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DefaultHitErrorDisplay -> BarHitErrorDisplay

This commit is contained in:
Andrei Zavatski 2019-08-20 08:03:17 +03:00
parent c4251d512e
commit d337f9b482
3 changed files with 4 additions and 4 deletions

View File

@ -115,7 +115,7 @@ namespace osu.Game.Tests.Visual.Gameplay
}
});
Add(display = new DefaultHitErrorDisplay(overallDifficulty, hitWindows)
Add(display = new BarHitErrorDisplay(overallDifficulty, hitWindows)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,

View File

@ -18,7 +18,7 @@ using System.Linq;
namespace osu.Game.Screens.Play.HitErrorDisplay
{
public class DefaultHitErrorDisplay : HitErrorDisplay
public class BarHitErrorDisplay : HitErrorDisplay
{
private const int stored_judgements_amount = 5;
private const int bar_width = 3;
@ -34,7 +34,7 @@ namespace osu.Game.Screens.Play.HitErrorDisplay
private readonly Queue<double> judgementOffsets = new Queue<double>();
private readonly double maxHitWindows;
public DefaultHitErrorDisplay(float overallDifficulty, HitWindows hitWindows, bool reversed = false)
public BarHitErrorDisplay(float overallDifficulty, HitWindows hitWindows, bool reversed = false)
: base(overallDifficulty, hitWindows)
{
maxHitWindows = HitWindows.Meh == 0 ? HitWindows.Good : HitWindows.Meh;

View File

@ -80,7 +80,7 @@ namespace osu.Game.Screens.Play.HitErrorDisplay
private void createNew(bool reversed = false)
{
var display = new DefaultHitErrorDisplay(overallDifficulty, hitWindows, reversed)
var display = new BarHitErrorDisplay(overallDifficulty, hitWindows, reversed)
{
Margin = new MarginPadding(margin),
Anchor = reversed ? Anchor.CentreRight : Anchor.CentreLeft,