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Allow for not refetching in ShowBeatmapSet (will be used for tests)
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@ -118,10 +118,17 @@ namespace osu.Game.Overlays
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Show();
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}
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public void ShowBeatmapSet(BeatmapSetInfo set)
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public void ShowBeatmapSet(BeatmapSetInfo set, bool refetch = true)
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{
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// Re-fetching is the correct way forward.
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FetchAndShowBeatmapSet(set?.OnlineBeatmapSetID ?? 0);
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if (refetch)
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FetchAndShowBeatmapSet(set?.OnlineBeatmapSetID ?? 0);
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else
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{
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beatmapSet.Value = set;
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Show();
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}
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scroll.ScrollTo(0);
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}
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}
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