1
0
mirror of https://github.com/ppy/osu.git synced 2025-02-16 14:22:54 +08:00

Update in line with framework changes (#5856)

Update in line with framework changes
This commit is contained in:
Dean Herbert 2019-08-28 18:23:47 +09:00 committed by GitHub
commit ac0628d832
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
7 changed files with 8 additions and 8 deletions

View File

@ -61,6 +61,6 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.823.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.823.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.828.0" />
</ItemGroup>
</Project>

View File

@ -22,7 +22,7 @@ using SixLabors.ImageSharp;
namespace osu.Game.Graphics
{
public class ScreenshotManager : Container, IKeyBindingHandler<GlobalAction>, IHandleGlobalInput
public class ScreenshotManager : Container, IKeyBindingHandler<GlobalAction>, IHandleGlobalKeyboardInput
{
private readonly BindableBool cursorVisibility = new BindableBool(true);

View File

@ -10,7 +10,7 @@ using osu.Framework.Input.Bindings;
namespace osu.Game.Input.Bindings
{
public class GlobalActionContainer : DatabasedKeyBindingContainer<GlobalAction>, IHandleGlobalInput
public class GlobalActionContainer : DatabasedKeyBindingContainer<GlobalAction>, IHandleGlobalKeyboardInput
{
private readonly Drawable handler;

View File

@ -12,7 +12,7 @@ namespace osu.Game.Input
/// <summary>
/// Track whether the end-user is in an idle state, based on their last interaction with the game.
/// </summary>
public class IdleTracker : Component, IKeyBindingHandler<PlatformAction>, IHandleGlobalInput
public class IdleTracker : Component, IKeyBindingHandler<PlatformAction>, IHandleGlobalKeyboardInput
{
private readonly double timeToIdle;

View File

@ -9,7 +9,7 @@ using osu.Game.Input.Bindings;
namespace osu.Game.Overlays.Volume
{
public class VolumeControlReceptor : Container, IScrollBindingHandler<GlobalAction>, IHandleGlobalInput
public class VolumeControlReceptor : Container, IScrollBindingHandler<GlobalAction>, IHandleGlobalKeyboardInput
{
public Func<GlobalAction, bool> ActionRequested;
public Func<GlobalAction, float, bool, bool> ScrollActionRequested;

View File

@ -15,7 +15,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.2" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.823.0" />
<PackageReference Include="ppy.osu.Framework" Version="2019.823.0" />
<PackageReference Include="ppy.osu.Framework" Version="2019.828.0" />
<PackageReference Include="SharpCompress" Version="0.24.0" />
<PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="SharpRaven" Version="2.4.0" />

View File

@ -118,8 +118,8 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.1" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.823.0" />
<PackageReference Include="ppy.osu.Framework" Version="2019.823.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.823.0" />
<PackageReference Include="ppy.osu.Framework" Version="2019.828.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.828.0" />
<PackageReference Include="SharpCompress" Version="0.24.0" />
<PackageReference Include="NUnit" Version="3.11.0" />
<PackageReference Include="SharpRaven" Version="2.4.0" />