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Removed TODO comment regarding Aim being StarRating
Co-Authored-By: HoLLy-HaCKeR <HoLLy-HaCKeR@users.noreply.github.com>
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@ -39,7 +39,6 @@ namespace osu.Game.Rulesets.Catch.Difficulty
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return 0;
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// We are heavily relying on aim in catch the beat
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// TODO: replaced Aim with StarRating, not sure if this is correct!
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double value = Math.Pow(5.0f * Math.Max(1.0f, Attributes.StarRating / 0.0049f) - 4.0f, 2.0f) / 100000.0f;
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// Longer maps are worth more. "Longer" means how many hits there are which can contribute to combo
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