diff --git a/osu.Game/Graphics/Containers/UserDimContainer.cs b/osu.Game/Graphics/Containers/UserDimContainer.cs
index b14051f432..89c1821425 100644
--- a/osu.Game/Graphics/Containers/UserDimContainer.cs
+++ b/osu.Game/Graphics/Containers/UserDimContainer.cs
@@ -59,10 +59,6 @@ namespace osu.Game.Graphics.Containers
///
/// Creates a new .
///
- ///
- /// While both backgrounds and storyboards allow user dim levels to be applied, storyboards can be toggled via
- /// and can cause backgrounds to become hidden via . Storyboards are also currently unable to be blurred.
- ///
public UserDimContainer()
{
AddInternal(DimContainer = new Container { RelativeSizeAxes = Axes.Both });
@@ -112,6 +108,10 @@ namespace osu.Game.Graphics.Containers
///
/// Apply non-dim related settings to the background, such as hiding and blurring.
///
+ ///
+ /// While both backgrounds and storyboards allow user dim levels to be applied, storyboards can be toggled via
+ /// and can cause backgrounds to become hidden via . Storyboards are also currently unable to be blurred.
+ ///
protected virtual void ApplyFade()
{
// The background needs to be hidden in the case of it being replaced by the storyboard