mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 11:37:28 +08:00
Rename KeyCounterCollection -> KeyCounterDisplay
Also fix not working
This commit is contained in:
parent
82140c38fc
commit
b75ea295db
@ -20,13 +20,13 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
typeof(KeyCounterKeyboard),
|
||||
typeof(KeyCounterMouse),
|
||||
typeof(KeyCounterCollection)
|
||||
typeof(KeyCounterDisplay)
|
||||
};
|
||||
|
||||
public TestCaseKeyCounter()
|
||||
{
|
||||
KeyCounterKeyboard rewindTestKeyCounterKeyboard;
|
||||
KeyCounterCollection kc = new KeyCounterCollection
|
||||
KeyCounterDisplay kc = new KeyCounterDisplay
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
|
@ -232,7 +232,7 @@ namespace osu.Game.Rulesets.UI
|
||||
/// <returns>The DrawableHitObject.</returns>
|
||||
public abstract DrawableHitObject<TObject> GetVisualRepresentation(TObject h);
|
||||
|
||||
public void Attach(KeyCounterCollection keyCounter) =>
|
||||
public void Attach(KeyCounterDisplay keyCounter) =>
|
||||
(KeyBindingInputManager as ICanAttachKeyCounter)?.Attach(keyCounter);
|
||||
|
||||
/// <summary>
|
||||
|
@ -6,6 +6,7 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
@ -34,11 +35,19 @@ namespace osu.Game.Rulesets.UI
|
||||
|
||||
protected readonly KeyBindingContainer<T> KeyBindingContainer;
|
||||
|
||||
protected override Container<Drawable> Content => KeyBindingContainer;
|
||||
protected override Container<Drawable> Content => content;
|
||||
|
||||
private readonly Container content;
|
||||
|
||||
private class Poop : Container<Box>
|
||||
{
|
||||
}
|
||||
|
||||
protected RulesetInputManager(RulesetInfo ruleset, int variant, SimultaneousBindingMode unique)
|
||||
{
|
||||
InternalChild = KeyBindingContainer = CreateKeyBindingContainer(ruleset, variant, unique);
|
||||
InternalChild = KeyBindingContainer =
|
||||
(KeyBindingContainer<T>)CreateKeyBindingContainer(ruleset, variant, unique)
|
||||
.WithChild(content = new Container { RelativeSizeAxes = Axes.Both });
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
@ -115,18 +124,19 @@ namespace osu.Game.Rulesets.UI
|
||||
|
||||
#region Key Counter Attachment
|
||||
|
||||
public void Attach(KeyCounterCollection keyCounter)
|
||||
public void Attach(KeyCounterDisplay keyCounter)
|
||||
{
|
||||
var receptor = new ActionReceptor(keyCounter);
|
||||
Add(receptor);
|
||||
keyCounter.SetReceptor(receptor);
|
||||
|
||||
KeyBindingContainer.Add(receptor);
|
||||
|
||||
keyCounter.SetReceptor(receptor);
|
||||
keyCounter.AddRange(KeyBindingContainer.DefaultKeyBindings.Select(b => b.GetAction<T>()).Distinct().Select(b => new KeyCounterAction<T>(b)));
|
||||
}
|
||||
|
||||
public class ActionReceptor : KeyCounterCollection.Receptor, IKeyBindingHandler<T>
|
||||
public class ActionReceptor : KeyCounterDisplay.Receptor, IKeyBindingHandler<T>
|
||||
{
|
||||
public ActionReceptor(KeyCounterCollection target)
|
||||
public ActionReceptor(KeyCounterDisplay target)
|
||||
: base(target)
|
||||
{
|
||||
}
|
||||
@ -159,12 +169,12 @@ namespace osu.Game.Rulesets.UI
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Supports attaching a <see cref="KeyCounterCollection"/>.
|
||||
/// Supports attaching a <see cref="KeyCounterDisplay"/>.
|
||||
/// Keys will be populated automatically and a receptor will be injected inside.
|
||||
/// </summary>
|
||||
public interface ICanAttachKeyCounter
|
||||
{
|
||||
void Attach(KeyCounterCollection keyCounter);
|
||||
void Attach(KeyCounterDisplay keyCounter);
|
||||
}
|
||||
|
||||
public class RulesetInputManagerInputState<T> : InputState
|
||||
|
@ -24,7 +24,7 @@ namespace osu.Game.Screens.Play
|
||||
{
|
||||
private const int duration = 100;
|
||||
|
||||
public readonly KeyCounterCollection KeyCounter;
|
||||
public readonly KeyCounterDisplay KeyCounter;
|
||||
public readonly RollingCounter<int> ComboCounter;
|
||||
public readonly ScoreCounter ScoreCounter;
|
||||
public readonly RollingCounter<double> AccuracyCounter;
|
||||
@ -201,7 +201,7 @@ namespace osu.Game.Screens.Play
|
||||
Margin = new MarginPadding { Top = 20 }
|
||||
};
|
||||
|
||||
protected virtual KeyCounterCollection CreateKeyCounter() => new KeyCounterCollection
|
||||
protected virtual KeyCounterDisplay CreateKeyCounter() => new KeyCounterDisplay
|
||||
{
|
||||
FadeTime = 50,
|
||||
Anchor = Anchor.BottomRight,
|
||||
|
@ -14,14 +14,14 @@ using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Play
|
||||
{
|
||||
public class KeyCounterCollection : FillFlowContainer<KeyCounter>
|
||||
public class KeyCounterDisplay : FillFlowContainer<KeyCounter>
|
||||
{
|
||||
private const int duration = 100;
|
||||
|
||||
public readonly Bindable<bool> Visible = new Bindable<bool>(true);
|
||||
private readonly Bindable<bool> configVisibility = new Bindable<bool>();
|
||||
|
||||
public KeyCounterCollection()
|
||||
public KeyCounterDisplay()
|
||||
{
|
||||
Direction = FillDirection.Horizontal;
|
||||
AutoSizeAxes = Axes.Both;
|
||||
@ -138,9 +138,9 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
public class Receptor : Drawable
|
||||
{
|
||||
protected readonly KeyCounterCollection Target;
|
||||
protected readonly KeyCounterDisplay Target;
|
||||
|
||||
public Receptor(KeyCounterCollection target)
|
||||
public Receptor(KeyCounterDisplay target)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Depth = float.MinValue;
|
Loading…
Reference in New Issue
Block a user