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mirror of https://github.com/ppy/osu.git synced 2024-12-14 17:32:54 +08:00

Fix badge state regressions from tab control usage

This commit is contained in:
Dean Herbert 2019-05-22 23:44:37 +09:00
parent b588638740
commit 66f5dbaa9f
2 changed files with 79 additions and 64 deletions

View File

@ -4,6 +4,7 @@
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
@ -23,71 +24,70 @@ namespace osu.Game.Overlays.Changelog
private const float badge_width = 100;
private const float transition_duration = 100;
private readonly bool isActivated;
private readonly ExpandingBar expandingBar;
private SampleChannel sampleClick;
private SampleChannel sampleHover;
private readonly FillFlowContainer<SpriteText> text;
public readonly Bindable<APIUpdateStream> SelectedTab = new Bindable<APIUpdateStream>();
private readonly Container fadeContainer;
public UpdateStreamBadge(APIUpdateStream stream)
: base(stream)
{
Height = badge_height;
Width = stream.IsFeatured ? badge_width * 2 : badge_width;
Padding = new MarginPadding(5);
isActivated = true;
Children = new Drawable[]
Child = fadeContainer = new Container
{
text = new FillFlowContainer<SpriteText>
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
AutoSizeAxes = Axes.X,
RelativeSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Children = new[]
text = new FillFlowContainer<SpriteText>
{
new OsuSpriteText
AutoSizeAxes = Axes.X,
RelativeSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Children = new[]
{
Text = stream.DisplayName,
Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 12),
Margin = new MarginPadding { Top = 6 },
},
new OsuSpriteText
{
Text = stream.LatestBuild.DisplayVersion,
Font = OsuFont.GetFont(weight: FontWeight.Light, size: 16),
},
new OsuSpriteText
{
Text = stream.LatestBuild.Users > 0 ? $"{stream.LatestBuild.Users:N0} users online" : null,
Font = OsuFont.GetFont(weight: FontWeight.Regular, size: 10),
Colour = new Color4(203, 164, 218, 255),
},
}
},
expandingBar = new ExpandingBar
{
Anchor = Anchor.TopCentre,
Colour = stream.Colour,
ExpandedSize = 4,
CollapsedSize = 2,
IsCollapsed = true
},
new OsuSpriteText
{
Text = stream.DisplayName,
Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 12),
Margin = new MarginPadding { Top = 6 },
},
new OsuSpriteText
{
Text = stream.LatestBuild.DisplayVersion,
Font = OsuFont.GetFont(weight: FontWeight.Light, size: 16),
},
new OsuSpriteText
{
Text = stream.LatestBuild.Users > 0 ? $"{stream.LatestBuild.Users:N0} users online" : null,
Font = OsuFont.GetFont(weight: FontWeight.Regular, size: 10),
Colour = new Color4(203, 164, 218, 255),
},
}
},
expandingBar = new ExpandingBar
{
Anchor = Anchor.TopCentre,
Colour = stream.Colour,
ExpandedSize = 4,
CollapsedSize = 2,
IsCollapsed = true
},
}
};
SelectedTab.ValueChanged += _ => updateState();
}
protected override void OnActivated()
{
this.FadeIn(transition_duration);
expandingBar.Expand();
}
protected override void OnActivated() => updateState();
protected override void OnDeactivated()
{
this.FadeTo(0.5f, transition_duration);
expandingBar.Collapse();
}
protected override void OnDeactivated() => updateState();
protected override bool OnClick(ClickEvent e)
{
@ -98,28 +98,46 @@ namespace osu.Game.Overlays.Changelog
protected override bool OnHover(HoverEvent e)
{
sampleHover?.Play();
DisableDim();
this.FadeIn(transition_duration);
expandingBar.Expand();
updateState();
return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e)
{
if (!isActivated)
{
this.FadeTo(0.5f, transition_duration);
expandingBar.Collapse();
}
else
EnableDim();
updateState();
base.OnHoverLost(e);
}
public void EnableDim() => text.FadeTo(0.5f, transition_duration);
private void updateState()
{
if (Active.Value || IsHovered || SelectedTab.Value == null)
{
expandingBar.Expand();
fadeContainer.FadeTo(1, transition_duration);
}
else
{
expandingBar.Collapse();
fadeContainer.FadeTo(0.5f, transition_duration);
}
public void DisableDim() => text.FadeIn(transition_duration);
text.FadeTo(externalDimRequested && !IsHovered ? 0.5f : 1, transition_duration);
}
private bool externalDimRequested;
public void EnableDim()
{
externalDimRequested = true;
updateState();
}
public void DisableDim()
{
externalDimRequested = false;
updateState();
}
[BackgroundDependencyLoader]
private void load(AudioManager audio)

View File

@ -14,9 +14,6 @@ namespace osu.Game.Overlays.Changelog
{
public class UpdateStreamBadgeArea : TabControl<APIUpdateStream>
{
private const float vertical_padding = 20;
private const float horizontal_padding = 85;
public UpdateStreamBadgeArea()
{
RelativeSizeAxes = Axes.X;
@ -65,8 +62,8 @@ namespace osu.Game.Overlays.Changelog
flow.AllowMultiline = true;
flow.Padding = new MarginPadding
{
Vertical = vertical_padding,
Horizontal = horizontal_padding,
Vertical = 20,
Horizontal = 85,
};
return flow;
@ -75,6 +72,6 @@ namespace osu.Game.Overlays.Changelog
protected override Dropdown<APIUpdateStream> CreateDropdown() => null;
protected override TabItem<APIUpdateStream> CreateTabItem(APIUpdateStream value) =>
new UpdateStreamBadge(value);
new UpdateStreamBadge(value) { SelectedTab = { BindTarget = Current } };
}
}