mirror of
https://github.com/ppy/osu.git
synced 2025-01-13 16:32:54 +08:00
Add initial EditorBeatmap structure
This commit is contained in:
parent
348d88846d
commit
6949c96aaa
@ -18,6 +18,7 @@ using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Screens.Edit;
|
||||
using osu.Game.Screens.Edit.Components.RadioButtons;
|
||||
using osu.Game.Screens.Edit.Compose.Components;
|
||||
|
||||
@ -185,6 +186,19 @@ namespace osu.Game.Rulesets.Edit
|
||||
{
|
||||
}
|
||||
|
||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||
{
|
||||
var workingBeatmap = parent.Get<IBindable<WorkingBeatmap>>();
|
||||
var playableBeatmap = (Beatmap<TObject>)workingBeatmap.Value.GetPlayableBeatmap(Ruleset.RulesetInfo, Array.Empty<Mod>());
|
||||
var editorBeatmap = new EditorBeatmap<TObject>(playableBeatmap);
|
||||
|
||||
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
|
||||
dependencies.CacheAs(editorBeatmap);
|
||||
dependencies.CacheAs<IEditorBeatmap>(editorBeatmap);
|
||||
|
||||
return dependencies;
|
||||
}
|
||||
|
||||
internal override DrawableEditRuleset CreateDrawableRuleset()
|
||||
=> new DrawableEditRuleset<TObject>(CreateDrawableRuleset(Ruleset, Beatmap.Value, Array.Empty<Mod>()));
|
||||
|
||||
|
79
osu.Game/Screens/Edit/EditorBeatmap.cs
Normal file
79
osu.Game/Screens/Edit/EditorBeatmap.cs
Normal file
@ -0,0 +1,79 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
|
||||
namespace osu.Game.Screens.Edit
|
||||
{
|
||||
public class EditorBeatmap<T> : IBeatmap<T>, IEditorBeatmap
|
||||
where T : HitObject
|
||||
{
|
||||
public event Action<T> HitObjectRemoved;
|
||||
public event Action<T> HitObjectAdded;
|
||||
|
||||
event Action<HitObject> IEditorBeatmap.HitObjectAdded
|
||||
{
|
||||
add => HitObjectAdded += value;
|
||||
remove => HitObjectAdded -= value;
|
||||
}
|
||||
|
||||
event Action<HitObject> IEditorBeatmap.HitObjectRemoved
|
||||
{
|
||||
add => HitObjectRemoved += value;
|
||||
remove => HitObjectRemoved -= value;
|
||||
}
|
||||
|
||||
private readonly Beatmap<T> beatmap;
|
||||
|
||||
public EditorBeatmap(Beatmap<T> beatmap)
|
||||
{
|
||||
this.beatmap = beatmap;
|
||||
}
|
||||
|
||||
public BeatmapInfo BeatmapInfo
|
||||
{
|
||||
get => beatmap.BeatmapInfo;
|
||||
set => beatmap.BeatmapInfo = value;
|
||||
}
|
||||
|
||||
public BeatmapMetadata Metadata => beatmap.Metadata;
|
||||
|
||||
public ControlPointInfo ControlPointInfo => beatmap.ControlPointInfo;
|
||||
|
||||
public List<BreakPeriod> Breaks => beatmap.Breaks;
|
||||
|
||||
public double TotalBreakTime => beatmap.TotalBreakTime;
|
||||
|
||||
IReadOnlyList<T> IBeatmap<T>.HitObjects => beatmap.HitObjects;
|
||||
|
||||
IReadOnlyList<HitObject> IBeatmap.HitObjects => beatmap.HitObjects;
|
||||
|
||||
public IEnumerable<BeatmapStatistic> GetStatistics() => beatmap.GetStatistics();
|
||||
|
||||
public IBeatmap Clone() => (EditorBeatmap<T>)MemberwiseClone();
|
||||
|
||||
public void Add(T hitObject)
|
||||
{
|
||||
// Preserve existing sorting order in the beatmap
|
||||
var insertionIndex = beatmap.HitObjects.FindLastIndex(h => h.StartTime <= hitObject.StartTime);
|
||||
beatmap.HitObjects.Insert(insertionIndex + 1, hitObject);
|
||||
|
||||
HitObjectAdded?.Invoke(hitObject);
|
||||
}
|
||||
|
||||
public void Remove(T hitObject)
|
||||
{
|
||||
if (beatmap.HitObjects.Remove(hitObject))
|
||||
HitObjectRemoved?.Invoke(hitObject);
|
||||
}
|
||||
|
||||
public void Add(HitObject hitObject) => Add((T)hitObject);
|
||||
|
||||
public void Remove(HitObject hitObject) => Remove((T)hitObject);
|
||||
}
|
||||
}
|
17
osu.Game/Screens/Edit/IEditorBeatmap.cs
Normal file
17
osu.Game/Screens/Edit/IEditorBeatmap.cs
Normal file
@ -0,0 +1,17 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
|
||||
namespace osu.Game.Screens.Edit
|
||||
{
|
||||
public interface IEditorBeatmap
|
||||
{
|
||||
event Action<HitObject> HitObjectAdded;
|
||||
event Action<HitObject> HitObjectRemoved;
|
||||
|
||||
void Add(HitObject hitObject);
|
||||
void Remove(HitObject hitObject);
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user