1
0
mirror of https://github.com/ppy/osu.git synced 2026-05-24 23:42:01 +08:00

Remove unnecessary fading in UpdateableBeatmapBackgroundSprite (#5273)

Remove unnecessary fading in UpdateableBeatmapBackgroundSprite
This commit is contained in:
Dean Herbert
2019-07-06 23:55:16 +09:00
committed by GitHub
Unverified
@@ -35,15 +35,15 @@ namespace osu.Game.Beatmaps.Drawables
protected override DelayedLoadWrapper CreateDelayedLoadWrapper(Func<Drawable> createContentFunc, double timeBeforeLoad)
=> new DelayedLoadUnloadWrapper(createContentFunc, timeBeforeLoad, UnloadDelay);
protected override double TransformDuration => 400;
protected override Drawable CreateDrawable(BeatmapInfo model)
{
Drawable drawable = getDrawableForModel(model);
var drawable = getDrawableForModel(model);
drawable.RelativeSizeAxes = Axes.Both;
drawable.Anchor = Anchor.Centre;
drawable.Origin = Anchor.Centre;
drawable.FillMode = FillMode.Fill;
drawable.OnLoadComplete += d => d.FadeInFromZero(400);
return drawable;
}