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Merge branch 'master' into andy840119/_20190614_hidden_nod_label_when_empty

This commit is contained in:
Dean Herbert 2019-06-20 01:35:24 +09:00 committed by GitHub
commit 2773cfba42
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14 changed files with 131 additions and 110 deletions

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@ -43,10 +43,13 @@ namespace osu.Game.Rulesets.Catch.Replays
float positionChange = Math.Abs(lastPosition - h.X);
double timeAvailable = h.StartTime - lastTime;
//So we can either make it there without a dash or not.
double speedRequired = positionChange / timeAvailable;
// So we can either make it there without a dash or not.
// If positionChange is 0, we don't need to move, so speedRequired should also be 0 (could be NaN if timeAvailable is 0 too)
// The case where positionChange > 0 and timeAvailable == 0 results in PositiveInfinity which provides expected beheaviour.
double speedRequired = positionChange == 0 ? 0 : positionChange / timeAvailable;
bool dashRequired = speedRequired > movement_speed && h.StartTime != 0;
bool dashRequired = speedRequired > movement_speed;
bool impossibleJump = speedRequired > movement_speed * 2;
// todo: get correct catcher size, based on difficulty CS.
const float catcher_width_half = CatcherArea.CATCHER_SIZE / CatchPlayfield.BASE_WIDTH * 0.3f * 0.5f;
@ -59,9 +62,8 @@ namespace osu.Game.Rulesets.Catch.Replays
return;
}
if (h is Banana)
if (impossibleJump)
{
// auto bananas unrealistically warp to catch 100% combo.
Replay.Frames.Add(new CatchReplayFrame(h.StartTime, h.X));
}
else if (h.HyperDash)

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@ -39,13 +39,27 @@ namespace osu.Game.Tests.Visual.Online
header = new ProfileHeader();
Add(header);
AddStep("Show offline dummy", () => header.User.Value = TestSceneUserProfileOverlay.TEST_USER);
AddStep("Show test dummy", () => header.User.Value = TestSceneUserProfileOverlay.TEST_USER);
AddStep("Show null dummy", () => header.User.Value = new User
{
Username = "Null"
});
AddStep("Show online dummy", () => header.User.Value = new User
{
Username = "IAmOnline",
LastVisit = DateTimeOffset.Now,
IsOnline = true,
});
AddStep("Show offline dummy", () => header.User.Value = new User
{
Username = "IAmOffline",
LastVisit = DateTimeOffset.Now,
IsOnline = false,
});
addOnlineStep("Show ppy", new User
{
Username = @"peppy",

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@ -214,37 +214,6 @@ namespace osu.Game.Tests.Visual.SongSelect
AddAssert("start not requested", () => !startRequested);
}
[Test]
public void TestAddNewBeatmapWhileSelectingRandom()
{
const int test_count = 10;
int beatmapChangedCount = 0;
int debounceCount = 0;
createSongSelect();
AddStep("Setup counters", () =>
{
beatmapChangedCount = 0;
debounceCount = 0;
songSelect.Carousel.SelectionChanged += _ => beatmapChangedCount++;
});
AddRepeatStep($"Create beatmaps {test_count} times", () =>
{
importForRuleset(0);
Scheduler.AddDelayed(() =>
{
// Wait for debounce
songSelect.Carousel.SelectNextRandom();
++debounceCount;
}, 400);
}, test_count);
AddUntilStep("Debounce limit reached", () => debounceCount == test_count);
// The selected beatmap should have changed an additional 2 times since both initially loading songselect and the first import also triggers selectionChanged
AddAssert($"Beatmap changed {test_count + 2} times", () => beatmapChangedCount == test_count + 2);
}
[Test]
public void TestHideSetSelectsCorrectBeatmap()
{

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@ -17,11 +17,11 @@ namespace osu.Game.Graphics.UserInterface
/// <summary>
/// A button with added default sound effects.
/// </summary>
public abstract class OsuButton : Button
public class OsuButton : Button
{
private Box hover;
protected OsuButton()
public OsuButton()
{
Height = 40;

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@ -31,9 +31,9 @@ namespace osu.Game.Online.API.Requests.Responses
public List<APIChangelogEntry> ChangelogEntries { get; set; }
[JsonProperty("versions")]
public VersionNatigation Versions { get; set; }
public VersionNavigation Versions { get; set; }
public class VersionNatigation
public class VersionNavigation
{
[JsonProperty("next")]
public APIChangelogBuild Next { get; set; }

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@ -13,10 +13,6 @@ namespace osu.Game.Online.Chat
[JsonProperty(@"message_id")]
public readonly long? Id;
//todo: this should be inside sender.
[JsonProperty(@"sender_id")]
public long UserId;
[JsonProperty(@"channel_id")]
public long ChannelId;

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@ -181,7 +181,7 @@ namespace osu.Game
configSkin.ValueChanged += skinId => SkinManager.CurrentSkinInfo.Value = SkinManager.Query(s => s.ID == skinId.NewValue) ?? SkinInfo.Default;
configSkin.TriggerChange();
LocalConfig.BindWith(OsuSetting.VolumeInactive, inactiveVolumeAdjust);
LocalConfig.BindWith(OsuSetting.VolumeInactive, userInactiveVolume);
IsActive.BindValueChanged(active => updateActiveState(active.NewValue), true);
}
@ -686,16 +686,28 @@ namespace osu.Game
return false;
}
private readonly BindableDouble inactiveVolumeAdjust = new BindableDouble();
#region Inactive audio dimming
private readonly BindableDouble userInactiveVolume = new BindableDouble();
private readonly BindableDouble inactiveVolumeFade = new BindableDouble();
private void updateActiveState(bool isActive)
{
if (isActive)
Audio.RemoveAdjustment(AdjustableProperty.Volume, inactiveVolumeAdjust);
{
this.TransformBindableTo(inactiveVolumeFade, 1, 500, Easing.OutQuint)
.Finally(_ => Audio.RemoveAdjustment(AdjustableProperty.Volume, inactiveVolumeFade)); //wait for the transition to finish to remove the inactive audio adjustment
}
else
Audio.AddAdjustment(AdjustableProperty.Volume, inactiveVolumeAdjust);
{
Audio.AddAdjustment(AdjustableProperty.Volume, inactiveVolumeFade);
this.TransformBindableTo(inactiveVolumeFade, userInactiveVolume.Value, 1500, Easing.OutSine);
}
}
#endregion
public bool OnReleased(GlobalAction action) => false;
private Container overlayContent;

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@ -87,7 +87,12 @@ namespace osu.Game.Overlays.Profile.Header
addSpacer(topLinkContainer);
if (user.LastVisit.HasValue)
if (user.IsOnline)
{
topLinkContainer.AddText("Currently online");
addSpacer(topLinkContainer);
}
else if (user.LastVisit.HasValue)
{
topLinkContainer.AddText("Last seen ");
topLinkContainer.AddText(new DrawableDate(user.LastVisit.Value), embolden);

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@ -63,6 +63,9 @@ namespace osu.Game.Overlays.Settings
set
{
if (bindable != null)
controlWithCurrent?.Current.UnbindFrom(bindable);
bindable = value;
controlWithCurrent?.Current.BindTo(bindable);

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@ -28,7 +28,7 @@ namespace osu.Game.Screens.Menu
{
private ButtonSystem buttons;
public override bool HideOverlaysOnEnter => buttons.State == ButtonSystemState.Initial;
public override bool HideOverlaysOnEnter => buttons == null || buttons.State == ButtonSystemState.Initial;
protected override bool AllowBackButton => buttons.State != ButtonSystemState.Initial && host.CanExit;

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@ -9,6 +9,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Logging;
using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Containers;
@ -185,6 +186,28 @@ namespace osu.Game.Screens.Multi
{
this.FadeIn();
waves.Show();
beginHandlingTrack();
}
public override void OnResuming(IScreen last)
{
this.FadeIn(250);
this.ScaleTo(1, 250, Easing.OutSine);
base.OnResuming(last);
beginHandlingTrack();
}
public override void OnSuspending(IScreen next)
{
this.ScaleTo(1.1f, 250, Easing.InSine);
this.FadeOut(250);
endHandlingTrack();
roomManager.TimeBetweenPolls = 0;
}
public override bool OnExiting(IScreen next)
@ -193,12 +216,10 @@ namespace osu.Game.Screens.Multi
this.Delay(WaveContainer.DISAPPEAR_DURATION).FadeOut();
cancelLooping();
if (screenStack.CurrentScreen != null)
loungeSubScreen.MakeCurrent();
updatePollingRate(isIdle.Value);
endHandlingTrack();
base.OnExiting(next);
return false;
@ -212,23 +233,58 @@ namespace osu.Game.Screens.Multi
logo.Delay(WaveContainer.DISAPPEAR_DURATION / 2).FadeOut();
}
public override void OnResuming(IScreen last)
private void beginHandlingTrack()
{
this.FadeIn(250);
this.ScaleTo(1, 250, Easing.OutSine);
base.OnResuming(last);
updatePollingRate(isIdle.Value);
Beatmap.BindValueChanged(updateTrack, true);
}
public override void OnSuspending(IScreen next)
private void endHandlingTrack()
{
this.ScaleTo(1.1f, 250, Easing.InSine);
this.FadeOut(250);
cancelLooping();
roomManager.TimeBetweenPolls = 0;
Beatmap.ValueChanged -= updateTrack;
}
private void screenPushed(IScreen lastScreen, IScreen newScreen) => subScreenChanged(newScreen);
private void screenExited(IScreen lastScreen, IScreen newScreen)
{
subScreenChanged(newScreen);
if (screenStack.CurrentScreen == null && this.IsCurrentScreen())
this.Exit();
}
private void subScreenChanged(IScreen newScreen)
{
updatePollingRate(isIdle.Value);
createButton.FadeTo(newScreen is MatchSubScreen ? 0 : 1, 200);
updateTrack();
}
private void updateTrack(ValueChangedEvent<WorkingBeatmap> _ = null)
{
bool isMatch = screenStack.CurrentScreen is MatchSubScreen;
Beatmap.Disabled = isMatch;
if (isMatch)
{
var track = Beatmap.Value?.Track;
if (track != null)
{
track.RestartPoint = Beatmap.Value.Metadata.PreviewTime;
track.Looping = true;
if (!track.IsRunning)
track.Restart();
}
}
else
{
cancelLooping();
}
}
private void cancelLooping()
@ -236,49 +292,10 @@ namespace osu.Game.Screens.Multi
var track = Beatmap?.Value?.Track;
if (track != null)
track.Looping = false;
}
protected override void Update()
{
base.Update();
if (!this.IsCurrentScreen()) return;
if (screenStack.CurrentScreen is MatchSubScreen)
{
var track = Beatmap.Value.Track;
if (track != null)
{
track.Looping = true;
if (!track.IsRunning)
{
game.Audio.AddItem(track);
track.Seek(Beatmap.Value.Metadata.PreviewTime);
track.Start();
}
}
createButton.Hide();
track.Looping = false;
track.RestartPoint = 0;
}
else if (screenStack.CurrentScreen is LoungeSubScreen)
createButton.Show();
}
private void screenPushed(IScreen lastScreen, IScreen newScreen)
=> updatePollingRate(isIdle.Value);
private void screenExited(IScreen lastScreen, IScreen newScreen)
{
if (lastScreen is MatchSubScreen)
cancelLooping();
updatePollingRate(isIdle.Value);
if (screenStack.CurrentScreen == null && this.IsCurrentScreen())
this.Exit();
}
protected override void Dispose(bool isDisposing)

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@ -78,6 +78,9 @@ namespace osu.Game.Users
[JsonProperty(@"is_active")]
public bool Active;
[JsonProperty(@"is_online")]
public bool IsOnline;
[JsonProperty(@"pm_friends_only")]
public bool PMFriendsOnly;

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@ -15,7 +15,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.4" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.2" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.609.0" />
<PackageReference Include="ppy.osu.Framework" Version="2019.615.0" />
<PackageReference Include="ppy.osu.Framework" Version="2019.618.0" />
<PackageReference Include="SharpCompress" Version="0.23.0" />
<PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="SharpRaven" Version="2.4.0" />

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@ -105,8 +105,8 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.1" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.609.0" />
<PackageReference Include="ppy.osu.Framework" Version="2019.615.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.615.0" />
<PackageReference Include="ppy.osu.Framework" Version="2019.618.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.618.0" />
<PackageReference Include="SharpCompress" Version="0.22.0" />
<PackageReference Include="NUnit" Version="3.11.0" />
<PackageReference Include="SharpRaven" Version="2.4.0" />