colours.Red : Color4.White,
Text = game.Version
},
}
@@ -95,33 +91,39 @@ namespace osu.Desktop.Overlays
var version = game.Version;
var lastVersion = config.Get<string>(OsuSetting.Version);
if (game.IsDeployedBuild && version != lastVersion)
{
config.Set(OsuSetting.Version, version);
// only show a notification if we've previously saved a version to the config file (ie. not the first run).
if (!string.IsNullOrEmpty(lastVersion))
notificationOverlay.Post(new UpdateCompleteNotification(version, host.OpenUrlExternally));
notificationOverlay.Post(new UpdateCompleteNotification(version));
}
}
private class UpdateCompleteNotification : SimpleNotification
{
public UpdateCompleteNotification(string version, Action<string> openUrl = null)
private readonly string version;
public UpdateCompleteNotification(string version)
{
this.version = version;
Text = $"You are now running osu!lazer {version}.\nClick to see what's new!";
Icon = FontAwesome.fa_check_square;
Activated = delegate
{
openUrl?.Invoke($"https://osu.ppy.sh/home/changelog/lazer/{version}");
return true;
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
private void load(OsuColour colours, ChangelogOverlay changelog, NotificationOverlay notificationOverlay)
{
Icon = FontAwesome.Solid.CheckSquare;
IconBackgound.Colour = colours.BlueDark;
Activated = delegate
{
notificationOverlay.Hide();
changelog.ShowBuild(OsuGameBase.CLIENT_STREAM_NAME, version);
return true;
};
}
}
+27 -14
View File
@@ -11,6 +11,7 @@ using osu.Framework.Development;
using osu.Framework.Logging;
using osu.Framework.Platform;
using osu.Game.IPC;
using osu.Game.Tournament;
namespace osu.Desktop
{
@@ -28,24 +29,36 @@ namespace osu.Desktop
if (!host.IsPrimaryInstance)
{
var importer = new ArchiveImportIPCChannel(host);
// Restore the cwd so relative paths given at the command line work correctly
Directory.SetCurrentDirectory(cwd);
foreach (var file in args)
if (args.Length > 0 && args[0].Contains('.')) // easy way to check for a file import in args
{
Console.WriteLine(@"Importing {0}", file);
if (!importer.ImportAsync(Path.GetFullPath(file)).Wait(3000))
throw new TimeoutException(@"IPC took too long to send");
var importer = new ArchiveImportIPCChannel(host);
// Restore the cwd so relative paths given at the command line work correctly
Directory.SetCurrentDirectory(cwd);
foreach (var file in args)
{
Console.WriteLine(@"Importing {0}", file);
if (!importer.ImportAsync(Path.GetFullPath(file)).Wait(3000))
throw new TimeoutException(@"IPC took too long to send");
}
return 0;
}
// we want to allow multiple instances to be started when in debug.
if (!DebugUtils.IsDebugBuild)
return 0;
}
else
switch (args.FirstOrDefault() ?? string.Empty)
{
switch (args.FirstOrDefault() ?? string.Empty)
{
default:
host.Run(new OsuGameDesktop(args));
break;
}
default:
host.Run(new OsuGameDesktop(args));
break;
case "--tournament":
host.Run(new TournamentGame());
break;
}
return 0;
+3 -2
View File
@@ -7,10 +7,10 @@ using Newtonsoft.Json;
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.IO.Network;
using osu.Framework.Platform;
using osu.Game;
using osu.Game.Graphics;
using osu.Game.Overlays;
using osu.Game.Overlays.Notifications;
@@ -54,7 +54,7 @@ namespace osu.Desktop.Updater
{
Text = $"A newer release of osu! has been found ({version} → {latest.TagName}).\n\n"
+ "Click here to download the new version, which can be installed over the top of your existing installation",
Icon = FontAwesome.fa_upload,
Icon = FontAwesome.Solid.Upload,
Activated = () =>
{
host.OpenUrlExternally(getBestUrl(latest));
@@ -78,6 +78,7 @@ namespace osu.Desktop.Updater
case RuntimeInfo.Platform.Windows:
bestAsset = release.Assets?.Find(f => f.Name.EndsWith(".exe"));
break;
case RuntimeInfo.Platform.MacOsx:
bestAsset = release.Assets?.Find(f => f.Name.EndsWith(".app.zip"));
break;
+14 -28
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@@ -1,14 +1,13 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.IO;
using System.Reflection;
using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Logging;
using osu.Game;
using osu.Game.Graphics;
@@ -26,11 +25,9 @@ namespace osu.Desktop.Updater
private UpdateManager updateManager;
private NotificationOverlay notificationOverlay;
public void PrepareUpdate()
{
// Squirrel returns execution to us after the update process is started, so it's safe to use Wait() here
UpdateManager.RestartAppWhenExited().Wait();
}
public Task PrepareUpdateAsync() => UpdateManager.RestartAppWhenExited();
private static readonly Logger logger = Logger.GetLogger("updater");
[BackgroundDependencyLoader]
private void load(NotificationOverlay notification, OsuGameBase game)
@@ -47,7 +44,7 @@ namespace osu.Desktop.Updater
private async void checkForUpdateAsync(bool useDeltaPatching = true, UpdateProgressNotification notification = null)
{
//should we schedule a retry on completion of this check?
bool scheduleRetry = true;
bool scheduleRecheck = true;
try
{
@@ -82,15 +79,16 @@ namespace osu.Desktop.Updater
{
if (useDeltaPatching)
{
Logger.Error(e, @"delta patching failed!");
logger.Add(@"delta patching failed; will attempt full download!");
//could fail if deltas are unavailable for full update path (https://github.com/Squirrel/Squirrel.Windows/issues/959)
//try again without deltas.
checkForUpdateAsync(false, notification);
scheduleRetry = false;
scheduleRecheck = false;
}
else
{
notification.State = ProgressNotificationState.Cancelled;
Logger.Error(e, @"update failed!");
}
}
@@ -101,11 +99,8 @@ namespace osu.Desktop.Updater
}
finally
{
if (scheduleRetry)
if (scheduleRecheck)
{
if (notification != null)
notification.State = ProgressNotificationState.Cancelled;
//check again in 30 minutes.
Scheduler.AddDelayed(() => checkForUpdateAsync(), 60000 * 30);
}
@@ -135,8 +130,8 @@ namespace osu.Desktop.Updater
Text = @"Update ready to install. Click to restart!",
Activated = () =>
{
updateManager.PrepareUpdate();
game.GracefullyExit();
updateManager.PrepareUpdateAsync()
.ContinueWith(_ => updateManager.Schedule(() => game.GracefullyExit()));
return true;
}
};
@@ -158,7 +153,7 @@ namespace osu.Desktop.Updater
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Icon = FontAwesome.fa_upload,
Icon = FontAwesome.Solid.Upload,
Colour = Color4.White,
Size = new Vector2(20),
}
@@ -168,23 +163,14 @@ namespace osu.Desktop.Updater
private class SquirrelLogger : Splat.ILogger, IDisposable
{
private readonly string path;
private readonly object locker = new object();
public LogLevel Level { get; set; } = LogLevel.Info;
public SquirrelLogger()
{
var file = Path.Combine(Path.GetDirectoryName(Assembly.GetEntryAssembly().Location), "SquirrelSetupUpdater.log");
if (File.Exists(file)) File.Delete(file);
path = file;
}
public void Write(string message, LogLevel logLevel)
{
if (logLevel < Level)
return;
lock (locker) File.AppendAllText(path, message + "\r\n");
logger.Add(message);
}
public void Dispose()
Regular → Executable
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+4 -3
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@@ -17,6 +17,7 @@
<StartupObject>osu.Desktop.Program</StartupObject>
</PropertyGroup>
<ItemGroup Label="Project References">
<ProjectReference Include="..\osu.Game.Tournament\osu.Game.Tournament.csproj" />
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
@@ -26,9 +27,9 @@
</ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="System.IO.Packaging" Version="4.5.0" />
<PackageReference Include="ppy.squirrel.windows" Version="1.9.0.3" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.1" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.1" />
<PackageReference Include="ppy.squirrel.windows" Version="1.9.0.4" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.6" />
</ItemGroup>
<ItemGroup Label="Resources">
<EmbeddedResource Include="lazer.ico" />
@@ -0,0 +1,16 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using Android.App;
using Android.Content.PM;
using osu.Framework.Android;
using osu.Game.Tests;
namespace osu.Game.Rulesets.Catch.Tests.Android
{
[Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.SensorLandscape, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize)]
public class MainActivity : AndroidGameActivity
{
protected override Framework.Game CreateGame() => new OsuTestBrowser();
}
}
@@ -0,0 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Catch.Tests.Android" android:installLocation="auto">
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!catch Test" />
</manifest>
@@ -0,0 +1,39 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\osu.Android.props" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{C5379ECB-3A94-4D2F-AC3B-2615AC23EB0D}</ProjectGuid>
<ProjectTypeGuids>{EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<TemplateGuid>{122416d6-6b49-4ee2-a1e8-b825f31c79fe}</TemplateGuid>
<RootNamespace>osu.Game.Rulesets.Catch.Tests</RootNamespace>
<AssemblyName>osu.Game.Rulesets.Catch.Tests.Android</AssemblyName>
<AndroidManifest>Properties\AndroidManifest.xml</AndroidManifest>
<AndroidSupportedAbis>armeabi-v7a;x86;arm64-v8a</AndroidSupportedAbis>
</PropertyGroup>
<ItemGroup>
<Compile Include="MainActivity.cs" />
</ItemGroup>
<ItemGroup>
<None Include="Properties\AndroidManifest.xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="..\osu.Game.Rulesets.Catch.Tests\*.cs">
<Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
</Compile>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj">
<Project>{58f6c80c-1253-4a0e-a465-b8c85ebeadf3}</Project>
<Name>osu.Game.Rulesets.Catch</Name>
</ProjectReference>
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
<Project>{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}</Project>
<Name>osu.Game</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Xamarin\Android\Xamarin.Android.CSharp.targets" />
</Project>
@@ -9,7 +9,7 @@ namespace osu.Game.Rulesets.Catch.Tests.iOS
{
public static void Main(string[] args)
{
UIApplication.Main(args, null, "AppDelegate");
UIApplication.Main(args, "GameUIApplication", "AppDelegate");
}
}
}
@@ -13,14 +13,6 @@
<ItemGroup>
<None Include="Info.plist" />
<None Include="Entitlements.plist" />
<None Include="..\osu.iOS\libbass.a">
<Link>libbass.a</Link>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="..\osu.iOS\libbass_fx.a">
<Link>libbass_fx.a</Link>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<LinkDescription Include="..\osu.iOS\Linker.xml">
<Link>Linker.xml</Link>
</LinkDescription>
@@ -6,6 +6,7 @@ using System.Collections.Generic;
using Newtonsoft.Json;
using NUnit.Framework;
using osu.Framework.MathUtils;
using osu.Game.Rulesets.Catch.Mods;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Objects;
@@ -22,10 +23,10 @@ namespace osu.Game.Rulesets.Catch.Tests
[TestCase("spinner")]
[TestCase("spinner-and-circles")]
[TestCase("slider")]
public new void Test(string name)
{
base.Test(name);
}
[TestCase("hardrock-stream", new[] { typeof(CatchModHardRock) })]
[TestCase("hardrock-repeat-slider", new[] { typeof(CatchModHardRock) })]
[TestCase("hardrock-spinner", new[] { typeof(CatchModHardRock) })]
public new void Test(string name, params Type[] mods) => base.Test(name, mods);
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
{
@@ -36,11 +37,13 @@ namespace osu.Game.Rulesets.Catch.Tests
yield return new ConvertValue((CatchHitObject)nested);
break;
case BananaShower shower:
foreach (var nested in shower.NestedHitObjects)
yield return new ConvertValue((CatchHitObject)nested);
break;
default:
yield return new ConvertValue((CatchHitObject)hitObject);
@@ -13,21 +13,21 @@ using osuTK;
namespace osu.Game.Rulesets.Catch.Tests
{
public class TestCaseAutoJuiceStream : PlayerTestCase
public class TestSceneAutoJuiceStream : PlayerTestScene
{
public TestCaseAutoJuiceStream()
public TestSceneAutoJuiceStream()
: base(new CatchRuleset())
{
}
protected override IBeatmap CreateBeatmap(Ruleset ruleset)
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
{
var beatmap = new Beatmap
{
BeatmapInfo = new BeatmapInfo
{
BaseDifficulty = new BeatmapDifficulty { CircleSize = 6, SliderMultiplier = 3 },
Ruleset = ruleset.RulesetInfo
Ruleset = ruleset
}
};
@@ -53,7 +53,7 @@ namespace osu.Game.Rulesets.Catch.Tests
protected override Player CreatePlayer(Ruleset ruleset)
{
Beatmap.Value.Mods.Value = Beatmap.Value.Mods.Value.Concat(new[] { ruleset.GetAutoplayMod() });
Mods.Value = Mods.Value.Concat(new[] { ruleset.GetAutoplayMod() }).ToArray();
return base.CreatePlayer(ruleset);
}
}
@@ -13,7 +13,7 @@ using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
public class TestCaseBananaShower : PlayerTestCase
public class TestSceneBananaShower : PlayerTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
@@ -24,19 +24,19 @@ namespace osu.Game.Rulesets.Catch.Tests
typeof(DrawableCatchRuleset),
};
public TestCaseBananaShower()
public TestSceneBananaShower()
: base(new CatchRuleset())
{
}
protected override IBeatmap CreateBeatmap(Ruleset ruleset)
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
{
var beatmap = new Beatmap
{
BeatmapInfo = new BeatmapInfo
{
BaseDifficulty = new BeatmapDifficulty { CircleSize = 6 },
Ruleset = ruleset.RulesetInfo
Ruleset = ruleset
}
};
@@ -7,9 +7,9 @@ using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
public class TestCaseCatchPlayer : PlayerTestCase
public class TestSceneCatchPlayer : PlayerTestScene
{
public TestCaseCatchPlayer()
public TestSceneCatchPlayer()
: base(new CatchRuleset())
{
}
@@ -9,21 +9,21 @@ using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
public class TestCaseCatchStacker : PlayerTestCase
public class TestSceneCatchStacker : PlayerTestScene
{
public TestCaseCatchStacker()
public TestSceneCatchStacker()
: base(new CatchRuleset())
{
}
protected override IBeatmap CreateBeatmap(Ruleset ruleset)
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
{
var beatmap = new Beatmap
{
BeatmapInfo = new BeatmapInfo
{
BaseDifficulty = new BeatmapDifficulty { CircleSize = 6 },
Ruleset = ruleset.RulesetInfo
Ruleset = ruleset
}
};
@@ -0,0 +1,106 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Tests.Visual;
using System;
using System.Collections.Generic;
using osu.Game.Skinning;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osuTK.Graphics;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics.Textures;
using osu.Game.Audio;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
public class TestSceneCatcher : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(CatcherSprite),
};
private readonly Container container;
public TestSceneCatcher()
{
Child = container = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
};
}
[BackgroundDependencyLoader]
private void load()
{
AddStep("show default catcher implementation", () => { container.Child = new CatcherSprite(); });
AddStep("show custom catcher implementation", () =>
{
container.Child = new CatchCustomSkinSourceContainer
{
Child = new CatcherSprite()
};
});
}
private class CatcherCustomSkin : Container
{
public CatcherCustomSkin()
{
RelativeSizeAxes = Axes.Both;
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Blue
},
new SpriteText
{
Text = "custom"
}
};
}
}
[Cached(typeof(ISkinSource))]
private class CatchCustomSkinSourceContainer : Container, ISkinSource
{
public event Action SourceChanged
{
add { }
remove { }
}
public Drawable GetDrawableComponent(string componentName)
{
switch (componentName)
{
case "Play/Catch/fruit-catcher-idle":
return new CatcherCustomSkin();
}
return null;
}
public SampleChannel GetSample(ISampleInfo sampleInfo) =>
throw new NotImplementedException();
public Texture GetTexture(string componentName) =>
throw new NotImplementedException();
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration =>
throw new NotImplementedException();
}
}
}
@@ -13,7 +13,7 @@ using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
public class TestCaseCatcherArea : OsuTestCase
public class TestSceneCatcherArea : OsuTestScene
{
private RulesetInfo catchRuleset;
private TestCatcherArea catcherArea;
@@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Catch.Tests
typeof(CatcherArea),
};
public TestCaseCatcherArea()
public TestSceneCatcherArea()
{
AddSliderStep<float>("CircleSize", 0, 8, 5, createCatcher);
AddToggleStep("Hyperdash", t => catcherArea.ToggleHyperDash(t));
@@ -0,0 +1,160 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawable;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Tests.Visual;
using osuTK;
namespace osu.Game.Rulesets.Catch.Tests
{
public class TestSceneDrawableHitObjects : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(CatcherArea.Catcher),
typeof(DrawableCatchRuleset),
typeof(DrawableFruit),
typeof(DrawableJuiceStream),
typeof(DrawableBanana)
};
private DrawableCatchRuleset drawableRuleset;
private double playfieldTime => drawableRuleset.Playfield.Time.Current;
[BackgroundDependencyLoader]
private void load()
{
var controlPointInfo = new ControlPointInfo();
controlPointInfo.TimingPoints.Add(new TimingControlPoint());
WorkingBeatmap beatmap = CreateWorkingBeatmap(new Beatmap
{
HitObjects = new List<HitObject> { new Fruit() },
BeatmapInfo = new BeatmapInfo
{
BaseDifficulty = new BeatmapDifficulty(),
Metadata = new BeatmapMetadata
{
Artist = @"Unknown",
Title = @"You're breathtaking",
AuthorString = @"Everyone",
},
Ruleset = new CatchRuleset().RulesetInfo
},
ControlPointInfo = controlPointInfo
});
Add(new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Children = new[]
{
drawableRuleset = new DrawableCatchRuleset(new CatchRuleset(), beatmap, Array.Empty<Mod>())
}
});
AddStep("miss fruits", () => spawnFruits());
AddStep("hit fruits", () => spawnFruits(true));
AddStep("miss juicestream", () => spawnJuiceStream());
AddStep("hit juicestream", () => spawnJuiceStream(true));
AddStep("miss bananas", () => spawnBananas());
AddStep("hit bananas", () => spawnBananas(true));
}
private void spawnFruits(bool hit = false)
{
for (int i = 1; i <= 4; i++)
{
var fruit = new Fruit
{
X = getXCoords(hit),
LastInCombo = i % 4 == 0,
StartTime = playfieldTime + 800 + (200 * i)
};
fruit.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
addToPlayfield(new DrawableFruit(fruit));
}
}
private void spawnJuiceStream(bool hit = false)
{
var xCoords = getXCoords(hit);
var juice = new JuiceStream
{
X = xCoords,
StartTime = playfieldTime + 1000,
Path = new SliderPath(PathType.Linear, new[]
{
Vector2.Zero,
new Vector2(0, 200)
})
};
juice.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
if (juice.NestedHitObjects.Last() is CatchHitObject tail)
tail.LastInCombo = true; // usually the (Catch)BeatmapProcessor would do this for us when necessary
addToPlayfield(new DrawableJuiceStream(juice, drawableRuleset.CreateDrawableRepresentation));
}
private void spawnBananas(bool hit = false)
{
for (int i = 1; i <= 4; i++)
{
var banana = new Banana
{
X = getXCoords(hit),
LastInCombo = i % 4 == 0,
StartTime = playfieldTime + 800 + (200 * i)
};
banana.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
addToPlayfield(new DrawableBanana(banana));
}
}
private float getXCoords(bool hit)
{
const float x_offset = 0.2f;
float xCoords = drawableRuleset.Playfield.Width / 2;
if (drawableRuleset.Playfield is CatchPlayfield catchPlayfield)
catchPlayfield.CatcherArea.MovableCatcher.X = xCoords - x_offset;
if (hit)
xCoords -= x_offset;
else
xCoords += x_offset;
return xCoords;
}
private void addToPlayfield(DrawableCatchHitObject drawable)
{
foreach (var mod in Mods.Value.OfType<IApplicableToDrawableHitObjects>())
mod.ApplyToDrawableHitObjects(new[] { drawable });
drawableRuleset.Playfield.Add(drawable);
}
}
}
@@ -0,0 +1,20 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Game.Rulesets.Catch.Mods;
namespace osu.Game.Rulesets.Catch.Tests
{
public class TestSceneDrawableHitObjectsHidden : TestSceneDrawableHitObjects
{
public override IReadOnlyList<Type> RequiredTypes => base.RequiredTypes.Concat(new[] { typeof(CatchModHidden) }).ToList();
public TestSceneDrawableHitObjectsHidden()
{
Mods.Value = new[] { new CatchModHidden() };
}
}
}
@@ -15,7 +15,7 @@ using osuTK;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
public class TestCaseFruitObjects : OsuTestCase
public class TestSceneFruitObjects : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
@@ -29,7 +29,7 @@ namespace osu.Game.Rulesets.Catch.Tests
typeof(Pulp),
};
public TestCaseFruitObjects()
public TestSceneFruitObjects()
{
Add(new GridContainer
{
@@ -2,7 +2,6 @@
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Tests.Visual;
@@ -10,26 +9,26 @@ using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
public class TestCaseHyperDash : PlayerTestCase
public class TestSceneHyperDash : PlayerTestScene
{
public TestCaseHyperDash()
public TestSceneHyperDash()
: base(new CatchRuleset())
{
}
[BackgroundDependencyLoader]
private void load()
[Test]
public void TestHyperDash()
{
AddAssert("First note is hyperdash", () => Beatmap.Value.Beatmap.HitObjects[0] is Fruit f && f.HyperDash);
}
protected override IBeatmap CreateBeatmap(Ruleset ruleset)
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
{
var beatmap = new Beatmap
{
BeatmapInfo =
{
Ruleset = ruleset.RulesetInfo,
Ruleset = ruleset,
BaseDifficulty = new BeatmapDifficulty { CircleSize = 3.6f }
}
};
@@ -2,9 +2,9 @@
<Import Project="..\osu.TestProject.props" />
<ItemGroup Label="Package References">
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.9.0" />
<PackageReference Include="NUnit" Version="3.11.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.12.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
<PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.15.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup>
<PropertyGroup Label="Project">
@@ -3,8 +3,8 @@
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Graphics.Sprites;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Rulesets.Catch.Objects;
namespace osu.Game.Rulesets.Catch.Beatmaps
@@ -23,19 +23,19 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
{
Name = @"Fruit Count",
Content = fruits.ToString(),
Icon = FontAwesome.fa_circle_o
Icon = FontAwesome.Regular.Circle
},
new BeatmapStatistic
{
Name = @"Juice Stream Count",
Content = juiceStreams.ToString(),
Icon = FontAwesome.fa_circle
Icon = FontAwesome.Regular.Circle
},
new BeatmapStatistic
{
Name = @"Banana Shower Count",
Content = bananaShowers.ToString(),
Icon = FontAwesome.fa_circle
Icon = FontAwesome.Regular.Circle
}
};
}
@@ -10,6 +10,7 @@ using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Objects.Types;
using osuTK;
using osu.Game.Rulesets.Catch.MathUtils;
using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Catch.Beatmaps
{
@@ -26,11 +27,12 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
{
base.PostProcess();
applyPositionOffsets();
ApplyPositionOffsets(Beatmap);
initialiseHyperDash((List<CatchHitObject>)Beatmap.HitObjects);
int index = 0;
foreach (var obj in Beatmap.HitObjects.OfType<CatchHitObject>())
{
obj.IndexInBeatmap = index++;
@@ -39,34 +41,46 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
}
}
private void applyPositionOffsets()
public static void ApplyPositionOffsets(IBeatmap beatmap, params Mod[] mods)
{
var rng = new FastRandom(RNG_SEED);
// todo: HardRock displacement should be applied here
foreach (var obj in Beatmap.HitObjects)
bool shouldApplyHardRockOffset = mods.Any(m => m is ModHardRock);
float? lastPosition = null;
double lastStartTime = 0;
foreach (var obj in beatmap.HitObjects.OfType<CatchHitObject>())
{
obj.XOffset = 0;
switch (obj)
{
case Fruit fruit:
if (shouldApplyHardRockOffset)
applyHardRockOffset(fruit, ref lastPosition, ref lastStartTime, rng);
break;
case BananaShower bananaShower:
foreach (var banana in bananaShower.NestedHitObjects.OfType<Banana>())
{
banana.X = (float)rng.NextDouble();
banana.XOffset = (float)rng.NextDouble();
rng.Next(); // osu!stable retrieved a random banana type
rng.Next(); // osu!stable retrieved a random banana rotation
rng.Next(); // osu!stable retrieved a random banana colour
}
break;
case JuiceStream juiceStream:
foreach (var nested in juiceStream.NestedHitObjects)
{
var hitObject = (CatchHitObject)nested;
if (hitObject is TinyDroplet)
hitObject.X += rng.Next(-20, 20) / CatchPlayfield.BASE_WIDTH;
else if (hitObject is Droplet)
var catchObject = (CatchHitObject)nested;
catchObject.XOffset = 0;
if (catchObject is TinyDroplet)
catchObject.XOffset = MathHelper.Clamp(rng.Next(-20, 20) / CatchPlayfield.BASE_WIDTH, -catchObject.X, 1 - catchObject.X);
else if (catchObject is Droplet)
rng.Next(); // osu!stable retrieved a random droplet rotation
hitObject.X = MathHelper.Clamp(hitObject.X, 0, 1);
}
break;
@@ -74,6 +88,105 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
}
}
private static void applyHardRockOffset(CatchHitObject hitObject, ref float? lastPosition, ref double lastStartTime, FastRandom rng)
{
if (hitObject is JuiceStream stream)
{
lastPosition = stream.EndX;
lastStartTime = stream.EndTime;
return;
}
if (!(hitObject is Fruit))
return;
float offsetPosition = hitObject.X;
double startTime = hitObject.StartTime;
if (lastPosition == null)
{
lastPosition = offsetPosition;
lastStartTime = startTime;
return;
}
float positionDiff = offsetPosition - lastPosition.Value;
double timeDiff = startTime - lastStartTime;
if (timeDiff > 1000)
{
lastPosition = offsetPosition;
lastStartTime = startTime;
return;
}
if (positionDiff == 0)
{
applyRandomOffset(ref offsetPosition, timeDiff / 4d, rng);
hitObject.XOffset = offsetPosition - hitObject.X;
return;
}
if (Math.Abs(positionDiff * CatchPlayfield.BASE_WIDTH) < timeDiff / 3d)
applyOffset(ref offsetPosition, positionDiff);
hitObject.XOffset = offsetPosition - hitObject.X;
lastPosition = offsetPosition;
lastStartTime = startTime;
}
/// <summary>
/// Applies a random offset in a random direction to a position, ensuring that the final position remains within the boundary of the playfield.
/// </summary>
/// <param name="position">The position which the offset should be applied to.</param>
/// <param name="maxOffset">The maximum offset, cannot exceed 20px.</param>
/// <param name="rng">The random number generator.</param>
private static void applyRandomOffset(ref float position, double maxOffset, FastRandom rng)
{
bool right = rng.NextBool();
float rand = Math.Min(20, (float)rng.Next(0, Math.Max(0, maxOffset))) / CatchPlayfield.BASE_WIDTH;
if (right)
{
// Clamp to the right bound
if (position + rand <= 1)
position += rand;
else
position -= rand;
}
else
{
// Clamp to the left bound
if (position - rand >= 0)
position -= rand;
else
position += rand;
}
}
/// <summary>
/// Applies an offset to a position, ensuring that the final position remains within the boundary of the playfield.
/// </summary>
/// <param name="position">The position which the offset should be applied to.</param>
/// <param name="amount">The amount to offset by.</param>
private static void applyOffset(ref float position, float amount)
{
if (amount > 0)
{
// Clamp to the right bound
if (position + amount < 1)
position += amount;
}
else
{
// Clamp to the left bound
if (position + amount > 0)
position += amount;
}
}
private void initialiseHyperDash(List<CatchHitObject> objects)
{
List<CatchHitObject> objectWithDroplets = new List<CatchHitObject>();
@@ -103,6 +216,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
double timeToNext = nextObject.StartTime - currentObject.StartTime - 1000f / 60f / 4; // 1/4th of a frame of grace time, taken from osu-stable
double distanceToNext = Math.Abs(nextObject.X - currentObject.X) - (lastDirection == thisDirection ? lastExcess : halfCatcherWidth);
float distanceToHyper = (float)(timeToNext * CatcherArea.Catcher.BASE_SPEED - distanceToNext);
if (distanceToHyper < 0)
{
currentObject.HyperDashTarget = nextObject;
+11 -4
View File
@@ -9,20 +9,21 @@ using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.UI;
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Bindings;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Replays;
using osu.Game.Rulesets.Replays.Types;
using osu.Game.Beatmaps.Legacy;
using osu.Game.Rulesets.Catch.Beatmaps;
using osu.Game.Rulesets.Catch.Difficulty;
using osu.Game.Rulesets.Difficulty;
using osu.Game.Scoring;
namespace osu.Game.Rulesets.Catch
{
public class CatchRuleset : Ruleset
{
public override DrawableRuleset CreateDrawableRulesetWith(WorkingBeatmap beatmap) => new DrawableCatchRuleset(this, beatmap);
public override DrawableRuleset CreateDrawableRulesetWith(IWorkingBeatmap beatmap, IReadOnlyList<Mod> mods) => new DrawableCatchRuleset(this, beatmap, mods);
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new CatchBeatmapConverter(beatmap);
public override IBeatmapProcessor CreateBeatmapProcessor(IBeatmap beatmap) => new CatchBeatmapProcessor(beatmap);
@@ -85,6 +86,7 @@ namespace osu.Game.Rulesets.Catch
new CatchModNoFail(),
new MultiMod(new CatchModHalfTime(), new CatchModDaycore())
};
case ModType.DifficultyIncrease:
return new Mod[]
{
@@ -94,17 +96,20 @@ namespace osu.Game.Rulesets.Catch
new CatchModHidden(),
new CatchModFlashlight(),
};
case ModType.Automation:
return new Mod[]
{
new MultiMod(new CatchModAutoplay(), new ModCinema()),
new CatchModRelax(),
};
case ModType.Fun:
return new Mod[]
{
new MultiMod(new ModWindUp<CatchHitObject>(), new ModWindDown<CatchHitObject>())
new MultiMod(new ModWindUp(), new ModWindDown())
};
default:
return new Mod[] { };
}
@@ -114,10 +119,12 @@ namespace osu.Game.Rulesets.Catch
public override string ShortName => "fruits";
public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_fruits_o };
public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetCatch };
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new CatchDifficultyCalculator(this, beatmap);
public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, ScoreInfo score) => new CatchPerformanceCalculator(this, beatmap, score);
public override int? LegacyID => 2;
public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new CatchReplayFrame();
@@ -31,7 +31,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty
protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate)
{
if (beatmap.HitObjects.Count == 0)
return new CatchDifficultyAttributes { Mods = mods };
return new CatchDifficultyAttributes { Mods = mods, Skills = skills };
// this is the same as osu!, so there's potential to share the implementation... maybe
double preempt = BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.ApproachRate, 1800, 1200, 450) / clockRate;
@@ -41,7 +41,8 @@ namespace osu.Game.Rulesets.Catch.Difficulty
StarRating = Math.Sqrt(skills[0].DifficultyValue()) * star_scaling_factor,
Mods = mods,
ApproachRate = preempt > 1200.0 ? -(preempt - 1800.0) / 120.0 : -(preempt - 1200.0) / 150.0 + 5.0,
MaxCombo = beatmap.HitObjects.Count(h => h is Fruit) + beatmap.HitObjects.OfType<JuiceStream>().SelectMany(j => j.NestedHitObjects).Count(h => !(h is TinyDroplet))
MaxCombo = beatmap.HitObjects.Count(h => h is Fruit) + beatmap.HitObjects.OfType<JuiceStream>().SelectMany(j => j.NestedHitObjects).Count(h => !(h is TinyDroplet)),
Skills = skills
};
}
@@ -57,32 +58,20 @@ namespace osu.Game.Rulesets.Catch.Difficulty
CatchHitObject lastObject = null;
foreach (var hitObject in beatmap.HitObjects.OfType<CatchHitObject>())
// In 2B beatmaps, it is possible that a normal Fruit is placed in the middle of a JuiceStream.
foreach (var hitObject in beatmap.HitObjects
.SelectMany(obj => obj is JuiceStream stream ? stream.NestedHitObjects : new[] { obj })
.Cast<CatchHitObject>()
.OrderBy(x => x.StartTime))
{
if (lastObject == null)
{
lastObject = hitObject;
// We want to only consider fruits that contribute to the combo.
if (hitObject is BananaShower || hitObject is TinyDroplet)
continue;
}
switch (hitObject)
{
// We want to only consider fruits that contribute to the combo. Droplets are addressed as accuracy and spinners are not relevant for "skill" calculations.
case Fruit fruit:
yield return new CatchDifficultyHitObject(fruit, lastObject, clockRate, halfCatchWidth);
if (lastObject != null)
yield return new CatchDifficultyHitObject(hitObject, lastObject, clockRate, halfCatchWidth);
lastObject = hitObject;
break;
case JuiceStream _:
foreach (var nested in hitObject.NestedHitObjects.OfType<CatchHitObject>().Where(o => !(o is TinyDroplet)))
{
yield return new CatchDifficultyHitObject(nested, lastObject, clockRate, halfCatchWidth);
lastObject = nested;
}
break;
}
lastObject = hitObject;
}
}
@@ -0,0 +1,104 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Difficulty;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
using osu.Game.Scoring.Legacy;
using osuTK;
namespace osu.Game.Rulesets.Catch.Difficulty
{
public class CatchPerformanceCalculator : PerformanceCalculator
{
protected new CatchDifficultyAttributes Attributes => (CatchDifficultyAttributes)base.Attributes;
private Mod[] mods;
private int fruitsHit;
private int ticksHit;
private int tinyTicksHit;
private int tinyTicksMissed;
private int misses;
public CatchPerformanceCalculator(Ruleset ruleset, WorkingBeatmap beatmap, ScoreInfo score)
: base(ruleset, beatmap, score)
{
}
public override double Calculate(Dictionary<string, double> categoryDifficulty = null)
{
mods = Score.Mods;
var legacyScore = Score as LegacyScoreInfo;
fruitsHit = legacyScore?.Count300 ?? Score.Statistics[HitResult.Perfect];
ticksHit = legacyScore?.Count100 ?? 0;
tinyTicksHit = legacyScore?.Count50 ?? 0;
tinyTicksMissed = legacyScore?.CountKatu ?? 0;
misses = Score.Statistics[HitResult.Miss];
// Don't count scores made with supposedly unranked mods
if (mods.Any(m => !m.Ranked))
return 0;
// We are heavily relying on aim in catch the beat
double value = Math.Pow(5.0f * Math.Max(1.0f, Attributes.StarRating / 0.0049f) - 4.0f, 2.0f) / 100000.0f;
// Longer maps are worth more. "Longer" means how many hits there are which can contribute to combo
int numTotalHits = totalComboHits();
// Longer maps are worth more
float lengthBonus =
0.95f + 0.4f * Math.Min(1.0f, numTotalHits / 3000.0f) +
(numTotalHits > 3000 ? (float)Math.Log10(numTotalHits / 3000.0f) * 0.5f : 0.0f);
// Longer maps are worth more
value *= lengthBonus;
// Penalize misses exponentially. This mainly fixes tag4 maps and the likes until a per-hitobject solution is available
value *= Math.Pow(0.97f, misses);
// Combo scaling
float beatmapMaxCombo = Attributes.MaxCombo;
if (beatmapMaxCombo > 0)
value *= Math.Min(Math.Pow(Attributes.MaxCombo, 0.8f) / Math.Pow(beatmapMaxCombo, 0.8f), 1.0f);
float approachRate = (float)Attributes.ApproachRate;
float approachRateFactor = 1.0f;
if (approachRate > 9.0f)
approachRateFactor += 0.1f * (approachRate - 9.0f); // 10% for each AR above 9
else if (approachRate < 8.0f)
approachRateFactor += 0.025f * (8.0f - approachRate); // 2.5% for each AR below 8
value *= approachRateFactor;
if (mods.Any(m => m is ModHidden))
// Hiddens gives nothing on max approach rate, and more the lower it is
value *= 1.05f + 0.075f * (10.0f - Math.Min(10.0f, approachRate)); // 7.5% for each AR below 10
if (mods.Any(m => m is ModFlashlight))
// Apply length bonus again if flashlight is on simply because it becomes a lot harder on longer maps.
value *= 1.35f * lengthBonus;
// Scale the aim value with accuracy _slightly_
value *= Math.Pow(accuracy(), 5.5f);
// Custom multipliers for NoFail. SpunOut is not applicable.
if (mods.Any(m => m is ModNoFail))
value *= 0.90f;
return value;
}
private float accuracy() => totalHits() == 0 ? 0 : MathHelper.Clamp((float)totalSuccessfulHits() / totalHits(), 0f, 1f);
private int totalHits() => tinyTicksHit + ticksHit + fruitsHit + misses + tinyTicksMissed;
private int totalSuccessfulHits() => tinyTicksHit + ticksHit + fruitsHit;
private int totalComboHits() => misses + ticksHit + fruitsHit;
}
}
@@ -16,6 +16,7 @@ namespace osu.Game.Rulesets.Catch.Judgements
{
default:
return 0;
case HitResult.Perfect:
return 1100;
}
@@ -27,8 +28,9 @@ namespace osu.Game.Rulesets.Catch.Judgements
{
default:
return 0;
case HitResult.Perfect:
return 8;
return 0.008;
}
}
@@ -13,6 +13,7 @@ namespace osu.Game.Rulesets.Catch.Judgements
{
default:
return 0;
case HitResult.Perfect:
return 30;
}
@@ -23,9 +24,10 @@ namespace osu.Game.Rulesets.Catch.Judgements
switch (result)
{
default:
return 0;
return base.HealthIncreaseFor(result);
case HitResult.Perfect:
return 7;
return 0.007;
}
}
}
@@ -17,6 +17,7 @@ namespace osu.Game.Rulesets.Catch.Judgements
{
default:
return 0;
case HitResult.Perfect:
return 300;
}
@@ -27,9 +28,10 @@ namespace osu.Game.Rulesets.Catch.Judgements
switch (result)
{
default:
return 0;
return -0.02;
case HitResult.Perfect:
return 10.2;
return 0.01;
}
}
@@ -15,6 +15,7 @@ namespace osu.Game.Rulesets.Catch.Judgements
{
default:
return 0;
case HitResult.Perfect:
return 10;
}
@@ -26,8 +27,9 @@ namespace osu.Game.Rulesets.Catch.Judgements
{
default:
return 0;
case HitResult.Perfect:
return 4;
return 0.004;
}
}
}
@@ -61,6 +61,14 @@ namespace osu.Game.Rulesets.Catch.MathUtils
/// <returns>The random value.</returns>
public int Next(int lowerBound, int upperBound) => (int)(lowerBound + NextDouble() * (upperBound - lowerBound));
/// <summary>
/// Generates a random integer value within the range [<paramref name="lowerBound"/>, <paramref name="upperBound"/>).
/// </summary>
/// <param name="lowerBound">The lower bound of the range.</param>
/// <param name="upperBound">The upper bound of the range.</param>
/// <returns>The random value.</returns>
public int Next(double lowerBound, double upperBound) => (int)(lowerBound + NextDouble() * (upperBound - lowerBound));
/// <summary>
/// Generates a random double value within the range [0, 1).
/// </summary>
@@ -1,121 +1,17 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.MathUtils;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Mods;
using System;
using osu.Game.Rulesets.Objects;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Beatmaps;
namespace osu.Game.Rulesets.Catch.Mods
{
public class CatchModHardRock : ModHardRock, IApplicableToHitObject
public class CatchModHardRock : ModHardRock, IApplicableToBeatmap
{
public override double ScoreMultiplier => 1.12;
public override bool Ranked => true;
private float? lastPosition;
private double lastStartTime;
public void ApplyToHitObject(HitObject hitObject)
{
if (hitObject is JuiceStream stream)
{
lastPosition = stream.EndX;
lastStartTime = stream.EndTime;
return;
}
if (!(hitObject is Fruit))
return;
var catchObject = (CatchHitObject)hitObject;
float position = catchObject.X;
double startTime = hitObject.StartTime;
if (lastPosition == null)
{
lastPosition = position;
lastStartTime = startTime;
return;
}
float positionDiff = position - lastPosition.Value;
double timeDiff = startTime - lastStartTime;
if (timeDiff > 1000)
{
lastPosition = position;
lastStartTime = startTime;
return;
}
if (positionDiff == 0)
{
applyRandomOffset(ref position, timeDiff / 4d);
catchObject.X = position;
return;
}
if (Math.Abs(positionDiff * CatchPlayfield.BASE_WIDTH) < timeDiff / 3d)
applyOffset(ref position, positionDiff);
catchObject.X = position;
lastPosition = position;
lastStartTime = startTime;
}
/// <summary>
/// Applies a random offset in a random direction to a position, ensuring that the final position remains within the boundary of the playfield.
/// </summary>
/// <param name="position">The position which the offset should be applied to.</param>
/// <param name="maxOffset">The maximum offset, cannot exceed 20px.</param>
private void applyRandomOffset(ref float position, double maxOffset)
{
bool right = RNG.NextBool();
float rand = Math.Min(20, (float)RNG.NextDouble(0, Math.Max(0, maxOffset))) / CatchPlayfield.BASE_WIDTH;
if (right)
{
// Clamp to the right bound
if (position + rand <= 1)
position += rand;
else
position -= rand;
}
else
{
// Clamp to the left bound
if (position - rand >= 0)
position -= rand;
else
position += rand;
}
}
/// <summary>
/// Applies an offset to a position, ensuring that the final position remains within the boundary of the playfield.
/// </summary>
/// <param name="position">The position which the offset should be applied to.</param>
/// <param name="amount">The amount to offset by.</param>
private void applyOffset(ref float position, float amount)
{
if (amount > 0)
{
// Clamp to the right bound
if (position + amount < 1)
position += amount;
}
else
{
// Clamp to the left bound
if (position + amount > 0)
position += amount;
}
}
public void ApplyToBeatmap(IBeatmap beatmap) => CatchBeatmapProcessor.ApplyPositionOffsets(beatmap, this);
}
}
@@ -1,7 +1,11 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Catch.Objects.Drawable;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects.Drawables;
namespace osu.Game.Rulesets.Catch.Mods
{
@@ -9,5 +13,36 @@ namespace osu.Game.Rulesets.Catch.Mods
{
public override string Description => @"Play with fading fruits.";
public override double ScoreMultiplier => 1.06;
private const double fade_out_offset_multiplier = 0.6;
private const double fade_out_duration_multiplier = 0.44;
protected override void ApplyHiddenState(DrawableHitObject drawable, ArmedState state)
{
if (!(drawable is DrawableCatchHitObject catchDrawable))
return;
if (catchDrawable.NestedHitObjects.Any())
{
foreach (var nestedDrawable in catchDrawable.NestedHitObjects)
{
if (nestedDrawable is DrawableCatchHitObject nestedCatchDrawable)
fadeOutHitObject(nestedCatchDrawable);
}
}
else
fadeOutHitObject(catchDrawable);
}
private void fadeOutHitObject(DrawableCatchHitObject drawable)
{
var hitObject = drawable.HitObject;
var offset = hitObject.TimePreempt * fade_out_offset_multiplier;
var duration = offset - hitObject.TimePreempt * fade_out_duration_multiplier;
using (drawable.BeginAbsoluteSequence(hitObject.StartTime - offset, true))
drawable.FadeOut(duration);
}
}
}
@@ -3,6 +3,7 @@
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Catch.Beatmaps;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
@@ -12,7 +13,20 @@ namespace osu.Game.Rulesets.Catch.Objects
{
public const double OBJECT_RADIUS = 44;
public float X { get; set; }
private float x;
public float X
{
get => x + XOffset;
set => x = value;
}
/// <summary>
/// A random offset applied to <see cref="X"/>, set by the <see cref="CatchBeatmapProcessor"/>.
/// </summary>
internal float XOffset { get; set; }
public double TimePreempt = 1000;
public int IndexInBeatmap { get; set; }
@@ -54,6 +68,8 @@ namespace osu.Game.Rulesets.Catch.Objects
{
base.ApplyDefaultsToSelf(controlPointInfo, difficulty);
TimePreempt = (float)BeatmapDifficulty.DifficultyRange(difficulty.ApproachRate, 1800, 1200, 450);
Scale = 1.0f - 0.7f * (difficulty.CircleSize - 5) / 5;
}
@@ -13,17 +13,17 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
{
private readonly Container bananaContainer;
public DrawableBananaShower(BananaShower s, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> getVisualRepresentation = null)
public DrawableBananaShower(BananaShower s, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> createDrawableRepresentation = null)
: base(s)
{
RelativeSizeAxes = Axes.X;
Origin = Anchor.BottomLeft;
X = 0;
InternalChild = bananaContainer = new Container { RelativeSizeAxes = Axes.Both };
AddInternal(bananaContainer = new Container { RelativeSizeAxes = Axes.Both });
foreach (var b in s.NestedHitObjects.Cast<Banana>())
AddNested(getVisualRepresentation?.Invoke(b));
AddNested(createDrawableRepresentation?.Invoke(b));
}
protected override void AddNested(DrawableHitObject h)
@@ -3,12 +3,10 @@
using System;
using osuTK;
using osuTK.Graphics;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Scoring;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Catch.Objects.Drawable
{
@@ -60,21 +58,12 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
ApplyResult(r => r.Type = CheckPosition.Invoke(HitObject) ? HitResult.Perfect : HitResult.Miss);
}
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
protected sealed override double InitialLifetimeOffset => HitObject.TimePreempt;
protected override void UpdateInitialTransforms() => this.FadeInFromZero(200);
protected override void UpdateStateTransforms(ArmedState state)
{
base.SkinChanged(skin, allowFallback);
if (HitObject is IHasComboInformation combo)
AccentColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.ComboColours.Count > 0 ? s.ComboColours[combo.ComboIndex % s.ComboColours.Count] : (Color4?)null) ?? Color4.White;
}
private const float preempt = 1000;
protected override void UpdateState(ArmedState state)
{
using (BeginAbsoluteSequence(HitObject.StartTime - preempt))
this.FadeIn(200);
var endTime = (HitObject as IHasEndTime)?.EndTime ?? HitObject.StartTime;
using (BeginAbsoluteSequence(endTime, true))
@@ -84,6 +73,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
case ArmedState.Miss:
this.FadeOut(250).RotateTo(Rotation * 2, 250, Easing.Out).Expire();
break;
case ArmedState.Hit:
this.FadeOut().Expire();
break;
@@ -5,7 +5,6 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.Objects.Drawable
{
@@ -26,20 +25,9 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
[BackgroundDependencyLoader]
private void load()
{
InternalChild = pulp = new Pulp
{
Size = Size
};
}
AddInternal(pulp = new Pulp { Size = Size });
public override Color4 AccentColour
{
get => base.AccentColour;
set
{
base.AccentColour = value;
pulp.AccentColour = AccentColour;
}
AccentColour.BindValueChanged(colour => { pulp.AccentColour = colour.NewValue; }, true);
}
}
}
@@ -6,6 +6,7 @@ using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Framework.MathUtils;
using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces;
@@ -40,9 +41,9 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
private void load()
{
// todo: this should come from the skin.
AccentColour = colourForRepresentation(HitObject.VisualRepresentation);
AccentColour.Value = colourForRepresentation(HitObject.VisualRepresentation);
InternalChildren = new[]
AddRangeInternal(new[]
{
createPulp(HitObject.VisualRepresentation),
border = new Circle
@@ -52,7 +53,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
Hollow = !HitObject.HyperDash,
Type = EdgeEffectType.Glow,
Radius = 4 * radius_adjust,
Colour = HitObject.HyperDash ? Color4.Red : AccentColour.Darken(1).Opacity(0.6f)
Colour = HitObject.HyperDash ? Color4.Red : AccentColour.Value.Darken(1).Opacity(0.6f)
},
Size = new Vector2(Height),
Anchor = Anchor.Centre,
@@ -64,13 +65,13 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
new Box
{
AlwaysPresent = true,
Colour = AccentColour,
Colour = AccentColour.Value,
Alpha = 0,
RelativeSizeAxes = Axes.Both
}
}
},
};
});
if (HitObject.HyperDash)
{
@@ -80,7 +81,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AccentColour = Color4.Red,
Blending = BlendingMode.Additive,
Blending = BlendingParameters.Additive,
Alpha = 0.5f,
Scale = new Vector2(1.333f)
});
@@ -105,6 +106,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
{
default:
return new Container();
case FruitVisualRepresentation.Raspberry:
return new Container
{
@@ -113,36 +115,37 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
{
new Pulp
{
AccentColour = AccentColour,
AccentColour = AccentColour.Value,
Size = new Vector2(small_pulp),
Y = -0.34f,
},
new Pulp
{
AccentColour = AccentColour,
AccentColour = AccentColour.Value,
Size = new Vector2(large_pulp_4),
Position = positionAt(0, distance_from_centre_4),
},
new Pulp
{
AccentColour = AccentColour,
AccentColour = AccentColour.Value,
Size = new Vector2(large_pulp_4),
Position = positionAt(90, distance_from_centre_4),
},
new Pulp
{
AccentColour = AccentColour,
AccentColour = AccentColour.Value,
Size = new Vector2(large_pulp_4),
Position = positionAt(180, distance_from_centre_4),
},
new Pulp
{
Size = new Vector2(large_pulp_4),
AccentColour = AccentColour,
AccentColour = AccentColour.Value,
Position = positionAt(270, distance_from_centre_4),
},
}
};
case FruitVisualRepresentation.Pineapple:
return new Container
{
@@ -151,36 +154,37 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
{
new Pulp
{
AccentColour = AccentColour,
AccentColour = AccentColour.Value,
Size = new Vector2(small_pulp),
Y = -0.3f,
},
new Pulp
{
AccentColour = AccentColour,
AccentColour = AccentColour.Value,
Size = new Vector2(large_pulp_4),
Position = positionAt(45, distance_from_centre_4),
},
new Pulp
{
AccentColour = AccentColour,
AccentColour = AccentColour.Value,
Size = new Vector2(large_pulp_4),
Position = positionAt(135, distance_from_centre_4),
},
new Pulp
{
AccentColour = AccentColour,
AccentColour = AccentColour.Value,
Size = new Vector2(large_pulp_4),
Position = positionAt(225, distance_from_centre_4),
},
new Pulp
{
Size = new Vector2(large_pulp_4),
AccentColour = AccentColour,
AccentColour = AccentColour.Value,
Position = positionAt(315, distance_from_centre_4),
},
}
};
case FruitVisualRepresentation.Pear:
return new Container
{
@@ -189,30 +193,31 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
{
new Pulp
{
AccentColour = AccentColour,
AccentColour = AccentColour.Value,
Size = new Vector2(small_pulp),
Y = -0.33f,
},
new Pulp
{
AccentColour = AccentColour,
AccentColour = AccentColour.Value,
Size = new Vector2(large_pulp_3),
Position = positionAt(60, distance_from_centre_3),
},
new Pulp
{
AccentColour = AccentColour,
AccentColour = AccentColour.Value,
Size = new Vector2(large_pulp_3),
Position = positionAt(180, distance_from_centre_3),
},
new Pulp
{
Size = new Vector2(large_pulp_3),
AccentColour = AccentColour,
AccentColour = AccentColour.Value,
Position = positionAt(300, distance_from_centre_3),
},
}
};
case FruitVisualRepresentation.Grape:
return new Container
{
@@ -221,30 +226,31 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
{
new Pulp
{
AccentColour = AccentColour,
AccentColour = AccentColour.Value,
Size = new Vector2(small_pulp),
Y = -0.25f,
},
new Pulp
{
AccentColour = AccentColour,
AccentColour = AccentColour.Value,
Size = new Vector2(large_pulp_3),
Position = positionAt(0, distance_from_centre_3),
},
new Pulp
{
AccentColour = AccentColour,
AccentColour = AccentColour.Value,
Size = new Vector2(large_pulp_3),
Position = positionAt(120, distance_from_centre_3),
},
new Pulp
{
Size = new Vector2(large_pulp_3),
AccentColour = AccentColour,
AccentColour = AccentColour.Value,
Position = positionAt(240, distance_from_centre_3),
},
}
};
case FruitVisualRepresentation.Banana:
return new Container
{
@@ -253,13 +259,13 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
{
new Pulp
{
AccentColour = AccentColour,
AccentColour = AccentColour.Value,
Size = new Vector2(small_pulp),
Y = -0.3f
},
new Pulp
{
AccentColour = AccentColour,
AccentColour = AccentColour.Value,
Size = new Vector2(large_pulp_4 * 0.8f, large_pulp_4 * 2.5f),
Y = 0.05f,
},
@@ -282,19 +288,25 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
default:
case FruitVisualRepresentation.Pear:
return new Color4(17, 136, 170, 255);
case FruitVisualRepresentation.Grape:
return new Color4(204, 102, 0, 255);
case FruitVisualRepresentation.Raspberry:
return new Color4(121, 9, 13, 255);
case FruitVisualRepresentation.Pineapple:
return new Color4(102, 136, 0, 255);
case FruitVisualRepresentation.Banana:
switch (RNG.Next(0, 3))
{
default:
return new Color4(255, 240, 0, 255);
case 1:
return new Color4(255, 192, 0, 255);
case 2:
return new Color4(214, 221, 28, 255);
}
@@ -13,17 +13,17 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
{
private readonly Container dropletContainer;
public DrawableJuiceStream(JuiceStream s, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> getVisualRepresentation = null)
public DrawableJuiceStream(JuiceStream s, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> createDrawableRepresentation = null)
: base(s)
{
RelativeSizeAxes = Axes.Both;
Origin = Anchor.BottomLeft;
X = 0;
InternalChild = dropletContainer = new Container { RelativeSizeAxes = Axes.Both, };
AddInternal(dropletContainer = new Container { RelativeSizeAxes = Axes.Both, });
foreach (var o in s.NestedHitObjects.Cast<CatchHitObject>())
AddNested(getVisualRepresentation?.Invoke(o));
AddNested(createDrawableRepresentation?.Invoke(o));
}
protected override void AddNested(DrawableHitObject h)
@@ -3,7 +3,7 @@
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osuTK.Graphics;
@@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable.Pieces
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
Blending = BlendingMode.Additive;
Blending = BlendingParameters.Additive;
Colour = Color4.White.Opacity(0.9f);
}
@@ -46,7 +46,7 @@ namespace osu.Game.Rulesets.Catch.Objects
{
base.CreateNestedHitObjects();
var tickSamples = Samples.Select(s => new SampleInfo
var tickSamples = Samples.Select(s => new HitSampleInfo
{
Bank = s.Bank,
Name = @"slidertick",
@@ -95,6 +95,7 @@ namespace osu.Game.Rulesets.Catch.Objects
X = X + Path.PositionAt(e.PathProgress).X / CatchPlayfield.BASE_WIDTH,
});
break;
case SliderEventType.Head:
case SliderEventType.Tail:
case SliderEventType.Repeat:
@@ -125,7 +126,7 @@ namespace osu.Game.Rulesets.Catch.Objects
public double Distance => Path.Distance;
public List<List<SampleInfo>> NodeSamples { get; set; } = new List<List<SampleInfo>>();
public List<List<HitSampleInfo>> NodeSamples { get; set; } = new List<List<HitSampleInfo>>();
public double? LegacyLastTickOffset { get; set; }
}
@@ -10,3 +10,4 @@ using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("osu.Game.Rulesets.Catch.Tests")]
[assembly: InternalsVisibleTo("osu.Game.Rulesets.Catch.Tests.Dynamic")]
[assembly: InternalsVisibleTo("osu.Game.Rulesets.Catch.Tests.iOS")]
[assembly: InternalsVisibleTo("osu.Game.Rulesets.Catch.Tests.Android")]
@@ -43,10 +43,13 @@ namespace osu.Game.Rulesets.Catch.Replays
float positionChange = Math.Abs(lastPosition - h.X);
double timeAvailable = h.StartTime - lastTime;
//So we can either make it there without a dash or not.
double speedRequired = positionChange / timeAvailable;
// So we can either make it there without a dash or not.
// If positionChange is 0, we don't need to move, so speedRequired should also be 0 (could be NaN if timeAvailable is 0 too)
// The case where positionChange > 0 and timeAvailable == 0 results in PositiveInfinity which provides expected beheaviour.
double speedRequired = positionChange == 0 ? 0 : positionChange / timeAvailable;
bool dashRequired = speedRequired > movement_speed && h.StartTime != 0;
bool dashRequired = speedRequired > movement_speed;
bool impossibleJump = speedRequired > movement_speed * 2;
// todo: get correct catcher size, based on difficulty CS.
const float catcher_width_half = CatcherArea.CATCHER_SIZE / CatchPlayfield.BASE_WIDTH * 0.3f * 0.5f;
@@ -59,9 +62,8 @@ namespace osu.Game.Rulesets.Catch.Replays
return;
}
if (h is Banana)
if (impossibleJump)
{
// auto bananas unrealistically warp to catch 100% combo.
Replay.Frames.Add(new CatchReplayFrame(h.StartTime, h.X));
}
else if (h.HyperDash)
@@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Diagnostics;
using osu.Framework.Input.StateChanges;
using osu.Framework.MathUtils;
using osu.Game.Replays;
@@ -22,10 +23,14 @@ namespace osu.Game.Rulesets.Catch.Replays
{
get
{
if (!HasFrames)
var frame = CurrentFrame;
if (frame == null)
return null;
return Interpolation.ValueAt(CurrentTime, CurrentFrame.Position, NextFrame.Position, CurrentFrame.Time, NextFrame.Time);
Debug.Assert(CurrentTime != null);
return NextFrame != null ? Interpolation.ValueAt(CurrentTime.Value, frame.Position, NextFrame.Position, frame.Time, NextFrame.Time) : frame.Position;
}
}
@@ -0,0 +1,150 @@
{
"Mappings": [{
"StartTime": 369,
"Objects": [{
"StartTime": 369,
"Position": 177
},
{
"StartTime": 450,
"Position": 216.539276
},
{
"StartTime": 532,
"Position": 256.5667
},
{
"StartTime": 614,
"Position": 296.594116
},
{
"StartTime": 696,
"Position": 336.621521
},
{
"StartTime": 778,
"Position": 376.99762
},
{
"StartTime": 860,
"Position": 337.318878
},
{
"StartTime": 942,
"Position": 297.291443
},
{
"StartTime": 1024,
"Position": 257.264038
},
{
"StartTime": 1106,
"Position": 217.2366
},
{
"StartTime": 1188,
"Position": 177
},
{
"StartTime": 1270,
"Position": 216.818192
},
{
"StartTime": 1352,
"Position": 256.8456
},
{
"StartTime": 1434,
"Position": 296.873047
},
{
"StartTime": 1516,
"Position": 336.900452
},
{
"StartTime": 1598,
"Position": 376.99762
},
{
"StartTime": 1680,
"Position": 337.039948
},
{
"StartTime": 1762,
"Position": 297.0125
},
{
"StartTime": 1844,
"Position": 256.9851
},
{
"StartTime": 1926,
"Position": 216.957672
},
{
"StartTime": 2008,
"Position": 177
},
{
"StartTime": 2090,
"Position": 217.097137
},
{
"StartTime": 2172,
"Position": 257.124573
},
{
"StartTime": 2254,
"Position": 297.152
},
{
"StartTime": 2336,
"Position": 337.179443
},
{
"StartTime": 2418,
"Position": 376.99762
},
{
"StartTime": 2500,
"Position": 336.760956
},
{
"StartTime": 2582,
"Position": 296.733643
},
{
"StartTime": 2664,
"Position": 256.7062
},
{
"StartTime": 2746,
"Position": 216.678772
},
{
"StartTime": 2828,
"Position": 177
},
{
"StartTime": 2909,
"Position": 216.887909
},
{
"StartTime": 2991,
"Position": 256.915344
},
{
"StartTime": 3073,
"Position": 296.942749
},
{
"StartTime": 3155,
"Position": 336.970184
},
{
"StartTime": 3237,
"Position": 376.99762
}
]
}]
}
@@ -0,0 +1,18 @@
osu file format v14
[General]
StackLeniency: 0.4
Mode: 0
[Difficulty]
CircleSize:4
OverallDifficulty:7
ApproachRate:8
SliderMultiplier:1.6
SliderTickRate:4
[TimingPoints]
369,327.868852459016,4,2,2,32,1,0
[HitObjects]
177,191,369,6,0,L|382:192,7,200
@@ -0,0 +1,74 @@
{
"Mappings": [{
"StartTime": 369,
"Objects": [{
"StartTime": 369,
"Position": 65
},
{
"StartTime": 450,
"Position": 482
},
{
"StartTime": 532,
"Position": 164
},
{
"StartTime": 614,
"Position": 315
},
{
"StartTime": 696,
"Position": 145
},
{
"StartTime": 778,
"Position": 159
},
{
"StartTime": 860,
"Position": 310
},
{
"StartTime": 942,
"Position": 441
},
{
"StartTime": 1024,
"Position": 428
},
{
"StartTime": 1106,
"Position": 243
},
{
"StartTime": 1188,
"Position": 422
},
{
"StartTime": 1270,
"Position": 481
},
{
"StartTime": 1352,
"Position": 104
},
{
"StartTime": 1434,
"Position": 473
},
{
"StartTime": 1516,
"Position": 135
},
{
"StartTime": 1598,
"Position": 360
},
{
"StartTime": 1680,
"Position": 123
}
]
}]
}
@@ -0,0 +1,18 @@
osu file format v14
[General]
StackLeniency: 0.4
Mode: 0
[Difficulty]
CircleSize:4
OverallDifficulty:7
ApproachRate:8
SliderMultiplier:1.6
SliderTickRate:4
[TimingPoints]
369,327.868852459016,4,2,2,32,1,0
[HitObjects]
256,192,369,12,0,1680,0:0:0:0:
@@ -0,0 +1,234 @@
{
"Mappings": [{
"StartTime": 369,
"Objects": [{
"StartTime": 369,
"Position": 258
}]
},
{
"StartTime": 450,
"Objects": [{
"StartTime": 450,
"Position": 254
}]
},
{
"StartTime": 532,
"Objects": [{
"StartTime": 532,
"Position": 241
}]
},
{
"StartTime": 614,
"Objects": [{
"StartTime": 614,
"Position": 238
}]
},
{
"StartTime": 696,
"Objects": [{
"StartTime": 696,
"Position": 238
}]
},
{
"StartTime": 778,
"Objects": [{
"StartTime": 778,
"Position": 278
}]
},
{
"StartTime": 860,
"Objects": [{
"StartTime": 860,
"Position": 238
}]
},
{
"StartTime": 942,
"Objects": [{
"StartTime": 942,
"Position": 278
}]
},
{
"StartTime": 1024,
"Objects": [{
"StartTime": 1024,
"Position": 238
}]
},
{
"StartTime": 1106,
"Objects": [{
"StartTime": 1106,
"Position": 278
}]
},
{
"StartTime": 1188,
"Objects": [{
"StartTime": 1188,
"Position": 278
}]
},
{
"StartTime": 1270,
"Objects": [{
"StartTime": 1270,
"Position": 278
}]
},
{
"StartTime": 1352,
"Objects": [{
"StartTime": 1352,
"Position": 238
}]
},
{
"StartTime": 1434,
"Objects": [{
"StartTime": 1434,
"Position": 258
}]
},
{
"StartTime": 1516,
"Objects": [{
"StartTime": 1516,
"Position": 253
}]
},
{
"StartTime": 1598,
"Objects": [{
"StartTime": 1598,
"Position": 238
}]
},
{
"StartTime": 1680,
"Objects": [{
"StartTime": 1680,
"Position": 260
}]
},
{
"StartTime": 1762,
"Objects": [{
"StartTime": 1762,
"Position": 238
}]
},
{
"StartTime": 1844,
"Objects": [{
"StartTime": 1844,
"Position": 278
}]
},
{
"StartTime": 1926,
"Objects": [{
"StartTime": 1926,
"Position": 278
}]
},
{
"StartTime": 2008,
"Objects": [{
"StartTime": 2008,
"Position": 238
}]
},
{
"StartTime": 2090,
"Objects": [{
"StartTime": 2090,
"Position": 238
}]
},
{
"StartTime": 2172,
"Objects": [{
"StartTime": 2172,
"Position": 243
}]
},
{
"StartTime": 2254,
"Objects": [{
"StartTime": 2254,
"Position": 278
}]
},
{
"StartTime": 2336,
"Objects": [{
"StartTime": 2336,
"Position": 278
}]
},
{
"StartTime": 2418,
"Objects": [{
"StartTime": 2418,
"Position": 238
}]
},
{
"StartTime": 2500,
"Objects": [{
"StartTime": 2500,
"Position": 258
}]
},
{
"StartTime": 2582,
"Objects": [{
"StartTime": 2582,
"Position": 256
}]
},
{
"StartTime": 2664,
"Objects": [{
"StartTime": 2664,
"Position": 242
}]
},
{
"StartTime": 2746,
"Objects": [{
"StartTime": 2746,
"Position": 238
}]
},
{
"StartTime": 2828,
"Objects": [{
"StartTime": 2828,
"Position": 238
}]
},
{
"StartTime": 2909,
"Objects": [{
"StartTime": 2909,
"Position": 271
}]
},
{
"StartTime": 2991,
"Objects": [{
"StartTime": 2991,
"Position": 254
}]
}
]
}
@@ -0,0 +1,50 @@
osu file format v14
[General]
StackLeniency: 0.4
Mode: 0
[Difficulty]
CircleSize:4
OverallDifficulty:7
ApproachRate:8
SliderMultiplier:1.6
SliderTickRate:1
[TimingPoints]
369,327.868852459016,4,2,2,32,1,0
[HitObjects]
258,189,369,1,0,0:0:0:0:
258,189,450,1,0,0:0:0:0:
258,189,532,1,0,0:0:0:0:
258,189,614,1,0,0:0:0:0:
258,189,696,1,0,0:0:0:0:
258,189,778,1,0,0:0:0:0:
258,189,860,1,0,0:0:0:0:
258,189,942,1,0,0:0:0:0:
258,189,1024,1,0,0:0:0:0:
258,189,1106,1,0,0:0:0:0:
258,189,1188,1,0,0:0:0:0:
258,189,1270,1,0,0:0:0:0:
258,189,1352,1,0,0:0:0:0:
258,189,1434,1,0,0:0:0:0:
258,189,1516,1,0,0:0:0:0:
258,189,1598,1,0,0:0:0:0:
258,189,1680,1,0,0:0:0:0:
258,189,1762,1,0,0:0:0:0:
258,189,1844,1,0,0:0:0:0:
258,189,1926,1,0,0:0:0:0:
258,189,2008,1,0,0:0:0:0:
258,189,2090,1,0,0:0:0:0:
258,189,2172,1,0,0:0:0:0:
258,189,2254,1,0,0:0:0:0:
258,189,2336,1,0,0:0:0:0:
258,189,2418,1,0,0:0:0:0:
258,189,2500,1,0,0:0:0:0:
258,189,2582,1,0,0:0:0:0:
258,189,2664,1,0,0:0:0:0:
258,189,2746,1,0,0:0:0:0:
258,189,2828,1,0,0:0:0:0:
258,189,2909,1,0,0:0:0:0:
258,189,2991,1,0,0:0:0:0:
@@ -1,7 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Judgements;
@@ -27,20 +26,16 @@ namespace osu.Game.Rulesets.Catch.Scoring
hpDrainRate = beatmap.BeatmapInfo.BaseDifficulty.DrainRate;
}
private const double harshness = 0.01;
protected override void ApplyResult(JudgementResult result)
protected override double HealthAdjustmentFactorFor(JudgementResult result)
{
base.ApplyResult(result);
if (result.Type == HitResult.Miss)
switch (result.Type)
{
if (!result.Judgement.IsBonus)
Health.Value -= hpDrainRate * (harshness * 2);
return;
}
case HitResult.Miss:
return hpDrainRate;
Health.Value += Math.Max(result.Judgement.HealthIncreaseFor(result) - hpDrainRate, 0) * harshness;
default:
return 10.2 - hpDrainRate; // Award less HP as drain rate is increased
}
}
public override HitWindows CreateHitWindows() => new CatchHitWindows();
+13 -23
View File
@@ -10,7 +10,6 @@ using osu.Game.Rulesets.Catch.Objects.Drawable;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.UI.Scrolling;
using osuTK;
namespace osu.Game.Rulesets.Catch.UI
{
@@ -20,33 +19,24 @@ namespace osu.Game.Rulesets.Catch.UI
internal readonly CatcherArea CatcherArea;
public CatchPlayfield(BeatmapDifficulty difficulty, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> getVisualRepresentation)
public CatchPlayfield(BeatmapDifficulty difficulty, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> createDrawableRepresentation)
{
Container explodingFruitContainer;
Anchor = Anchor.TopCentre;
Origin = Anchor.TopCentre;
Size = new Vector2(0.86f); // matches stable's vertical offset for catcher plate
InternalChild = new PlayfieldAdjustmentContainer
InternalChildren = new Drawable[]
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
explodingFruitContainer = new Container
{
explodingFruitContainer = new Container
{
RelativeSizeAxes = Axes.Both,
},
CatcherArea = new CatcherArea(difficulty)
{
GetVisualRepresentation = getVisualRepresentation,
ExplodingFruitTarget = explodingFruitContainer,
Anchor = Anchor.BottomLeft,
Origin = Anchor.TopLeft,
},
HitObjectContainer
}
RelativeSizeAxes = Axes.Both,
},
CatcherArea = new CatcherArea(difficulty)
{
CreateDrawableRepresentation = createDrawableRepresentation,
ExplodingFruitTarget = explodingFruitContainer,
Anchor = Anchor.BottomLeft,
Origin = Anchor.TopLeft,
},
HitObjectContainer
};
}
@@ -3,17 +3,23 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.UI;
using osuTK;
namespace osu.Game.Rulesets.Catch.UI
{
public class PlayfieldAdjustmentContainer : Container
public class CatchPlayfieldAdjustmentContainer : PlayfieldAdjustmentContainer
{
protected override Container<Drawable> Content => content;
private readonly Container content;
public PlayfieldAdjustmentContainer()
public CatchPlayfieldAdjustmentContainer()
{
Anchor = Anchor.TopCentre;
Origin = Anchor.TopCentre;
Size = new Vector2(0.86f); // matches stable's vertical offset for catcher plate
InternalChild = new Container
{
Anchor = Anchor.Centre,
+13 -27
View File
@@ -6,8 +6,6 @@ using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Input.Bindings;
using osu.Framework.MathUtils;
using osu.Game.Beatmaps;
@@ -29,7 +27,7 @@ namespace osu.Game.Rulesets.Catch.UI
protected internal readonly Catcher MovableCatcher;
public Func<CatchHitObject, DrawableHitObject<CatchHitObject>> GetVisualRepresentation;
public Func<CatchHitObject, DrawableHitObject<CatchHitObject>> CreateDrawableRepresentation;
public Container ExplodingFruitTarget
{
@@ -55,7 +53,7 @@ namespace osu.Game.Rulesets.Catch.UI
if (lastPlateableFruit == null)
return;
// this is required to make this run after the last caught fruit runs UpdateState at least once.
// this is required to make this run after the last caught fruit runs updateState() at least once.
// TODO: find a better alternative
if (lastPlateableFruit.IsLoaded)
action();
@@ -65,7 +63,7 @@ namespace osu.Game.Rulesets.Catch.UI
if (result.IsHit && fruit.CanBePlated)
{
var caughtFruit = (DrawableCatchHitObject)GetVisualRepresentation?.Invoke(fruit.HitObject);
var caughtFruit = (DrawableCatchHitObject)CreateDrawableRepresentation?.Invoke(fruit.HitObject);
if (caughtFruit == null) return;
@@ -141,7 +139,7 @@ namespace osu.Game.Rulesets.Catch.UI
[BackgroundDependencyLoader]
private void load()
{
Children = new Drawable[]
Children = new[]
{
caughtFruit = new Container<DrawableHitObject>
{
@@ -203,7 +201,7 @@ namespace osu.Game.Rulesets.Catch.UI
additive.Scale = Scale;
additive.Colour = HyperDashing ? Color4.Red : Color4.White;
additive.RelativePositionAxes = RelativePositionAxes;
additive.Blending = BlendingMode.Additive;
additive.Blending = BlendingParameters.Additive;
AdditiveTarget.Add(additive);
@@ -212,7 +210,7 @@ namespace osu.Game.Rulesets.Catch.UI
Scheduler.AddDelayed(beginTrail, HyperDashing ? 25 : 50);
}
private Sprite createCatcherSprite() => new CatcherSprite();
private Drawable createCatcherSprite() => new CatcherSprite();
/// <summary>
/// Add a caught fruit to the catcher's stack.
@@ -292,6 +290,7 @@ namespace osu.Game.Rulesets.Catch.UI
const float hyper_dash_transition_length = 180;
bool previouslyHyperDashing = HyperDashing;
if (modifier <= 1 || X == targetPosition)
{
hyperDashModifier = 1;
@@ -325,9 +324,11 @@ namespace osu.Game.Rulesets.Catch.UI
case CatchAction.MoveLeft:
currentDirection--;
return true;
case CatchAction.MoveRight:
currentDirection++;
return true;
case CatchAction.Dash:
Dashing = true;
return true;
@@ -343,9 +344,11 @@ namespace osu.Game.Rulesets.Catch.UI
case CatchAction.MoveLeft:
currentDirection++;
return true;
case CatchAction.MoveRight:
currentDirection--;
return true;
case CatchAction.Dash:
Dashing = false;
return true;
@@ -374,8 +377,8 @@ namespace osu.Game.Rulesets.Catch.UI
X = (float)MathHelper.Clamp(X + direction * Clock.ElapsedFrameTime * speed, 0, 1);
// Correct overshooting.
if (hyperDashDirection > 0 && hyperDashTargetPosition < X ||
hyperDashDirection < 0 && hyperDashTargetPosition > X)
if ((hyperDashDirection > 0 && hyperDashTargetPosition < X) ||
(hyperDashDirection < 0 && hyperDashTargetPosition > X))
{
X = hyperDashTargetPosition;
SetHyperDashState();
@@ -439,23 +442,6 @@ namespace osu.Game.Rulesets.Catch.UI
fruit.Expire();
}
private class CatcherSprite : Sprite
{
public CatcherSprite()
{
Size = new Vector2(CATCHER_SIZE);
// Sets the origin roughly to the centre of the catcher's plate to allow for correct scaling.
OriginPosition = new Vector2(-0.02f, 0.06f) * CATCHER_SIZE;
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
Texture = textures.Get(@"Play/Catch/fruit-catcher-idle");
}
}
}
}
}
@@ -0,0 +1,33 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Skinning;
using osuTK;
namespace osu.Game.Rulesets.Catch.UI
{
public class CatcherSprite : CompositeDrawable
{
public CatcherSprite()
{
Size = new Vector2(CatcherArea.CATCHER_SIZE);
// Sets the origin roughly to the centre of the catcher's plate to allow for correct scaling.
OriginPosition = new Vector2(-0.02f, 0.06f) * CatcherArea.CATCHER_SIZE;
}
[BackgroundDependencyLoader]
private void load()
{
InternalChild = new SkinnableSprite(@"Play/Catch/fruit-catcher-idle")
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
};
}
}
}
@@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using osu.Framework.Input;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
@@ -10,6 +11,7 @@ using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawable;
using osu.Game.Rulesets.Catch.Replays;
using osu.Game.Rulesets.Catch.Scoring;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
@@ -23,35 +25,42 @@ namespace osu.Game.Rulesets.Catch.UI
protected override bool UserScrollSpeedAdjustment => false;
public DrawableCatchRuleset(Ruleset ruleset, WorkingBeatmap beatmap)
: base(ruleset, beatmap)
public DrawableCatchRuleset(Ruleset ruleset, IWorkingBeatmap beatmap, IReadOnlyList<Mod> mods)
: base(ruleset, beatmap, mods)
{
Direction.Value = ScrollingDirection.Down;
TimeRange.Value = BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.ApproachRate, 1800, 1200, 450);
TimeRange.Value = BeatmapDifficulty.DifficultyRange(beatmap.Beatmap.BeatmapInfo.BaseDifficulty.ApproachRate, 1800, 1200, 450);
}
public override ScoreProcessor CreateScoreProcessor() => new CatchScoreProcessor(this);
protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new CatchFramedReplayInputHandler(replay);
protected override Playfield CreatePlayfield() => new CatchPlayfield(Beatmap.BeatmapInfo.BaseDifficulty, GetVisualRepresentation);
protected override Playfield CreatePlayfield() => new CatchPlayfield(Beatmap.BeatmapInfo.BaseDifficulty, CreateDrawableRepresentation);
public override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new CatchPlayfieldAdjustmentContainer();
protected override PassThroughInputManager CreateInputManager() => new CatchInputManager(Ruleset.RulesetInfo);
public override DrawableHitObject<CatchHitObject> GetVisualRepresentation(CatchHitObject h)
public override DrawableHitObject<CatchHitObject> CreateDrawableRepresentation(CatchHitObject h)
{
switch (h)
{
case Banana banana:
return new DrawableBanana(banana);
case Fruit fruit:
return new DrawableFruit(fruit);
case JuiceStream stream:
return new DrawableJuiceStream(stream, GetVisualRepresentation);
return new DrawableJuiceStream(stream, CreateDrawableRepresentation);
case BananaShower shower:
return new DrawableBananaShower(shower, GetVisualRepresentation);
return new DrawableBananaShower(shower, CreateDrawableRepresentation);
case TinyDroplet tiny:
return new DrawableTinyDroplet(tiny);
case Droplet droplet:
return new DrawableDroplet(droplet);
}
@@ -0,0 +1,16 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using Android.App;
using Android.Content.PM;
using osu.Framework.Android;
using osu.Game.Tests;
namespace osu.Game.Rulesets.Mania.Tests.Android
{
[Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.SensorLandscape, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize)]
public class MainActivity : AndroidGameActivity
{
protected override Framework.Game CreateGame() => new OsuTestBrowser();
}
}
@@ -0,0 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Mania.Tests.Android" android:installLocation="auto">
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!mania Test" />
</manifest>
@@ -0,0 +1,39 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\osu.Android.props" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{531F1092-DB27-445D-AA33-2A77C7187C99}</ProjectGuid>
<ProjectTypeGuids>{EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<TemplateGuid>{122416d6-6b49-4ee2-a1e8-b825f31c79fe}</TemplateGuid>
<RootNamespace>osu.Game.Rulesets.Mania.Tests</RootNamespace>
<AssemblyName>osu.Game.Rulesets.Mania.Tests.Android</AssemblyName>
<AndroidManifest>Properties\AndroidManifest.xml</AndroidManifest>
<AndroidSupportedAbis>armeabi-v7a;x86;arm64-v8a</AndroidSupportedAbis>
</PropertyGroup>
<ItemGroup>
<Compile Include="MainActivity.cs" />
</ItemGroup>
<ItemGroup>
<None Include="Properties\AndroidManifest.xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="..\osu.Game.Rulesets.Mania.Tests\*.cs">
<Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
</Compile>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj">
<Project>{48f4582b-7687-4621-9cbe-5c24197cb536}</Project>
<Name>osu.Game.Rulesets.Mania</Name>
</ProjectReference>
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
<Project>{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}</Project>
<Name>osu.Game</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Xamarin\Android\Xamarin.Android.CSharp.targets" />
</Project>
@@ -9,7 +9,7 @@ namespace osu.Game.Rulesets.Mania.Tests.iOS
{
public static void Main(string[] args)
{
UIApplication.Main(args, null, "AppDelegate");
UIApplication.Main(args, "GameUIApplication", "AppDelegate");
}
}
}
@@ -13,14 +13,6 @@
<ItemGroup>
<None Include="Info.plist" />
<None Include="Entitlements.plist" />
<None Include="..\osu.iOS\libbass.a">
<Link>libbass.a</Link>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="..\osu.iOS\libbass_fx.a">
<Link>libbass_fx.a</Link>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<LinkDescription Include="..\osu.iOS\Linker.xml">
<Link>Linker.xml</Link>
</LinkDescription>
@@ -20,10 +20,7 @@ namespace osu.Game.Rulesets.Mania.Tests
protected override string ResourceAssembly => "osu.Game.Rulesets.Mania";
[TestCase("basic")]
public new void Test(string name)
{
base.Test(name);
}
public void Test(string name) => base.Test(name);
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
{
@@ -35,11 +32,37 @@ namespace osu.Game.Rulesets.Mania.Tests
};
}
protected override ManiaConvertMapping CreateConvertMapping() => new ManiaConvertMapping(Converter);
private readonly Dictionary<HitObject, RngSnapshot> rngSnapshots = new Dictionary<HitObject, RngSnapshot>();
protected override void OnConversionGenerated(HitObject original, IEnumerable<HitObject> result, IBeatmapConverter beatmapConverter)
{
base.OnConversionGenerated(original, result, beatmapConverter);
rngSnapshots[original] = new RngSnapshot(beatmapConverter);
}
protected override ManiaConvertMapping CreateConvertMapping(HitObject source) => new ManiaConvertMapping(rngSnapshots[source]);
protected override Ruleset CreateRuleset() => new ManiaRuleset();
}
public class RngSnapshot
{
public readonly uint RandomW;
public readonly uint RandomX;
public readonly uint RandomY;
public readonly uint RandomZ;
public RngSnapshot(IBeatmapConverter converter)
{
var maniaConverter = (ManiaBeatmapConverter)converter;
RandomW = maniaConverter.Random.W;
RandomX = maniaConverter.Random.X;
RandomY = maniaConverter.Random.Y;
RandomZ = maniaConverter.Random.Z;
}
}
public class ManiaConvertMapping : ConvertMapping<ConvertValue>, IEquatable<ManiaConvertMapping>
{
public uint RandomW;
@@ -51,13 +74,12 @@ namespace osu.Game.Rulesets.Mania.Tests
{
}
public ManiaConvertMapping(IBeatmapConverter converter)
public ManiaConvertMapping(RngSnapshot snapshot)
{
var maniaConverter = (ManiaBeatmapConverter)converter;
RandomW = maniaConverter.Random.W;
RandomX = maniaConverter.Random.X;
RandomY = maniaConverter.Random.Y;
RandomZ = maniaConverter.Random.Z;
RandomW = snapshot.RandomW;
RandomX = snapshot.RandomX;
RandomY = snapshot.RandomY;
RandomZ = snapshot.RandomZ;
}
public bool Equals(ManiaConvertMapping other) => other != null && RandomW == other.RandomW && RandomX == other.RandomX && RandomY == other.RandomY && RandomZ == other.RandomZ;

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