mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 17:32:54 +08:00
Fix badge state regressions from tab control usage
This commit is contained in:
parent
b588638740
commit
66f5dbaa9f
@ -4,6 +4,7 @@
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
@ -23,71 +24,70 @@ namespace osu.Game.Overlays.Changelog
|
||||
private const float badge_width = 100;
|
||||
private const float transition_duration = 100;
|
||||
|
||||
private readonly bool isActivated;
|
||||
|
||||
private readonly ExpandingBar expandingBar;
|
||||
private SampleChannel sampleClick;
|
||||
private SampleChannel sampleHover;
|
||||
|
||||
private readonly FillFlowContainer<SpriteText> text;
|
||||
|
||||
public readonly Bindable<APIUpdateStream> SelectedTab = new Bindable<APIUpdateStream>();
|
||||
|
||||
private readonly Container fadeContainer;
|
||||
|
||||
public UpdateStreamBadge(APIUpdateStream stream)
|
||||
: base(stream)
|
||||
{
|
||||
Height = badge_height;
|
||||
Width = stream.IsFeatured ? badge_width * 2 : badge_width;
|
||||
Padding = new MarginPadding(5);
|
||||
isActivated = true;
|
||||
Children = new Drawable[]
|
||||
Child = fadeContainer = new Container
|
||||
{
|
||||
text = new FillFlowContainer<SpriteText>
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
AutoSizeAxes = Axes.X,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new[]
|
||||
text = new FillFlowContainer<SpriteText>
|
||||
{
|
||||
new OsuSpriteText
|
||||
AutoSizeAxes = Axes.X,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new[]
|
||||
{
|
||||
Text = stream.DisplayName,
|
||||
Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 12),
|
||||
Margin = new MarginPadding { Top = 6 },
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = stream.LatestBuild.DisplayVersion,
|
||||
Font = OsuFont.GetFont(weight: FontWeight.Light, size: 16),
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = stream.LatestBuild.Users > 0 ? $"{stream.LatestBuild.Users:N0} users online" : null,
|
||||
Font = OsuFont.GetFont(weight: FontWeight.Regular, size: 10),
|
||||
Colour = new Color4(203, 164, 218, 255),
|
||||
},
|
||||
}
|
||||
},
|
||||
expandingBar = new ExpandingBar
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Colour = stream.Colour,
|
||||
ExpandedSize = 4,
|
||||
CollapsedSize = 2,
|
||||
IsCollapsed = true
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = stream.DisplayName,
|
||||
Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 12),
|
||||
Margin = new MarginPadding { Top = 6 },
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = stream.LatestBuild.DisplayVersion,
|
||||
Font = OsuFont.GetFont(weight: FontWeight.Light, size: 16),
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = stream.LatestBuild.Users > 0 ? $"{stream.LatestBuild.Users:N0} users online" : null,
|
||||
Font = OsuFont.GetFont(weight: FontWeight.Regular, size: 10),
|
||||
Colour = new Color4(203, 164, 218, 255),
|
||||
},
|
||||
}
|
||||
},
|
||||
expandingBar = new ExpandingBar
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Colour = stream.Colour,
|
||||
ExpandedSize = 4,
|
||||
CollapsedSize = 2,
|
||||
IsCollapsed = true
|
||||
},
|
||||
}
|
||||
};
|
||||
|
||||
SelectedTab.ValueChanged += _ => updateState();
|
||||
}
|
||||
|
||||
protected override void OnActivated()
|
||||
{
|
||||
this.FadeIn(transition_duration);
|
||||
expandingBar.Expand();
|
||||
}
|
||||
protected override void OnActivated() => updateState();
|
||||
|
||||
protected override void OnDeactivated()
|
||||
{
|
||||
this.FadeTo(0.5f, transition_duration);
|
||||
expandingBar.Collapse();
|
||||
}
|
||||
protected override void OnDeactivated() => updateState();
|
||||
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
@ -98,28 +98,46 @@ namespace osu.Game.Overlays.Changelog
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
sampleHover?.Play();
|
||||
DisableDim();
|
||||
this.FadeIn(transition_duration);
|
||||
expandingBar.Expand();
|
||||
updateState();
|
||||
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
if (!isActivated)
|
||||
{
|
||||
this.FadeTo(0.5f, transition_duration);
|
||||
expandingBar.Collapse();
|
||||
}
|
||||
else
|
||||
EnableDim();
|
||||
|
||||
updateState();
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
public void EnableDim() => text.FadeTo(0.5f, transition_duration);
|
||||
private void updateState()
|
||||
{
|
||||
if (Active.Value || IsHovered || SelectedTab.Value == null)
|
||||
{
|
||||
expandingBar.Expand();
|
||||
fadeContainer.FadeTo(1, transition_duration);
|
||||
}
|
||||
else
|
||||
{
|
||||
expandingBar.Collapse();
|
||||
fadeContainer.FadeTo(0.5f, transition_duration);
|
||||
}
|
||||
|
||||
public void DisableDim() => text.FadeIn(transition_duration);
|
||||
text.FadeTo(externalDimRequested && !IsHovered ? 0.5f : 1, transition_duration);
|
||||
}
|
||||
|
||||
private bool externalDimRequested;
|
||||
|
||||
public void EnableDim()
|
||||
{
|
||||
externalDimRequested = true;
|
||||
updateState();
|
||||
}
|
||||
|
||||
public void DisableDim()
|
||||
{
|
||||
externalDimRequested = false;
|
||||
updateState();
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio)
|
||||
|
@ -14,9 +14,6 @@ namespace osu.Game.Overlays.Changelog
|
||||
{
|
||||
public class UpdateStreamBadgeArea : TabControl<APIUpdateStream>
|
||||
{
|
||||
private const float vertical_padding = 20;
|
||||
private const float horizontal_padding = 85;
|
||||
|
||||
public UpdateStreamBadgeArea()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
@ -65,8 +62,8 @@ namespace osu.Game.Overlays.Changelog
|
||||
flow.AllowMultiline = true;
|
||||
flow.Padding = new MarginPadding
|
||||
{
|
||||
Vertical = vertical_padding,
|
||||
Horizontal = horizontal_padding,
|
||||
Vertical = 20,
|
||||
Horizontal = 85,
|
||||
};
|
||||
|
||||
return flow;
|
||||
@ -75,6 +72,6 @@ namespace osu.Game.Overlays.Changelog
|
||||
protected override Dropdown<APIUpdateStream> CreateDropdown() => null;
|
||||
|
||||
protected override TabItem<APIUpdateStream> CreateTabItem(APIUpdateStream value) =>
|
||||
new UpdateStreamBadge(value);
|
||||
new UpdateStreamBadge(value) { SelectedTab = { BindTarget = Current } };
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user