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Move private event handling logic to bottom of class
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@ -65,50 +65,6 @@ namespace osu.Game.Database
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// ReSharper disable once NotAccessedField.Local (we should keep a reference to this so it is not finalised)
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private ArchiveImportIPCChannel ipc;
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private readonly List<Action> queuedEvents = new List<Action>();
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/// <summary>
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/// Allows delaying of outwards events until an operation is confirmed (at a database level).
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/// </summary>
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private bool delayingEvents;
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/// <summary>
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/// Begin delaying outwards events.
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/// </summary>
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private void delayEvents() => delayingEvents = true;
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/// <summary>
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/// Flush delayed events and disable delaying.
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/// </summary>
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/// <param name="perform">Whether the flushed events should be performed.</param>
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private void flushEvents(bool perform)
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{
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Action[] events;
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lock (queuedEvents)
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{
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events = queuedEvents.ToArray();
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queuedEvents.Clear();
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}
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if (perform)
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{
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foreach (var a in events)
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a.Invoke();
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}
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delayingEvents = false;
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}
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private void handleEvent(Action a)
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{
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if (delayingEvents)
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lock (queuedEvents)
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queuedEvents.Add(a);
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else
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a.Invoke();
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}
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protected ArchiveModelManager(Storage storage, IDatabaseContextFactory contextFactory, MutableDatabaseBackedStoreWithFileIncludes<TModel, TFileModel> modelStore, IIpcHost importHost = null)
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{
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ContextFactory = contextFactory;
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@ -630,6 +586,54 @@ namespace osu.Game.Database
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throw new InvalidFormatException($"{path} is not a valid archive");
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}
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#region Event handling / delaying
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private readonly List<Action> queuedEvents = new List<Action>();
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/// <summary>
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/// Allows delaying of outwards events until an operation is confirmed (at a database level).
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/// </summary>
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private bool delayingEvents;
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/// <summary>
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/// Begin delaying outwards events.
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/// </summary>
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private void delayEvents() => delayingEvents = true;
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/// <summary>
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/// Flush delayed events and disable delaying.
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/// </summary>
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/// <param name="perform">Whether the flushed events should be performed.</param>
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private void flushEvents(bool perform)
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{
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Action[] events;
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lock (queuedEvents)
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{
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events = queuedEvents.ToArray();
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queuedEvents.Clear();
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}
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if (perform)
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{
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foreach (var a in events)
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a.Invoke();
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}
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delayingEvents = false;
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}
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private void handleEvent(Action a)
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{
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if (delayingEvents)
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lock (queuedEvents)
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queuedEvents.Add(a);
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else
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a.Invoke();
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}
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#endregion
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}
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public abstract class ArchiveModelManager
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