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Fix using right mouse button to drag at song select seeking incorrectly with many beatmaps loaded
Closes #5195
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5fa820cdd4
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@ -27,11 +27,12 @@ namespace osu.Game.Graphics.Containers
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private bool shouldPerformRightMouseScroll(MouseButtonEvent e) => RightMouseScrollbar && e.Button == MouseButton.Right;
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private void scrollToRelative(float value) => ScrollTo(Clamp((value - Scrollbar.DrawSize[ScrollDim] / 2) / Scrollbar.Size[ScrollDim]), true, DistanceDecayOnRightMouseScrollbar);
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private void scrollFromMouseEvent(MouseEvent e) =>
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ScrollTo(Clamp(ToLocalSpace(e.ScreenSpaceMousePosition)[ScrollDim] / DrawSize[ScrollDim]) * Content.DrawSize[ScrollDim], true, DistanceDecayOnRightMouseScrollbar);
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private bool mouseScrollBarDragging;
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private bool rightMouseDragging;
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protected override bool IsDragging => base.IsDragging || mouseScrollBarDragging;
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protected override bool IsDragging => base.IsDragging || rightMouseDragging;
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public OsuScrollContainer(Direction scrollDirection = Direction.Vertical)
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: base(scrollDirection)
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@ -42,7 +43,7 @@ namespace osu.Game.Graphics.Containers
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{
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if (shouldPerformRightMouseScroll(e))
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{
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scrollToRelative(e.MousePosition[ScrollDim]);
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scrollFromMouseEvent(e);
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return true;
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}
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@ -51,9 +52,9 @@ namespace osu.Game.Graphics.Containers
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protected override bool OnDrag(DragEvent e)
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{
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if (mouseScrollBarDragging)
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if (rightMouseDragging)
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{
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scrollToRelative(e.MousePosition[ScrollDim]);
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scrollFromMouseEvent(e);
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return true;
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}
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@ -64,7 +65,7 @@ namespace osu.Game.Graphics.Containers
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{
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if (shouldPerformRightMouseScroll(e))
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{
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mouseScrollBarDragging = true;
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rightMouseDragging = true;
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return true;
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}
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@ -73,9 +74,9 @@ namespace osu.Game.Graphics.Containers
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protected override bool OnDragEnd(DragEndEvent e)
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{
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if (mouseScrollBarDragging)
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if (rightMouseDragging)
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{
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mouseScrollBarDragging = false;
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rightMouseDragging = false;
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return true;
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}
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