diff --git a/osu.Game/Graphics/Containers/UserDimContainer.cs b/osu.Game/Graphics/Containers/UserDimContainer.cs index b14051f432..89c1821425 100644 --- a/osu.Game/Graphics/Containers/UserDimContainer.cs +++ b/osu.Game/Graphics/Containers/UserDimContainer.cs @@ -59,10 +59,6 @@ namespace osu.Game.Graphics.Containers /// /// Creates a new . /// - /// - /// While both backgrounds and storyboards allow user dim levels to be applied, storyboards can be toggled via - /// and can cause backgrounds to become hidden via . Storyboards are also currently unable to be blurred. - /// public UserDimContainer() { AddInternal(DimContainer = new Container { RelativeSizeAxes = Axes.Both }); @@ -112,6 +108,10 @@ namespace osu.Game.Graphics.Containers /// /// Apply non-dim related settings to the background, such as hiding and blurring. /// + /// + /// While both backgrounds and storyboards allow user dim levels to be applied, storyboards can be toggled via + /// and can cause backgrounds to become hidden via . Storyboards are also currently unable to be blurred. + /// protected virtual void ApplyFade() { // The background needs to be hidden in the case of it being replaced by the storyboard