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move comment to more relevant location

This commit is contained in:
David Zhao 2019-07-09 16:38:12 +09:00
parent 89cb8a0cac
commit 1b5fadf93f

View File

@ -59,10 +59,6 @@ namespace osu.Game.Graphics.Containers
/// <summary>
/// Creates a new <see cref="UserDimContainer"/>.
/// </summary>
/// <remarks>
/// While both backgrounds and storyboards allow user dim levels to be applied, storyboards can be toggled via <see cref="ShowStoryboard"/>
/// and can cause backgrounds to become hidden via <see cref="StoryboardReplacesBackground"/>. Storyboards are also currently unable to be blurred.
/// </remarks>
public UserDimContainer()
{
AddInternal(DimContainer = new Container { RelativeSizeAxes = Axes.Both });
@ -112,6 +108,10 @@ namespace osu.Game.Graphics.Containers
/// <summary>
/// Apply non-dim related settings to the background, such as hiding and blurring.
/// </summary>
/// <remarks>
/// While both backgrounds and storyboards allow user dim levels to be applied, storyboards can be toggled via <see cref="ShowStoryboard"/>
/// and can cause backgrounds to become hidden via <see cref="StoryboardReplacesBackground"/>. Storyboards are also currently unable to be blurred.
/// </remarks>
protected virtual void ApplyFade()
{
// The background needs to be hidden in the case of it being replaced by the storyboard