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Merge branch 'master' into flashlight_movement_delay

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Dan Balasescu 2019-05-14 10:36:04 +09:00 committed by GitHub
commit 8c07f6b8ff
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5 changed files with 30 additions and 66 deletions

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@ -57,33 +57,20 @@ namespace osu.Game.Rulesets.Catch.Difficulty
CatchHitObject lastObject = null;
foreach (var hitObject in beatmap.HitObjects.OfType<CatchHitObject>())
// In 2B beatmaps, it is possible that a normal Fruit is placed in the middle of a JuiceStream.
foreach (var hitObject in beatmap.HitObjects
.SelectMany(obj => obj is JuiceStream stream ? stream.NestedHitObjects : new[] { obj })
.Cast<CatchHitObject>()
.OrderBy(x => x.StartTime))
{
if (lastObject == null)
{
lastObject = hitObject;
// We want to only consider fruits that contribute to the combo.
if (hitObject is BananaShower || hitObject is TinyDroplet)
continue;
}
switch (hitObject)
{
// We want to only consider fruits that contribute to the combo. Droplets are addressed as accuracy and spinners are not relevant for "skill" calculations.
case Fruit fruit:
yield return new CatchDifficultyHitObject(fruit, lastObject, clockRate, halfCatchWidth);
if (lastObject != null)
yield return new CatchDifficultyHitObject(hitObject, lastObject, clockRate, halfCatchWidth);
lastObject = hitObject;
break;
case JuiceStream _:
foreach (var nested in hitObject.NestedHitObjects.OfType<CatchHitObject>().Where(o => !(o is TinyDroplet)))
{
yield return new CatchDifficultyHitObject(nested, lastObject, clockRate, halfCatchWidth);
lastObject = nested;
}
break;
}
lastObject = hitObject;
}
}

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@ -86,8 +86,8 @@ namespace osu.Game.Tests.Visual.Gameplay
AddStep("move cursor outside", () => InputManager.MoveMouseTo(Player.ScreenSpaceDrawQuad.TopLeft - new Vector2(10)));
pauseAndConfirm();
resumeAndConfirm();
resume();
pause();
confirmClockRunning(true);

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@ -1,16 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Graphics.Sprites;
namespace osu.Game.Tests.Visual
{
public class TestCaseCharLookup : OsuTestCase
{
public TestCaseCharLookup()
{
AddStep("null", () => { });
AddStep("display acharacter", () => Add(new OsuSpriteText { Text = "振込申請" }));
}
}
}

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@ -4,21 +4,20 @@
using System;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays.Volume
{
public class MuteButton : Container, IHasCurrentValue<bool>
public class MuteButton : OsuButton, IHasCurrentValue<bool>
{
private readonly Bindable<bool> current = new Bindable<bool>();
@ -36,63 +35,57 @@ namespace osu.Game.Overlays.Volume
}
private Color4 hoveredColour, unhoveredColour;
private const float width = 100;
public const float HEIGHT = 35;
public MuteButton()
{
Masking = true;
BorderThickness = 3;
CornerRadius = HEIGHT / 2;
Content.BorderThickness = 3;
Content.CornerRadius = HEIGHT / 2;
Size = new Vector2(width, HEIGHT);
Action = () => Current.Value = !Current.Value;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
hoveredColour = colours.YellowDark;
BorderColour = unhoveredColour = colours.Gray1.Opacity(0.9f);
Content.BorderColour = unhoveredColour = colours.Gray1;
BackgroundColour = colours.Gray1;
SpriteIcon icon;
AddRange(new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colours.Gray1,
Alpha = 0.9f,
},
icon = new SpriteIcon
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(20),
}
});
Current.ValueChanged += muted =>
{
icon.Icon = muted.NewValue ? FontAwesome.Solid.VolumeOff : FontAwesome.Solid.VolumeUp;
icon.Margin = new MarginPadding { Left = muted.NewValue ? width / 2 - 15 : width / 2 - 10 }; //Magic numbers to line up both icons because they're different widths
icon.Icon = muted.NewValue ? FontAwesome.Solid.VolumeMute : FontAwesome.Solid.VolumeUp;
};
Current.TriggerChange();
}
protected override bool OnHover(HoverEvent e)
{
this.TransformTo<MuteButton, SRGBColour>("BorderColour", hoveredColour, 500, Easing.OutQuint);
Content.TransformTo<Container<Drawable>, SRGBColour>("BorderColour", hoveredColour, 500, Easing.OutQuint);
return false;
}
protected override void OnHoverLost(HoverLostEvent e)
{
this.TransformTo<MuteButton, SRGBColour>("BorderColour", unhoveredColour, 500, Easing.OutQuint);
}
protected override bool OnClick(ClickEvent e)
{
Current.Value = !Current.Value;
return true;
Content.TransformTo<Container<Drawable>, SRGBColour>("BorderColour", unhoveredColour, 500, Easing.OutQuint);
}
}
}

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@ -9,7 +9,7 @@ namespace osu.iOS
{
public static void Main(string[] args)
{
UIApplication.Main(args, null, "AppDelegate");
UIApplication.Main(args, "GameUIApplication", "AppDelegate");
}
}
}