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Merge branch 'master' into fix-skip-button-clickability

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Dean Herbert 2019-07-11 23:10:28 +09:00 committed by GitHub
commit ecbd0f7eff
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88 changed files with 1494 additions and 467 deletions

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@ -11,7 +11,7 @@
<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
<AndroidApplication>True</AndroidApplication>
<AndroidHttpClientHandlerType>Xamarin.Android.Net.AndroidClientHandler</AndroidHttpClientHandlerType>
<TargetFrameworkVersion>v8.1</TargetFrameworkVersion>
<TargetFrameworkVersion>v9.0</TargetFrameworkVersion>
<AndroidUseLatestPlatformSdk>false</AndroidUseLatestPlatformSdk>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
@ -63,6 +63,6 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.702.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.704.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.711.0" />
</ItemGroup>
</Project>

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@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" package="ppy.osu.lazer" android:installLocation="auto" android:versionName="0.1.0">
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="27" />
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" package="sh.ppy.osulazer" android:installLocation="auto" android:versionName="0.1.0">
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.WAKE_LOCK" />

View File

@ -14,6 +14,11 @@
<AndroidManifest>Properties\AndroidManifest.xml</AndroidManifest>
<AndroidSupportedAbis>armeabi-v7a;x86;arm64-v8a</AndroidSupportedAbis>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<MandroidI18n>cjk;mideast;other;rare;west</MandroidI18n>
<AndroidDexTool>d8</AndroidDexTool>
<AndroidLinkTool>r8</AndroidLinkTool>
</PropertyGroup>
<ItemGroup>
<Compile Include="OsuGameActivity.cs" />
<Compile Include="OsuGameAndroid.cs" />

View File

@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Catch.Tests.Android" android:installLocation="auto">
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="27" />
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!catch Test" />
</manifest>

View File

@ -9,7 +9,7 @@ namespace osu.Game.Rulesets.Catch.Tests.iOS
{
public static void Main(string[] args)
{
UIApplication.Main(args, null, "AppDelegate");
UIApplication.Main(args, "GameUIApplication", "AppDelegate");
}
}
}

View File

@ -2,7 +2,7 @@
<Import Project="..\osu.TestProject.props" />
<ItemGroup Label="Package References">
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.1.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
<PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Mania.Tests.Android" android:installLocation="auto">
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="27" />
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!mania Test" />
</manifest>

View File

@ -9,7 +9,7 @@ namespace osu.Game.Rulesets.Mania.Tests.iOS
{
public static void Main(string[] args)
{
UIApplication.Main(args, null, "AppDelegate");
UIApplication.Main(args, "GameUIApplication", "AppDelegate");
}
}
}

View File

@ -2,7 +2,7 @@
<Import Project="..\osu.TestProject.props" />
<ItemGroup Label="Package References">
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.1.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
<PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />

View File

@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Osu.Tests.Android" android:installLocation="auto">
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="27" />
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!standard Test" />
</manifest>

View File

@ -9,7 +9,7 @@ namespace osu.Game.Rulesets.Osu.Tests.iOS
{
public static void Main(string[] args)
{
UIApplication.Main(args, null, "AppDelegate");
UIApplication.Main(args, "GameUIApplication", "AppDelegate");
}
}
}

View File

@ -2,7 +2,7 @@
<Import Project="..\osu.TestProject.props" />
<ItemGroup Label="Package References">
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.1.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
<PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />

View File

@ -13,13 +13,11 @@ using static osu.Game.Input.Handlers.ReplayInputHandler;
namespace osu.Game.Rulesets.Osu.Mods
{
public class OsuModRelax : ModRelax, IApplicableFailOverride, IUpdatableByPlayfield, IApplicableToDrawableRuleset<OsuHitObject>
public class OsuModRelax : ModRelax, IUpdatableByPlayfield, IApplicableToDrawableRuleset<OsuHitObject>
{
public override string Description => @"You don't need to click. Give your clicking/tapping fingers a break from the heat of things.";
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(OsuModAutopilot)).ToArray();
public bool AllowFail => false;
public void Update(Playfield playfield)
{
bool requiresHold = false;

View File

@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Taiko.Tests.Android" android:installLocation="auto">
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="27" />
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!taiko Test" />
</manifest>

View File

@ -9,7 +9,7 @@ namespace osu.Game.Rulesets.Taiko.Tests.iOS
{
public static void Main(string[] args)
{
UIApplication.Main(args, null, "AppDelegate");
UIApplication.Main(args, "GameUIApplication", "AppDelegate");
}
}
}

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@ -2,7 +2,7 @@
<Import Project="..\osu.TestProject.props" />
<ItemGroup Label="Package References">
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.1.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
<PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Tests.Android" android:installLocation="auto">
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="27" />
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!visual Test" />
</manifest>

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@ -9,7 +9,7 @@ namespace osu.Game.Tests.iOS
{
public static void Main(string[] args)
{
UIApplication.Main(args, null, "AppDelegate");
UIApplication.Main(args, "GameUIApplication", "AppDelegate");
}
}
}

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@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Game.Replays;
@ -9,7 +10,7 @@ using osu.Game.Rulesets.Replays;
namespace osu.Game.Tests.NonVisual
{
[TestFixture]
public class FramedReplayinputHandlerTest
public class FramedReplayInputHandlerTest
{
private Replay replay;
private TestInputHandler handler;
@ -160,10 +161,7 @@ namespace osu.Game.Tests.NonVisual
[Test]
public void TestRewindInsideImportantSection()
{
// fast forward to important section
while (handler.SetFrameFromTime(3000) != null)
{
}
fastForwardToPoint(3000);
setTime(4000, 4000);
confirmCurrentFrame(4);
@ -205,10 +203,7 @@ namespace osu.Game.Tests.NonVisual
[Test]
public void TestRewindOutOfImportantSection()
{
// fast forward to important section
while (handler.SetFrameFromTime(3500) != null)
{
}
fastForwardToPoint(3500);
confirmCurrentFrame(3);
confirmNextFrame(4);
@ -227,6 +222,15 @@ namespace osu.Game.Tests.NonVisual
confirmNextFrame(2);
}
private void fastForwardToPoint(double destination)
{
for (int i = 0; i < 1000; i++)
if (handler.SetFrameFromTime(destination) == null)
return;
throw new TimeoutException("Seek was never fulfilled");
}
private void setTime(double set, double? expect)
{
Assert.AreEqual(expect, handler.SetFrameFromTime(set));
@ -274,6 +278,7 @@ namespace osu.Game.Tests.NonVisual
public TestInputHandler(Replay replay)
: base(replay)
{
FrameAccuratePlayback = true;
}
protected override double AllowedImportantTimeSpan => 1000;

View File

@ -9,6 +9,7 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.MathUtils;
using osu.Framework.Screens;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu;
@ -16,12 +17,13 @@ using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
using osu.Game.Screens;
using osu.Game.Screens.Play;
using osu.Game.Screens.Play.PlayerSettings;
namespace osu.Game.Tests.Visual.Gameplay
{
public class TestScenePlayerLoader : ManualInputManagerTestScene
{
private PlayerLoader loader;
private TestPlayerLoader loader;
private OsuScreenStack stack;
[SetUp]
@ -31,19 +33,29 @@ namespace osu.Game.Tests.Visual.Gameplay
Beatmap.Value = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
});
[Test]
public void TestBlockLoadViaMouseMovement()
{
AddStep("load dummy beatmap", () => stack.Push(loader = new TestPlayerLoader(() => new TestPlayer(false, false))));
AddUntilStep("wait for current", () => loader.IsCurrentScreen());
AddRepeatStep("move mouse", () => InputManager.MoveMouseTo(loader.VisualSettings.ScreenSpaceDrawQuad.TopLeft + (loader.VisualSettings.ScreenSpaceDrawQuad.BottomRight - loader.VisualSettings.ScreenSpaceDrawQuad.TopLeft) * RNG.NextSingle()), 20);
AddAssert("loader still active", () => loader.IsCurrentScreen());
AddUntilStep("loads after idle", () => !loader.IsCurrentScreen());
}
[Test]
public void TestLoadContinuation()
{
Player player = null;
SlowLoadPlayer slowPlayer = null;
AddStep("load dummy beatmap", () => stack.Push(loader = new PlayerLoader(() => player = new TestPlayer(false, false))));
AddStep("load dummy beatmap", () => stack.Push(loader = new TestPlayerLoader(() => player = new TestPlayer(false, false))));
AddUntilStep("wait for current", () => loader.IsCurrentScreen());
AddStep("mouse in centre", () => InputManager.MoveMouseTo(loader.ScreenSpaceDrawQuad.Centre));
AddUntilStep("wait for player to be current", () => player.IsCurrentScreen());
AddStep("load slow dummy beatmap", () =>
{
stack.Push(loader = new PlayerLoader(() => slowPlayer = new SlowLoadPlayer(false, false)));
stack.Push(loader = new TestPlayerLoader(() => slowPlayer = new SlowLoadPlayer(false, false)));
Scheduler.AddDelayed(() => slowPlayer.AllowLoad.Set(), 5000);
});
@ -61,7 +73,7 @@ namespace osu.Game.Tests.Visual.Gameplay
AddStep("load player", () =>
{
Mods.Value = new[] { gameMod = new TestMod() };
stack.Push(loader = new PlayerLoader(() => player = new TestPlayer()));
stack.Push(loader = new TestPlayerLoader(() => player = new TestPlayer()));
});
AddUntilStep("wait for loader to become current", () => loader.IsCurrentScreen());
@ -85,6 +97,16 @@ namespace osu.Game.Tests.Visual.Gameplay
AddAssert("player mods applied", () => playerMod2.Applied);
}
private class TestPlayerLoader : PlayerLoader
{
public new VisualSettings VisualSettings => base.VisualSettings;
public TestPlayerLoader(Func<Player> createPlayer)
: base(createPlayer)
{
}
}
private class TestMod : Mod, IApplicableToScoreProcessor
{
public override string Name => string.Empty;

View File

@ -108,6 +108,7 @@ namespace osu.Game.Tests.Visual.Online
{
StarDifficulty = 9.99,
Version = @"TEST",
Length = 456000,
Ruleset = maniaRuleset,
BaseDifficulty = new BeatmapDifficulty
{
@ -118,7 +119,6 @@ namespace osu.Game.Tests.Visual.Online
},
OnlineInfo = new BeatmapOnlineInfo
{
Length = 456000,
CircleCount = 111,
SliderCount = 12,
PlayCount = 222,
@ -181,6 +181,7 @@ namespace osu.Game.Tests.Visual.Online
{
StarDifficulty = 5.67,
Version = @"ANOTHER TEST",
Length = 123000,
Ruleset = taikoRuleset,
BaseDifficulty = new BeatmapDifficulty
{
@ -191,7 +192,6 @@ namespace osu.Game.Tests.Visual.Online
},
OnlineInfo = new BeatmapOnlineInfo
{
Length = 123000,
CircleCount = 123,
SliderCount = 45,
PlayCount = 567,

View File

@ -24,6 +24,7 @@ namespace osu.Game.Tests.Visual.Online
typeof(ChangelogListing),
typeof(ChangelogSingleBuild),
typeof(ChangelogBuild),
typeof(Comments),
};
protected override void LoadComplete()

View File

@ -70,7 +70,7 @@ namespace osu.Game.Tests.Visual.Online
});
channelTabControl.OnRequestLeave += channel => channelTabControl.RemoveChannel(channel);
channelTabControl.Current.ValueChanged += channel => currentText.Text = "Currently selected channel: " + channel.NewValue.ToString();
channelTabControl.Current.ValueChanged += channel => currentText.Text = "Currently selected channel: " + channel.NewValue;
AddStep("Add random private channel", addRandomPrivateChannel);
AddAssert("There is only one channels", () => channelTabControl.Items.Count() == 2);

View File

@ -3,19 +3,18 @@
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.MathUtils;
using osu.Game.Graphics;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays.BeatmapSet.Scores;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
using osu.Game.Users;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.Online
{
@ -30,11 +29,9 @@ namespace osu.Game.Tests.Visual.Online
typeof(ScoreTableRowBackground),
};
private readonly Box background;
public TestSceneScoresContainer()
{
ScoresContainer scoresContainer;
TestScoresContainer scoresContainer;
Child = new Container
{
@ -44,108 +41,137 @@ namespace osu.Game.Tests.Visual.Online
Width = 0.8f,
Children = new Drawable[]
{
background = new Box { RelativeSizeAxes = Axes.Both },
scoresContainer = new ScoresContainer(),
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
},
scoresContainer = new TestScoresContainer(),
}
};
var scores = new List<ScoreInfo>
var allScores = new APILegacyScores
{
new ScoreInfo
Scores = new List<APILegacyScoreInfo>
{
User = new User
new APILegacyScoreInfo
{
Id = 6602580,
Username = @"waaiiru",
Country = new Country
User = new User
{
FullName = @"Spain",
FlagName = @"ES",
Id = 6602580,
Username = @"waaiiru",
Country = new Country
{
FullName = @"Spain",
FlagName = @"ES",
},
},
},
Mods = new Mod[]
{
new OsuModDoubleTime(),
new OsuModHidden(),
new OsuModFlashlight(),
new OsuModHardRock(),
},
Rank = ScoreRank.XH,
PP = 200,
MaxCombo = 1234,
TotalScore = 1234567890,
Accuracy = 1,
},
new ScoreInfo
{
User = new User
{
Id = 4608074,
Username = @"Skycries",
Country = new Country
Mods = new Mod[]
{
FullName = @"Brazil",
FlagName = @"BR",
new OsuModDoubleTime(),
new OsuModHidden(),
new OsuModFlashlight(),
new OsuModHardRock(),
},
Rank = ScoreRank.XH,
PP = 200,
MaxCombo = 1234,
TotalScore = 1234567890,
Accuracy = 1,
},
Mods = new Mod[]
new APILegacyScoreInfo
{
new OsuModDoubleTime(),
new OsuModHidden(),
new OsuModFlashlight(),
},
Rank = ScoreRank.S,
PP = 190,
MaxCombo = 1234,
TotalScore = 1234789,
Accuracy = 0.9997,
},
new ScoreInfo
{
User = new User
{
Id = 1014222,
Username = @"eLy",
Country = new Country
User = new User
{
FullName = @"Japan",
FlagName = @"JP",
Id = 4608074,
Username = @"Skycries",
Country = new Country
{
FullName = @"Brazil",
FlagName = @"BR",
},
},
},
Mods = new Mod[]
{
new OsuModDoubleTime(),
new OsuModHidden(),
},
Rank = ScoreRank.B,
PP = 180,
MaxCombo = 1234,
TotalScore = 12345678,
Accuracy = 0.9854,
},
new ScoreInfo
{
User = new User
{
Id = 1541390,
Username = @"Toukai",
Country = new Country
Mods = new Mod[]
{
FullName = @"Canada",
FlagName = @"CA",
new OsuModDoubleTime(),
new OsuModHidden(),
new OsuModFlashlight(),
},
Rank = ScoreRank.S,
PP = 190,
MaxCombo = 1234,
TotalScore = 1234789,
Accuracy = 0.9997,
},
Mods = new Mod[]
new APILegacyScoreInfo
{
new OsuModDoubleTime(),
User = new User
{
Id = 1014222,
Username = @"eLy",
Country = new Country
{
FullName = @"Japan",
FlagName = @"JP",
},
},
Mods = new Mod[]
{
new OsuModDoubleTime(),
new OsuModHidden(),
},
Rank = ScoreRank.B,
PP = 180,
MaxCombo = 1234,
TotalScore = 12345678,
Accuracy = 0.9854,
},
Rank = ScoreRank.C,
PP = 170,
MaxCombo = 1234,
TotalScore = 1234567,
Accuracy = 0.8765,
},
new ScoreInfo
new APILegacyScoreInfo
{
User = new User
{
Id = 1541390,
Username = @"Toukai",
Country = new Country
{
FullName = @"Canada",
FlagName = @"CA",
},
},
Mods = new Mod[]
{
new OsuModDoubleTime(),
},
Rank = ScoreRank.C,
PP = 170,
MaxCombo = 1234,
TotalScore = 1234567,
Accuracy = 0.8765,
},
new APILegacyScoreInfo
{
User = new User
{
Id = 7151382,
Username = @"Mayuri Hana",
Country = new Country
{
FullName = @"Thailand",
FlagName = @"TH",
},
},
Rank = ScoreRank.D,
PP = 160,
MaxCombo = 1234,
TotalScore = 123456,
Accuracy = 0.6543,
},
}
};
var myBestScore = new APILegacyUserTopScoreInfo
{
Score = new APILegacyScoreInfo
{
User = new User
{
@ -163,9 +189,42 @@ namespace osu.Game.Tests.Visual.Online
TotalScore = 123456,
Accuracy = 0.6543,
},
Position = 1337,
};
foreach (var s in scores)
var oneScore = new APILegacyScores
{
Scores = new List<APILegacyScoreInfo>
{
new APILegacyScoreInfo
{
User = new User
{
Id = 6602580,
Username = @"waaiiru",
Country = new Country
{
FullName = @"Spain",
FlagName = @"ES",
},
},
Mods = new Mod[]
{
new OsuModDoubleTime(),
new OsuModHidden(),
new OsuModFlashlight(),
new OsuModHardRock(),
},
Rank = ScoreRank.XH,
PP = 200,
MaxCombo = 1234,
TotalScore = 1234567890,
Accuracy = 1,
}
}
};
foreach (var s in allScores.Scores)
{
s.Statistics.Add(HitResult.Great, RNG.Next(2000));
s.Statistics.Add(HitResult.Good, RNG.Next(2000));
@ -173,15 +232,26 @@ namespace osu.Game.Tests.Visual.Online
s.Statistics.Add(HitResult.Miss, RNG.Next(2000));
}
AddStep("Load all scores", () => scoresContainer.Scores = scores);
AddStep("Load all scores", () =>
{
allScores.UserScore = null;
scoresContainer.Scores = allScores;
});
AddStep("Load null scores", () => scoresContainer.Scores = null);
AddStep("Load only one score", () => scoresContainer.Scores = new[] { scores.First() });
AddStep("Load only one score", () => scoresContainer.Scores = oneScore);
AddStep("Load scores with my best", () =>
{
allScores.UserScore = myBestScore;
scoresContainer.Scores = allScores;
});
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
private class TestScoresContainer : ScoresContainer
{
background.Colour = colours.Gray2;
public new APILegacyScores Scores
{
set => base.Scores = value;
}
}
}
}

View File

@ -4,12 +4,9 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Online.Leaderboards;
using osu.Game.Rulesets;
using osu.Game.Scoring;
using osu.Game.Screens.Select.Leaderboards;
using osu.Game.Users;
@ -27,8 +24,6 @@ namespace osu.Game.Tests.Visual.SongSelect
typeof(RetrievalFailurePlaceholder),
};
private RulesetStore rulesets;
private readonly FailableLeaderboard leaderboard;
public TestSceneLeaderboard()
@ -47,13 +42,8 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep(@"No supporter", () => leaderboard.SetRetrievalState(PlaceholderState.NotSupporter));
AddStep(@"Not logged in", () => leaderboard.SetRetrievalState(PlaceholderState.NotLoggedIn));
AddStep(@"Unavailable", () => leaderboard.SetRetrievalState(PlaceholderState.Unavailable));
AddStep(@"Real beatmap", realBeatmap);
}
[BackgroundDependencyLoader]
private void load(RulesetStore rulesets)
{
this.rulesets = rulesets;
foreach (BeatmapSetOnlineStatus status in Enum.GetValues(typeof(BeatmapSetOnlineStatus)))
AddStep($"{status} beatmap", () => showBeatmapWithStatus(status));
}
private void newScores()
@ -245,34 +235,12 @@ namespace osu.Game.Tests.Visual.SongSelect
leaderboard.Scores = scores;
}
private void realBeatmap()
private void showBeatmapWithStatus(BeatmapSetOnlineStatus status)
{
leaderboard.Beatmap = new BeatmapInfo
{
StarDifficulty = 1.36,
Version = @"BASIC",
OnlineBeatmapID = 1113057,
Ruleset = rulesets.GetRuleset(0),
BaseDifficulty = new BeatmapDifficulty
{
CircleSize = 4,
DrainRate = 6.5f,
OverallDifficulty = 6.5f,
ApproachRate = 5,
},
OnlineInfo = new BeatmapOnlineInfo
{
Length = 115000,
CircleCount = 265,
SliderCount = 71,
PlayCount = 47906,
PassCount = 19899,
},
Metrics = new BeatmapMetrics
{
Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6).ToArray(),
Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6).ToArray(),
},
Status = status,
};
}

View File

@ -133,6 +133,9 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep(@"Sort by Artist", delegate { songSelect.FilterControl.Sort = SortMode.Artist; });
AddStep(@"Sort by Title", delegate { songSelect.FilterControl.Sort = SortMode.Title; });
AddStep(@"Sort by Author", delegate { songSelect.FilterControl.Sort = SortMode.Author; });
AddStep(@"Sort by DateAdded", delegate { songSelect.FilterControl.Sort = SortMode.DateAdded; });
AddStep(@"Sort by BPM", delegate { songSelect.FilterControl.Sort = SortMode.BPM; });
AddStep(@"Sort by Length", delegate { songSelect.FilterControl.Sort = SortMode.Length; });
AddStep(@"Sort by Difficulty", delegate { songSelect.FilterControl.Sort = SortMode.Difficulty; });
}
@ -265,16 +268,21 @@ namespace osu.Game.Tests.Visual.SongSelect
{
int beatmapId = setId * 10 + i;
int length = RNG.Next(30000, 200000);
double bpm = RNG.NextSingle(80, 200);
beatmaps.Add(new BeatmapInfo
{
Ruleset = getRuleset(),
OnlineBeatmapID = beatmapId,
Path = "normal.osu",
Version = $"{beatmapId}",
Version = $"{beatmapId} (length {TimeSpan.FromMilliseconds(length):m\\:ss}, bpm {bpm:0.#})",
Length = length,
BPM = bpm,
BaseDifficulty = new BeatmapDifficulty
{
OverallDifficulty = 3.5f,
}
},
});
}
@ -286,10 +294,11 @@ namespace osu.Game.Tests.Visual.SongSelect
{
// Create random metadata, then we can check if sorting works based on these
Artist = "Some Artist " + RNG.Next(0, 9),
Title = $"Some Song (set id {setId})",
Title = $"Some Song (set id {setId}, max bpm {beatmaps.Max(b => b.BPM):0.#})",
AuthorString = "Some Guy " + RNG.Next(0, 9),
},
Beatmaps = beatmaps
Beatmaps = beatmaps,
DateAdded = DateTimeOffset.UtcNow,
};
}
}

View File

@ -14,8 +14,6 @@ namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneBackButton : OsuTestScene
{
private readonly BackButton button;
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(TwoLayerButton)
@ -23,6 +21,8 @@ namespace osu.Game.Tests.Visual.UserInterface
public TestSceneBackButton()
{
BackButton button;
Child = new Container
{
Anchor = Anchor.Centre,
@ -40,11 +40,12 @@ namespace osu.Game.Tests.Visual.UserInterface
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Action = () => button.Hide(),
}
}
};
button.Action = () => button.Hide();
AddStep("show button", () => button.Show());
AddStep("hide button", () => button.Hide());
}

View File

@ -9,6 +9,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Shapes;
using osu.Game.Screens.Menu;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.UserInterface
@ -23,11 +24,12 @@ namespace osu.Game.Tests.Visual.UserInterface
typeof(Button)
};
public TestSceneButtonSystem()
{
OsuLogo logo;
ButtonSystem buttons;
private OsuLogo logo;
private ButtonSystem buttons;
[SetUp]
public void SetUp() => Schedule(() =>
{
Children = new Drawable[]
{
new Box
@ -36,13 +38,47 @@ namespace osu.Game.Tests.Visual.UserInterface
RelativeSizeAxes = Axes.Both,
},
buttons = new ButtonSystem(),
logo = new OsuLogo { RelativePositionAxes = Axes.Both }
logo = new OsuLogo
{
RelativePositionAxes = Axes.Both,
Position = new Vector2(0.5f)
}
};
buttons.SetOsuLogo(logo);
});
[Test]
public void TestAllStates()
{
foreach (var s in Enum.GetValues(typeof(ButtonSystemState)).OfType<ButtonSystemState>().Skip(1))
AddStep($"State to {s}", () => buttons.State = s);
AddStep("Enter mode", performEnterMode);
AddStep("Return to menu", () =>
{
buttons.State = ButtonSystemState.Play;
buttons.FadeIn(MainMenu.FADE_IN_DURATION, Easing.OutQuint);
buttons.MoveTo(new Vector2(0), MainMenu.FADE_IN_DURATION, Easing.OutQuint);
logo.FadeColour(Color4.White, 100, Easing.OutQuint);
logo.FadeIn(100, Easing.OutQuint);
});
}
[Test]
public void TestSmoothExit()
{
AddStep("Enter mode", performEnterMode);
}
private void performEnterMode()
{
buttons.State = ButtonSystemState.EnteringMode;
buttons.FadeOut(MainMenu.FADE_OUT_DURATION, Easing.InSine);
buttons.MoveTo(new Vector2(-800, 0), MainMenu.FADE_OUT_DURATION, Easing.InSine);
logo.FadeOut(300, Easing.InSine)
.ScaleTo(0.2f, 300, Easing.InSine);
}
}
}

View File

@ -48,7 +48,7 @@ namespace osu.Game.Tests.Visual.UserInterface
},
};
breadcrumbs.Current.ValueChanged += screen => titleText.Text = $"Changed to {screen.NewValue.ToString()}";
breadcrumbs.Current.ValueChanged += screen => titleText.Text = $"Changed to {screen.NewValue}";
breadcrumbs.Current.TriggerChange();
waitForCurrent();

View File

@ -3,7 +3,7 @@
<ItemGroup Label="Package References">
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="DeepEqual" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.1.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
<PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />

View File

@ -5,9 +5,9 @@
</PropertyGroup>
<ItemGroup Label="Package References">
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.8.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
<PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.10.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
</ItemGroup>
<PropertyGroup Label="Project">
<OutputType>WinExe</OutputType>

View File

@ -159,7 +159,7 @@ namespace osu.Game.Tournament.Components
}
var bpm = beatmap.BeatmapSet.OnlineInfo.BPM;
var length = beatmap.OnlineInfo.Length;
var length = beatmap.Length;
string hardRockExtra = "";
string srExtra = "";
@ -180,7 +180,7 @@ namespace osu.Game.Tournament.Components
panelContents.Children = new Drawable[]
{
new DiffPiece(("Length", TimeSpan.FromSeconds(length).ToString(@"mm\:ss")))
new DiffPiece(("Length", TimeSpan.FromMilliseconds(length).ToString(@"mm\:ss")))
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.BottomLeft,

View File

@ -51,6 +51,16 @@ namespace osu.Game.Beatmaps
[NotMapped]
public BeatmapOnlineInfo OnlineInfo { get; set; }
/// <summary>
/// The playable length in milliseconds of this beatmap.
/// </summary>
public double Length { get; set; }
/// <summary>
/// The most common BPM of this beatmap.
/// </summary>
public double BPM { get; set; }
public string Path { get; set; }
[JsonProperty("file_sha2")]

View File

@ -23,6 +23,7 @@ using osu.Game.IO.Archives;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Objects.Types;
namespace osu.Game.Beatmaps
{
@ -82,6 +83,8 @@ namespace osu.Game.Beatmaps
protected override ArchiveDownloadRequest<BeatmapSetInfo> CreateDownloadRequest(BeatmapSetInfo set, bool minimiseDownloadSize) =>
new DownloadBeatmapSetRequest(set, minimiseDownloadSize);
protected override bool ShouldDeleteArchive(string path) => Path.GetExtension(path)?.ToLowerInvariant() == ".osz";
protected override Task Populate(BeatmapSetInfo beatmapSet, ArchiveReader archive, CancellationToken cancellationToken = default)
{
if (archive != null)
@ -176,20 +179,22 @@ namespace osu.Game.Beatmaps
if (beatmapInfo?.BeatmapSet == null || beatmapInfo == DefaultBeatmap?.BeatmapInfo)
return DefaultBeatmap;
var cached = workingCache.FirstOrDefault(w => w.BeatmapInfo?.ID == beatmapInfo.ID);
lock (workingCache)
{
var working = workingCache.FirstOrDefault(w => w.BeatmapInfo?.ID == beatmapInfo.ID);
if (cached != null)
return cached;
if (working == null)
{
if (beatmapInfo.Metadata == null)
beatmapInfo.Metadata = beatmapInfo.BeatmapSet.Metadata;
if (beatmapInfo.Metadata == null)
beatmapInfo.Metadata = beatmapInfo.BeatmapSet.Metadata;
workingCache.Add(working = new BeatmapManagerWorkingBeatmap(Files.Store,
new LargeTextureStore(host?.CreateTextureLoaderStore(Files.Store)), beatmapInfo, audioManager));
}
WorkingBeatmap working = new BeatmapManagerWorkingBeatmap(Files.Store, new LargeTextureStore(host?.CreateTextureLoaderStore(Files.Store)), beatmapInfo, audioManager);
previous?.TransferTo(working);
workingCache.Add(working);
return working;
previous?.TransferTo(working);
return working;
}
}
/// <summary>
@ -297,6 +302,8 @@ namespace osu.Game.Beatmaps
beatmap.BeatmapInfo.Ruleset = ruleset;
// TODO: this should be done in a better place once we actually need to dynamically update it.
beatmap.BeatmapInfo.StarDifficulty = ruleset?.CreateInstance().CreateDifficultyCalculator(new DummyConversionBeatmap(beatmap)).Calculate().StarRating ?? 0;
beatmap.BeatmapInfo.Length = calculateLength(beatmap);
beatmap.BeatmapInfo.BPM = beatmap.ControlPointInfo.BPMMode;
beatmapInfos.Add(beatmap.BeatmapInfo);
}
@ -305,6 +312,19 @@ namespace osu.Game.Beatmaps
return beatmapInfos;
}
private double calculateLength(IBeatmap b)
{
if (!b.HitObjects.Any())
return 0;
var lastObject = b.HitObjects.Last();
double endTime = (lastObject as IHasEndTime)?.EndTime ?? lastObject.StartTime;
double startTime = b.HitObjects.First().StartTime;
return endTime - startTime;
}
/// <summary>
/// A dummy WorkingBeatmap for the purpose of retrieving a beatmap for star difficulty calculation.
/// </summary>

View File

@ -8,11 +8,6 @@ namespace osu.Game.Beatmaps
/// </summary>
public class BeatmapOnlineInfo
{
/// <summary>
/// The length in milliseconds of this beatmap's song.
/// </summary>
public double Length { get; set; }
/// <summary>
/// The amount of circles in this beatmap.
/// </summary>

View File

@ -35,8 +35,21 @@ namespace osu.Game.Beatmaps
[NotMapped]
public BeatmapSetMetrics Metrics { get; set; }
/// <summary>
/// The maximum star difficulty of all beatmaps in this set.
/// </summary>
public double MaxStarDifficulty => Beatmaps?.Max(b => b.StarDifficulty) ?? 0;
/// <summary>
/// The maximum playable length in milliseconds of all beatmaps in this set.
/// </summary>
public double MaxLength => Beatmaps?.Max(b => b.Length) ?? 0;
/// <summary>
/// The maximum BPM of all beatmaps in this set.
/// </summary>
public double MaxBPM => Beatmaps?.Max(b => b.BPM) ?? 0;
[NotMapped]
public bool DeletePending { get; set; }

View File

@ -35,15 +35,15 @@ namespace osu.Game.Beatmaps.Drawables
protected override DelayedLoadWrapper CreateDelayedLoadWrapper(Func<Drawable> createContentFunc, double timeBeforeLoad)
=> new DelayedLoadUnloadWrapper(createContentFunc, timeBeforeLoad, UnloadDelay);
protected override double TransformDuration => 400;
protected override Drawable CreateDrawable(BeatmapInfo model)
{
Drawable drawable = getDrawableForModel(model);
var drawable = getDrawableForModel(model);
drawable.RelativeSizeAxes = Axes.Both;
drawable.Anchor = Anchor.Centre;
drawable.Origin = Anchor.Centre;
drawable.FillMode = FillMode.Fill;
drawable.OnLoadComplete += d => d.FadeInFromZero(400);
return drawable;
}

View File

@ -77,6 +77,7 @@ namespace osu.Game.Configuration
Set(OsuSetting.BlurLevel, 0, 0, 1, 0.01);
Set(OsuSetting.ShowInterface, true);
Set(OsuSetting.ShowHealthDisplayWhenCantFail, true);
Set(OsuSetting.KeyOverlay, false);
Set(OsuSetting.FloatingComments, false);
@ -131,6 +132,7 @@ namespace osu.Game.Configuration
KeyOverlay,
FloatingComments,
ShowInterface,
ShowHealthDisplayWhenCantFail,
MouseDisableButtons,
MouseDisableWheel,
AudioOffset,

View File

@ -1,4 +1,4 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
@ -114,7 +114,8 @@ namespace osu.Game.Database
lock (imported)
{
imported.Add(model);
if (model != null)
imported.Add(model);
current++;
notification.Text = $"Imported {current} of {paths.Length} {HumanisedModelName}s";
@ -140,7 +141,7 @@ namespace osu.Game.Database
{
notification.CompletionText = imported.Count == 1
? $"Imported {imported.First()}!"
: $"Imported {current} {HumanisedModelName}s!";
: $"Imported {imported.Count} {HumanisedModelName}s!";
if (imported.Count > 0 && PresentImport != null)
{
@ -176,7 +177,7 @@ namespace osu.Game.Database
// TODO: Add a check to prevent files from storage to be deleted.
try
{
if (import != null && File.Exists(path))
if (import != null && File.Exists(path) && ShouldDeleteArchive(path))
File.Delete(path);
}
catch (Exception e)
@ -207,7 +208,7 @@ namespace osu.Game.Database
{
model = CreateModel(archive);
if (model == null) return null;
if (model == null) return Task.FromResult<TModel>(null);
model.Hash = computeHash(archive);
}
@ -498,6 +499,18 @@ namespace osu.Game.Database
/// </summary>
protected virtual string ImportFromStablePath => null;
/// <summary>
/// Select paths to import from stable. Default implementation iterates all directories in <see cref="ImportFromStablePath"/>.
/// </summary>
protected virtual IEnumerable<string> GetStableImportPaths(Storage stableStoage) => stableStoage.GetDirectories(ImportFromStablePath);
/// <summary>
/// Whether this specified path should be removed after successful import.
/// </summary>
/// <param name="path">The path for consideration. May be a file or a directory.</param>
/// <returns>Whether to perform deletion.</returns>
protected virtual bool ShouldDeleteArchive(string path) => false;
/// <summary>
/// This is a temporary method and will likely be replaced by a full-fledged (and more correctly placed) migration process in the future.
/// </summary>
@ -518,7 +531,7 @@ namespace osu.Game.Database
return Task.CompletedTask;
}
return Task.Run(async () => await Import(stable.GetDirectories(ImportFromStablePath).Select(f => stable.GetFullPath(f)).ToArray()));
return Task.Run(async () => await Import(GetStableImportPaths(GetStableStorage()).Select(f => stable.GetFullPath(f)).ToArray()));
}
#endregion

View File

@ -41,6 +41,9 @@ namespace osu.Game.Database
{
// required to initialise native SQLite libraries on some platforms.
SQLitePCL.Batteries_V2.Init();
// https://github.com/aspnet/EntityFrameworkCore/issues/9994#issuecomment-508588678
SQLitePCL.raw.sqlite3_config(2 /*SQLITE_CONFIG_MULTITHREAD*/);
}
/// <summary>

View File

@ -37,6 +37,8 @@ namespace osu.Game.Graphics.UserInterface
text.Colour = AccentColour;
icon.Colour = AccentColour;
}
updateFade();
}
}
@ -48,39 +50,6 @@ namespace osu.Game.Graphics.UserInterface
private const float transition_length = 500;
private void fadeIn()
{
box.FadeIn(transition_length, Easing.OutQuint);
text.FadeColour(Color4.White, transition_length, Easing.OutQuint);
}
private void fadeOut()
{
box.FadeOut(transition_length, Easing.OutQuint);
text.FadeColour(AccentColour, transition_length, Easing.OutQuint);
}
protected override bool OnHover(HoverEvent e)
{
fadeIn();
return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e)
{
if (!Current.Value)
fadeOut();
base.OnHoverLost(e);
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
if (accentColour == null)
AccentColour = colours.Blue;
}
public OsuTabControlCheckbox()
{
AutoSizeAxes = Axes.Both;
@ -115,19 +84,34 @@ namespace osu.Game.Graphics.UserInterface
}
};
Current.ValueChanged += selected =>
{
if (selected.NewValue)
{
fadeIn();
icon.Icon = FontAwesome.Regular.CheckCircle;
}
else
{
fadeOut();
icon.Icon = FontAwesome.Regular.Circle;
}
};
Current.ValueChanged += selected => { icon.Icon = selected.NewValue ? FontAwesome.Regular.CheckCircle : FontAwesome.Regular.Circle; };
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
if (accentColour == null)
AccentColour = colours.Blue;
}
protected override bool OnHover(HoverEvent e)
{
updateFade();
return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e)
{
if (!Current.Value)
updateFade();
base.OnHoverLost(e);
}
private void updateFade()
{
box.FadeTo(IsHovered ? 1 : 0, transition_length, Easing.OutQuint);
text.FadeColour(IsHovered ? Color4.White : AccentColour, transition_length, Easing.OutQuint);
}
}
}

View File

@ -39,7 +39,7 @@ namespace osu.Game.Input.Bindings
new KeyBinding(InputKey.F4, GlobalAction.ToggleMute),
new KeyBinding(InputKey.Escape, GlobalAction.Back),
new KeyBinding(InputKey.MouseButton1, GlobalAction.Back),
new KeyBinding(InputKey.ExtraMouseButton1, GlobalAction.Back),
new KeyBinding(InputKey.Space, GlobalAction.Select),
new KeyBinding(InputKey.Enter, GlobalAction.Select),

View File

@ -0,0 +1,504 @@
// <auto-generated />
using System;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Infrastructure;
using Microsoft.EntityFrameworkCore.Migrations;
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
using osu.Game.Database;
namespace osu.Game.Migrations
{
[DbContext(typeof(OsuDbContext))]
[Migration("20190708070844_AddBPMAndLengthColumns")]
partial class AddBPMAndLengthColumns
{
protected override void BuildTargetModel(ModelBuilder modelBuilder)
{
#pragma warning disable 612, 618
modelBuilder
.HasAnnotation("ProductVersion", "2.2.4-servicing-10062");
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<float>("ApproachRate");
b.Property<float>("CircleSize");
b.Property<float>("DrainRate");
b.Property<float>("OverallDifficulty");
b.Property<double>("SliderMultiplier");
b.Property<double>("SliderTickRate");
b.HasKey("ID");
b.ToTable("BeatmapDifficulty");
});
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<int>("AudioLeadIn");
b.Property<double>("BPM");
b.Property<int>("BaseDifficultyID");
b.Property<int>("BeatDivisor");
b.Property<int>("BeatmapSetInfoID");
b.Property<bool>("Countdown");
b.Property<double>("DistanceSpacing");
b.Property<int>("GridSize");
b.Property<string>("Hash");
b.Property<bool>("Hidden");
b.Property<double>("Length");
b.Property<bool>("LetterboxInBreaks");
b.Property<string>("MD5Hash");
b.Property<int?>("MetadataID");
b.Property<int?>("OnlineBeatmapID");
b.Property<string>("Path");
b.Property<int>("RulesetID");
b.Property<bool>("SpecialStyle");
b.Property<float>("StackLeniency");
b.Property<double>("StarDifficulty");
b.Property<int>("Status");
b.Property<string>("StoredBookmarks");
b.Property<double>("TimelineZoom");
b.Property<string>("Version");
b.Property<bool>("WidescreenStoryboard");
b.HasKey("ID");
b.HasIndex("BaseDifficultyID");
b.HasIndex("BeatmapSetInfoID");
b.HasIndex("Hash");
b.HasIndex("MD5Hash");
b.HasIndex("MetadataID");
b.HasIndex("OnlineBeatmapID")
.IsUnique();
b.HasIndex("RulesetID");
b.ToTable("BeatmapInfo");
});
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<string>("Artist");
b.Property<string>("ArtistUnicode");
b.Property<string>("AudioFile");
b.Property<string>("AuthorString")
.HasColumnName("Author");
b.Property<string>("BackgroundFile");
b.Property<int>("PreviewTime");
b.Property<string>("Source");
b.Property<string>("Tags");
b.Property<string>("Title");
b.Property<string>("TitleUnicode");
b.HasKey("ID");
b.ToTable("BeatmapMetadata");
});
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<int>("BeatmapSetInfoID");
b.Property<int>("FileInfoID");
b.Property<string>("Filename")
.IsRequired();
b.HasKey("ID");
b.HasIndex("BeatmapSetInfoID");
b.HasIndex("FileInfoID");
b.ToTable("BeatmapSetFileInfo");
});
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<DateTimeOffset>("DateAdded");
b.Property<bool>("DeletePending");
b.Property<string>("Hash");
b.Property<int?>("MetadataID");
b.Property<int?>("OnlineBeatmapSetID");
b.Property<bool>("Protected");
b.Property<int>("Status");
b.HasKey("ID");
b.HasIndex("DeletePending");
b.HasIndex("Hash")
.IsUnique();
b.HasIndex("MetadataID");
b.HasIndex("OnlineBeatmapSetID")
.IsUnique();
b.ToTable("BeatmapSetInfo");
});
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<string>("Key")
.HasColumnName("Key");
b.Property<int?>("RulesetID");
b.Property<int?>("SkinInfoID");
b.Property<string>("StringValue")
.HasColumnName("Value");
b.Property<int?>("Variant");
b.HasKey("ID");
b.HasIndex("SkinInfoID");
b.HasIndex("RulesetID", "Variant");
b.ToTable("Settings");
});
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<string>("Hash");
b.Property<int>("ReferenceCount");
b.HasKey("ID");
b.HasIndex("Hash")
.IsUnique();
b.HasIndex("ReferenceCount");
b.ToTable("FileInfo");
});
modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<int>("IntAction")
.HasColumnName("Action");
b.Property<string>("KeysString")
.HasColumnName("Keys");
b.Property<int?>("RulesetID");
b.Property<int?>("Variant");
b.HasKey("ID");
b.HasIndex("IntAction");
b.HasIndex("RulesetID", "Variant");
b.ToTable("KeyBinding");
});
modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
{
b.Property<int?>("ID")
.ValueGeneratedOnAdd();
b.Property<bool>("Available");
b.Property<string>("InstantiationInfo");
b.Property<string>("Name");
b.Property<string>("ShortName");
b.HasKey("ID");
b.HasIndex("Available");
b.HasIndex("ShortName")
.IsUnique();
b.ToTable("RulesetInfo");
});
modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<int>("FileInfoID");
b.Property<string>("Filename")
.IsRequired();
b.Property<int?>("ScoreInfoID");
b.HasKey("ID");
b.HasIndex("FileInfoID");
b.HasIndex("ScoreInfoID");
b.ToTable("ScoreFileInfo");
});
modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<double>("Accuracy")
.HasColumnType("DECIMAL(1,4)");
b.Property<int>("BeatmapInfoID");
b.Property<int>("Combo");
b.Property<DateTimeOffset>("Date");
b.Property<bool>("DeletePending");
b.Property<string>("Hash");
b.Property<int>("MaxCombo");
b.Property<string>("ModsJson")
.HasColumnName("Mods");
b.Property<long?>("OnlineScoreID");
b.Property<double?>("PP");
b.Property<int>("Rank");
b.Property<int>("RulesetID");
b.Property<string>("StatisticsJson")
.HasColumnName("Statistics");
b.Property<long>("TotalScore");
b.Property<long?>("UserID")
.HasColumnName("UserID");
b.Property<string>("UserString")
.HasColumnName("User");
b.HasKey("ID");
b.HasIndex("BeatmapInfoID");
b.HasIndex("OnlineScoreID")
.IsUnique();
b.HasIndex("RulesetID");
b.ToTable("ScoreInfo");
});
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<int>("FileInfoID");
b.Property<string>("Filename")
.IsRequired();
b.Property<int>("SkinInfoID");
b.HasKey("ID");
b.HasIndex("FileInfoID");
b.HasIndex("SkinInfoID");
b.ToTable("SkinFileInfo");
});
modelBuilder.Entity("osu.Game.Skinning.SkinInfo", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<string>("Creator");
b.Property<bool>("DeletePending");
b.Property<string>("Hash");
b.Property<string>("Name");
b.HasKey("ID");
b.HasIndex("DeletePending");
b.HasIndex("Hash")
.IsUnique();
b.ToTable("SkinInfo");
});
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
{
b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty")
.WithMany()
.HasForeignKey("BaseDifficultyID")
.OnDelete(DeleteBehavior.Cascade);
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet")
.WithMany("Beatmaps")
.HasForeignKey("BeatmapSetInfoID")
.OnDelete(DeleteBehavior.Cascade);
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
.WithMany("Beatmaps")
.HasForeignKey("MetadataID");
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
.WithMany()
.HasForeignKey("RulesetID")
.OnDelete(DeleteBehavior.Cascade);
});
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
{
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo")
.WithMany("Files")
.HasForeignKey("BeatmapSetInfoID")
.OnDelete(DeleteBehavior.Cascade);
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
.WithMany()
.HasForeignKey("FileInfoID")
.OnDelete(DeleteBehavior.Cascade);
});
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
{
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
.WithMany("BeatmapSets")
.HasForeignKey("MetadataID");
});
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
{
b.HasOne("osu.Game.Skinning.SkinInfo")
.WithMany("Settings")
.HasForeignKey("SkinInfoID");
});
modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b =>
{
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
.WithMany()
.HasForeignKey("FileInfoID")
.OnDelete(DeleteBehavior.Cascade);
b.HasOne("osu.Game.Scoring.ScoreInfo")
.WithMany("Files")
.HasForeignKey("ScoreInfoID");
});
modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b =>
{
b.HasOne("osu.Game.Beatmaps.BeatmapInfo", "Beatmap")
.WithMany("Scores")
.HasForeignKey("BeatmapInfoID")
.OnDelete(DeleteBehavior.Cascade);
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
.WithMany()
.HasForeignKey("RulesetID")
.OnDelete(DeleteBehavior.Cascade);
});
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
{
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
.WithMany()
.HasForeignKey("FileInfoID")
.OnDelete(DeleteBehavior.Cascade);
b.HasOne("osu.Game.Skinning.SkinInfo")
.WithMany("Files")
.HasForeignKey("SkinInfoID")
.OnDelete(DeleteBehavior.Cascade);
});
#pragma warning restore 612, 618
}
}
}

View File

@ -0,0 +1,33 @@
using Microsoft.EntityFrameworkCore.Migrations;
namespace osu.Game.Migrations
{
public partial class AddBPMAndLengthColumns : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.AddColumn<double>(
name: "BPM",
table: "BeatmapInfo",
nullable: false,
defaultValue: 0.0);
migrationBuilder.AddColumn<double>(
name: "Length",
table: "BeatmapInfo",
nullable: false,
defaultValue: 0.0);
}
protected override void Down(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropColumn(
name: "BPM",
table: "BeatmapInfo");
migrationBuilder.DropColumn(
name: "Length",
table: "BeatmapInfo");
}
}
}

View File

@ -45,6 +45,8 @@ namespace osu.Game.Migrations
b.Property<int>("AudioLeadIn");
b.Property<double>("BPM");
b.Property<int>("BaseDifficultyID");
b.Property<int>("BeatDivisor");
@ -61,6 +63,8 @@ namespace osu.Game.Migrations
b.Property<bool>("Hidden");
b.Property<double>("Length");
b.Property<bool>("LetterboxInBreaks");
b.Property<string>("MD5Hash");

View File

@ -5,8 +5,10 @@ using System;
using osu.Game.Beatmaps;
using osu.Game.Rulesets;
using osu.Game.Screens.Select.Leaderboards;
using osu.Framework.IO.Network;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets.Mods;
using System.Text;
using System.Collections.Generic;
namespace osu.Game.Online.API.Requests
{
@ -15,8 +17,9 @@ namespace osu.Game.Online.API.Requests
private readonly BeatmapInfo beatmap;
private readonly BeatmapLeaderboardScope scope;
private readonly RulesetInfo ruleset;
private readonly IEnumerable<Mod> mods;
public GetScoresRequest(BeatmapInfo beatmap, RulesetInfo ruleset, BeatmapLeaderboardScope scope = BeatmapLeaderboardScope.Global)
public GetScoresRequest(BeatmapInfo beatmap, RulesetInfo ruleset, BeatmapLeaderboardScope scope = BeatmapLeaderboardScope.Global, IEnumerable<Mod> mods = null)
{
if (!beatmap.OnlineBeatmapID.HasValue)
throw new InvalidOperationException($"Cannot lookup a beatmap's scores without having a populated {nameof(BeatmapInfo.OnlineBeatmapID)}.");
@ -27,6 +30,7 @@ namespace osu.Game.Online.API.Requests
this.beatmap = beatmap;
this.scope = scope;
this.ruleset = ruleset ?? throw new ArgumentNullException(nameof(ruleset));
this.mods = mods ?? Array.Empty<Mod>();
Success += onSuccess;
}
@ -38,19 +42,29 @@ namespace osu.Game.Online.API.Requests
score.Beatmap = beatmap;
score.Ruleset = ruleset;
}
var userScore = r.UserScore;
if (userScore != null)
{
userScore.Score.Beatmap = beatmap;
userScore.Score.Ruleset = ruleset;
}
}
protected override WebRequest CreateWebRequest()
protected override string Target => $@"beatmaps/{beatmap.OnlineBeatmapID}/scores{createQueryParameters()}";
private string createQueryParameters()
{
var req = base.CreateWebRequest();
StringBuilder query = new StringBuilder(@"?");
req.Timeout = 30000;
req.AddParameter(@"type", scope.ToString().ToLowerInvariant());
req.AddParameter(@"mode", ruleset.ShortName);
query.Append($@"type={scope.ToString().ToLowerInvariant()}");
query.Append($@"&mode={ruleset.ShortName}");
return req;
foreach (var mod in mods)
query.Append($@"&mods[]={mod.Acronym}");
return query.ToString();
}
protected override string Target => $@"beatmaps/{beatmap.OnlineBeatmapID}/scores";
}
}

View File

@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using Newtonsoft.Json;
using osu.Game.Beatmaps;
using osu.Game.Rulesets;
@ -71,6 +72,7 @@ namespace osu.Game.Online.API.Requests.Responses
StarDifficulty = starDifficulty,
OnlineBeatmapID = OnlineBeatmapID,
Version = version,
Length = TimeSpan.FromSeconds(length).TotalMilliseconds,
Status = Status,
BeatmapSet = set,
Metrics = metrics,
@ -85,7 +87,6 @@ namespace osu.Game.Online.API.Requests.Responses
{
PlayCount = playCount,
PassCount = passCount,
Length = length,
CircleCount = circleCount,
SliderCount = sliderCount,
},

View File

@ -33,6 +33,8 @@ namespace osu.Game.Online.API.Requests.Responses
[JsonProperty("versions")]
public VersionNavigation Versions { get; set; }
public string Url => $"https://osu.ppy.sh/home/changelog/{UpdateStream.Name}/{Version}";
public class VersionNavigation
{
[JsonProperty("next")]

View File

@ -10,5 +10,17 @@ namespace osu.Game.Online.API.Requests.Responses
{
[JsonProperty(@"scores")]
public List<APILegacyScoreInfo> Scores;
[JsonProperty(@"userScore")]
public APILegacyUserTopScoreInfo UserScore;
}
public class APILegacyUserTopScoreInfo
{
[JsonProperty(@"position")]
public int Position;
[JsonProperty(@"score")]
public APILegacyScoreInfo Score;
}
}

View File

@ -11,7 +11,7 @@ using osu.Game.Online.API;
namespace osu.Game.Online
{
/// <summary>
/// A component which tracks a beatmap through potential download/import/deletion.
/// A component which tracks a <see cref="TModel"/> through potential download/import/deletion.
/// </summary>
public abstract class DownloadTrackingComposite<TModel, TModelManager> : CompositeDrawable
where TModel : class, IEquatable<TModel>
@ -22,7 +22,7 @@ namespace osu.Game.Online
private TModelManager manager;
/// <summary>
/// Holds the current download state of the beatmap, whether is has already been downloaded, is in progress, or is not downloaded.
/// Holds the current download state of the <see cref="TModel"/>, whether is has already been downloaded, is in progress, or is not downloaded.
/// </summary>
protected readonly Bindable<DownloadState> State = new Bindable<DownloadState>();

View File

@ -203,8 +203,13 @@ namespace osu.Game.Online.Leaderboards
public void APIStateChanged(IAPIProvider api, APIState state)
{
if (state == APIState.Online)
UpdateScores();
switch (state)
{
case APIState.Online:
case APIState.Offline:
UpdateScores();
break;
}
}
protected void UpdateScores()
@ -231,12 +236,6 @@ namespace osu.Game.Online.Leaderboards
if (getScoresRequest == null)
return;
if (api?.IsLoggedIn != true)
{
PlaceholderState = PlaceholderState.NotLoggedIn;
return;
}
getScoresRequest.Failure += e => Schedule(() =>
{
if (e is OperationCanceledException)

View File

@ -282,11 +282,9 @@ namespace osu.Game
performFromMainMenu(() =>
{
Ruleset.Value = databasedScoreInfo.Ruleset;
Beatmap.Value = BeatmapManager.GetWorkingBeatmap(databasedBeatmap);
Mods.Value = databasedScoreInfo.Mods;
menuScreen.Push(new PlayerLoader(() => new ReplayPlayer(databasedScore)));
menuScreen.Push(new ReplayPlayerLoader(databasedScore));
}, $"watch {databasedScoreInfo}", bypassScreenAllowChecks: true);
}
@ -387,6 +385,7 @@ namespace osu.Game
BeatmapManager.PresentImport = items => PresentBeatmap(items.First());
ScoreManager.PostNotification = n => notifications?.Post(n);
ScoreManager.GetStableStorage = GetStorageForStableInstall;
ScoreManager.PresentImport = items => PresentScore(items.First());
Container logoContainer;

View File

@ -60,7 +60,7 @@ namespace osu.Game.Overlays.BeatmapSet
}
else
{
length.Value = TimeSpan.FromSeconds(beatmap.OnlineInfo.Length).ToString(@"m\:ss");
length.Value = TimeSpan.FromMilliseconds(beatmap.Length).ToString(@"m\:ss");
circleCount.Value = beatmap.OnlineInfo.CircleCount.ToString();
sliderCount.Value = beatmap.OnlineInfo.SliderCount.ToString();
}

View File

@ -23,10 +23,8 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
private Color4 backgroundHoveredColour;
private readonly Box background;
private readonly TopScoreUserSection userSection;
private readonly TopScoreStatisticsSection statisticsSection;
public DrawableTopScore()
public DrawableTopScore(ScoreInfo score, int position = 1)
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
@ -61,16 +59,19 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
{
new Drawable[]
{
userSection = new TopScoreUserSection
new TopScoreUserSection
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Score = score,
ScorePosition = position,
},
null,
statisticsSection = new TopScoreStatisticsSection
new TopScoreStatisticsSection
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Score = score,
}
},
},
@ -91,18 +92,6 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
background.Colour = backgroundIdleColour;
}
/// <summary>
/// Sets the score to be displayed.
/// </summary>
public ScoreInfo Score
{
set
{
userSection.Score = value;
statisticsSection.Score = value;
}
}
protected override bool OnHover(HoverEvent e)
{
background.FadeColour(backgroundHoveredColour, fade_duration, Easing.OutQuint);

View File

@ -59,7 +59,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
Content = null;
backgroundFlow.Clear();
if (value == null || !value.Any())
if (value?.Any() != true)
return;
for (int i = 0; i < value.Count; i++)

View File

@ -5,15 +5,14 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osuTK;
using System.Linq;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Beatmaps;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osuTK;
using System.Collections.Generic;
using System.Linq;
using osu.Game.Scoring;
namespace osu.Game.Overlays.BeatmapSet.Scores
{
@ -24,18 +23,65 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
private readonly Box background;
private readonly ScoreTable scoreTable;
private readonly DrawableTopScore topScore;
private readonly FillFlowContainer topScoresContainer;
private readonly LoadingAnimation loadingAnimation;
[Resolved]
private IAPIProvider api { get; set; }
private GetScoresRequest getScoresRequest;
private BeatmapInfo beatmap;
public BeatmapInfo Beatmap
{
get => beatmap;
set
{
if (beatmap == value)
return;
beatmap = value;
getScores(beatmap);
}
}
protected APILegacyScores Scores
{
set
{
Schedule(() =>
{
loading = false;
topScoresContainer.Clear();
if (value?.Scores.Any() != true)
{
scoreTable.Scores = null;
scoreTable.Hide();
return;
}
scoreTable.Scores = value.Scores;
scoreTable.Show();
var topScore = value.Scores.First();
var userScore = value.UserScore;
topScoresContainer.Add(new DrawableTopScore(topScore));
if (userScore != null && userScore.Score.OnlineScoreID != topScore.OnlineScoreID)
topScoresContainer.Add(new DrawableTopScore(userScore.Score, userScore.Position));
});
}
}
public ScoresContainer()
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
InternalChildren = new Drawable[]
{
background = new Box
@ -54,7 +100,13 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
Margin = new MarginPadding { Vertical = spacing },
Children = new Drawable[]
{
topScore = new DrawableTopScore(),
topScoresContainer = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 5),
},
scoreTable = new ScoreTable
{
Anchor = Anchor.TopCentre,
@ -65,7 +117,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
loadingAnimation = new LoadingAnimation
{
Alpha = 0,
Margin = new MarginPadding(20)
Margin = new MarginPadding(20),
},
};
}
@ -74,7 +126,6 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
private void load(OsuColour colours)
{
background.Colour = colours.Gray2;
updateDisplay();
}
private bool loading
@ -82,62 +133,23 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
set => loadingAnimation.FadeTo(value ? 1 : 0, fade_duration);
}
private GetScoresRequest getScoresRequest;
private IReadOnlyList<ScoreInfo> scores;
public IReadOnlyList<ScoreInfo> Scores
{
get => scores;
set
{
getScoresRequest?.Cancel();
scores = value;
updateDisplay();
}
}
private BeatmapInfo beatmap;
public BeatmapInfo Beatmap
{
get => beatmap;
set
{
beatmap = value;
Scores = null;
if (beatmap?.OnlineBeatmapID.HasValue != true)
return;
loading = true;
getScoresRequest = new GetScoresRequest(beatmap, beatmap.Ruleset);
getScoresRequest.Success += r => Schedule(() => Scores = r.Scores);
api.Queue(getScoresRequest);
}
}
private void updateDisplay()
{
loading = false;
scoreTable.Scores = scores?.Count > 1 ? scores : new List<ScoreInfo>();
scoreTable.FadeTo(scores?.Count > 1 ? 1 : 0);
if (scores?.Any() == true)
{
topScore.Score = scores.FirstOrDefault();
topScore.Show();
}
else
topScore.Hide();
}
protected override void Dispose(bool isDisposing)
private void getScores(BeatmapInfo beatmap)
{
getScoresRequest?.Cancel();
getScoresRequest = null;
Scores = null;
if (beatmap?.OnlineBeatmapID.HasValue != true)
{
loading = false;
return;
}
getScoresRequest = new GetScoresRequest(beatmap, beatmap.Ruleset);
getScoresRequest.Success += scores => Scores = scores;
api.Queue(getScoresRequest);
loading = true;
}
}
}

View File

@ -39,19 +39,28 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
Spacing = new Vector2(10, 0),
Children = new Drawable[]
{
rankText = new OsuSpriteText
new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Text = "#1",
Font = OsuFont.GetFont(size: 30, weight: FontWeight.Bold, italics: true)
},
rank = new UpdateableRank(ScoreRank.D)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(40),
FillMode = FillMode.Fit,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
rankText = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Font = OsuFont.GetFont(size: 24, weight: FontWeight.Bold, italics: true)
},
rank = new UpdateableRank(ScoreRank.D)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(40),
FillMode = FillMode.Fit,
},
}
},
avatar = new UpdateableAvatar(hideImmediately: true)
{
@ -109,6 +118,11 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
rankText.Colour = colours.Yellow;
}
public int ScorePosition
{
set => rankText.Text = $"#{value}";
}
/// <summary>
/// Sets the score to be displayed.
/// </summary>

View File

@ -21,12 +21,9 @@ namespace osu.Game.Overlays
{
public class BeatmapSetOverlay : FullscreenOverlay
{
private const int fade_duration = 300;
public const float X_PADDING = 40;
public const float TOP_PADDING = 25;
public const float RIGHT_WIDTH = 275;
protected readonly Header Header;
private RulesetStore rulesets;
@ -40,7 +37,7 @@ namespace osu.Game.Overlays
{
OsuScrollContainer scroll;
Info info;
ScoresContainer scores;
ScoresContainer scoreContainer;
Children = new Drawable[]
{
@ -62,7 +59,7 @@ namespace osu.Game.Overlays
{
Header = new Header(),
info = new Info(),
scores = new ScoresContainer(),
scoreContainer = new ScoresContainer(),
},
},
},
@ -74,7 +71,7 @@ namespace osu.Game.Overlays
Header.Picker.Beatmap.ValueChanged += b =>
{
info.Beatmap = b.NewValue;
scores.Beatmap = b.NewValue;
scoreContainer.Beatmap = b.NewValue;
scroll.ScrollToStart();
};
@ -101,6 +98,7 @@ namespace osu.Game.Overlays
public void FetchAndShowBeatmap(int beatmapId)
{
beatmapSet.Value = null;
var req = new GetBeatmapSetRequest(beatmapId, BeatmapSetLookupType.BeatmapId);
req.Success += res =>
{
@ -108,15 +106,18 @@ namespace osu.Game.Overlays
Header.Picker.Beatmap.Value = Header.BeatmapSet.Value.Beatmaps.First(b => b.OnlineBeatmapID == beatmapId);
};
API.Queue(req);
Show();
}
public void FetchAndShowBeatmapSet(int beatmapSetId)
{
beatmapSet.Value = null;
var req = new GetBeatmapSetRequest(beatmapSetId);
req.Success += res => beatmapSet.Value = res.ToBeatmapSet(rulesets);
API.Queue(req);
Show();
}

View File

@ -58,7 +58,11 @@ namespace osu.Game.Overlays.Changelog
}
if (build != null)
Child = new ChangelogBuildWithNavigation(build) { SelectBuild = SelectBuild };
Children = new Drawable[]
{
new ChangelogBuildWithNavigation(build) { SelectBuild = SelectBuild },
new Comments(build)
};
}
public class ChangelogBuildWithNavigation : ChangelogBuild

View File

@ -0,0 +1,79 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Online.API.Requests.Responses;
using osuTK.Graphics;
namespace osu.Game.Overlays.Changelog
{
public class Comments : CompositeDrawable
{
private readonly APIChangelogBuild build;
public Comments(APIChangelogBuild build)
{
this.build = build;
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Padding = new MarginPadding
{
Horizontal = 50,
Vertical = 20,
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
LinkFlowContainer text;
InternalChildren = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Masking = true,
CornerRadius = 10,
Child = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colours.GreyVioletDarker
},
},
text = new LinkFlowContainer(t =>
{
t.Colour = colours.PinkLighter;
t.Font = OsuFont.Default.With(size: 14);
})
{
Padding = new MarginPadding(20),
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
}
};
text.AddParagraph("Got feedback?", t =>
{
t.Colour = Color4.White;
t.Font = OsuFont.Default.With(italics: true, size: 20);
t.Padding = new MarginPadding { Bottom = 20 };
});
text.AddParagraph("We would love to hear what you think of this update! ");
text.AddIcon(FontAwesome.Regular.GrinHearts);
text.AddParagraph("Please visit the ");
text.AddLink("web version", $"{build.Url}#comments");
text.AddText(" of this changelog to leave any comments.");
}
}
}

View File

@ -55,6 +55,8 @@ namespace osu.Game.Overlays
private Container dragContainer;
private Container playerContainer;
public bool IsUserPaused { get; private set; }
[Resolved]
private Bindable<WorkingBeatmap> beatmap { get; set; }
@ -157,7 +159,7 @@ namespace osu.Game.Overlays
Origin = Anchor.Centre,
Scale = new Vector2(1.4f),
IconScale = new Vector2(1.4f),
Action = play,
Action = togglePause,
Icon = FontAwesome.Regular.PlayCircle,
},
nextButton = new MusicIconButton
@ -276,7 +278,7 @@ namespace osu.Game.Overlays
}
}
private void play()
private void togglePause()
{
var track = current?.Track;
@ -288,9 +290,15 @@ namespace osu.Game.Overlays
}
if (track.IsRunning)
{
IsUserPaused = true;
track.Stop();
}
else
{
track.Start();
IsUserPaused = false;
}
}
private void prev()

View File

@ -35,6 +35,11 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
Bindable = config.GetBindable<bool>(OsuSetting.ShowInterface)
},
new SettingsCheckbox
{
LabelText = "Show health display even when you can't fail",
Bindable = config.GetBindable<bool>(OsuSetting.ShowHealthDisplayWhenCantFail),
},
new SettingsCheckbox
{
LabelText = "Always show key overlay",
Bindable = config.GetBindable<bool>(OsuSetting.KeyOverlay)

View File

@ -7,6 +7,7 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Graphics.UserInterface;
using osu.Game.Scoring;
using osu.Game.Skinning;
namespace osu.Game.Overlays.Settings.Sections.Maintenance
@ -16,14 +17,16 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
protected override string Header => "General";
private TriangleButton importBeatmapsButton;
private TriangleButton importScoresButton;
private TriangleButton importSkinsButton;
private TriangleButton deleteSkinsButton;
private TriangleButton deleteBeatmapsButton;
private TriangleButton deleteScoresButton;
private TriangleButton deleteSkinsButton;
private TriangleButton restoreButton;
private TriangleButton undeleteButton;
[BackgroundDependencyLoader]
private void load(BeatmapManager beatmaps, SkinManager skins, DialogOverlay dialogOverlay)
private void load(BeatmapManager beatmaps, ScoreManager scores, SkinManager skins, DialogOverlay dialogOverlay)
{
if (beatmaps.SupportsImportFromStable)
{
@ -51,6 +54,32 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
}
});
if (scores.SupportsImportFromStable)
{
Add(importScoresButton = new SettingsButton
{
Text = "Import scores from stable",
Action = () =>
{
importScoresButton.Enabled.Value = false;
scores.ImportFromStableAsync().ContinueWith(t => Schedule(() => importScoresButton.Enabled.Value = true));
}
});
}
Add(deleteScoresButton = new DangerousSettingsButton
{
Text = "Delete ALL scores",
Action = () =>
{
dialogOverlay?.Push(new DeleteAllBeatmapsDialog(() =>
{
deleteScoresButton.Enabled.Value = false;
Task.Run(() => scores.Delete(scores.GetAllUsableScores())).ContinueWith(t => Schedule(() => deleteScoresButton.Enabled.Value = true));
}));
}
});
if (skins.SupportsImportFromStable)
{
Add(importSkinsButton = new SettingsButton

View File

@ -0,0 +1,18 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Screens.Play;
namespace osu.Game.Rulesets.Mods
{
/// <summary>
/// An interface for mods that apply changes to the <see cref="HUDOverlay"/>.
/// </summary>
public interface IApplicableToHUD : IApplicableMod
{
/// <summary>
/// Provide a <see cref="HUDOverlay"/>. Called once on initialisation of a play instance.
/// </summary>
void ApplyToHUD(HUDOverlay overlay);
}
}

View File

@ -0,0 +1,29 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables;
using osu.Game.Configuration;
using osu.Game.Screens.Play;
namespace osu.Game.Rulesets.Mods
{
public abstract class ModBlockFail : Mod, IApplicableFailOverride, IApplicableToHUD, IReadFromConfig
{
private Bindable<bool> showHealthBar;
/// <summary>
/// We never fail, 'yo.
/// </summary>
public bool AllowFail => false;
public void ReadFromConfig(OsuConfigManager config)
{
showHealthBar = config.GetBindable<bool>(OsuSetting.ShowHealthDisplayWhenCantFail);
}
public void ApplyToHUD(HUDOverlay overlay)
{
overlay.ShowHealthbar.BindTo(showHealthBar);
}
}
}

View File

@ -7,7 +7,7 @@ using osu.Game.Graphics;
namespace osu.Game.Rulesets.Mods
{
public abstract class ModNoFail : Mod, IApplicableFailOverride
public abstract class ModNoFail : ModBlockFail
{
public override string Name => "No Fail";
public override string Acronym => "NF";
@ -17,10 +17,5 @@ namespace osu.Game.Rulesets.Mods
public override double ScoreMultiplier => 0.5;
public override bool Ranked => true;
public override Type[] IncompatibleMods => new[] { typeof(ModRelax), typeof(ModSuddenDeath), typeof(ModAutoplay) };
/// <summary>
/// We never fail, 'yo.
/// </summary>
public bool AllowFail => false;
}
}

View File

@ -7,7 +7,7 @@ using osu.Game.Graphics;
namespace osu.Game.Rulesets.Mods
{
public abstract class ModRelax : Mod
public abstract class ModRelax : ModBlockFail
{
public override string Name => "Relax";
public override string Acronym => "RX";

View File

@ -84,7 +84,7 @@ namespace osu.Game.Rulesets.Replays
/// When set, we will ensure frames executed by nested drawables are frame-accurate to replay data.
/// Disabling this can make replay playback smoother (useful for autoplay, currently).
/// </summary>
public bool FrameAccuratePlayback = true;
public bool FrameAccuratePlayback = false;
protected bool HasFrames => Frames.Count > 0;

View File

@ -3,6 +3,7 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Linq.Expressions;
using Microsoft.EntityFrameworkCore;
@ -24,7 +25,7 @@ namespace osu.Game.Scoring
protected override string[] HashableFileTypes => new[] { ".osr" };
protected override string ImportFromStablePath => "Replays";
protected override string ImportFromStablePath => Path.Combine("Data", "r");
private readonly RulesetStore rulesets;
private readonly Func<BeatmapManager> beatmaps;
@ -55,6 +56,9 @@ namespace osu.Game.Scoring
}
}
protected override IEnumerable<string> GetStableImportPaths(Storage stableStorage)
=> stableStorage.GetFiles(ImportFromStablePath).Where(p => HandledExtensions.Any(ext => Path.GetExtension(p)?.Equals(ext, StringComparison.InvariantCultureIgnoreCase) ?? false));
public Score GetScore(ScoreInfo score) => new LegacyDatabasedScore(score, rulesets, beatmaps(), Files.Store);
public List<ScoreInfo> GetAllUsableScores() => ModelStore.ConsumableItems.Where(s => !s.DeletePending).ToList();
@ -65,6 +69,6 @@ namespace osu.Game.Scoring
protected override ArchiveDownloadRequest<ScoreInfo> CreateDownloadRequest(ScoreInfo score, bool minimiseDownload) => new DownloadReplayRequest(score);
protected override bool CheckLocalAvailability(ScoreInfo model, IQueryable<ScoreInfo> items) => items.Any(s => s.OnlineScoreID == model.OnlineScoreID);
protected override bool CheckLocalAvailability(ScoreInfo model, IQueryable<ScoreInfo> items) => items.Any(s => s.OnlineScoreID == model.OnlineScoreID && s.Files.Any());
}
}

View File

@ -224,30 +224,32 @@ namespace osu.Game.Screens.Edit
public override void OnResuming(IScreen last)
{
Beatmap.Value.Track?.Stop();
base.OnResuming(last);
Beatmap.Value.Track?.Stop();
}
public override void OnEntering(IScreen last)
{
base.OnEntering(last);
Background.FadeColour(Color4.DarkGray, 500);
Beatmap.Value.Track?.Stop();
resetTrack();
}
public override bool OnExiting(IScreen next)
{
Background.FadeColour(Color4.White, 500);
if (Beatmap.Value.Track != null)
{
Beatmap.Value.Track.Tempo.Value = 1;
Beatmap.Value.Track.Start();
}
resetTrack();
return base.OnExiting(next);
}
private void resetTrack()
{
Beatmap.Value.Track?.ResetSpeedAdjustments();
Beatmap.Value.Track?.Stop();
}
private void exportBeatmap() => host.OpenFileExternally(Beatmap.Value.Save());
private void onModeChanged(ValueChangedEvent<EditorScreenMode> e)

View File

@ -332,7 +332,7 @@ namespace osu.Game.Screens.Menu
break;
case ButtonSystemState.EnteringMode:
logoTrackingContainer.StartTracking(logo, 0, Easing.In);
logoTrackingContainer.StartTracking(logo, lastState == ButtonSystemState.Initial ? MainMenu.FADE_OUT_DURATION : 0, Easing.InSine);
break;
}
}

View File

@ -33,13 +33,18 @@ namespace osu.Game.Screens.Menu
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBlack();
private readonly BindableDouble exitingVolumeFade = new BindableDouble(1);
[Resolved]
private AudioManager audio { get; set; }
private Bindable<bool> menuVoice;
private Bindable<bool> menuMusic;
private Track track;
private WorkingBeatmap introBeatmap;
[BackgroundDependencyLoader]
private void load(AudioManager audio, OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game)
private void load(OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game)
{
menuVoice = config.GetBindable<bool>(OsuSetting.MenuVoice);
menuMusic = config.GetBindable<bool>(OsuSetting.MenuMusic);
@ -161,7 +166,8 @@ namespace osu.Game.Screens.Menu
else
fadeOutTime = 500;
Scheduler.AddDelayed(this.Exit, fadeOutTime);
audio.AddAdjustment(AdjustableProperty.Volume, exitingVolumeFade);
this.TransformBindableTo(exitingVolumeFade, 0, fadeOutTime).OnComplete(_ => this.Exit());
//don't want to fade out completely else we will stop running updates.
Game.FadeTo(0.01f, fadeOutTime);

View File

@ -23,7 +23,9 @@ namespace osu.Game.Screens.Menu
{
public class MainMenu : OsuScreen
{
private ButtonSystem buttons;
public const float FADE_IN_DURATION = 300;
public const float FADE_OUT_DURATION = 400;
public override bool HideOverlaysOnEnter => buttons == null || buttons.State == ButtonSystemState.Initial;
@ -35,9 +37,14 @@ namespace osu.Game.Screens.Menu
private MenuSideFlashes sideFlashes;
private ButtonSystem buttons;
[Resolved]
private GameHost host { get; set; }
[Resolved(canBeNull: true)]
private MusicController music { get; set; }
private BackgroundScreenDefault background;
protected override BackgroundScreen CreateBackground() => background;
@ -141,12 +148,10 @@ namespace osu.Game.Screens.Menu
{
buttons.State = ButtonSystemState.TopLevel;
const float length = 300;
this.FadeIn(FADE_IN_DURATION, Easing.OutQuint);
this.MoveTo(new Vector2(0, 0), FADE_IN_DURATION, Easing.OutQuint);
this.FadeIn(length, Easing.OutQuint);
this.MoveTo(new Vector2(0, 0), length, Easing.OutQuint);
sideFlashes.Delay(length).FadeIn(64, Easing.InQuint);
sideFlashes.Delay(FADE_IN_DURATION).FadeIn(64, Easing.InQuint);
}
}
@ -171,12 +176,10 @@ namespace osu.Game.Screens.Menu
{
base.OnSuspending(next);
const float length = 400;
buttons.State = ButtonSystemState.EnteringMode;
this.FadeOut(length, Easing.InSine);
this.MoveTo(new Vector2(-800, 0), length, Easing.InSine);
this.FadeOut(FADE_OUT_DURATION, Easing.InSine);
this.MoveTo(new Vector2(-800, 0), FADE_OUT_DURATION, Easing.InSine);
sideFlashes.FadeOut(64, Easing.OutQuint);
}
@ -189,6 +192,9 @@ namespace osu.Game.Screens.Menu
//we may have consumed our preloaded instance, so let's make another.
preloadSongSelect();
if (Beatmap.Value.Track != null && music?.IsUserPaused != true)
Beatmap.Value.Track.Start();
}
public override bool OnExiting(IScreen next)

View File

@ -23,7 +23,8 @@ namespace osu.Game.Screens.Play
{
public class HUDOverlay : Container
{
private const int duration = 100;
private const int duration = 250;
private const Easing easing = Easing.OutQuint;
public readonly KeyCounterDisplay KeyCounter;
public readonly RollingCounter<int> ComboCounter;
@ -35,6 +36,8 @@ namespace osu.Game.Screens.Play
public readonly HoldForMenuButton HoldToQuit;
public readonly PlayerSettingsOverlay PlayerSettingsOverlay;
public Bindable<bool> ShowHealthbar = new Bindable<bool>(true);
private readonly ScoreProcessor scoreProcessor;
private readonly DrawableRuleset drawableRuleset;
private readonly IReadOnlyList<Mod> mods;
@ -47,6 +50,8 @@ namespace osu.Game.Screens.Play
public Action<double> RequestSeek;
private readonly Container topScoreContainer;
public HUDOverlay(ScoreProcessor scoreProcessor, DrawableRuleset drawableRuleset, IReadOnlyList<Mod> mods)
{
this.scoreProcessor = scoreProcessor;
@ -62,11 +67,10 @@ namespace osu.Game.Screens.Play
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
new Container
topScoreContainer = new Container
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Y = 30,
AutoSizeAxes = Axes.Both,
AutoSizeDuration = 200,
AutoSizeEasing = Easing.Out,
@ -113,8 +117,21 @@ namespace osu.Game.Screens.Play
ModDisplay.Current.Value = mods;
showHud = config.GetBindable<bool>(OsuSetting.ShowInterface);
showHud.ValueChanged += visible => visibilityContainer.FadeTo(visible.NewValue ? 1 : 0, duration);
showHud.TriggerChange();
showHud.BindValueChanged(visible => visibilityContainer.FadeTo(visible.NewValue ? 1 : 0, duration, easing), true);
ShowHealthbar.BindValueChanged(healthBar =>
{
if (healthBar.NewValue)
{
HealthDisplay.FadeIn(duration, easing);
topScoreContainer.MoveToY(30, duration, easing);
}
else
{
HealthDisplay.FadeOut(duration, easing);
topScoreContainer.MoveToY(0, duration, easing);
}
}, true);
if (!showHud.Value && !hasShownNotificationOnce)
{

View File

@ -498,6 +498,9 @@ namespace osu.Game.Screens.Play
GameplayClockContainer.Restart();
GameplayClockContainer.FadeInFromZero(750, Easing.OutQuint);
foreach (var mod in Mods.Value.OfType<IApplicableToHUD>())
mod.ApplyToHUD(HUDOverlay);
}
public override void OnSuspending(IScreen next)

View File

@ -18,6 +18,7 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Input;
using osu.Game.Rulesets.Mods;
using osu.Game.Screens.Menu;
using osu.Game.Screens.Play.HUD;
@ -53,6 +54,8 @@ namespace osu.Game.Screens.Play
private InputManager inputManager;
private IdleTracker idleTracker;
public PlayerLoader(Func<Player> createPlayer)
{
this.createPlayer = createPlayer;
@ -93,7 +96,8 @@ namespace osu.Game.Screens.Play
VisualSettings = new VisualSettings(),
new InputSettings()
}
}
},
idleTracker = new IdleTracker(750)
});
loadNewPlayer();
@ -193,7 +197,7 @@ namespace osu.Game.Screens.Play
// Here because IsHovered will not update unless we do so.
public override bool HandlePositionalInput => true;
private bool readyForPush => player.LoadState == LoadState.Ready && IsHovered && GetContainingInputManager()?.DraggedDrawable == null;
private bool readyForPush => player.LoadState == LoadState.Ready && (IsHovered || idleTracker.IsIdle.Value) && inputManager?.DraggedDrawable == null;
private void pushWhenLoaded()
{

View File

@ -86,11 +86,7 @@ namespace osu.Game.Screens.Play
}
}, true);
if (replayAvailability == ReplayAvailability.NotAvailable)
{
button.Enabled.Value = false;
button.Alpha = 0.6f;
}
button.Enabled.Value = replayAvailability != ReplayAvailability.NotAvailable;
}
private enum ReplayAvailability

View File

@ -0,0 +1,34 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Game.Scoring;
namespace osu.Game.Screens.Play
{
public class ReplayPlayerLoader : PlayerLoader
{
private readonly ScoreInfo scoreInfo;
public ReplayPlayerLoader(Score score)
: base(() => new ReplayPlayer(score))
{
if (score.Replay == null)
throw new ArgumentNullException(nameof(score.Replay), $"{nameof(score)} must have a non-null {nameof(score.Replay)}.");
scoreInfo = score.ScoreInfo;
}
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
var dependencies = base.CreateChildDependencies(parent);
// these will be reverted thanks to PlayerLoader's lease.
Mods.Value = scoreInfo.Mods;
Ruleset.Value = scoreInfo.Ruleset;
return dependencies;
}
}
}

View File

@ -41,6 +41,8 @@ namespace osu.Game.Screens.Select
RelativeSizeAxes = Axes.X,
OnFilter = (tab, mods) =>
{
Leaderboard.FilterMods = mods;
switch (tab)
{
case BeatmapDetailTab.Details:

View File

@ -18,8 +18,6 @@ using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Effects;
@ -289,14 +287,11 @@ namespace osu.Game.Screens.Select
if (b?.HitObjects?.Any() == true)
{
HitObject lastObject = b.HitObjects.LastOrDefault();
double endTime = (lastObject as IHasEndTime)?.EndTime ?? lastObject?.StartTime ?? 0;
labels.Add(new InfoLabel(new BeatmapStatistic
{
Name = "Length",
Icon = FontAwesome.Regular.Clock,
Content = TimeSpan.FromMilliseconds(endTime - b.HitObjects.First().StartTime).ToString(@"m\:ss"),
Content = TimeSpan.FromMilliseconds(b.BeatmapInfo.Length).ToString(@"m\:ss"),
}));
labels.Add(new InfoLabel(new BeatmapStatistic

View File

@ -48,6 +48,12 @@ namespace osu.Game.Screens.Select.Carousel
case SortMode.DateAdded:
return otherSet.BeatmapSet.DateAdded.CompareTo(BeatmapSet.DateAdded);
case SortMode.BPM:
return BeatmapSet.MaxBPM.CompareTo(otherSet.BeatmapSet.MaxBPM);
case SortMode.Length:
return BeatmapSet.MaxLength.CompareTo(otherSet.BeatmapSet.MaxLength);
case SortMode.Difficulty:
return BeatmapSet.MaxStarDifficulty.CompareTo(otherSet.BeatmapSet.MaxStarDifficulty);
}

View File

@ -1,18 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Screens;
namespace osu.Game.Screens.Select
{
public class EditSongSelect : SongSelect
{
protected override bool ShowFooter => false;
protected override bool OnStart()
{
this.Exit();
return true;
}
}
}

View File

@ -12,7 +12,7 @@ namespace osu.Game.Screens.Select
public ImportFromStablePopup(Action importFromStable)
{
HeaderText = @"You have no beatmaps!";
BodyText = "An existing copy of osu! was found, though.\nWould you like to import your beatmaps (and skins)?";
BodyText = "An existing copy of osu! was found, though.\nWould you like to import your beatmaps, skins and scores?";
Icon = FontAwesome.Solid.Plane;

View File

@ -11,6 +11,7 @@ using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.Leaderboards;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Scoring;
namespace osu.Game.Screens.Select.Leaderboards
@ -36,12 +37,34 @@ namespace osu.Game.Screens.Select.Leaderboards
}
}
private bool filterMods;
/// <summary>
/// Whether to apply the game's currently selected mods as a filter when retrieving scores.
/// </summary>
public bool FilterMods
{
get => filterMods;
set
{
if (value == filterMods)
return;
filterMods = value;
UpdateScores();
}
}
[Resolved]
private ScoreManager scoreManager { get; set; }
[Resolved]
private IBindable<RulesetInfo> ruleset { get; set; }
[Resolved]
private IBindable<IReadOnlyList<Mod>> mods { get; set; }
[Resolved]
private IAPIProvider api { get; set; }
@ -49,32 +72,66 @@ namespace osu.Game.Screens.Select.Leaderboards
private void load()
{
ruleset.ValueChanged += _ => UpdateScores();
mods.ValueChanged += _ =>
{
if (filterMods)
UpdateScores();
};
}
protected override APIRequest FetchScores(Action<IEnumerable<ScoreInfo>> scoresCallback)
{
if (Scope == BeatmapLeaderboardScope.Local)
{
Scores = scoreManager
.QueryScores(s => !s.DeletePending && s.Beatmap.ID == Beatmap.ID && s.Ruleset.ID == ruleset.Value.ID)
.OrderByDescending(s => s.TotalScore).ToArray();
var scores = scoreManager
.QueryScores(s => !s.DeletePending && s.Beatmap.ID == Beatmap.ID && s.Ruleset.ID == ruleset.Value.ID);
if (filterMods && !mods.Value.Any())
{
// we need to filter out all scores that have any mods to get all local nomod scores
scores = scores.Where(s => !s.Mods.Any());
}
else if (filterMods)
{
// otherwise find all the scores that have *any* of the currently selected mods (similar to how web applies mod filters)
// we're creating and using a string list representation of selected mods so that it can be translated into the DB query itself
var selectedMods = mods.Value.Select(m => m.Acronym);
scores = scores.Where(s => s.Mods.Any(m => selectedMods.Contains(m.Acronym)));
}
Scores = scores.OrderByDescending(s => s.TotalScore).ToArray();
PlaceholderState = Scores.Any() ? PlaceholderState.Successful : PlaceholderState.NoScores;
return null;
}
if (Beatmap?.OnlineBeatmapID == null)
if (api?.IsLoggedIn != true)
{
PlaceholderState = PlaceholderState.NotLoggedIn;
return null;
}
if (Beatmap?.OnlineBeatmapID == null || Beatmap?.Status <= BeatmapSetOnlineStatus.Pending)
{
PlaceholderState = PlaceholderState.Unavailable;
return null;
}
if (Scope != BeatmapLeaderboardScope.Global && !api.LocalUser.Value.IsSupporter)
if (!api.LocalUser.Value.IsSupporter && (Scope != BeatmapLeaderboardScope.Global || filterMods))
{
PlaceholderState = PlaceholderState.NotSupporter;
return null;
}
var req = new GetScoresRequest(Beatmap, ruleset.Value ?? Beatmap.Ruleset, Scope);
IReadOnlyList<Mod> requestMods = null;
if (filterMods && !mods.Value.Any())
// add nomod for the request
requestMods = new Mod[] { new ModNoMod() };
else if (filterMods)
requestMods = mods.Value;
var req = new GetScoresRequest(Beatmap, ruleset.Value ?? Beatmap.Ruleset, Scope, requestMods);
req.Success += r => scoresCallback?.Invoke(r.Scores);

View File

@ -35,6 +35,7 @@ using System.Linq;
using System.Threading.Tasks;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Bindings;
using osu.Game.Scoring;
namespace osu.Game.Screens.Select
{
@ -86,6 +87,9 @@ namespace osu.Game.Screens.Select
private readonly Bindable<RulesetInfo> decoupledRuleset = new Bindable<RulesetInfo>();
[Resolved(canBeNull: true)]
private MusicController music { get; set; }
[Cached]
[Cached(Type = typeof(IBindable<IReadOnlyList<Mod>>))]
private readonly Bindable<IReadOnlyList<Mod>> mods = new Bindable<IReadOnlyList<Mod>>(Array.Empty<Mod>()); // Bound to the game's mods, but is not reset on exiting
@ -215,7 +219,7 @@ namespace osu.Game.Screens.Select
}
[BackgroundDependencyLoader(true)]
private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuColour colours, SkinManager skins)
private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuColour colours, SkinManager skins, ScoreManager scores)
{
mods.BindTo(Mods);
@ -252,7 +256,7 @@ namespace osu.Game.Screens.Select
if (!beatmaps.GetAllUsableBeatmapSets().Any() && beatmaps.StableInstallationAvailable)
dialogOverlay.Push(new ImportFromStablePopup(() =>
{
Task.Run(beatmaps.ImportFromStableAsync);
Task.Run(beatmaps.ImportFromStableAsync).ContinueWith(_ => scores.ImportFromStableAsync(), TaskContinuationOptions.OnlyOnRanToCompletion);
Task.Run(skins.ImportFromStableAsync);
}));
});
@ -569,7 +573,7 @@ namespace osu.Game.Screens.Select
{
Track track = Beatmap.Value.Track;
if (!track.IsRunning || restart)
if ((!track.IsRunning || restart) && music?.IsUserPaused != true)
{
track.RestartPoint = Beatmap.Value.Metadata.PreviewTime;
track.Restart();

View File

@ -3,6 +3,7 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Linq.Expressions;
using System.Threading;
@ -54,6 +55,8 @@ namespace osu.Game.Skinning
};
}
protected override bool ShouldDeleteArchive(string path) => Path.GetExtension(path)?.ToLowerInvariant() == ".osk";
/// <summary>
/// Returns a list of all usable <see cref="SkinInfo"/>s. Includes the special default skin plus all skins from <see cref="GetAllUserSkins"/>.
/// </summary>

View File

@ -15,7 +15,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.4" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.2" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.702.0" />
<PackageReference Include="ppy.osu.Framework" Version="2019.704.0" />
<PackageReference Include="ppy.osu.Framework" Version="2019.711.0" />
<PackageReference Include="SharpCompress" Version="0.23.0" />
<PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="SharpRaven" Version="2.4.0" />

View File

@ -105,8 +105,8 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.1" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.702.0" />
<PackageReference Include="ppy.osu.Framework" Version="2019.704.0" />
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