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Avoid test failures
This is a bit of a workaround (I'm pretty sure these tests are not running correctly on appveyor) but I think it will do for now. Cannot repro failures locally at all.
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@ -60,12 +60,8 @@ namespace osu.Game.Rulesets.Osu.Tests
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{
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var match = Regex.Match(componentName, "-([0-9]*)");
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if (match.Length > 0)
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{
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var number = int.Parse(match.Groups[1].Value);
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if (number < 60)
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return base.GetTexture(componentName.Replace($"-{number}", $"-{number % 2}"));
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}
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if (match.Length > 0 && int.TryParse(match.Groups[1].Value, out var number) && number < 60)
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return base.GetTexture(componentName.Replace($"-{number}", $"-{number % 2}"));
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}
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return base.GetTexture(componentName);
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