mirror of
https://github.com/ppy/osu.git
synced 2025-01-14 20:25:39 +08:00
Merge branch 'master' into tournament-tools
This commit is contained in:
commit
93fe3ae333
6
.gitignore
vendored
6
.gitignore
vendored
@ -252,7 +252,11 @@ paket-files/
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.fake/
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# JetBrains Rider
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.idea/
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.idea/.idea.osu/.idea/*.xml
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.idea/.idea.osu/.idea/codeStyles/*.xml
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.idea/.idea.osu/.idea/dataSources/*.xml
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.idea/.idea.osu/.idea/dictionaries/*.xml
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.idea/.idea.osu/*.iml
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*.sln.iml
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# CodeRush
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|
@ -1 +1 @@
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Subproject commit 9ee64e369fe6fdafc6aed40f5a35b5f01eb82c53
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Subproject commit 651e598b016b43e31ab1c1b29d5b30c92361b8d9
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@ -5,7 +5,6 @@ using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Mania.Objects.Drawables;
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using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
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using osu.Game.Rulesets.Mania.UI;
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@ -15,7 +14,7 @@ using OpenTK.Graphics;
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namespace osu.Game.Rulesets.Mania.Edit.Blueprints
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{
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public class HoldNoteSelectionBlueprint : SelectionBlueprint
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public class HoldNoteSelectionBlueprint : ManiaSelectionBlueprint
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{
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public new DrawableHoldNote HitObject => (DrawableHoldNote)base.HitObject;
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@ -0,0 +1,21 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Input.Events;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Objects.Drawables;
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namespace osu.Game.Rulesets.Mania.Edit.Blueprints
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{
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public class ManiaSelectionBlueprint : SelectionBlueprint
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{
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public ManiaSelectionBlueprint(DrawableHitObject hitObject)
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: base(hitObject)
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{
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}
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public override void AdjustPosition(DragEvent dragEvent)
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{
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}
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}
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}
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@ -3,13 +3,12 @@
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using osu.Framework.Allocation;
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using osu.Game.Graphics;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Mania.Objects.Drawables;
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using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
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namespace osu.Game.Rulesets.Mania.Edit.Blueprints
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{
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public class NoteSelectionBlueprint : SelectionBlueprint
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public class NoteSelectionBlueprint : ManiaSelectionBlueprint
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{
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public NoteSelectionBlueprint(DrawableNote note)
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: base(note)
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@ -1,14 +1,13 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.Objects.Drawables;
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namespace osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles
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{
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public class HitCircleSelectionBlueprint : SelectionBlueprint
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public class HitCircleSelectionBlueprint : OsuSelectionBlueprint
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{
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public HitCircleSelectionBlueprint(DrawableHitCircle hitCircle)
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: base(hitCircle)
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@ -0,0 +1,22 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Input.Events;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Osu.Objects;
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namespace osu.Game.Rulesets.Osu.Edit.Blueprints
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{
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public class OsuSelectionBlueprint : SelectionBlueprint
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{
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protected OsuHitObject OsuObject => (OsuHitObject)HitObject.HitObject;
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public OsuSelectionBlueprint(DrawableHitObject hitObject)
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: base(hitObject)
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{
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}
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public override void AdjustPosition(DragEvent dragEvent) => OsuObject.Position += dragEvent.Delta;
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}
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}
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@ -1,18 +1,22 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Game.Rulesets.Edit;
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using osu.Framework.Input.Events;
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using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.Objects.Drawables;
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namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
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{
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public class SliderCircleSelectionBlueprint : SelectionBlueprint
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public class SliderCircleSelectionBlueprint : OsuSelectionBlueprint
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{
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private readonly Slider slider;
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public SliderCircleSelectionBlueprint(DrawableOsuHitObject hitObject, Slider slider, SliderPosition position)
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: base(hitObject)
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{
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this.slider = slider;
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InternalChild = new SliderCirclePiece(slider, position);
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Select();
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@ -20,5 +24,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
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// Todo: This is temporary, since the slider circle masks don't do anything special yet. In the future they will handle input.
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public override bool HandlePositionalInput => false;
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public override void AdjustPosition(DragEvent dragEvent) => slider.Position += dragEvent.Delta;
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}
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}
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@ -2,7 +2,6 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.Objects.Drawables;
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@ -10,7 +9,7 @@ using OpenTK;
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namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
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{
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public class SliderSelectionBlueprint : SelectionBlueprint
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public class SliderSelectionBlueprint : OsuSelectionBlueprint
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{
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private readonly SliderCircleSelectionBlueprint headBlueprint;
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@ -1,7 +1,7 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Game.Rulesets.Edit;
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using osu.Framework.Input.Events;
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using osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners.Components;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.Objects.Drawables;
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@ -9,7 +9,7 @@ using OpenTK;
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namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners
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{
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public class SpinnerSelectionBlueprint : SelectionBlueprint
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public class SpinnerSelectionBlueprint : OsuSelectionBlueprint
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{
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private readonly SpinnerPiece piece;
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@ -20,5 +20,10 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners
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}
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public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => piece.ReceivePositionalInputAt(screenSpacePos);
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public override void AdjustPosition(DragEvent dragEvent)
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{
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// Spinners don't support position adjustments
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}
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}
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}
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@ -7,11 +7,10 @@ using osu.Game.Rulesets.Objects;
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using OpenTK;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Rulesets.Edit.Types;
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namespace osu.Game.Rulesets.Osu.Objects
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{
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public abstract class OsuHitObject : HitObject, IHasComboInformation, IHasEditablePosition
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public abstract class OsuHitObject : HitObject, IHasComboInformation, IHasPosition
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{
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public const double OBJECT_RADIUS = 64;
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@ -100,8 +99,6 @@ namespace osu.Game.Rulesets.Osu.Objects
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Scale = (1.0f - 0.7f * (difficulty.CircleSize - 5) / 5) / 2;
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}
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public virtual void OffsetPosition(Vector2 offset) => Position += offset;
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protected override HitWindows CreateHitWindows() => new OsuHitWindows();
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}
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}
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@ -166,7 +166,7 @@ namespace osu.Game.Rulesets.Osu.Objects
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private void createSliderEnds()
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{
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HeadCircle = new SliderCircle(this)
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HeadCircle = new SliderCircle
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{
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StartTime = StartTime,
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Position = Position,
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@ -176,7 +176,7 @@ namespace osu.Game.Rulesets.Osu.Objects
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ComboIndex = ComboIndex,
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};
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TailCircle = new SliderTailCircle(this)
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TailCircle = new SliderTailCircle
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{
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StartTime = EndTime,
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Position = EndPosition,
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@ -1,19 +1,9 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK;
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namespace osu.Game.Rulesets.Osu.Objects
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{
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public class SliderCircle : HitCircle
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{
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private readonly Slider slider;
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public SliderCircle(Slider slider)
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{
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this.slider = slider;
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}
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public override void OffsetPosition(Vector2 offset) => slider.OffsetPosition(offset);
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}
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}
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@ -8,11 +8,6 @@ namespace osu.Game.Rulesets.Osu.Objects
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{
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public class SliderTailCircle : SliderCircle
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{
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public SliderTailCircle(Slider slider)
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: base(slider)
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{
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}
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public override Judgement CreateJudgement() => new OsuSliderTailJudgement();
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}
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}
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@ -7,7 +7,6 @@ using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Osu.Judgements;
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using OpenTK;
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namespace osu.Game.Rulesets.Osu.Objects
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{
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@ -32,10 +31,5 @@ namespace osu.Game.Rulesets.Osu.Objects
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}
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public override Judgement CreateJudgement() => new OsuJudgement();
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public override void OffsetPosition(Vector2 offset)
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{
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// for now we don't want to allow spinners to be moved around.
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}
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}
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}
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|
@ -64,7 +64,7 @@ namespace osu.Game.Rulesets.Edit
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layerBelowRuleset.Child = new EditorPlayfieldBorder { RelativeSizeAxes = Axes.Both };
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var layerAboveRuleset = CreateLayerContainer();
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layerAboveRuleset.Child = new BlueprintContainer();
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layerAboveRuleset.Child = blueprintContainer = new BlueprintContainer();
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layerContainers.Add(layerBelowRuleset);
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layerContainers.Add(layerAboveRuleset);
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|
@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Edit
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/// <summary>
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/// A blueprint placed above a <see cref="DrawableHitObject"/> adding editing functionality.
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/// </summary>
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public class SelectionBlueprint : CompositeDrawable, IStateful<SelectionState>
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public abstract class SelectionBlueprint : CompositeDrawable, IStateful<SelectionState>
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{
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/// <summary>
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/// Invoked when this <see cref="SelectionBlueprint"/> has been selected.
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@ -38,7 +38,7 @@ namespace osu.Game.Rulesets.Edit
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/// <summary>
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/// Invoked when this <see cref="SelectionBlueprint"/> has requested drag.
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/// </summary>
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public event Action<SelectionBlueprint, Vector2, InputState> DragRequested;
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public event Action<DragEvent> DragRequested;
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/// <summary>
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/// The <see cref="DrawableHitObject"/> which this <see cref="SelectionBlueprint"/> applies to.
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@ -49,7 +49,7 @@ namespace osu.Game.Rulesets.Edit
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public override bool HandlePositionalInput => ShouldBeAlive;
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public override bool RemoveWhenNotAlive => false;
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public SelectionBlueprint(DrawableHitObject hitObject)
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protected SelectionBlueprint(DrawableHitObject hitObject)
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{
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HitObject = hitObject;
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@ -130,10 +130,12 @@ namespace osu.Game.Rulesets.Edit
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|
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protected override bool OnDrag(DragEvent e)
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{
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DragRequested?.Invoke(this, e.Delta, e.CurrentState);
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DragRequested?.Invoke(e);
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return true;
|
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}
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|
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public abstract void AdjustPosition(DragEvent dragEvent);
|
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|
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/// <summary>
|
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/// The screen-space point that causes this <see cref="SelectionBlueprint"/> to be selected.
|
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/// </summary>
|
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|
@ -1,13 +0,0 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Edit.Types
|
||||
{
|
||||
public interface IHasEditablePosition : IHasPosition
|
||||
{
|
||||
void OffsetPosition(Vector2 offset);
|
||||
}
|
||||
}
|
@ -7,7 +7,6 @@ using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Extensions.TypeExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Graphics;
|
||||
@ -167,13 +166,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
||||
}
|
||||
}
|
||||
|
||||
public override bool UpdateSubTreeMasking(Drawable source, RectangleF maskingBounds)
|
||||
{
|
||||
if (!AllJudged)
|
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return false;
|
||||
|
||||
return base.UpdateSubTreeMasking(source, maskingBounds);
|
||||
}
|
||||
protected override bool ComputeIsMaskedAway(RectangleF maskingBounds) => AllJudged && base.ComputeIsMaskedAway(maskingBounds);
|
||||
|
||||
protected override void UpdateAfterChildren()
|
||||
{
|
||||
|
@ -12,7 +12,6 @@ using osu.Framework.Input.States;
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||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Edit.Tools;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Compose.Components
|
||||
{
|
||||
@ -165,7 +164,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
|
||||
private void onSelectionRequested(SelectionBlueprint blueprint, InputState state) => selectionBox.HandleSelectionRequested(blueprint, state);
|
||||
|
||||
private void onDragRequested(SelectionBlueprint blueprint, Vector2 delta, InputState state) => selectionBox.HandleDrag(blueprint, delta, state);
|
||||
private void onDragRequested(DragEvent dragEvent) => selectionBox.HandleDrag(dragEvent);
|
||||
|
||||
private class SelectionBlueprintContainer : Container<SelectionBlueprint>
|
||||
{
|
||||
|
@ -12,7 +12,6 @@ using osu.Framework.Input.Events;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Edit.Types;
|
||||
using OpenTK;
|
||||
using OpenTK.Input;
|
||||
|
||||
@ -60,19 +59,12 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
|
||||
#region User Input Handling
|
||||
|
||||
public void HandleDrag(SelectionBlueprint m, Vector2 delta, InputState state)
|
||||
public void HandleDrag(DragEvent dragEvent)
|
||||
{
|
||||
// Todo: Various forms of snapping
|
||||
|
||||
foreach (var blueprint in selectedBlueprints)
|
||||
{
|
||||
switch (blueprint.HitObject.HitObject)
|
||||
{
|
||||
case IHasEditablePosition editablePosition:
|
||||
editablePosition.OffsetPosition(delta);
|
||||
break;
|
||||
}
|
||||
}
|
||||
blueprint.AdjustPosition(dragEvent);
|
||||
}
|
||||
|
||||
protected override bool OnKeyDown(KeyDownEvent e)
|
||||
|
@ -18,7 +18,7 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.1.4" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="11.0.2" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2018.1105.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2018.1112.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.22.0" />
|
||||
<PackageReference Include="NUnit" Version="3.11.0" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
|
Loading…
Reference in New Issue
Block a user