mirror of
https://github.com/ppy/osu.git
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Merge branch 'master' into intro-testing-improvements
This commit is contained in:
commit
32fb811bc9
@ -2,7 +2,7 @@
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.1.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
|
@ -2,7 +2,7 @@
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.1.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
|
@ -2,7 +2,7 @@
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.1.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
|
@ -13,13 +13,11 @@ using static osu.Game.Input.Handlers.ReplayInputHandler;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Mods
|
||||
{
|
||||
public class OsuModRelax : ModRelax, IApplicableFailOverride, IUpdatableByPlayfield, IApplicableToDrawableRuleset<OsuHitObject>
|
||||
public class OsuModRelax : ModRelax, IUpdatableByPlayfield, IApplicableToDrawableRuleset<OsuHitObject>
|
||||
{
|
||||
public override string Description => @"You don't need to click. Give your clicking/tapping fingers a break from the heat of things.";
|
||||
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(OsuModAutopilot)).ToArray();
|
||||
|
||||
public bool AllowFail => false;
|
||||
|
||||
public void Update(Playfield playfield)
|
||||
{
|
||||
bool requiresHold = false;
|
||||
|
@ -2,7 +2,7 @@
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.1.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
|
@ -37,6 +37,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
public void TestBlockLoadViaMouseMovement()
|
||||
{
|
||||
AddStep("load dummy beatmap", () => stack.Push(loader = new TestPlayerLoader(() => new TestPlayer(false, false))));
|
||||
AddUntilStep("wait for current", () => loader.IsCurrentScreen());
|
||||
AddRepeatStep("move mouse", () => InputManager.MoveMouseTo(loader.VisualSettings.ScreenSpaceDrawQuad.TopLeft + (loader.VisualSettings.ScreenSpaceDrawQuad.BottomRight - loader.VisualSettings.ScreenSpaceDrawQuad.TopLeft) * RNG.NextSingle()), 20);
|
||||
AddAssert("loader still active", () => loader.IsCurrentScreen());
|
||||
AddUntilStep("loads after idle", () => !loader.IsCurrentScreen());
|
||||
|
@ -4,12 +4,9 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.Leaderboards;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Select.Leaderboards;
|
||||
using osu.Game.Users;
|
||||
@ -27,8 +24,6 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
typeof(RetrievalFailurePlaceholder),
|
||||
};
|
||||
|
||||
private RulesetStore rulesets;
|
||||
|
||||
private readonly FailableLeaderboard leaderboard;
|
||||
|
||||
public TestSceneLeaderboard()
|
||||
@ -47,13 +42,8 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
AddStep(@"No supporter", () => leaderboard.SetRetrievalState(PlaceholderState.NotSupporter));
|
||||
AddStep(@"Not logged in", () => leaderboard.SetRetrievalState(PlaceholderState.NotLoggedIn));
|
||||
AddStep(@"Unavailable", () => leaderboard.SetRetrievalState(PlaceholderState.Unavailable));
|
||||
AddStep(@"Real beatmap", realBeatmap);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(RulesetStore rulesets)
|
||||
{
|
||||
this.rulesets = rulesets;
|
||||
foreach (BeatmapSetOnlineStatus status in Enum.GetValues(typeof(BeatmapSetOnlineStatus)))
|
||||
AddStep($"{status} beatmap", () => showBeatmapWithStatus(status));
|
||||
}
|
||||
|
||||
private void newScores()
|
||||
@ -245,34 +235,12 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
leaderboard.Scores = scores;
|
||||
}
|
||||
|
||||
private void realBeatmap()
|
||||
private void showBeatmapWithStatus(BeatmapSetOnlineStatus status)
|
||||
{
|
||||
leaderboard.Beatmap = new BeatmapInfo
|
||||
{
|
||||
StarDifficulty = 1.36,
|
||||
Version = @"BASIC",
|
||||
OnlineBeatmapID = 1113057,
|
||||
Ruleset = rulesets.GetRuleset(0),
|
||||
BaseDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
CircleSize = 4,
|
||||
DrainRate = 6.5f,
|
||||
OverallDifficulty = 6.5f,
|
||||
ApproachRate = 5,
|
||||
},
|
||||
OnlineInfo = new BeatmapOnlineInfo
|
||||
{
|
||||
Length = 115000,
|
||||
CircleCount = 265,
|
||||
SliderCount = 71,
|
||||
PlayCount = 47906,
|
||||
PassCount = 19899,
|
||||
},
|
||||
Metrics = new BeatmapMetrics
|
||||
{
|
||||
Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6).ToArray(),
|
||||
Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6).ToArray(),
|
||||
},
|
||||
Status = status,
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -9,6 +9,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
@ -23,11 +24,12 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
typeof(Button)
|
||||
};
|
||||
|
||||
public TestSceneButtonSystem()
|
||||
{
|
||||
OsuLogo logo;
|
||||
ButtonSystem buttons;
|
||||
private OsuLogo logo;
|
||||
private ButtonSystem buttons;
|
||||
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() =>
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
@ -36,13 +38,47 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
buttons = new ButtonSystem(),
|
||||
logo = new OsuLogo { RelativePositionAxes = Axes.Both }
|
||||
logo = new OsuLogo
|
||||
{
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Position = new Vector2(0.5f)
|
||||
}
|
||||
};
|
||||
|
||||
buttons.SetOsuLogo(logo);
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestAllStates()
|
||||
{
|
||||
foreach (var s in Enum.GetValues(typeof(ButtonSystemState)).OfType<ButtonSystemState>().Skip(1))
|
||||
AddStep($"State to {s}", () => buttons.State = s);
|
||||
|
||||
AddStep("Enter mode", performEnterMode);
|
||||
|
||||
AddStep("Return to menu", () =>
|
||||
{
|
||||
buttons.State = ButtonSystemState.Play;
|
||||
buttons.FadeIn(MainMenu.FADE_IN_DURATION, Easing.OutQuint);
|
||||
buttons.MoveTo(new Vector2(0), MainMenu.FADE_IN_DURATION, Easing.OutQuint);
|
||||
logo.FadeColour(Color4.White, 100, Easing.OutQuint);
|
||||
logo.FadeIn(100, Easing.OutQuint);
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSmoothExit()
|
||||
{
|
||||
AddStep("Enter mode", performEnterMode);
|
||||
}
|
||||
|
||||
private void performEnterMode()
|
||||
{
|
||||
buttons.State = ButtonSystemState.EnteringMode;
|
||||
buttons.FadeOut(MainMenu.FADE_OUT_DURATION, Easing.InSine);
|
||||
buttons.MoveTo(new Vector2(-800, 0), MainMenu.FADE_OUT_DURATION, Easing.InSine);
|
||||
logo.FadeOut(300, Easing.InSine)
|
||||
.ScaleTo(0.2f, 300, Easing.InSine);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -3,7 +3,7 @@
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="DeepEqual" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.1.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
|
@ -5,9 +5,9 @@
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.8.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.10.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<OutputType>WinExe</OutputType>
|
||||
|
@ -35,15 +35,15 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
protected override DelayedLoadWrapper CreateDelayedLoadWrapper(Func<Drawable> createContentFunc, double timeBeforeLoad)
|
||||
=> new DelayedLoadUnloadWrapper(createContentFunc, timeBeforeLoad, UnloadDelay);
|
||||
|
||||
protected override double TransformDuration => 400;
|
||||
|
||||
protected override Drawable CreateDrawable(BeatmapInfo model)
|
||||
{
|
||||
Drawable drawable = getDrawableForModel(model);
|
||||
|
||||
var drawable = getDrawableForModel(model);
|
||||
drawable.RelativeSizeAxes = Axes.Both;
|
||||
drawable.Anchor = Anchor.Centre;
|
||||
drawable.Origin = Anchor.Centre;
|
||||
drawable.FillMode = FillMode.Fill;
|
||||
drawable.OnLoadComplete += d => d.FadeInFromZero(400);
|
||||
|
||||
return drawable;
|
||||
}
|
||||
|
@ -77,6 +77,7 @@ namespace osu.Game.Configuration
|
||||
Set(OsuSetting.BlurLevel, 0, 0, 1, 0.01);
|
||||
|
||||
Set(OsuSetting.ShowInterface, true);
|
||||
Set(OsuSetting.ShowHealthDisplayWhenCantFail, true);
|
||||
Set(OsuSetting.KeyOverlay, false);
|
||||
|
||||
Set(OsuSetting.FloatingComments, false);
|
||||
@ -131,6 +132,7 @@ namespace osu.Game.Configuration
|
||||
KeyOverlay,
|
||||
FloatingComments,
|
||||
ShowInterface,
|
||||
ShowHealthDisplayWhenCantFail,
|
||||
MouseDisableButtons,
|
||||
MouseDisableWheel,
|
||||
AudioOffset,
|
||||
|
@ -282,11 +282,9 @@ namespace osu.Game
|
||||
|
||||
performFromMainMenu(() =>
|
||||
{
|
||||
Ruleset.Value = databasedScoreInfo.Ruleset;
|
||||
Beatmap.Value = BeatmapManager.GetWorkingBeatmap(databasedBeatmap);
|
||||
Mods.Value = databasedScoreInfo.Mods;
|
||||
|
||||
menuScreen.Push(new PlayerLoader(() => new ReplayPlayer(databasedScore)));
|
||||
menuScreen.Push(new ReplayPlayerLoader(databasedScore));
|
||||
}, $"watch {databasedScoreInfo}", bypassScreenAllowChecks: true);
|
||||
}
|
||||
|
||||
|
@ -35,6 +35,11 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
|
||||
Bindable = config.GetBindable<bool>(OsuSetting.ShowInterface)
|
||||
},
|
||||
new SettingsCheckbox
|
||||
{
|
||||
LabelText = "Show health display even when you can't fail",
|
||||
Bindable = config.GetBindable<bool>(OsuSetting.ShowHealthDisplayWhenCantFail),
|
||||
},
|
||||
new SettingsCheckbox
|
||||
{
|
||||
LabelText = "Always show key overlay",
|
||||
Bindable = config.GetBindable<bool>(OsuSetting.KeyOverlay)
|
||||
|
18
osu.Game/Rulesets/Mods/IApplicableToHUD.cs
Normal file
18
osu.Game/Rulesets/Mods/IApplicableToHUD.cs
Normal file
@ -0,0 +1,18 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
/// <summary>
|
||||
/// An interface for mods that apply changes to the <see cref="HUDOverlay"/>.
|
||||
/// </summary>
|
||||
public interface IApplicableToHUD : IApplicableMod
|
||||
{
|
||||
/// <summary>
|
||||
/// Provide a <see cref="HUDOverlay"/>. Called once on initialisation of a play instance.
|
||||
/// </summary>
|
||||
void ApplyToHUD(HUDOverlay overlay);
|
||||
}
|
||||
}
|
29
osu.Game/Rulesets/Mods/ModBlockFail.cs
Normal file
29
osu.Game/Rulesets/Mods/ModBlockFail.cs
Normal file
@ -0,0 +1,29 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
public abstract class ModBlockFail : Mod, IApplicableFailOverride, IApplicableToHUD, IReadFromConfig
|
||||
{
|
||||
private Bindable<bool> showHealthBar;
|
||||
|
||||
/// <summary>
|
||||
/// We never fail, 'yo.
|
||||
/// </summary>
|
||||
public bool AllowFail => false;
|
||||
|
||||
public void ReadFromConfig(OsuConfigManager config)
|
||||
{
|
||||
showHealthBar = config.GetBindable<bool>(OsuSetting.ShowHealthDisplayWhenCantFail);
|
||||
}
|
||||
|
||||
public void ApplyToHUD(HUDOverlay overlay)
|
||||
{
|
||||
overlay.ShowHealthbar.BindTo(showHealthBar);
|
||||
}
|
||||
}
|
||||
}
|
@ -7,7 +7,7 @@ using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
public abstract class ModNoFail : Mod, IApplicableFailOverride
|
||||
public abstract class ModNoFail : ModBlockFail
|
||||
{
|
||||
public override string Name => "No Fail";
|
||||
public override string Acronym => "NF";
|
||||
@ -17,10 +17,5 @@ namespace osu.Game.Rulesets.Mods
|
||||
public override double ScoreMultiplier => 0.5;
|
||||
public override bool Ranked => true;
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModRelax), typeof(ModSuddenDeath), typeof(ModAutoplay) };
|
||||
|
||||
/// <summary>
|
||||
/// We never fail, 'yo.
|
||||
/// </summary>
|
||||
public bool AllowFail => false;
|
||||
}
|
||||
}
|
||||
|
@ -7,7 +7,7 @@ using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
public abstract class ModRelax : Mod
|
||||
public abstract class ModRelax : ModBlockFail
|
||||
{
|
||||
public override string Name => "Relax";
|
||||
public override string Acronym => "RX";
|
||||
|
@ -332,7 +332,7 @@ namespace osu.Game.Screens.Menu
|
||||
break;
|
||||
|
||||
case ButtonSystemState.EnteringMode:
|
||||
logoTrackingContainer.StartTracking(logo, 0, Easing.In);
|
||||
logoTrackingContainer.StartTracking(logo, lastState == ButtonSystemState.Initial ? MainMenu.FADE_OUT_DURATION : 0, Easing.InSine);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -23,7 +23,9 @@ namespace osu.Game.Screens.Menu
|
||||
{
|
||||
public class MainMenu : OsuScreen
|
||||
{
|
||||
private ButtonSystem buttons;
|
||||
public const float FADE_IN_DURATION = 300;
|
||||
|
||||
public const float FADE_OUT_DURATION = 400;
|
||||
|
||||
public override bool HideOverlaysOnEnter => buttons == null || buttons.State == ButtonSystemState.Initial;
|
||||
|
||||
@ -35,6 +37,8 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
private MenuSideFlashes sideFlashes;
|
||||
|
||||
private ButtonSystem buttons;
|
||||
|
||||
[Resolved]
|
||||
private GameHost host { get; set; }
|
||||
|
||||
@ -141,12 +145,10 @@ namespace osu.Game.Screens.Menu
|
||||
{
|
||||
buttons.State = ButtonSystemState.TopLevel;
|
||||
|
||||
const float length = 300;
|
||||
this.FadeIn(FADE_IN_DURATION, Easing.OutQuint);
|
||||
this.MoveTo(new Vector2(0, 0), FADE_IN_DURATION, Easing.OutQuint);
|
||||
|
||||
this.FadeIn(length, Easing.OutQuint);
|
||||
this.MoveTo(new Vector2(0, 0), length, Easing.OutQuint);
|
||||
|
||||
sideFlashes.Delay(length).FadeIn(64, Easing.InQuint);
|
||||
sideFlashes.Delay(FADE_IN_DURATION).FadeIn(64, Easing.InQuint);
|
||||
}
|
||||
}
|
||||
|
||||
@ -171,12 +173,10 @@ namespace osu.Game.Screens.Menu
|
||||
{
|
||||
base.OnSuspending(next);
|
||||
|
||||
const float length = 400;
|
||||
|
||||
buttons.State = ButtonSystemState.EnteringMode;
|
||||
|
||||
this.FadeOut(length, Easing.InSine);
|
||||
this.MoveTo(new Vector2(-800, 0), length, Easing.InSine);
|
||||
this.FadeOut(FADE_OUT_DURATION, Easing.InSine);
|
||||
this.MoveTo(new Vector2(-800, 0), FADE_OUT_DURATION, Easing.InSine);
|
||||
|
||||
sideFlashes.FadeOut(64, Easing.OutQuint);
|
||||
}
|
||||
|
@ -23,7 +23,8 @@ namespace osu.Game.Screens.Play
|
||||
{
|
||||
public class HUDOverlay : Container
|
||||
{
|
||||
private const int duration = 100;
|
||||
private const int duration = 250;
|
||||
private const Easing easing = Easing.OutQuint;
|
||||
|
||||
public readonly KeyCounterDisplay KeyCounter;
|
||||
public readonly RollingCounter<int> ComboCounter;
|
||||
@ -35,6 +36,8 @@ namespace osu.Game.Screens.Play
|
||||
public readonly HoldForMenuButton HoldToQuit;
|
||||
public readonly PlayerSettingsOverlay PlayerSettingsOverlay;
|
||||
|
||||
public Bindable<bool> ShowHealthbar = new Bindable<bool>(true);
|
||||
|
||||
private readonly ScoreProcessor scoreProcessor;
|
||||
private readonly DrawableRuleset drawableRuleset;
|
||||
private readonly IReadOnlyList<Mod> mods;
|
||||
@ -47,6 +50,8 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
public Action<double> RequestSeek;
|
||||
|
||||
private readonly Container topScoreContainer;
|
||||
|
||||
public HUDOverlay(ScoreProcessor scoreProcessor, DrawableRuleset drawableRuleset, IReadOnlyList<Mod> mods)
|
||||
{
|
||||
this.scoreProcessor = scoreProcessor;
|
||||
@ -62,11 +67,10 @@ namespace osu.Game.Screens.Play
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
topScoreContainer = new Container
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Y = 30,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
AutoSizeDuration = 200,
|
||||
AutoSizeEasing = Easing.Out,
|
||||
@ -113,8 +117,21 @@ namespace osu.Game.Screens.Play
|
||||
ModDisplay.Current.Value = mods;
|
||||
|
||||
showHud = config.GetBindable<bool>(OsuSetting.ShowInterface);
|
||||
showHud.ValueChanged += visible => visibilityContainer.FadeTo(visible.NewValue ? 1 : 0, duration);
|
||||
showHud.TriggerChange();
|
||||
showHud.BindValueChanged(visible => visibilityContainer.FadeTo(visible.NewValue ? 1 : 0, duration, easing), true);
|
||||
|
||||
ShowHealthbar.BindValueChanged(healthBar =>
|
||||
{
|
||||
if (healthBar.NewValue)
|
||||
{
|
||||
HealthDisplay.FadeIn(duration, easing);
|
||||
topScoreContainer.MoveToY(30, duration, easing);
|
||||
}
|
||||
else
|
||||
{
|
||||
HealthDisplay.FadeOut(duration, easing);
|
||||
topScoreContainer.MoveToY(0, duration, easing);
|
||||
}
|
||||
}, true);
|
||||
|
||||
if (!showHud.Value && !hasShownNotificationOnce)
|
||||
{
|
||||
|
@ -498,6 +498,9 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
GameplayClockContainer.Restart();
|
||||
GameplayClockContainer.FadeInFromZero(750, Easing.OutQuint);
|
||||
|
||||
foreach (var mod in Mods.Value.OfType<IApplicableToHUD>())
|
||||
mod.ApplyToHUD(HUDOverlay);
|
||||
}
|
||||
|
||||
public override void OnSuspending(IScreen next)
|
||||
|
34
osu.Game/Screens/Play/ReplayPlayerLoader.cs
Normal file
34
osu.Game/Screens/Play/ReplayPlayerLoader.cs
Normal file
@ -0,0 +1,34 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Scoring;
|
||||
|
||||
namespace osu.Game.Screens.Play
|
||||
{
|
||||
public class ReplayPlayerLoader : PlayerLoader
|
||||
{
|
||||
private readonly ScoreInfo scoreInfo;
|
||||
|
||||
public ReplayPlayerLoader(Score score)
|
||||
: base(() => new ReplayPlayer(score))
|
||||
{
|
||||
if (score.Replay == null)
|
||||
throw new ArgumentNullException(nameof(score.Replay), $"{nameof(score)} must have a non-null {nameof(score.Replay)}.");
|
||||
|
||||
scoreInfo = score.ScoreInfo;
|
||||
}
|
||||
|
||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||
{
|
||||
var dependencies = base.CreateChildDependencies(parent);
|
||||
|
||||
// these will be reverted thanks to PlayerLoader's lease.
|
||||
Mods.Value = scoreInfo.Mods;
|
||||
Ruleset.Value = scoreInfo.Ruleset;
|
||||
|
||||
return dependencies;
|
||||
}
|
||||
}
|
||||
}
|
@ -111,7 +111,7 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
return null;
|
||||
}
|
||||
|
||||
if (Beatmap?.OnlineBeatmapID == null)
|
||||
if (Beatmap?.OnlineBeatmapID == null || Beatmap?.Status <= BeatmapSetOnlineStatus.Pending)
|
||||
{
|
||||
PlaceholderState = PlaceholderState.Unavailable;
|
||||
return null;
|
||||
|
Loading…
Reference in New Issue
Block a user