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HandlePositionalInput must be true

To update IsHovered
This commit is contained in:
Salman Ahmed 2019-06-28 23:21:14 +03:00 committed by GitHub
parent 7762b67ecb
commit 4465e42b85
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@ -85,6 +85,8 @@ namespace osu.Game.Rulesets.Objects.Drawables
public override bool RemoveCompletedTransforms => false;
protected override bool RequiresChildrenUpdate => true;
public override bool HandlePositionalInput => true;
public override bool IsPresent => base.IsPresent || (State.Value == ArmedState.Idle && Clock?.CurrentTime >= LifetimeStart);
public readonly Bindable<ArmedState> State = new Bindable<ArmedState>();