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Fix beatmap carousel overlapping beatmap info wedge

This commit is contained in:
Joehu 2019-05-11 20:08:45 -07:00
parent ad93eda399
commit 29cec54b3c

View File

@ -89,8 +89,6 @@ namespace osu.Game.Screens.Select
protected SongSelect()
{
const float carousel_width = 640;
AddRangeInternal(new Drawable[]
{
new ParallaxContainer
@ -103,7 +101,8 @@ namespace osu.Game.Screens.Select
new WedgeBackground
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Right = carousel_width * 0.76f },
Padding = new MarginPadding { Right = -150 },
Size = new Vector2(wedged_container_size.X, 1),
}
}
},
@ -144,8 +143,8 @@ namespace osu.Game.Screens.Select
Carousel = new BeatmapCarousel
{
Masking = false,
RelativeSizeAxes = Axes.Y,
Size = new Vector2(carousel_width, 1),
RelativeSizeAxes = Axes.Both,
Size = new Vector2(wedged_container_size.X, 1),
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
SelectionChanged = updateSelectedBeatmap,