mirror of
https://github.com/ppy/osu.git
synced 2025-02-15 05:32:56 +08:00
Merge branch 'master' into remove-unnecessary-fading
This commit is contained in:
commit
040dbfd2c1
@ -11,7 +11,7 @@
|
||||
<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
|
||||
<AndroidApplication>True</AndroidApplication>
|
||||
<AndroidHttpClientHandlerType>Xamarin.Android.Net.AndroidClientHandler</AndroidHttpClientHandlerType>
|
||||
<TargetFrameworkVersion>v8.1</TargetFrameworkVersion>
|
||||
<TargetFrameworkVersion>v9.0</TargetFrameworkVersion>
|
||||
<AndroidUseLatestPlatformSdk>false</AndroidUseLatestPlatformSdk>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
@ -52,7 +52,6 @@
|
||||
<AndroidNativeLibrary Include="$(MSBuildThisFileDirectory)\osu.Android\lib\**\*.so">
|
||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||
</AndroidNativeLibrary>
|
||||
<Content Include="$(MSBuildThisFileDirectory)\osu.Android\bass.dll" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
@ -64,6 +63,6 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.702.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.703.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.704.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" package="ppy.osu.lazer" android:installLocation="auto" android:versionName="0.1.0">
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="27" />
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" package="sh.ppy.osulazer" android:installLocation="auto" android:versionName="0.1.0">
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
|
||||
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
|
||||
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
|
||||
<uses-permission android:name="android.permission.WAKE_LOCK" />
|
||||
|
Binary file not shown.
@ -14,6 +14,11 @@
|
||||
<AndroidManifest>Properties\AndroidManifest.xml</AndroidManifest>
|
||||
<AndroidSupportedAbis>armeabi-v7a;x86;arm64-v8a</AndroidSupportedAbis>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<MandroidI18n>cjk;mideast;other;rare;west</MandroidI18n>
|
||||
<AndroidDexTool>d8</AndroidDexTool>
|
||||
<AndroidLinkTool>r8</AndroidLinkTool>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="OsuGameActivity.cs" />
|
||||
<Compile Include="OsuGameAndroid.cs" />
|
||||
|
@ -129,7 +129,7 @@ namespace osu.Desktop.Updater
|
||||
Activated = () =>
|
||||
{
|
||||
updateManager.PrepareUpdateAsync()
|
||||
.ContinueWith(_ => Schedule(() => game.GracefullyExit()));
|
||||
.ContinueWith(_ => updateManager.Schedule(() => game.GracefullyExit()));
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Catch.Tests.Android" android:installLocation="auto">
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="27" />
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
|
||||
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!catch Test" />
|
||||
</manifest>
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Mania.Tests.Android" android:installLocation="auto">
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="27" />
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
|
||||
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!mania Test" />
|
||||
</manifest>
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Osu.Tests.Android" android:installLocation="auto">
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="27" />
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
|
||||
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!standard Test" />
|
||||
</manifest>
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Taiko.Tests.Android" android:installLocation="auto">
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="27" />
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
|
||||
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!taiko Test" />
|
||||
</manifest>
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Tests.Android" android:installLocation="auto">
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="27" />
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
|
||||
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!visual Test" />
|
||||
</manifest>
|
@ -9,6 +9,7 @@ using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
@ -16,12 +17,13 @@ using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Screens.Play.PlayerSettings;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
public class TestScenePlayerLoader : ManualInputManagerTestScene
|
||||
{
|
||||
private PlayerLoader loader;
|
||||
private TestPlayerLoader loader;
|
||||
private OsuScreenStack stack;
|
||||
|
||||
[SetUp]
|
||||
@ -31,19 +33,29 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
Beatmap.Value = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestBlockLoadViaMouseMovement()
|
||||
{
|
||||
AddStep("load dummy beatmap", () => stack.Push(loader = new TestPlayerLoader(() => new TestPlayer(false, false))));
|
||||
AddUntilStep("wait for current", () => loader.IsCurrentScreen());
|
||||
AddRepeatStep("move mouse", () => InputManager.MoveMouseTo(loader.VisualSettings.ScreenSpaceDrawQuad.TopLeft + (loader.VisualSettings.ScreenSpaceDrawQuad.BottomRight - loader.VisualSettings.ScreenSpaceDrawQuad.TopLeft) * RNG.NextSingle()), 20);
|
||||
AddAssert("loader still active", () => loader.IsCurrentScreen());
|
||||
AddUntilStep("loads after idle", () => !loader.IsCurrentScreen());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestLoadContinuation()
|
||||
{
|
||||
Player player = null;
|
||||
SlowLoadPlayer slowPlayer = null;
|
||||
|
||||
AddStep("load dummy beatmap", () => stack.Push(loader = new PlayerLoader(() => player = new TestPlayer(false, false))));
|
||||
AddStep("load dummy beatmap", () => stack.Push(loader = new TestPlayerLoader(() => player = new TestPlayer(false, false))));
|
||||
AddUntilStep("wait for current", () => loader.IsCurrentScreen());
|
||||
AddStep("mouse in centre", () => InputManager.MoveMouseTo(loader.ScreenSpaceDrawQuad.Centre));
|
||||
AddUntilStep("wait for player to be current", () => player.IsCurrentScreen());
|
||||
AddStep("load slow dummy beatmap", () =>
|
||||
{
|
||||
stack.Push(loader = new PlayerLoader(() => slowPlayer = new SlowLoadPlayer(false, false)));
|
||||
stack.Push(loader = new TestPlayerLoader(() => slowPlayer = new SlowLoadPlayer(false, false)));
|
||||
Scheduler.AddDelayed(() => slowPlayer.AllowLoad.Set(), 5000);
|
||||
});
|
||||
|
||||
@ -61,7 +73,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddStep("load player", () =>
|
||||
{
|
||||
Mods.Value = new[] { gameMod = new TestMod() };
|
||||
stack.Push(loader = new PlayerLoader(() => player = new TestPlayer()));
|
||||
stack.Push(loader = new TestPlayerLoader(() => player = new TestPlayer()));
|
||||
});
|
||||
|
||||
AddUntilStep("wait for loader to become current", () => loader.IsCurrentScreen());
|
||||
@ -85,6 +97,16 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddAssert("player mods applied", () => playerMod2.Applied);
|
||||
}
|
||||
|
||||
private class TestPlayerLoader : PlayerLoader
|
||||
{
|
||||
public new VisualSettings VisualSettings => base.VisualSettings;
|
||||
|
||||
public TestPlayerLoader(Func<Player> createPlayer)
|
||||
: base(createPlayer)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
private class TestMod : Mod, IApplicableToScoreProcessor
|
||||
{
|
||||
public override string Name => string.Empty;
|
||||
|
@ -24,6 +24,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
typeof(ChangelogListing),
|
||||
typeof(ChangelogSingleBuild),
|
||||
typeof(ChangelogBuild),
|
||||
typeof(Comments),
|
||||
};
|
||||
|
||||
protected override void LoadComplete()
|
||||
|
@ -3,10 +3,8 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
@ -14,7 +12,6 @@ namespace osu.Game.Tests.Visual.Online
|
||||
public class TestSceneDirectOverlay : OsuTestScene
|
||||
{
|
||||
private DirectOverlay direct;
|
||||
private RulesetStore rulesets;
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
@ -25,18 +22,11 @@ namespace osu.Game.Tests.Visual.Online
|
||||
|
||||
AddStep(@"toggle", direct.ToggleVisibility);
|
||||
AddStep(@"result counts", () => direct.ResultAmounts = new DirectOverlay.ResultCounts(1, 4, 13));
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(RulesetStore rulesets)
|
||||
{
|
||||
this.rulesets = rulesets;
|
||||
AddStep(@"trigger disabled", () => Ruleset.Disabled = !Ruleset.Disabled);
|
||||
}
|
||||
|
||||
private void newBeatmaps()
|
||||
{
|
||||
var ruleset = rulesets.GetRuleset(0);
|
||||
|
||||
direct.BeatmapSets = new[]
|
||||
{
|
||||
new BeatmapSetInfo
|
||||
@ -65,7 +55,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
Ruleset = Ruleset.Value,
|
||||
StarDifficulty = 5.35f,
|
||||
Metadata = new BeatmapMetadata(),
|
||||
},
|
||||
@ -97,7 +87,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
Ruleset = Ruleset.Value,
|
||||
StarDifficulty = 5.81f,
|
||||
Metadata = new BeatmapMetadata(),
|
||||
},
|
||||
@ -129,23 +119,23 @@ namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
Ruleset = Ruleset.Value,
|
||||
StarDifficulty = 0.9f,
|
||||
Metadata = new BeatmapMetadata(),
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
Ruleset = Ruleset.Value,
|
||||
StarDifficulty = 1.1f,
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
Ruleset = Ruleset.Value,
|
||||
StarDifficulty = 2.02f,
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
Ruleset = Ruleset.Value,
|
||||
StarDifficulty = 3.49f,
|
||||
},
|
||||
},
|
||||
@ -176,43 +166,43 @@ namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
Ruleset = Ruleset.Value,
|
||||
StarDifficulty = 1.26f,
|
||||
Metadata = new BeatmapMetadata(),
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
Ruleset = Ruleset.Value,
|
||||
StarDifficulty = 2.01f,
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
Ruleset = Ruleset.Value,
|
||||
StarDifficulty = 2.87f,
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
Ruleset = Ruleset.Value,
|
||||
StarDifficulty = 3.76f,
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
Ruleset = Ruleset.Value,
|
||||
StarDifficulty = 3.93f,
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
Ruleset = Ruleset.Value,
|
||||
StarDifficulty = 4.37f,
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
Ruleset = Ruleset.Value,
|
||||
StarDifficulty = 5.13f,
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
Ruleset = Ruleset.Value,
|
||||
StarDifficulty = 5.42f,
|
||||
},
|
||||
},
|
||||
|
@ -82,6 +82,8 @@ namespace osu.Game.Beatmaps
|
||||
protected override ArchiveDownloadRequest<BeatmapSetInfo> CreateDownloadRequest(BeatmapSetInfo set, bool minimiseDownloadSize) =>
|
||||
new DownloadBeatmapSetRequest(set, minimiseDownloadSize);
|
||||
|
||||
protected override bool ShouldDeleteArchive(string path) => Path.GetExtension(path)?.ToLowerInvariant() == ".osz";
|
||||
|
||||
protected override Task Populate(BeatmapSetInfo beatmapSet, ArchiveReader archive, CancellationToken cancellationToken = default)
|
||||
{
|
||||
if (archive != null)
|
||||
@ -176,20 +178,23 @@ namespace osu.Game.Beatmaps
|
||||
if (beatmapInfo?.BeatmapSet == null || beatmapInfo == DefaultBeatmap?.BeatmapInfo)
|
||||
return DefaultBeatmap;
|
||||
|
||||
var cached = workingCache.FirstOrDefault(w => w.BeatmapInfo?.ID == beatmapInfo.ID);
|
||||
lock (workingCache)
|
||||
{
|
||||
var cached = workingCache.FirstOrDefault(w => w.BeatmapInfo?.ID == beatmapInfo.ID);
|
||||
|
||||
if (cached != null)
|
||||
return cached;
|
||||
if (cached != null)
|
||||
return cached;
|
||||
|
||||
if (beatmapInfo.Metadata == null)
|
||||
beatmapInfo.Metadata = beatmapInfo.BeatmapSet.Metadata;
|
||||
if (beatmapInfo.Metadata == null)
|
||||
beatmapInfo.Metadata = beatmapInfo.BeatmapSet.Metadata;
|
||||
|
||||
WorkingBeatmap working = new BeatmapManagerWorkingBeatmap(Files.Store, new LargeTextureStore(host?.CreateTextureLoaderStore(Files.Store)), beatmapInfo, audioManager);
|
||||
WorkingBeatmap working = new BeatmapManagerWorkingBeatmap(Files.Store, new LargeTextureStore(host?.CreateTextureLoaderStore(Files.Store)), beatmapInfo, audioManager);
|
||||
|
||||
previous?.TransferTo(working);
|
||||
workingCache.Add(working);
|
||||
previous?.TransferTo(working);
|
||||
workingCache.Add(working);
|
||||
|
||||
return working;
|
||||
return working;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -1,4 +1,4 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
@ -114,7 +114,8 @@ namespace osu.Game.Database
|
||||
|
||||
lock (imported)
|
||||
{
|
||||
imported.Add(model);
|
||||
if (model != null)
|
||||
imported.Add(model);
|
||||
current++;
|
||||
|
||||
notification.Text = $"Imported {current} of {paths.Length} {HumanisedModelName}s";
|
||||
@ -140,7 +141,7 @@ namespace osu.Game.Database
|
||||
{
|
||||
notification.CompletionText = imported.Count == 1
|
||||
? $"Imported {imported.First()}!"
|
||||
: $"Imported {current} {HumanisedModelName}s!";
|
||||
: $"Imported {imported.Count} {HumanisedModelName}s!";
|
||||
|
||||
if (imported.Count > 0 && PresentImport != null)
|
||||
{
|
||||
@ -176,7 +177,7 @@ namespace osu.Game.Database
|
||||
// TODO: Add a check to prevent files from storage to be deleted.
|
||||
try
|
||||
{
|
||||
if (import != null && File.Exists(path))
|
||||
if (import != null && File.Exists(path) && ShouldDeleteArchive(path))
|
||||
File.Delete(path);
|
||||
}
|
||||
catch (Exception e)
|
||||
@ -207,7 +208,7 @@ namespace osu.Game.Database
|
||||
{
|
||||
model = CreateModel(archive);
|
||||
|
||||
if (model == null) return null;
|
||||
if (model == null) return Task.FromResult<TModel>(null);
|
||||
|
||||
model.Hash = computeHash(archive);
|
||||
}
|
||||
@ -498,6 +499,18 @@ namespace osu.Game.Database
|
||||
/// </summary>
|
||||
protected virtual string ImportFromStablePath => null;
|
||||
|
||||
/// <summary>
|
||||
/// Select paths to import from stable. Default implementation iterates all directories in <see cref="ImportFromStablePath"/>.
|
||||
/// </summary>
|
||||
protected virtual IEnumerable<string> GetStableImportPaths(Storage stableStoage) => stableStoage.GetDirectories(ImportFromStablePath);
|
||||
|
||||
/// <summary>
|
||||
/// Whether this specified path should be removed after successful import.
|
||||
/// </summary>
|
||||
/// <param name="path">The path for consideration. May be a file or a directory.</param>
|
||||
/// <returns>Whether to perform deletion.</returns>
|
||||
protected virtual bool ShouldDeleteArchive(string path) => false;
|
||||
|
||||
/// <summary>
|
||||
/// This is a temporary method and will likely be replaced by a full-fledged (and more correctly placed) migration process in the future.
|
||||
/// </summary>
|
||||
@ -518,7 +531,7 @@ namespace osu.Game.Database
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
return Task.Run(async () => await Import(stable.GetDirectories(ImportFromStablePath).Select(f => stable.GetFullPath(f)).ToArray()));
|
||||
return Task.Run(async () => await Import(GetStableImportPaths(GetStableStorage()).Select(f => stable.GetFullPath(f)).ToArray()));
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
@ -15,7 +15,7 @@ using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game.Graphics.Containers
|
||||
{
|
||||
public class OsuFocusedOverlayContainer : FocusedOverlayContainer, IPreviewTrackOwner, IKeyBindingHandler<GlobalAction>
|
||||
public abstract class OsuFocusedOverlayContainer : FocusedOverlayContainer, IPreviewTrackOwner, IKeyBindingHandler<GlobalAction>
|
||||
{
|
||||
private SampleChannel samplePopIn;
|
||||
private SampleChannel samplePopOut;
|
||||
|
@ -29,6 +29,8 @@ namespace osu.Game.Graphics.Containers
|
||||
|
||||
protected override Container<Drawable> Content => contentContainer;
|
||||
|
||||
protected override bool StartHidden => true;
|
||||
|
||||
public Color4 FirstWaveColour
|
||||
{
|
||||
get => firstWave.Colour;
|
||||
@ -95,6 +97,7 @@ namespace osu.Game.Graphics.Containers
|
||||
AddInternal(contentContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
});
|
||||
@ -105,21 +108,15 @@ namespace osu.Game.Graphics.Containers
|
||||
foreach (var w in wavesContainer.Children)
|
||||
w.Show();
|
||||
|
||||
this.FadeIn(100, Easing.OutQuint);
|
||||
contentContainer.MoveToY(0, APPEAR_DURATION, Easing.OutQuint);
|
||||
|
||||
this.FadeIn(100, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
this.FadeOut(DISAPPEAR_DURATION, Easing.InQuint);
|
||||
contentContainer.MoveToY(DrawHeight * 2f, DISAPPEAR_DURATION, Easing.In);
|
||||
|
||||
foreach (var w in wavesContainer.Children)
|
||||
w.Hide();
|
||||
|
||||
this.FadeOut(DISAPPEAR_DURATION, Easing.InQuint);
|
||||
contentContainer.MoveToY(2, DISAPPEAR_DURATION, Easing.In);
|
||||
}
|
||||
|
||||
protected override void UpdateAfterChildren()
|
||||
@ -128,7 +125,8 @@ namespace osu.Game.Graphics.Containers
|
||||
|
||||
// This is done as an optimization, such that invisible parts of the waves
|
||||
// are masked away, and thus do not consume fill rate.
|
||||
wavesContainer.Height = Math.Max(0, DrawHeight - (contentContainer.DrawHeight - contentContainer.Y));
|
||||
// todo: revert https://github.com/ppy/osu/commit/aff9e3617da0c8fe252169fae287e39b44575b5e after FTB is fixed on iOS.
|
||||
wavesContainer.Height = Math.Max(0, DrawHeight - (contentContainer.DrawHeight - contentContainer.Y * DrawHeight));
|
||||
}
|
||||
|
||||
private class Wave : VisibilityContainer
|
||||
|
@ -37,6 +37,8 @@ namespace osu.Game.Graphics.UserInterface
|
||||
text.Colour = AccentColour;
|
||||
icon.Colour = AccentColour;
|
||||
}
|
||||
|
||||
updateFade();
|
||||
}
|
||||
}
|
||||
|
||||
@ -48,39 +50,6 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
private const float transition_length = 500;
|
||||
|
||||
private void fadeIn()
|
||||
{
|
||||
box.FadeIn(transition_length, Easing.OutQuint);
|
||||
text.FadeColour(Color4.White, transition_length, Easing.OutQuint);
|
||||
}
|
||||
|
||||
private void fadeOut()
|
||||
{
|
||||
box.FadeOut(transition_length, Easing.OutQuint);
|
||||
text.FadeColour(AccentColour, transition_length, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
fadeIn();
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
if (!Current.Value)
|
||||
fadeOut();
|
||||
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
if (accentColour == null)
|
||||
AccentColour = colours.Blue;
|
||||
}
|
||||
|
||||
public OsuTabControlCheckbox()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
@ -115,19 +84,34 @@ namespace osu.Game.Graphics.UserInterface
|
||||
}
|
||||
};
|
||||
|
||||
Current.ValueChanged += selected =>
|
||||
{
|
||||
if (selected.NewValue)
|
||||
{
|
||||
fadeIn();
|
||||
icon.Icon = FontAwesome.Regular.CheckCircle;
|
||||
}
|
||||
else
|
||||
{
|
||||
fadeOut();
|
||||
icon.Icon = FontAwesome.Regular.Circle;
|
||||
}
|
||||
};
|
||||
Current.ValueChanged += selected => { icon.Icon = selected.NewValue ? FontAwesome.Regular.CheckCircle : FontAwesome.Regular.Circle; };
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
if (accentColour == null)
|
||||
AccentColour = colours.Blue;
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
updateFade();
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
if (!Current.Value)
|
||||
updateFade();
|
||||
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
private void updateFade()
|
||||
{
|
||||
box.FadeTo(IsHovered ? 1 : 0, transition_length, Easing.OutQuint);
|
||||
text.FadeColour(IsHovered ? Color4.White : AccentColour, transition_length, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -5,8 +5,10 @@ using System;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Screens.Select.Leaderboards;
|
||||
using osu.Framework.IO.Network;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using System.Text;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
@ -15,8 +17,9 @@ namespace osu.Game.Online.API.Requests
|
||||
private readonly BeatmapInfo beatmap;
|
||||
private readonly BeatmapLeaderboardScope scope;
|
||||
private readonly RulesetInfo ruleset;
|
||||
private readonly IEnumerable<Mod> mods;
|
||||
|
||||
public GetScoresRequest(BeatmapInfo beatmap, RulesetInfo ruleset, BeatmapLeaderboardScope scope = BeatmapLeaderboardScope.Global)
|
||||
public GetScoresRequest(BeatmapInfo beatmap, RulesetInfo ruleset, BeatmapLeaderboardScope scope = BeatmapLeaderboardScope.Global, IEnumerable<Mod> mods = null)
|
||||
{
|
||||
if (!beatmap.OnlineBeatmapID.HasValue)
|
||||
throw new InvalidOperationException($"Cannot lookup a beatmap's scores without having a populated {nameof(BeatmapInfo.OnlineBeatmapID)}.");
|
||||
@ -27,6 +30,7 @@ namespace osu.Game.Online.API.Requests
|
||||
this.beatmap = beatmap;
|
||||
this.scope = scope;
|
||||
this.ruleset = ruleset ?? throw new ArgumentNullException(nameof(ruleset));
|
||||
this.mods = mods ?? Array.Empty<Mod>();
|
||||
|
||||
Success += onSuccess;
|
||||
}
|
||||
@ -34,20 +38,25 @@ namespace osu.Game.Online.API.Requests
|
||||
private void onSuccess(APILegacyScores r)
|
||||
{
|
||||
foreach (APILegacyScoreInfo score in r.Scores)
|
||||
{
|
||||
score.Beatmap = beatmap;
|
||||
score.Ruleset = ruleset;
|
||||
}
|
||||
}
|
||||
|
||||
protected override WebRequest CreateWebRequest()
|
||||
protected override string Target => $@"beatmaps/{beatmap.OnlineBeatmapID}/scores{createQueryParameters()}";
|
||||
|
||||
private string createQueryParameters()
|
||||
{
|
||||
var req = base.CreateWebRequest();
|
||||
StringBuilder query = new StringBuilder(@"?");
|
||||
|
||||
req.Timeout = 30000;
|
||||
req.AddParameter(@"type", scope.ToString().ToLowerInvariant());
|
||||
req.AddParameter(@"mode", ruleset.ShortName);
|
||||
query.Append($@"type={scope.ToString().ToLowerInvariant()}");
|
||||
query.Append($@"&mode={ruleset.ShortName}");
|
||||
|
||||
return req;
|
||||
foreach (var mod in mods)
|
||||
query.Append($@"&mods[]={mod.Acronym}");
|
||||
|
||||
return query.ToString();
|
||||
}
|
||||
|
||||
protected override string Target => $@"beatmaps/{beatmap.OnlineBeatmapID}/scores";
|
||||
}
|
||||
}
|
||||
|
@ -33,6 +33,8 @@ namespace osu.Game.Online.API.Requests.Responses
|
||||
[JsonProperty("versions")]
|
||||
public VersionNavigation Versions { get; set; }
|
||||
|
||||
public string Url => $"https://osu.ppy.sh/home/changelog/{UpdateStream.Name}/{Version}";
|
||||
|
||||
public class VersionNavigation
|
||||
{
|
||||
[JsonProperty("next")]
|
||||
|
@ -116,17 +116,6 @@ namespace osu.Game.Online.API.Requests.Responses
|
||||
[JsonProperty(@"mods")]
|
||||
private string[] modStrings { get; set; }
|
||||
|
||||
public override BeatmapInfo Beatmap
|
||||
{
|
||||
get => base.Beatmap;
|
||||
set
|
||||
{
|
||||
base.Beatmap = value;
|
||||
if (Beatmap.Ruleset != null)
|
||||
Ruleset = value.Ruleset;
|
||||
}
|
||||
}
|
||||
|
||||
public override RulesetInfo Ruleset
|
||||
{
|
||||
get => base.Ruleset;
|
||||
|
@ -11,7 +11,7 @@ using osu.Game.Online.API;
|
||||
namespace osu.Game.Online
|
||||
{
|
||||
/// <summary>
|
||||
/// A component which tracks a beatmap through potential download/import/deletion.
|
||||
/// A component which tracks a <see cref="TModel"/> through potential download/import/deletion.
|
||||
/// </summary>
|
||||
public abstract class DownloadTrackingComposite<TModel, TModelManager> : CompositeDrawable
|
||||
where TModel : class, IEquatable<TModel>
|
||||
@ -22,7 +22,7 @@ namespace osu.Game.Online
|
||||
private TModelManager manager;
|
||||
|
||||
/// <summary>
|
||||
/// Holds the current download state of the beatmap, whether is has already been downloaded, is in progress, or is not downloaded.
|
||||
/// Holds the current download state of the <see cref="TModel"/>, whether is has already been downloaded, is in progress, or is not downloaded.
|
||||
/// </summary>
|
||||
protected readonly Bindable<DownloadState> State = new Bindable<DownloadState>();
|
||||
|
||||
|
@ -231,12 +231,6 @@ namespace osu.Game.Online.Leaderboards
|
||||
if (getScoresRequest == null)
|
||||
return;
|
||||
|
||||
if (api?.IsLoggedIn != true)
|
||||
{
|
||||
PlaceholderState = PlaceholderState.NotLoggedIn;
|
||||
return;
|
||||
}
|
||||
|
||||
getScoresRequest.Failure += e => Schedule(() =>
|
||||
{
|
||||
if (e is OperationCanceledException)
|
||||
|
@ -387,6 +387,7 @@ namespace osu.Game
|
||||
BeatmapManager.PresentImport = items => PresentBeatmap(items.First());
|
||||
|
||||
ScoreManager.PostNotification = n => notifications?.Post(n);
|
||||
ScoreManager.GetStableStorage = GetStorageForStableInstall;
|
||||
ScoreManager.PresentImport = items => PresentScore(items.First());
|
||||
|
||||
Container logoContainer;
|
||||
|
@ -58,7 +58,11 @@ namespace osu.Game.Overlays.Changelog
|
||||
}
|
||||
|
||||
if (build != null)
|
||||
Child = new ChangelogBuildWithNavigation(build) { SelectBuild = SelectBuild };
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new ChangelogBuildWithNavigation(build) { SelectBuild = SelectBuild },
|
||||
new Comments(build)
|
||||
};
|
||||
}
|
||||
|
||||
public class ChangelogBuildWithNavigation : ChangelogBuild
|
||||
|
79
osu.Game/Overlays/Changelog/Comments.cs
Normal file
79
osu.Game/Overlays/Changelog/Comments.cs
Normal file
@ -0,0 +1,79 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Changelog
|
||||
{
|
||||
public class Comments : CompositeDrawable
|
||||
{
|
||||
private readonly APIChangelogBuild build;
|
||||
|
||||
public Comments(APIChangelogBuild build)
|
||||
{
|
||||
this.build = build;
|
||||
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Horizontal = 50,
|
||||
Vertical = 20,
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
LinkFlowContainer text;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
CornerRadius = 10,
|
||||
Child = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colours.GreyVioletDarker
|
||||
},
|
||||
},
|
||||
text = new LinkFlowContainer(t =>
|
||||
{
|
||||
t.Colour = colours.PinkLighter;
|
||||
t.Font = OsuFont.Default.With(size: 14);
|
||||
})
|
||||
{
|
||||
Padding = new MarginPadding(20),
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
}
|
||||
};
|
||||
|
||||
text.AddParagraph("Got feedback?", t =>
|
||||
{
|
||||
t.Colour = Color4.White;
|
||||
t.Font = OsuFont.Default.With(italics: true, size: 20);
|
||||
t.Padding = new MarginPadding { Bottom = 20 };
|
||||
});
|
||||
|
||||
text.AddParagraph("We would love to hear what you think of this update! ");
|
||||
text.AddIcon(FontAwesome.Regular.GrinHearts);
|
||||
|
||||
text.AddParagraph("Please visit the ");
|
||||
text.AddLink("web version", $"{build.Url}#comments");
|
||||
text.AddText(" of this changelog to leave any comments.");
|
||||
}
|
||||
}
|
||||
}
|
88
osu.Game/Overlays/Direct/DirectRulesetSelector.cs
Normal file
88
osu.Game/Overlays/Direct/DirectRulesetSelector.cs
Normal file
@ -0,0 +1,88 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Rulesets;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Direct
|
||||
{
|
||||
public class DirectRulesetSelector : RulesetSelector
|
||||
{
|
||||
public override bool HandleNonPositionalInput => !Current.Disabled && base.HandleNonPositionalInput;
|
||||
|
||||
public override bool HandlePositionalInput => !Current.Disabled && base.HandlePositionalInput;
|
||||
|
||||
public override bool PropagatePositionalInputSubTree => !Current.Disabled && base.PropagatePositionalInputSubTree;
|
||||
|
||||
public DirectRulesetSelector()
|
||||
{
|
||||
TabContainer.Masking = false;
|
||||
TabContainer.Spacing = new Vector2(10, 0);
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
Current.DisabledChanged += value => SelectedTab.FadeColour(value ? Color4.DarkGray : Color4.White, 200, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override TabItem<RulesetInfo> CreateTabItem(RulesetInfo value) => new DirectRulesetTabItem(value);
|
||||
|
||||
protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
|
||||
{
|
||||
Direction = FillDirection.Horizontal,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
};
|
||||
|
||||
private class DirectRulesetTabItem : TabItem<RulesetInfo>
|
||||
{
|
||||
private readonly ConstrainedIconContainer iconContainer;
|
||||
|
||||
public DirectRulesetTabItem(RulesetInfo value)
|
||||
: base(value)
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
iconContainer = new ConstrainedIconContainer
|
||||
{
|
||||
Icon = value.CreateInstance().CreateIcon(),
|
||||
Size = new Vector2(32),
|
||||
},
|
||||
new HoverClickSounds()
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
updateState();
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
base.OnHover(e);
|
||||
updateState();
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
base.OnHoverLost(e);
|
||||
updateState();
|
||||
}
|
||||
|
||||
protected override void OnActivated() => updateState();
|
||||
|
||||
protected override void OnDeactivated() => updateState();
|
||||
|
||||
private void updateState() => iconContainer.FadeColour(IsHovered || Active.Value ? Color4.White : Color4.Gray, 120, Easing.InQuad);
|
||||
}
|
||||
}
|
||||
}
|
@ -4,105 +4,30 @@
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Overlays.SearchableList;
|
||||
using osu.Game.Rulesets;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Direct
|
||||
{
|
||||
public class FilterControl : SearchableListFilterControl<DirectSortCriteria, BeatmapSearchCategory>
|
||||
{
|
||||
public readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
|
||||
private FillFlowContainer<RulesetToggleButton> modeButtons;
|
||||
private DirectRulesetSelector rulesetSelector;
|
||||
|
||||
protected override Color4 BackgroundColour => OsuColour.FromHex(@"384552");
|
||||
protected override DirectSortCriteria DefaultTab => DirectSortCriteria.Ranked;
|
||||
|
||||
protected override Drawable CreateSupplementaryControls()
|
||||
{
|
||||
modeButtons = new FillFlowContainer<RulesetToggleButton>
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Spacing = new Vector2(10f, 0f),
|
||||
};
|
||||
protected override Drawable CreateSupplementaryControls() => rulesetSelector = new DirectRulesetSelector();
|
||||
|
||||
return modeButtons;
|
||||
}
|
||||
public Bindable<RulesetInfo> Ruleset => rulesetSelector.Current;
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(RulesetStore rulesets, OsuColour colours, Bindable<RulesetInfo> ruleset)
|
||||
private void load(OsuColour colours, Bindable<RulesetInfo> ruleset)
|
||||
{
|
||||
DisplayStyleControl.Dropdown.AccentColour = colours.BlueDark;
|
||||
|
||||
Ruleset.Value = ruleset.Value ?? rulesets.GetRuleset(0);
|
||||
foreach (var r in rulesets.AvailableRulesets)
|
||||
modeButtons.Add(new RulesetToggleButton(Ruleset, r));
|
||||
}
|
||||
|
||||
private class RulesetToggleButton : OsuClickableContainer
|
||||
{
|
||||
private Drawable icon
|
||||
{
|
||||
get => iconContainer.Icon;
|
||||
set => iconContainer.Icon = value;
|
||||
}
|
||||
|
||||
private RulesetInfo ruleset;
|
||||
|
||||
public RulesetInfo Ruleset
|
||||
{
|
||||
get => ruleset;
|
||||
set
|
||||
{
|
||||
ruleset = value;
|
||||
icon = Ruleset.CreateInstance().CreateIcon();
|
||||
}
|
||||
}
|
||||
|
||||
private readonly Bindable<RulesetInfo> bindable;
|
||||
|
||||
private readonly ConstrainedIconContainer iconContainer;
|
||||
|
||||
private void Bindable_ValueChanged(ValueChangedEvent<RulesetInfo> e)
|
||||
{
|
||||
iconContainer.FadeTo(Ruleset.ID == e.NewValue?.ID ? 1f : 0.5f, 100);
|
||||
}
|
||||
|
||||
public override bool HandleNonPositionalInput => !bindable.Disabled && base.HandleNonPositionalInput;
|
||||
public override bool HandlePositionalInput => !bindable.Disabled && base.HandlePositionalInput;
|
||||
|
||||
public RulesetToggleButton(Bindable<RulesetInfo> bindable, RulesetInfo ruleset)
|
||||
{
|
||||
this.bindable = bindable;
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
Children = new[]
|
||||
{
|
||||
iconContainer = new ConstrainedIconContainer
|
||||
{
|
||||
Origin = Anchor.TopLeft,
|
||||
Anchor = Anchor.TopLeft,
|
||||
Size = new Vector2(32),
|
||||
}
|
||||
};
|
||||
|
||||
Ruleset = ruleset;
|
||||
bindable.ValueChanged += Bindable_ValueChanged;
|
||||
Bindable_ValueChanged(new ValueChangedEvent<RulesetInfo>(bindable.Value, bindable.Value));
|
||||
Action = () => bindable.Value = Ruleset;
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
if (bindable != null)
|
||||
bindable.ValueChanged -= Bindable_ValueChanged;
|
||||
base.Dispose(isDisposing);
|
||||
}
|
||||
rulesetSelector.Current.BindTo(ruleset);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -7,6 +7,7 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Skinning;
|
||||
|
||||
namespace osu.Game.Overlays.Settings.Sections.Maintenance
|
||||
@ -16,14 +17,16 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
|
||||
protected override string Header => "General";
|
||||
|
||||
private TriangleButton importBeatmapsButton;
|
||||
private TriangleButton importScoresButton;
|
||||
private TriangleButton importSkinsButton;
|
||||
private TriangleButton deleteSkinsButton;
|
||||
private TriangleButton deleteBeatmapsButton;
|
||||
private TriangleButton deleteScoresButton;
|
||||
private TriangleButton deleteSkinsButton;
|
||||
private TriangleButton restoreButton;
|
||||
private TriangleButton undeleteButton;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(BeatmapManager beatmaps, SkinManager skins, DialogOverlay dialogOverlay)
|
||||
private void load(BeatmapManager beatmaps, ScoreManager scores, SkinManager skins, DialogOverlay dialogOverlay)
|
||||
{
|
||||
if (beatmaps.SupportsImportFromStable)
|
||||
{
|
||||
@ -51,6 +54,32 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
|
||||
}
|
||||
});
|
||||
|
||||
if (scores.SupportsImportFromStable)
|
||||
{
|
||||
Add(importScoresButton = new SettingsButton
|
||||
{
|
||||
Text = "Import scores from stable",
|
||||
Action = () =>
|
||||
{
|
||||
importScoresButton.Enabled.Value = false;
|
||||
scores.ImportFromStableAsync().ContinueWith(t => Schedule(() => importScoresButton.Enabled.Value = true));
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
Add(deleteScoresButton = new DangerousSettingsButton
|
||||
{
|
||||
Text = "Delete ALL scores",
|
||||
Action = () =>
|
||||
{
|
||||
dialogOverlay?.Push(new DeleteAllBeatmapsDialog(() =>
|
||||
{
|
||||
deleteScoresButton.Enabled.Value = false;
|
||||
Task.Run(() => scores.Delete(scores.GetAllUsableScores())).ContinueWith(t => Schedule(() => deleteScoresButton.Enabled.Value = true));
|
||||
}));
|
||||
}
|
||||
});
|
||||
|
||||
if (skins.SupportsImportFromStable)
|
||||
{
|
||||
Add(importSkinsButton = new SettingsButton
|
||||
|
@ -14,6 +14,8 @@ namespace osu.Game.Overlays
|
||||
protected override bool BlockNonPositionalInput => true;
|
||||
protected override Container<Drawable> Content => Waves;
|
||||
|
||||
protected override bool StartHidden => true;
|
||||
|
||||
protected WaveOverlayContainer()
|
||||
{
|
||||
AddInternal(Waves = new WaveContainer
|
||||
@ -25,13 +27,17 @@ namespace osu.Game.Overlays
|
||||
protected override void PopIn()
|
||||
{
|
||||
base.PopIn();
|
||||
|
||||
Waves.Show();
|
||||
this.FadeIn(100, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
base.PopOut();
|
||||
|
||||
Waves.Hide();
|
||||
this.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.InQuint);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Linq.Expressions;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
@ -24,7 +25,7 @@ namespace osu.Game.Scoring
|
||||
|
||||
protected override string[] HashableFileTypes => new[] { ".osr" };
|
||||
|
||||
protected override string ImportFromStablePath => "Replays";
|
||||
protected override string ImportFromStablePath => Path.Combine("Data", "r");
|
||||
|
||||
private readonly RulesetStore rulesets;
|
||||
private readonly Func<BeatmapManager> beatmaps;
|
||||
@ -55,6 +56,9 @@ namespace osu.Game.Scoring
|
||||
}
|
||||
}
|
||||
|
||||
protected override IEnumerable<string> GetStableImportPaths(Storage stableStorage)
|
||||
=> stableStorage.GetFiles(ImportFromStablePath).Where(p => HandledExtensions.Any(ext => Path.GetExtension(p)?.Equals(ext, StringComparison.InvariantCultureIgnoreCase) ?? false));
|
||||
|
||||
public Score GetScore(ScoreInfo score) => new LegacyDatabasedScore(score, rulesets, beatmaps(), Files.Store);
|
||||
|
||||
public List<ScoreInfo> GetAllUsableScores() => ModelStore.ConsumableItems.Where(s => !s.DeletePending).ToList();
|
||||
@ -65,6 +69,6 @@ namespace osu.Game.Scoring
|
||||
|
||||
protected override ArchiveDownloadRequest<ScoreInfo> CreateDownloadRequest(ScoreInfo score, bool minimiseDownload) => new DownloadReplayRequest(score);
|
||||
|
||||
protected override bool CheckLocalAvailability(ScoreInfo model, IQueryable<ScoreInfo> items) => items.Any(s => s.OnlineScoreID == model.OnlineScoreID);
|
||||
protected override bool CheckLocalAvailability(ScoreInfo model, IQueryable<ScoreInfo> items) => items.Any(s => s.OnlineScoreID == model.OnlineScoreID && s.Files.Any());
|
||||
}
|
||||
}
|
||||
|
@ -33,13 +33,18 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBlack();
|
||||
|
||||
private readonly BindableDouble exitingVolumeFade = new BindableDouble(1);
|
||||
|
||||
[Resolved]
|
||||
private AudioManager audio { get; set; }
|
||||
|
||||
private Bindable<bool> menuVoice;
|
||||
private Bindable<bool> menuMusic;
|
||||
private Track track;
|
||||
private WorkingBeatmap introBeatmap;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio, OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game)
|
||||
private void load(OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game)
|
||||
{
|
||||
menuVoice = config.GetBindable<bool>(OsuSetting.MenuVoice);
|
||||
menuMusic = config.GetBindable<bool>(OsuSetting.MenuMusic);
|
||||
@ -161,7 +166,8 @@ namespace osu.Game.Screens.Menu
|
||||
else
|
||||
fadeOutTime = 500;
|
||||
|
||||
Scheduler.AddDelayed(this.Exit, fadeOutTime);
|
||||
audio.AddAdjustment(AdjustableProperty.Volume, exitingVolumeFade);
|
||||
this.TransformBindableTo(exitingVolumeFade, 0, fadeOutTime).OnComplete(_ => this.Exit());
|
||||
|
||||
//don't want to fade out completely else we will stop running updates.
|
||||
Game.FadeTo(0.01f, fadeOutTime);
|
||||
|
@ -131,7 +131,8 @@ namespace osu.Game.Screens.Menu
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Scheduler.AddDelayed(updateAmplitudes, time_between_updates, true);
|
||||
var delayed = Scheduler.AddDelayed(updateAmplitudes, time_between_updates, true);
|
||||
delayed.PerformRepeatCatchUpExecutions = false;
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
|
@ -18,6 +18,7 @@ using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Input;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
@ -53,6 +54,8 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
private InputManager inputManager;
|
||||
|
||||
private IdleTracker idleTracker;
|
||||
|
||||
public PlayerLoader(Func<Player> createPlayer)
|
||||
{
|
||||
this.createPlayer = createPlayer;
|
||||
@ -93,7 +96,8 @@ namespace osu.Game.Screens.Play
|
||||
VisualSettings = new VisualSettings(),
|
||||
new InputSettings()
|
||||
}
|
||||
}
|
||||
},
|
||||
idleTracker = new IdleTracker(750)
|
||||
});
|
||||
|
||||
loadNewPlayer();
|
||||
@ -193,7 +197,7 @@ namespace osu.Game.Screens.Play
|
||||
// Here because IsHovered will not update unless we do so.
|
||||
public override bool HandlePositionalInput => true;
|
||||
|
||||
private bool readyForPush => player.LoadState == LoadState.Ready && IsHovered && GetContainingInputManager()?.DraggedDrawable == null;
|
||||
private bool readyForPush => player.LoadState == LoadState.Ready && (IsHovered || idleTracker.IsIdle.Value) && inputManager?.DraggedDrawable == null;
|
||||
|
||||
private void pushWhenLoaded()
|
||||
{
|
||||
|
@ -86,11 +86,7 @@ namespace osu.Game.Screens.Play
|
||||
}
|
||||
}, true);
|
||||
|
||||
if (replayAvailability == ReplayAvailability.NotAvailable)
|
||||
{
|
||||
button.Enabled.Value = false;
|
||||
button.Alpha = 0.6f;
|
||||
}
|
||||
button.Enabled.Value = replayAvailability != ReplayAvailability.NotAvailable;
|
||||
}
|
||||
|
||||
private enum ReplayAvailability
|
||||
|
@ -41,6 +41,8 @@ namespace osu.Game.Screens.Select
|
||||
RelativeSizeAxes = Axes.X,
|
||||
OnFilter = (tab, mods) =>
|
||||
{
|
||||
Leaderboard.FilterMods = mods;
|
||||
|
||||
switch (tab)
|
||||
{
|
||||
case BeatmapDetailTab.Details:
|
||||
|
@ -1,18 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Screens;
|
||||
|
||||
namespace osu.Game.Screens.Select
|
||||
{
|
||||
public class EditSongSelect : SongSelect
|
||||
{
|
||||
protected override bool ShowFooter => false;
|
||||
|
||||
protected override bool OnStart()
|
||||
{
|
||||
this.Exit();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
@ -12,7 +12,7 @@ namespace osu.Game.Screens.Select
|
||||
public ImportFromStablePopup(Action importFromStable)
|
||||
{
|
||||
HeaderText = @"You have no beatmaps!";
|
||||
BodyText = "An existing copy of osu! was found, though.\nWould you like to import your beatmaps (and skins)?";
|
||||
BodyText = "An existing copy of osu! was found, though.\nWould you like to import your beatmaps, skins and scores?";
|
||||
|
||||
Icon = FontAwesome.Solid.Plane;
|
||||
|
||||
|
@ -11,6 +11,7 @@ using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.Leaderboards;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Scoring;
|
||||
|
||||
namespace osu.Game.Screens.Select.Leaderboards
|
||||
@ -36,12 +37,34 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
}
|
||||
}
|
||||
|
||||
private bool filterMods;
|
||||
|
||||
/// <summary>
|
||||
/// Whether to apply the game's currently selected mods as a filter when retrieving scores.
|
||||
/// </summary>
|
||||
public bool FilterMods
|
||||
{
|
||||
get => filterMods;
|
||||
set
|
||||
{
|
||||
if (value == filterMods)
|
||||
return;
|
||||
|
||||
filterMods = value;
|
||||
|
||||
UpdateScores();
|
||||
}
|
||||
}
|
||||
|
||||
[Resolved]
|
||||
private ScoreManager scoreManager { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private IBindable<RulesetInfo> ruleset { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private IBindable<IReadOnlyList<Mod>> mods { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
|
||||
@ -49,14 +72,42 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
private void load()
|
||||
{
|
||||
ruleset.ValueChanged += _ => UpdateScores();
|
||||
mods.ValueChanged += _ =>
|
||||
{
|
||||
if (filterMods)
|
||||
UpdateScores();
|
||||
};
|
||||
}
|
||||
|
||||
protected override APIRequest FetchScores(Action<IEnumerable<ScoreInfo>> scoresCallback)
|
||||
{
|
||||
if (Scope == BeatmapLeaderboardScope.Local)
|
||||
{
|
||||
Scores = scoreManager.QueryScores(s => !s.DeletePending && s.Beatmap.ID == Beatmap.ID).OrderByDescending(s => s.TotalScore).ToArray();
|
||||
var scores = scoreManager
|
||||
.QueryScores(s => !s.DeletePending && s.Beatmap.ID == Beatmap.ID && s.Ruleset.ID == ruleset.Value.ID);
|
||||
|
||||
if (filterMods && !mods.Value.Any())
|
||||
{
|
||||
// we need to filter out all scores that have any mods to get all local nomod scores
|
||||
scores = scores.Where(s => !s.Mods.Any());
|
||||
}
|
||||
else if (filterMods)
|
||||
{
|
||||
// otherwise find all the scores that have *any* of the currently selected mods (similar to how web applies mod filters)
|
||||
// we're creating and using a string list representation of selected mods so that it can be translated into the DB query itself
|
||||
var selectedMods = mods.Value.Select(m => m.Acronym);
|
||||
scores = scores.Where(s => s.Mods.Any(m => selectedMods.Contains(m.Acronym)));
|
||||
}
|
||||
|
||||
Scores = scores.OrderByDescending(s => s.TotalScore).ToArray();
|
||||
PlaceholderState = Scores.Any() ? PlaceholderState.Successful : PlaceholderState.NoScores;
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
if (api?.IsLoggedIn != true)
|
||||
{
|
||||
PlaceholderState = PlaceholderState.NotLoggedIn;
|
||||
return null;
|
||||
}
|
||||
|
||||
@ -66,13 +117,21 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
return null;
|
||||
}
|
||||
|
||||
if (Scope != BeatmapLeaderboardScope.Global && !api.LocalUser.Value.IsSupporter)
|
||||
if (!api.LocalUser.Value.IsSupporter && (Scope != BeatmapLeaderboardScope.Global || filterMods))
|
||||
{
|
||||
PlaceholderState = PlaceholderState.NotSupporter;
|
||||
return null;
|
||||
}
|
||||
|
||||
var req = new GetScoresRequest(Beatmap, ruleset.Value ?? Beatmap.Ruleset, Scope);
|
||||
IReadOnlyList<Mod> requestMods = null;
|
||||
|
||||
if (filterMods && !mods.Value.Any())
|
||||
// add nomod for the request
|
||||
requestMods = new Mod[] { new ModNoMod() };
|
||||
else if (filterMods)
|
||||
requestMods = mods.Value;
|
||||
|
||||
var req = new GetScoresRequest(Beatmap, ruleset.Value ?? Beatmap.Ruleset, Scope, requestMods);
|
||||
|
||||
req.Success += r => scoresCallback?.Invoke(r.Scores);
|
||||
|
||||
|
@ -35,6 +35,7 @@ using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Game.Scoring;
|
||||
|
||||
namespace osu.Game.Screens.Select
|
||||
{
|
||||
@ -215,7 +216,7 @@ namespace osu.Game.Screens.Select
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuColour colours, SkinManager skins)
|
||||
private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuColour colours, SkinManager skins, ScoreManager scores)
|
||||
{
|
||||
mods.BindTo(Mods);
|
||||
|
||||
@ -252,7 +253,7 @@ namespace osu.Game.Screens.Select
|
||||
if (!beatmaps.GetAllUsableBeatmapSets().Any() && beatmaps.StableInstallationAvailable)
|
||||
dialogOverlay.Push(new ImportFromStablePopup(() =>
|
||||
{
|
||||
Task.Run(beatmaps.ImportFromStableAsync);
|
||||
Task.Run(beatmaps.ImportFromStableAsync).ContinueWith(_ => scores.ImportFromStableAsync(), TaskContinuationOptions.OnlyOnRanToCompletion);
|
||||
Task.Run(skins.ImportFromStableAsync);
|
||||
}));
|
||||
});
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Linq.Expressions;
|
||||
using System.Threading;
|
||||
@ -54,6 +55,8 @@ namespace osu.Game.Skinning
|
||||
};
|
||||
}
|
||||
|
||||
protected override bool ShouldDeleteArchive(string path) => Path.GetExtension(path)?.ToLowerInvariant() == ".osk";
|
||||
|
||||
/// <summary>
|
||||
/// Returns a list of all usable <see cref="SkinInfo"/>s. Includes the special default skin plus all skins from <see cref="GetAllUserSkins"/>.
|
||||
/// </summary>
|
||||
|
@ -15,7 +15,7 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.4" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.2" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.702.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.703.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.704.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.23.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
|
@ -105,8 +105,8 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.1" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.702.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.703.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.703.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.704.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.704.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.22.0" />
|
||||
<PackageReference Include="NUnit" Version="3.11.0" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
|
Loading…
Reference in New Issue
Block a user