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Move and use shared components
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parent
40b01ec35a
commit
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@ -3,6 +3,7 @@
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using System.Collections.Generic;
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using osu.Game.Tests.Visual;
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using osu.Game.Tournament.Components;
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using osu.Game.Tournament.Screens.Drawings;
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using osu.Game.Tournament.Screens.Drawings.Components;
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@ -6,7 +6,7 @@ using System.Collections.Generic;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Tests.Visual;
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using osu.Game.Tournament.Screens.Drawings.Components;
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using osu.Game.Tournament.Components;
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using osu.Game.Tournament.Screens.Ladder.Components;
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namespace osu.Game.Tournament.Tests
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@ -7,9 +7,8 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Tournament.Screens.Drawings.Components;
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namespace osu.Game.Tournament.Screens.Ladder.Components
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namespace osu.Game.Tournament.Components
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{
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public abstract class DrawableTournamentTeam : CompositeDrawable
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{
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@ -1,7 +1,7 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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namespace osu.Game.Tournament.Screens.Drawings.Components
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namespace osu.Game.Tournament.Components
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{
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public class TournamentTeam
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{
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@ -4,13 +4,11 @@
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Tournament.Components;
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using OpenTK;
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using OpenTK.Graphics;
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@ -119,21 +117,26 @@ namespace osu.Game.Tournament.Screens.Drawings.Components
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return sb.ToString();
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}
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private class GroupTeam : Container
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private class GroupTeam : DrawableTournamentTeam
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{
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public readonly TournamentTeam Team;
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private readonly FillFlowContainer innerContainer;
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private readonly Sprite flagSprite;
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public GroupTeam(TournamentTeam team)
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public GroupTeam(TournamentTeam team) : base(team)
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{
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Team = team;
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Width = 36;
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AutoSizeAxes = Axes.Y;
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Children = new Drawable[]
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Flag.Anchor = Anchor.TopCentre;
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Flag.Origin = Anchor.TopCentre;
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AcronymText.Anchor = Anchor.TopCentre;
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AcronymText.Origin = Anchor.TopCentre;
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AcronymText.Text = team.Acronym.ToUpperInvariant();
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AcronymText.TextSize = 10f;
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AcronymText.Font = @"Exo2.0-Bold";
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InternalChildren = new Drawable[]
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{
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innerContainer = new FillFlowContainer
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{
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@ -148,22 +151,8 @@ namespace osu.Game.Tournament.Screens.Drawings.Components
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Children = new Drawable[]
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{
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flagSprite = new Sprite
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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FillMode = FillMode.Fit
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},
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new OsuSpriteText
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Text = team.Acronym.ToUpperInvariant(),
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TextSize = 10f,
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Font = @"Exo2.0-Bold"
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}
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Flag,
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AcronymText
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}
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}
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};
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@ -175,12 +164,6 @@ namespace osu.Game.Tournament.Screens.Drawings.Components
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innerContainer.ScaleTo(1.5f);
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innerContainer.ScaleTo(1f, 200);
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}
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[BackgroundDependencyLoader]
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private void load(TextureStore textures)
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{
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flagSprite.Texture = textures.Get($@"Flags/{Team.FlagName}");
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}
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}
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}
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}
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@ -7,6 +7,7 @@ using System.Linq;
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using System.Text;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Tournament.Components;
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using OpenTK;
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namespace osu.Game.Tournament.Screens.Drawings.Components
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@ -2,6 +2,7 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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using osu.Game.Tournament.Components;
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namespace osu.Game.Tournament.Screens.Drawings.Components
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{
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@ -5,14 +5,12 @@ using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Threading;
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using osu.Game.Tournament.Components;
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using OpenTK;
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using OpenTK.Graphics;
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@ -315,14 +313,11 @@ namespace osu.Game.Tournament.Screens.Drawings.Components
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Scrolling
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}
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public class ScrollingTeam : Container
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public class ScrollingTeam : DrawableTournamentTeam
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{
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public const float WIDTH = 58;
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public const float HEIGHT = 41;
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public TournamentTeam Team;
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private readonly Sprite flagSprite;
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private readonly Box outline;
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private bool selected;
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@ -343,9 +338,8 @@ namespace osu.Game.Tournament.Screens.Drawings.Components
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}
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public ScrollingTeam(TournamentTeam team)
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: base(team)
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{
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Team = team;
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Anchor = Anchor.CentreLeft;
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Origin = Anchor.CentreLeft;
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@ -355,28 +349,20 @@ namespace osu.Game.Tournament.Screens.Drawings.Components
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Alpha = 0;
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Children = new Drawable[]
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Flag.Anchor = Anchor.Centre;
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Flag.Origin = Anchor.Centre;
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Flag.Scale = new Vector2(0.9f);
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InternalChildren = new Drawable[]
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{
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outline = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0
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},
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flagSprite = new Sprite
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(WIDTH, HEIGHT) - new Vector2(8)
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}
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Flag
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};
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}
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[BackgroundDependencyLoader]
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private void load(TextureStore textures)
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{
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flagSprite.Texture = textures.Get($@"Flags/{Team.FlagName}");
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}
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}
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}
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}
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@ -6,6 +6,7 @@ using System.Collections.Generic;
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using System.IO;
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using osu.Framework.Logging;
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using osu.Framework.Platform;
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using osu.Game.Tournament.Components;
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namespace osu.Game.Tournament.Screens.Drawings.Components
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{
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@ -19,6 +19,7 @@ using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Screens;
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using osu.Game.Screens.Backgrounds;
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using osu.Game.Tournament.Components;
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using osu.Game.Tournament.Screens.Drawings.Components;
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using OpenTK;
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using OpenTK.Graphics;
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@ -9,7 +9,7 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Tournament.Screens.Drawings.Components;
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using osu.Game.Tournament.Components;
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using OpenTK;
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using OpenTK.Graphics;
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Configuration;
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using osu.Game.Tournament.Screens.Drawings.Components;
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using osu.Game.Tournament.Components;
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namespace osu.Game.Tournament.Screens.Ladder.Components
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{
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