mirror of
https://github.com/ppy/osu.git
synced 2025-01-13 13:32:54 +08:00
Merge branch 'master' into legacy-cursor-middle
This commit is contained in:
commit
114c2006c1
@ -63,6 +63,6 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.702.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.726.2" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.729.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
@ -1,4 +1,4 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
@ -38,9 +38,9 @@ namespace osu.Desktop
|
||||
if (Host is DesktopGameHost desktopHost)
|
||||
return new StableStorage(desktopHost);
|
||||
}
|
||||
catch (Exception e)
|
||||
catch (Exception)
|
||||
{
|
||||
Logger.Error(e, "Error while searching for stable install");
|
||||
Logger.Log("Could not find a stable install", LoggingTarget.Runtime, LogLevel.Important);
|
||||
}
|
||||
|
||||
return null;
|
||||
@ -52,11 +52,7 @@ namespace osu.Desktop
|
||||
|
||||
if (!noVersionOverlay)
|
||||
{
|
||||
LoadComponentAsync(versionManager = new VersionManager { Depth = int.MinValue }, v =>
|
||||
{
|
||||
Add(v);
|
||||
v.Show();
|
||||
});
|
||||
LoadComponentAsync(versionManager = new VersionManager { Depth = int.MinValue }, Add);
|
||||
|
||||
if (RuntimeInfo.OS == RuntimeInfo.Platform.Windows)
|
||||
Add(new SquirrelUpdateManager());
|
||||
@ -71,7 +67,7 @@ namespace osu.Desktop
|
||||
|
||||
switch (newScreen)
|
||||
{
|
||||
case Intro _:
|
||||
case IntroScreen _:
|
||||
case MainMenu _:
|
||||
versionManager?.Show();
|
||||
break;
|
||||
|
@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
|
||||
protected Path Path => path;
|
||||
|
||||
public float PathRadius
|
||||
public virtual float PathRadius
|
||||
{
|
||||
get => path.PathRadius;
|
||||
set => path.PathRadius = value;
|
||||
|
@ -24,6 +24,20 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
public double? SnakedStart { get; private set; }
|
||||
public double? SnakedEnd { get; private set; }
|
||||
|
||||
public override float PathRadius
|
||||
{
|
||||
get => base.PathRadius;
|
||||
set
|
||||
{
|
||||
if (base.PathRadius == value)
|
||||
return;
|
||||
|
||||
base.PathRadius = value;
|
||||
|
||||
Refresh();
|
||||
}
|
||||
}
|
||||
|
||||
public override Vector2 PathOffset => snakedPathOffset;
|
||||
|
||||
/// <summary>
|
||||
|
@ -17,7 +17,6 @@ using osu.Framework.Platform;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
@ -51,26 +50,14 @@ namespace osu.Game.Tests.Visual.Background
|
||||
private DummySongSelect songSelect;
|
||||
private TestPlayerLoader playerLoader;
|
||||
private TestPlayer player;
|
||||
private DatabaseContextFactory factory;
|
||||
private BeatmapManager manager;
|
||||
private RulesetStore rulesets;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
factory = new DatabaseContextFactory(LocalStorage);
|
||||
factory.ResetDatabase();
|
||||
|
||||
using (var usage = factory.Get())
|
||||
usage.Migrate();
|
||||
|
||||
factory.ResetDatabase();
|
||||
|
||||
using (var usage = factory.Get())
|
||||
usage.Migrate();
|
||||
|
||||
Dependencies.Cache(rulesets = new RulesetStore(factory));
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, factory, rulesets, null, audio, host, Beatmap.Default));
|
||||
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
|
||||
Dependencies.Cache(new OsuConfigManager(LocalStorage));
|
||||
|
||||
manager.Import(TestResources.GetTestBeatmapForImport()).Wait();
|
||||
|
69
osu.Game.Tests/Visual/Menus/IntroTestScene.cs
Normal file
69
osu.Game.Tests/Visual/Menus/IntroTestScene.cs
Normal file
@ -0,0 +1,69 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Screens;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Menus
|
||||
{
|
||||
[TestFixture]
|
||||
public abstract class IntroTestScene : OsuTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(StartupScreen),
|
||||
typeof(IntroScreen),
|
||||
typeof(OsuScreen),
|
||||
typeof(IntroTestScene),
|
||||
};
|
||||
|
||||
[Cached]
|
||||
private OsuLogo logo;
|
||||
|
||||
protected IntroTestScene()
|
||||
{
|
||||
Drawable introStack = null;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Depth = float.MaxValue,
|
||||
Colour = Color4.Black,
|
||||
},
|
||||
logo = new OsuLogo
|
||||
{
|
||||
Alpha = 0,
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Depth = float.MinValue,
|
||||
Position = new Vector2(0.5f),
|
||||
}
|
||||
};
|
||||
|
||||
AddStep("restart sequence", () =>
|
||||
{
|
||||
logo.FinishTransforms();
|
||||
logo.IsTracking = false;
|
||||
|
||||
introStack?.Expire();
|
||||
|
||||
Add(introStack = new OsuScreenStack(CreateScreen())
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
protected abstract IScreen CreateScreen();
|
||||
}
|
||||
}
|
15
osu.Game.Tests/Visual/Menus/TestSceneIntroCircles.cs
Normal file
15
osu.Game.Tests/Visual/Menus/TestSceneIntroCircles.cs
Normal file
@ -0,0 +1,15 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Screens.Menu;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Menus
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneIntroCircles : IntroTestScene
|
||||
{
|
||||
protected override IScreen CreateScreen() => new IntroCircles();
|
||||
}
|
||||
}
|
@ -1,54 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Menus
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneIntroSequence : OsuTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(OsuLogo),
|
||||
};
|
||||
|
||||
public TestSceneIntroSequence()
|
||||
{
|
||||
OsuLogo logo;
|
||||
|
||||
var rateAdjustClock = new StopwatchClock(true);
|
||||
var framedClock = new FramedClock(rateAdjustClock);
|
||||
framedClock.ProcessFrame();
|
||||
|
||||
Add(new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Clock = framedClock,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
},
|
||||
logo = new OsuLogo
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
AddStep(@"Restart", logo.PlayIntro);
|
||||
AddSliderStep("Playback speed", 0.0, 2.0, 1, v => rateAdjustClock.Rate = v);
|
||||
}
|
||||
}
|
||||
}
|
@ -15,7 +15,6 @@ using osu.Framework.MathUtils;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
@ -35,7 +34,6 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
private RulesetStore rulesets;
|
||||
|
||||
private WorkingBeatmap defaultBeatmap;
|
||||
private DatabaseContextFactory factory;
|
||||
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
@ -74,28 +72,11 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
|
||||
private TestSongSelect songSelect;
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
factory.ResetDatabase();
|
||||
base.Dispose(isDisposing);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
factory = new DatabaseContextFactory(LocalStorage);
|
||||
factory.ResetDatabase();
|
||||
|
||||
using (var usage = factory.Get())
|
||||
usage.Migrate();
|
||||
|
||||
factory.ResetDatabase();
|
||||
|
||||
using (var usage = factory.Get())
|
||||
usage.Migrate();
|
||||
|
||||
Dependencies.Cache(rulesets = new RulesetStore(factory));
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, factory, rulesets, null, audio, host, defaultBeatmap = Beatmap.Default));
|
||||
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, defaultBeatmap = Beatmap.Default));
|
||||
|
||||
Beatmap.SetDefault();
|
||||
}
|
||||
|
@ -5,14 +5,13 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osu.Game.Tournament.Components;
|
||||
using osu.Game.Tournament.Models;
|
||||
using osu.Game.Tournament.Screens.Ladder.Components;
|
||||
|
||||
namespace osu.Game.Tournament.Tests.Components
|
||||
{
|
||||
public class TestSceneDrawableTournamentMatch : OsuTestScene
|
||||
public class TestSceneDrawableTournamentMatch : TournamentTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
|
@ -1,13 +1,14 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osu.Game.Tournament.Models;
|
||||
|
||||
namespace osu.Game.Tournament.Tests
|
||||
{
|
||||
public abstract class LadderTestScene : OsuTestScene
|
||||
[TestFixture]
|
||||
public abstract class LadderTestScene : TournamentTestScene
|
||||
{
|
||||
[Resolved]
|
||||
protected LadderInfo Ladder { get; private set; }
|
||||
|
@ -2,13 +2,12 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osu.Game.Tournament.Components;
|
||||
using osu.Game.Tournament.Screens.Gameplay;
|
||||
|
||||
namespace osu.Game.Tournament.Tests.Screens
|
||||
{
|
||||
public class TestSceneGameplayScreen : OsuTestScene
|
||||
public class TestSceneGameplayScreen : TournamentTestScene
|
||||
{
|
||||
[Cached]
|
||||
private TournamentMatchChatDisplay chat = new TournamentMatchChatDisplay();
|
||||
|
@ -2,12 +2,11 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osu.Game.Tournament.Screens.Schedule;
|
||||
|
||||
namespace osu.Game.Tournament.Tests.Screens
|
||||
{
|
||||
public class TestSceneScheduleScreen : OsuTestScene
|
||||
public class TestSceneScheduleScreen : TournamentTestScene
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
|
@ -2,12 +2,11 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osu.Game.Tournament.Screens.Showcase;
|
||||
|
||||
namespace osu.Game.Tournament.Tests.Screens
|
||||
{
|
||||
public class TestSceneShowcaseScreen : OsuTestScene
|
||||
public class TestSceneShowcaseScreen : TournamentTestScene
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
|
@ -3,11 +3,10 @@
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Tournament.Tests
|
||||
{
|
||||
public class TestSceneTournamentSceneManager : OsuTestScene
|
||||
public class TestSceneTournamentSceneManager : TournamentTestScene
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(Storage storage)
|
||||
|
28
osu.Game.Tournament.Tests/TournamentTestScene.cs
Normal file
28
osu.Game.Tournament.Tests/TournamentTestScene.cs
Normal file
@ -0,0 +1,28 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Tournament.Tests
|
||||
{
|
||||
public abstract class TournamentTestScene : OsuTestScene
|
||||
{
|
||||
protected override ITestSceneTestRunner CreateRunner() => new TournamentTestSceneTestRunner();
|
||||
|
||||
public class TournamentTestSceneTestRunner : TournamentGameBase, ITestSceneTestRunner
|
||||
{
|
||||
private TestSceneTestRunner.TestRunner runner;
|
||||
|
||||
protected override void LoadAsyncComplete()
|
||||
{
|
||||
// this has to be run here rather than LoadComplete because
|
||||
// TestScene.cs is checking the IsLoaded state (on another thread) and expects
|
||||
// the runner to be loaded at that point.
|
||||
Add(runner = new TestSceneTestRunner.TestRunner());
|
||||
}
|
||||
|
||||
public void RunTestBlocking(TestScene test) => runner.RunTestBlocking(test);
|
||||
}
|
||||
}
|
||||
}
|
@ -9,15 +9,20 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.IO.Stores;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Tournament.IPC;
|
||||
using osu.Game.Tournament.Models;
|
||||
using osuTK.Graphics;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tournament
|
||||
@ -35,6 +40,8 @@ namespace osu.Game.Tournament
|
||||
private Bindable<Size> windowSize;
|
||||
private FileBasedIPC ipc;
|
||||
|
||||
private Drawable heightWarning;
|
||||
|
||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||
{
|
||||
return dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
|
||||
@ -53,6 +60,12 @@ namespace osu.Game.Tournament
|
||||
this.storage = storage;
|
||||
|
||||
windowSize = frameworkConfig.GetBindable<Size>(FrameworkSetting.WindowedSize);
|
||||
windowSize.BindValueChanged(size => ScheduleAfterChildren(() =>
|
||||
{
|
||||
var minWidth = (int)(size.NewValue.Height / 9f * 16 + 400);
|
||||
|
||||
heightWarning.Alpha = size.NewValue.Width < minWidth ? 1 : 0;
|
||||
}), true);
|
||||
|
||||
readBracket();
|
||||
|
||||
@ -61,16 +74,43 @@ namespace osu.Game.Tournament
|
||||
dependencies.CacheAs<MatchIPCInfo>(ipc = new FileBasedIPC());
|
||||
Add(ipc);
|
||||
|
||||
Add(new OsuButton
|
||||
AddRange(new[]
|
||||
{
|
||||
Text = "Save Changes",
|
||||
Width = 140,
|
||||
Height = 50,
|
||||
Depth = float.MinValue,
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
Padding = new MarginPadding(10),
|
||||
Action = SaveChanges,
|
||||
new OsuButton
|
||||
{
|
||||
Text = "Save Changes",
|
||||
Width = 140,
|
||||
Height = 50,
|
||||
Depth = float.MinValue,
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
Padding = new MarginPadding(10),
|
||||
Action = SaveChanges,
|
||||
},
|
||||
heightWarning = new Container
|
||||
{
|
||||
Masking = true,
|
||||
CornerRadius = 5,
|
||||
Depth = float.MinValue,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = Color4.Red,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new SpriteText
|
||||
{
|
||||
Text = "Please make the window wider",
|
||||
Font = OsuFont.Default.With(weight: "bold"),
|
||||
Colour = Color4.White,
|
||||
Padding = new MarginPadding(20)
|
||||
}
|
||||
}
|
||||
},
|
||||
});
|
||||
}
|
||||
|
||||
@ -195,18 +235,6 @@ namespace osu.Game.Tournament
|
||||
base.LoadComplete();
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
var minWidth = (int)(windowSize.Value.Height / 9f * 16 + 400);
|
||||
|
||||
if (windowSize.Value.Width < minWidth)
|
||||
{
|
||||
// todo: can be removed after ppy/osu-framework#1975
|
||||
windowSize.Value = Host.Window.ClientSize = new Size(minWidth, windowSize.Value.Height);
|
||||
}
|
||||
}
|
||||
|
||||
protected virtual void SaveChanges()
|
||||
{
|
||||
foreach (var r in ladder.Rounds)
|
||||
|
@ -27,11 +27,12 @@ namespace osu.Game.Graphics.Containers
|
||||
|
||||
private bool shouldPerformRightMouseScroll(MouseButtonEvent e) => RightMouseScrollbar && e.Button == MouseButton.Right;
|
||||
|
||||
private void scrollToRelative(float value) => ScrollTo(Clamp((value - Scrollbar.DrawSize[ScrollDim] / 2) / Scrollbar.Size[ScrollDim]), true, DistanceDecayOnRightMouseScrollbar);
|
||||
private void scrollFromMouseEvent(MouseEvent e) =>
|
||||
ScrollTo(Clamp(ToLocalSpace(e.ScreenSpaceMousePosition)[ScrollDim] / DrawSize[ScrollDim]) * Content.DrawSize[ScrollDim], true, DistanceDecayOnRightMouseScrollbar);
|
||||
|
||||
private bool mouseScrollBarDragging;
|
||||
private bool rightMouseDragging;
|
||||
|
||||
protected override bool IsDragging => base.IsDragging || mouseScrollBarDragging;
|
||||
protected override bool IsDragging => base.IsDragging || rightMouseDragging;
|
||||
|
||||
public OsuScrollContainer(Direction scrollDirection = Direction.Vertical)
|
||||
: base(scrollDirection)
|
||||
@ -42,7 +43,7 @@ namespace osu.Game.Graphics.Containers
|
||||
{
|
||||
if (shouldPerformRightMouseScroll(e))
|
||||
{
|
||||
scrollToRelative(e.MousePosition[ScrollDim]);
|
||||
scrollFromMouseEvent(e);
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -51,9 +52,9 @@ namespace osu.Game.Graphics.Containers
|
||||
|
||||
protected override bool OnDrag(DragEvent e)
|
||||
{
|
||||
if (mouseScrollBarDragging)
|
||||
if (rightMouseDragging)
|
||||
{
|
||||
scrollToRelative(e.MousePosition[ScrollDim]);
|
||||
scrollFromMouseEvent(e);
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -64,7 +65,7 @@ namespace osu.Game.Graphics.Containers
|
||||
{
|
||||
if (shouldPerformRightMouseScroll(e))
|
||||
{
|
||||
mouseScrollBarDragging = true;
|
||||
rightMouseDragging = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -73,9 +74,9 @@ namespace osu.Game.Graphics.Containers
|
||||
|
||||
protected override bool OnDragEnd(DragEndEvent e)
|
||||
{
|
||||
if (mouseScrollBarDragging)
|
||||
if (rightMouseDragging)
|
||||
{
|
||||
mouseScrollBarDragging = false;
|
||||
rightMouseDragging = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -87,7 +87,8 @@ namespace osu.Game
|
||||
private BackButton backButton;
|
||||
|
||||
private MainMenu menuScreen;
|
||||
private Intro introScreen;
|
||||
|
||||
private IntroScreen introScreen;
|
||||
|
||||
private Bindable<int> configRuleset;
|
||||
|
||||
@ -264,7 +265,16 @@ namespace osu.Game
|
||||
{
|
||||
// The given ScoreInfo may have missing properties if it was retrieved from online data. Re-retrieve it from the database
|
||||
// to ensure all the required data for presenting a replay are present.
|
||||
var databasedScoreInfo = ScoreManager.Query(s => s.OnlineScoreID == score.OnlineScoreID);
|
||||
var databasedScoreInfo = score.OnlineScoreID != null
|
||||
? ScoreManager.Query(s => s.OnlineScoreID == score.OnlineScoreID)
|
||||
: ScoreManager.Query(s => s.Hash == score.Hash);
|
||||
|
||||
if (databasedScoreInfo == null)
|
||||
{
|
||||
Logger.Log("The requested score could not be found locally.", LoggingTarget.Information);
|
||||
return;
|
||||
}
|
||||
|
||||
var databasedScore = ScoreManager.GetScore(databasedScoreInfo);
|
||||
|
||||
if (databasedScore.Replay == null)
|
||||
@ -761,7 +771,7 @@ namespace osu.Game
|
||||
if (introScreen == null)
|
||||
return true;
|
||||
|
||||
if (!introScreen.DidLoadMenu || !(screenStack.CurrentScreen is Intro))
|
||||
if (!introScreen.DidLoadMenu || !(screenStack.CurrentScreen is IntroScreen))
|
||||
{
|
||||
Scheduler.Add(introScreen.MakeCurrent);
|
||||
return true;
|
||||
@ -796,7 +806,7 @@ namespace osu.Game
|
||||
{
|
||||
switch (newScreen)
|
||||
{
|
||||
case Intro intro:
|
||||
case IntroScreen intro:
|
||||
introScreen = intro;
|
||||
break;
|
||||
|
||||
|
@ -80,6 +80,9 @@ namespace osu.Game.Scoring.Legacy
|
||||
else if (version >= 20121008)
|
||||
scoreInfo.OnlineScoreID = sr.ReadInt32();
|
||||
|
||||
if (scoreInfo.OnlineScoreID <= 0)
|
||||
scoreInfo.OnlineScoreID = null;
|
||||
|
||||
if (compressedReplay?.Length > 0)
|
||||
{
|
||||
using (var replayInStream = new MemoryStream(compressedReplay))
|
||||
|
@ -45,7 +45,15 @@ namespace osu.Game.Screens
|
||||
private OsuScreen loadableScreen;
|
||||
private ShaderPrecompiler precompiler;
|
||||
|
||||
protected virtual OsuScreen CreateLoadableScreen() => showDisclaimer ? (OsuScreen)new Disclaimer() : new Intro();
|
||||
protected virtual OsuScreen CreateLoadableScreen()
|
||||
{
|
||||
if (showDisclaimer)
|
||||
return new Disclaimer(getIntroSequence());
|
||||
|
||||
return getIntroSequence();
|
||||
}
|
||||
|
||||
private IntroScreen getIntroSequence() => new IntroCircles();
|
||||
|
||||
protected virtual ShaderPrecompiler CreateShaderPrecompiler() => new ShaderPrecompiler();
|
||||
|
||||
|
@ -21,7 +21,6 @@ namespace osu.Game.Screens.Menu
|
||||
{
|
||||
public class Disclaimer : StartupScreen
|
||||
{
|
||||
private Intro intro;
|
||||
private SpriteIcon icon;
|
||||
private Color4 iconColour;
|
||||
private LinkFlowContainer textFlow;
|
||||
@ -32,10 +31,13 @@ namespace osu.Game.Screens.Menu
|
||||
private const float icon_y = -85;
|
||||
private const float icon_size = 30;
|
||||
|
||||
private readonly OsuScreen nextScreen;
|
||||
|
||||
private readonly Bindable<User> currentUser = new Bindable<User>();
|
||||
|
||||
public Disclaimer()
|
||||
public Disclaimer(OsuScreen nextScreen = null)
|
||||
{
|
||||
this.nextScreen = nextScreen;
|
||||
ValidForResume = false;
|
||||
}
|
||||
|
||||
@ -146,7 +148,8 @@ namespace osu.Game.Screens.Menu
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
LoadComponentAsync(intro = new Intro());
|
||||
if (nextScreen != null)
|
||||
LoadComponentAsync(nextScreen);
|
||||
}
|
||||
|
||||
public override void OnEntering(IScreen last)
|
||||
@ -170,7 +173,7 @@ namespace osu.Game.Screens.Menu
|
||||
.Then(5500)
|
||||
.FadeOut(250)
|
||||
.ScaleTo(0.9f, 250, Easing.InQuint)
|
||||
.Finally(d => this.Push(intro));
|
||||
.Finally(d => this.Push(nextScreen));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2,7 +2,6 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Bindables;
|
||||
@ -12,41 +11,24 @@ using osu.Framework.MathUtils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.IO.Archives;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Menu
|
||||
{
|
||||
public class Intro : StartupScreen
|
||||
public class IntroCircles : IntroScreen
|
||||
{
|
||||
private const string menu_music_beatmap_hash = "3c8b1fcc9434dbb29e2fb613d3b9eada9d7bb6c125ceb32396c3b53437280c83";
|
||||
|
||||
/// <summary>
|
||||
/// Whether we have loaded the menu previously.
|
||||
/// </summary>
|
||||
public bool DidLoadMenu;
|
||||
|
||||
private MainMenu mainMenu;
|
||||
private SampleChannel welcome;
|
||||
private SampleChannel seeya;
|
||||
|
||||
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBlack();
|
||||
|
||||
private readonly BindableDouble exitingVolumeFade = new BindableDouble(1);
|
||||
|
||||
[Resolved]
|
||||
private AudioManager audio { get; set; }
|
||||
|
||||
private Bindable<bool> menuVoice;
|
||||
private Bindable<bool> menuMusic;
|
||||
|
||||
private Track track;
|
||||
|
||||
private WorkingBeatmap introBeatmap;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game)
|
||||
private void load(OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game, ISampleStore samples)
|
||||
{
|
||||
menuVoice = config.GetBindable<bool>(OsuSetting.MenuVoice);
|
||||
menuMusic = config.GetBindable<bool>(OsuSetting.MenuMusic);
|
||||
|
||||
BeatmapSetInfo setInfo = null;
|
||||
@ -75,15 +57,13 @@ namespace osu.Game.Screens.Menu
|
||||
introBeatmap = beatmaps.GetWorkingBeatmap(setInfo.Beatmaps[0]);
|
||||
track = introBeatmap.Track;
|
||||
|
||||
welcome = audio.Samples.Get(@"welcome");
|
||||
seeya = audio.Samples.Get(@"seeya");
|
||||
if (config.Get<bool>(OsuSetting.MenuVoice))
|
||||
welcome = samples.Get(@"welcome");
|
||||
}
|
||||
|
||||
private const double delay_step_one = 2300;
|
||||
private const double delay_step_two = 600;
|
||||
|
||||
public const int EXIT_DELAY = 3000;
|
||||
|
||||
protected override void LogoArriving(OsuLogo logo, bool resuming)
|
||||
{
|
||||
base.LogoArriving(logo, resuming);
|
||||
@ -93,86 +73,34 @@ namespace osu.Game.Screens.Menu
|
||||
Beatmap.Value = introBeatmap;
|
||||
introBeatmap = null;
|
||||
|
||||
if (menuVoice.Value)
|
||||
welcome.Play();
|
||||
welcome?.Play();
|
||||
|
||||
Scheduler.AddDelayed(delegate
|
||||
{
|
||||
// Only start the current track if it is the menu music. A beatmap's track is started when entering the Main Manu.
|
||||
if (menuMusic.Value)
|
||||
{
|
||||
track.Start();
|
||||
track.Restart();
|
||||
track = null;
|
||||
}
|
||||
|
||||
LoadComponentAsync(mainMenu = new MainMenu());
|
||||
PrepareMenuLoad();
|
||||
|
||||
Scheduler.AddDelayed(delegate
|
||||
{
|
||||
DidLoadMenu = true;
|
||||
this.Push(mainMenu);
|
||||
}, delay_step_one);
|
||||
Scheduler.AddDelayed(LoadMenu, delay_step_one);
|
||||
}, delay_step_two);
|
||||
}
|
||||
|
||||
logo.Colour = Color4.White;
|
||||
logo.Ripple = false;
|
||||
|
||||
const int quick_appear = 350;
|
||||
|
||||
int initialMovementTime = logo.Alpha > 0.2f ? quick_appear : 0;
|
||||
|
||||
logo.MoveTo(new Vector2(0.5f), initialMovementTime, Easing.OutQuint);
|
||||
|
||||
if (!resuming)
|
||||
{
|
||||
logo.ScaleTo(1);
|
||||
logo.FadeIn();
|
||||
logo.PlayIntro();
|
||||
}
|
||||
else
|
||||
{
|
||||
logo.Triangles = false;
|
||||
|
||||
logo
|
||||
.ScaleTo(1, initialMovementTime, Easing.OutQuint)
|
||||
.FadeIn(quick_appear, Easing.OutQuint)
|
||||
.Then()
|
||||
.RotateTo(20, EXIT_DELAY * 1.5f)
|
||||
.FadeOut(EXIT_DELAY);
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnSuspending(IScreen next)
|
||||
{
|
||||
track = null;
|
||||
|
||||
this.FadeOut(300);
|
||||
base.OnSuspending(next);
|
||||
}
|
||||
|
||||
public override bool OnExiting(IScreen next)
|
||||
{
|
||||
//cancel exiting if we haven't loaded the menu yet.
|
||||
return !DidLoadMenu;
|
||||
}
|
||||
|
||||
public override void OnResuming(IScreen last)
|
||||
{
|
||||
this.FadeIn(300);
|
||||
|
||||
double fadeOutTime = EXIT_DELAY;
|
||||
//we also handle the exit transition.
|
||||
if (menuVoice.Value)
|
||||
seeya.Play();
|
||||
else
|
||||
fadeOutTime = 500;
|
||||
|
||||
audio.AddAdjustment(AdjustableProperty.Volume, exitingVolumeFade);
|
||||
this.TransformBindableTo(exitingVolumeFade, 0, fadeOutTime).OnComplete(_ => this.Exit());
|
||||
|
||||
//don't want to fade out completely else we will stop running updates.
|
||||
Game.FadeTo(0.01f, fadeOutTime);
|
||||
|
||||
base.OnResuming(last);
|
||||
}
|
||||
}
|
||||
}
|
114
osu.Game/Screens/Menu/IntroScreen.cs
Normal file
114
osu.Game/Screens/Menu/IntroScreen.cs
Normal file
@ -0,0 +1,114 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Menu
|
||||
{
|
||||
public abstract class IntroScreen : StartupScreen
|
||||
{
|
||||
private readonly BindableDouble exitingVolumeFade = new BindableDouble(1);
|
||||
|
||||
public const int EXIT_DELAY = 3000;
|
||||
|
||||
[Resolved]
|
||||
private AudioManager audio { get; set; }
|
||||
|
||||
private SampleChannel seeya;
|
||||
|
||||
private Bindable<bool> menuVoice;
|
||||
|
||||
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBlack();
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game)
|
||||
{
|
||||
menuVoice = config.GetBindable<bool>(OsuSetting.MenuVoice);
|
||||
seeya = audio.Samples.Get(@"seeya");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Whether we have loaded the menu previously.
|
||||
/// </summary>
|
||||
public bool DidLoadMenu { get; private set; }
|
||||
|
||||
public override bool OnExiting(IScreen next)
|
||||
{
|
||||
//cancel exiting if we haven't loaded the menu yet.
|
||||
return !DidLoadMenu;
|
||||
}
|
||||
|
||||
public override void OnResuming(IScreen last)
|
||||
{
|
||||
this.FadeIn(300);
|
||||
|
||||
double fadeOutTime = EXIT_DELAY;
|
||||
//we also handle the exit transition.
|
||||
if (menuVoice.Value)
|
||||
seeya.Play();
|
||||
else
|
||||
fadeOutTime = 500;
|
||||
|
||||
audio.AddAdjustment(AdjustableProperty.Volume, exitingVolumeFade);
|
||||
this.TransformBindableTo(exitingVolumeFade, 0, fadeOutTime).OnComplete(_ => this.Exit());
|
||||
|
||||
//don't want to fade out completely else we will stop running updates.
|
||||
Game.FadeTo(0.01f, fadeOutTime);
|
||||
|
||||
base.OnResuming(last);
|
||||
}
|
||||
|
||||
protected override void LogoArriving(OsuLogo logo, bool resuming)
|
||||
{
|
||||
base.LogoArriving(logo, resuming);
|
||||
|
||||
logo.Colour = Color4.White;
|
||||
logo.Triangles = false;
|
||||
logo.Ripple = false;
|
||||
|
||||
if (!resuming)
|
||||
{
|
||||
logo.MoveTo(new Vector2(0.5f));
|
||||
logo.ScaleTo(Vector2.One);
|
||||
logo.Hide();
|
||||
}
|
||||
else
|
||||
{
|
||||
const int quick_appear = 350;
|
||||
int initialMovementTime = logo.Alpha > 0.2f ? quick_appear : 0;
|
||||
|
||||
logo.MoveTo(new Vector2(0.5f), initialMovementTime, Easing.OutQuint);
|
||||
|
||||
logo
|
||||
.ScaleTo(1, initialMovementTime, Easing.OutQuint)
|
||||
.FadeIn(quick_appear, Easing.OutQuint)
|
||||
.Then()
|
||||
.RotateTo(20, EXIT_DELAY * 1.5f)
|
||||
.FadeOut(EXIT_DELAY);
|
||||
}
|
||||
}
|
||||
|
||||
private MainMenu mainMenu;
|
||||
|
||||
protected void PrepareMenuLoad()
|
||||
{
|
||||
LoadComponentAsync(mainMenu = new MainMenu());
|
||||
}
|
||||
|
||||
protected void LoadMenu()
|
||||
{
|
||||
DidLoadMenu = true;
|
||||
this.Push(mainMenu);
|
||||
}
|
||||
}
|
||||
}
|
@ -123,7 +123,7 @@ namespace osu.Game.Screens.Menu
|
||||
var track = Beatmap.Value.Track;
|
||||
var metadata = Beatmap.Value.Metadata;
|
||||
|
||||
if (last is Intro && track != null)
|
||||
if (last is IntroScreen && track != null)
|
||||
{
|
||||
if (!track.IsRunning)
|
||||
{
|
||||
|
@ -15,6 +15,7 @@ using osu.Framework.Platform;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
@ -43,6 +44,9 @@ namespace osu.Game.Tests.Visual
|
||||
private readonly Lazy<Storage> localStorage;
|
||||
protected Storage LocalStorage => localStorage.Value;
|
||||
|
||||
private readonly Lazy<DatabaseContextFactory> contextFactory;
|
||||
protected DatabaseContextFactory ContextFactory => contextFactory.Value;
|
||||
|
||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||
{
|
||||
// This is the earliest we can get OsuGameBase, which is used by the dummy working beatmap to find textures
|
||||
@ -59,6 +63,14 @@ namespace osu.Game.Tests.Visual
|
||||
protected OsuTestScene()
|
||||
{
|
||||
localStorage = new Lazy<Storage>(() => new NativeStorage($"{GetType().Name}-{Guid.NewGuid()}"));
|
||||
contextFactory = new Lazy<DatabaseContextFactory>(() =>
|
||||
{
|
||||
var factory = new DatabaseContextFactory(LocalStorage);
|
||||
factory.ResetDatabase();
|
||||
using (var usage = factory.Get())
|
||||
usage.Migrate();
|
||||
return factory;
|
||||
});
|
||||
}
|
||||
|
||||
[Resolved]
|
||||
@ -85,6 +97,9 @@ namespace osu.Game.Tests.Visual
|
||||
if (beatmap?.Value.TrackLoaded == true)
|
||||
beatmap.Value.Track.Stop();
|
||||
|
||||
if (contextFactory.IsValueCreated)
|
||||
contextFactory.Value.ResetDatabase();
|
||||
|
||||
if (localStorage.IsValueCreated)
|
||||
{
|
||||
try
|
||||
|
@ -4,6 +4,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Net;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Logging;
|
||||
using SharpRaven;
|
||||
@ -36,31 +37,50 @@ namespace osu.Game.Utils
|
||||
|
||||
if (exception != null)
|
||||
{
|
||||
if (exception is IOException ioe)
|
||||
{
|
||||
// disk full exceptions, see https://stackoverflow.com/a/9294382
|
||||
const int hr_error_handle_disk_full = unchecked((int)0x80070027);
|
||||
const int hr_error_disk_full = unchecked((int)0x80070070);
|
||||
|
||||
if (ioe.HResult == hr_error_handle_disk_full || ioe.HResult == hr_error_disk_full)
|
||||
return;
|
||||
}
|
||||
if (!shouldSubmitException(exception))
|
||||
return;
|
||||
|
||||
// since we let unhandled exceptions go ignored at times, we want to ensure they don't get submitted on subsequent reports.
|
||||
if (lastException != null &&
|
||||
lastException.Message == exception.Message && exception.StackTrace.StartsWith(lastException.StackTrace))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
lastException = exception;
|
||||
queuePendingTask(raven.CaptureAsync(new SentryEvent(exception)));
|
||||
queuePendingTask(raven.CaptureAsync(new SentryEvent(exception) { Message = entry.Message }));
|
||||
}
|
||||
else
|
||||
raven.AddTrail(new Breadcrumb(entry.Target.ToString(), BreadcrumbType.Navigation) { Message = entry.Message });
|
||||
};
|
||||
}
|
||||
|
||||
private bool shouldSubmitException(Exception exception)
|
||||
{
|
||||
switch (exception)
|
||||
{
|
||||
case IOException ioe:
|
||||
// disk full exceptions, see https://stackoverflow.com/a/9294382
|
||||
const int hr_error_handle_disk_full = unchecked((int)0x80070027);
|
||||
const int hr_error_disk_full = unchecked((int)0x80070070);
|
||||
|
||||
if (ioe.HResult == hr_error_handle_disk_full || ioe.HResult == hr_error_disk_full)
|
||||
return false;
|
||||
|
||||
break;
|
||||
|
||||
case WebException we:
|
||||
switch (we.Status)
|
||||
{
|
||||
// more statuses may need to be blocked as we come across them.
|
||||
case WebExceptionStatus.Timeout:
|
||||
return false;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private void queuePendingTask(Task<string> task)
|
||||
{
|
||||
lock (tasks) tasks.Add(task);
|
||||
|
@ -15,7 +15,7 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.4" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.2" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.702.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.726.2" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.729.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.23.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
|
@ -105,8 +105,8 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.1" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.702.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.726.2" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.726.2" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.729.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.729.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.22.0" />
|
||||
<PackageReference Include="NUnit" Version="3.11.0" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
|
Loading…
Reference in New Issue
Block a user