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Add basic xmldoc
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@ -13,6 +13,10 @@ using osu.Game.Storyboards;
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namespace osu.Game.Screens.Edit
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{
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/// <summary>
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/// Encapsulates a <see cref="WorkingBeatmap"/> while providing an overridden <see cref="Beatmap{TObject}"/>.
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/// </summary>
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/// <typeparam name="TObject"></typeparam>
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public class EditorWorkingBeatmap<TObject> : IWorkingBeatmap
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where TObject : HitObject
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{
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