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Merge branch 'master' into remove-unnecessary-fading

This commit is contained in:
Salman Ahmed 2019-07-06 15:59:44 +03:00 committed by GitHub
commit 040dbfd2c1
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43 changed files with 462 additions and 261 deletions

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@ -11,7 +11,7 @@
<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
<AndroidApplication>True</AndroidApplication>
<AndroidHttpClientHandlerType>Xamarin.Android.Net.AndroidClientHandler</AndroidHttpClientHandlerType>
<TargetFrameworkVersion>v8.1</TargetFrameworkVersion>
<TargetFrameworkVersion>v9.0</TargetFrameworkVersion>
<AndroidUseLatestPlatformSdk>false</AndroidUseLatestPlatformSdk>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
@ -52,7 +52,6 @@
<AndroidNativeLibrary Include="$(MSBuildThisFileDirectory)\osu.Android\lib\**\*.so">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</AndroidNativeLibrary>
<Content Include="$(MSBuildThisFileDirectory)\osu.Android\bass.dll" />
</ItemGroup>
<ItemGroup>
<Reference Include="System" />
@ -64,6 +63,6 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.702.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.703.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.704.0" />
</ItemGroup>
</Project>

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@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" package="ppy.osu.lazer" android:installLocation="auto" android:versionName="0.1.0">
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="27" />
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" package="sh.ppy.osulazer" android:installLocation="auto" android:versionName="0.1.0">
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.WAKE_LOCK" />

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@ -14,6 +14,11 @@
<AndroidManifest>Properties\AndroidManifest.xml</AndroidManifest>
<AndroidSupportedAbis>armeabi-v7a;x86;arm64-v8a</AndroidSupportedAbis>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<MandroidI18n>cjk;mideast;other;rare;west</MandroidI18n>
<AndroidDexTool>d8</AndroidDexTool>
<AndroidLinkTool>r8</AndroidLinkTool>
</PropertyGroup>
<ItemGroup>
<Compile Include="OsuGameActivity.cs" />
<Compile Include="OsuGameAndroid.cs" />

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@ -129,7 +129,7 @@ namespace osu.Desktop.Updater
Activated = () =>
{
updateManager.PrepareUpdateAsync()
.ContinueWith(_ => Schedule(() => game.GracefullyExit()));
.ContinueWith(_ => updateManager.Schedule(() => game.GracefullyExit()));
return true;
}
};

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Catch.Tests.Android" android:installLocation="auto">
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="27" />
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!catch Test" />
</manifest>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Mania.Tests.Android" android:installLocation="auto">
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="27" />
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!mania Test" />
</manifest>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Osu.Tests.Android" android:installLocation="auto">
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="27" />
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!standard Test" />
</manifest>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Taiko.Tests.Android" android:installLocation="auto">
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="27" />
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!taiko Test" />
</manifest>

View File

@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Tests.Android" android:installLocation="auto">
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="27" />
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!visual Test" />
</manifest>

View File

@ -9,6 +9,7 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.MathUtils;
using osu.Framework.Screens;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu;
@ -16,12 +17,13 @@ using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
using osu.Game.Screens;
using osu.Game.Screens.Play;
using osu.Game.Screens.Play.PlayerSettings;
namespace osu.Game.Tests.Visual.Gameplay
{
public class TestScenePlayerLoader : ManualInputManagerTestScene
{
private PlayerLoader loader;
private TestPlayerLoader loader;
private OsuScreenStack stack;
[SetUp]
@ -31,19 +33,29 @@ namespace osu.Game.Tests.Visual.Gameplay
Beatmap.Value = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
});
[Test]
public void TestBlockLoadViaMouseMovement()
{
AddStep("load dummy beatmap", () => stack.Push(loader = new TestPlayerLoader(() => new TestPlayer(false, false))));
AddUntilStep("wait for current", () => loader.IsCurrentScreen());
AddRepeatStep("move mouse", () => InputManager.MoveMouseTo(loader.VisualSettings.ScreenSpaceDrawQuad.TopLeft + (loader.VisualSettings.ScreenSpaceDrawQuad.BottomRight - loader.VisualSettings.ScreenSpaceDrawQuad.TopLeft) * RNG.NextSingle()), 20);
AddAssert("loader still active", () => loader.IsCurrentScreen());
AddUntilStep("loads after idle", () => !loader.IsCurrentScreen());
}
[Test]
public void TestLoadContinuation()
{
Player player = null;
SlowLoadPlayer slowPlayer = null;
AddStep("load dummy beatmap", () => stack.Push(loader = new PlayerLoader(() => player = new TestPlayer(false, false))));
AddStep("load dummy beatmap", () => stack.Push(loader = new TestPlayerLoader(() => player = new TestPlayer(false, false))));
AddUntilStep("wait for current", () => loader.IsCurrentScreen());
AddStep("mouse in centre", () => InputManager.MoveMouseTo(loader.ScreenSpaceDrawQuad.Centre));
AddUntilStep("wait for player to be current", () => player.IsCurrentScreen());
AddStep("load slow dummy beatmap", () =>
{
stack.Push(loader = new PlayerLoader(() => slowPlayer = new SlowLoadPlayer(false, false)));
stack.Push(loader = new TestPlayerLoader(() => slowPlayer = new SlowLoadPlayer(false, false)));
Scheduler.AddDelayed(() => slowPlayer.AllowLoad.Set(), 5000);
});
@ -61,7 +73,7 @@ namespace osu.Game.Tests.Visual.Gameplay
AddStep("load player", () =>
{
Mods.Value = new[] { gameMod = new TestMod() };
stack.Push(loader = new PlayerLoader(() => player = new TestPlayer()));
stack.Push(loader = new TestPlayerLoader(() => player = new TestPlayer()));
});
AddUntilStep("wait for loader to become current", () => loader.IsCurrentScreen());
@ -85,6 +97,16 @@ namespace osu.Game.Tests.Visual.Gameplay
AddAssert("player mods applied", () => playerMod2.Applied);
}
private class TestPlayerLoader : PlayerLoader
{
public new VisualSettings VisualSettings => base.VisualSettings;
public TestPlayerLoader(Func<Player> createPlayer)
: base(createPlayer)
{
}
}
private class TestMod : Mod, IApplicableToScoreProcessor
{
public override string Name => string.Empty;

View File

@ -24,6 +24,7 @@ namespace osu.Game.Tests.Visual.Online
typeof(ChangelogListing),
typeof(ChangelogSingleBuild),
typeof(ChangelogBuild),
typeof(Comments),
};
protected override void LoadComplete()

View File

@ -3,10 +3,8 @@
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Overlays;
using osu.Game.Rulesets;
namespace osu.Game.Tests.Visual.Online
{
@ -14,7 +12,6 @@ namespace osu.Game.Tests.Visual.Online
public class TestSceneDirectOverlay : OsuTestScene
{
private DirectOverlay direct;
private RulesetStore rulesets;
protected override void LoadComplete()
{
@ -25,18 +22,11 @@ namespace osu.Game.Tests.Visual.Online
AddStep(@"toggle", direct.ToggleVisibility);
AddStep(@"result counts", () => direct.ResultAmounts = new DirectOverlay.ResultCounts(1, 4, 13));
}
[BackgroundDependencyLoader]
private void load(RulesetStore rulesets)
{
this.rulesets = rulesets;
AddStep(@"trigger disabled", () => Ruleset.Disabled = !Ruleset.Disabled);
}
private void newBeatmaps()
{
var ruleset = rulesets.GetRuleset(0);
direct.BeatmapSets = new[]
{
new BeatmapSetInfo
@ -65,7 +55,7 @@ namespace osu.Game.Tests.Visual.Online
{
new BeatmapInfo
{
Ruleset = ruleset,
Ruleset = Ruleset.Value,
StarDifficulty = 5.35f,
Metadata = new BeatmapMetadata(),
},
@ -97,7 +87,7 @@ namespace osu.Game.Tests.Visual.Online
{
new BeatmapInfo
{
Ruleset = ruleset,
Ruleset = Ruleset.Value,
StarDifficulty = 5.81f,
Metadata = new BeatmapMetadata(),
},
@ -129,23 +119,23 @@ namespace osu.Game.Tests.Visual.Online
{
new BeatmapInfo
{
Ruleset = ruleset,
Ruleset = Ruleset.Value,
StarDifficulty = 0.9f,
Metadata = new BeatmapMetadata(),
},
new BeatmapInfo
{
Ruleset = ruleset,
Ruleset = Ruleset.Value,
StarDifficulty = 1.1f,
},
new BeatmapInfo
{
Ruleset = ruleset,
Ruleset = Ruleset.Value,
StarDifficulty = 2.02f,
},
new BeatmapInfo
{
Ruleset = ruleset,
Ruleset = Ruleset.Value,
StarDifficulty = 3.49f,
},
},
@ -176,43 +166,43 @@ namespace osu.Game.Tests.Visual.Online
{
new BeatmapInfo
{
Ruleset = ruleset,
Ruleset = Ruleset.Value,
StarDifficulty = 1.26f,
Metadata = new BeatmapMetadata(),
},
new BeatmapInfo
{
Ruleset = ruleset,
Ruleset = Ruleset.Value,
StarDifficulty = 2.01f,
},
new BeatmapInfo
{
Ruleset = ruleset,
Ruleset = Ruleset.Value,
StarDifficulty = 2.87f,
},
new BeatmapInfo
{
Ruleset = ruleset,
Ruleset = Ruleset.Value,
StarDifficulty = 3.76f,
},
new BeatmapInfo
{
Ruleset = ruleset,
Ruleset = Ruleset.Value,
StarDifficulty = 3.93f,
},
new BeatmapInfo
{
Ruleset = ruleset,
Ruleset = Ruleset.Value,
StarDifficulty = 4.37f,
},
new BeatmapInfo
{
Ruleset = ruleset,
Ruleset = Ruleset.Value,
StarDifficulty = 5.13f,
},
new BeatmapInfo
{
Ruleset = ruleset,
Ruleset = Ruleset.Value,
StarDifficulty = 5.42f,
},
},

View File

@ -82,6 +82,8 @@ namespace osu.Game.Beatmaps
protected override ArchiveDownloadRequest<BeatmapSetInfo> CreateDownloadRequest(BeatmapSetInfo set, bool minimiseDownloadSize) =>
new DownloadBeatmapSetRequest(set, minimiseDownloadSize);
protected override bool ShouldDeleteArchive(string path) => Path.GetExtension(path)?.ToLowerInvariant() == ".osz";
protected override Task Populate(BeatmapSetInfo beatmapSet, ArchiveReader archive, CancellationToken cancellationToken = default)
{
if (archive != null)
@ -176,20 +178,23 @@ namespace osu.Game.Beatmaps
if (beatmapInfo?.BeatmapSet == null || beatmapInfo == DefaultBeatmap?.BeatmapInfo)
return DefaultBeatmap;
var cached = workingCache.FirstOrDefault(w => w.BeatmapInfo?.ID == beatmapInfo.ID);
lock (workingCache)
{
var cached = workingCache.FirstOrDefault(w => w.BeatmapInfo?.ID == beatmapInfo.ID);
if (cached != null)
return cached;
if (cached != null)
return cached;
if (beatmapInfo.Metadata == null)
beatmapInfo.Metadata = beatmapInfo.BeatmapSet.Metadata;
if (beatmapInfo.Metadata == null)
beatmapInfo.Metadata = beatmapInfo.BeatmapSet.Metadata;
WorkingBeatmap working = new BeatmapManagerWorkingBeatmap(Files.Store, new LargeTextureStore(host?.CreateTextureLoaderStore(Files.Store)), beatmapInfo, audioManager);
WorkingBeatmap working = new BeatmapManagerWorkingBeatmap(Files.Store, new LargeTextureStore(host?.CreateTextureLoaderStore(Files.Store)), beatmapInfo, audioManager);
previous?.TransferTo(working);
workingCache.Add(working);
previous?.TransferTo(working);
workingCache.Add(working);
return working;
return working;
}
}
/// <summary>

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@ -1,4 +1,4 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
@ -114,7 +114,8 @@ namespace osu.Game.Database
lock (imported)
{
imported.Add(model);
if (model != null)
imported.Add(model);
current++;
notification.Text = $"Imported {current} of {paths.Length} {HumanisedModelName}s";
@ -140,7 +141,7 @@ namespace osu.Game.Database
{
notification.CompletionText = imported.Count == 1
? $"Imported {imported.First()}!"
: $"Imported {current} {HumanisedModelName}s!";
: $"Imported {imported.Count} {HumanisedModelName}s!";
if (imported.Count > 0 && PresentImport != null)
{
@ -176,7 +177,7 @@ namespace osu.Game.Database
// TODO: Add a check to prevent files from storage to be deleted.
try
{
if (import != null && File.Exists(path))
if (import != null && File.Exists(path) && ShouldDeleteArchive(path))
File.Delete(path);
}
catch (Exception e)
@ -207,7 +208,7 @@ namespace osu.Game.Database
{
model = CreateModel(archive);
if (model == null) return null;
if (model == null) return Task.FromResult<TModel>(null);
model.Hash = computeHash(archive);
}
@ -498,6 +499,18 @@ namespace osu.Game.Database
/// </summary>
protected virtual string ImportFromStablePath => null;
/// <summary>
/// Select paths to import from stable. Default implementation iterates all directories in <see cref="ImportFromStablePath"/>.
/// </summary>
protected virtual IEnumerable<string> GetStableImportPaths(Storage stableStoage) => stableStoage.GetDirectories(ImportFromStablePath);
/// <summary>
/// Whether this specified path should be removed after successful import.
/// </summary>
/// <param name="path">The path for consideration. May be a file or a directory.</param>
/// <returns>Whether to perform deletion.</returns>
protected virtual bool ShouldDeleteArchive(string path) => false;
/// <summary>
/// This is a temporary method and will likely be replaced by a full-fledged (and more correctly placed) migration process in the future.
/// </summary>
@ -518,7 +531,7 @@ namespace osu.Game.Database
return Task.CompletedTask;
}
return Task.Run(async () => await Import(stable.GetDirectories(ImportFromStablePath).Select(f => stable.GetFullPath(f)).ToArray()));
return Task.Run(async () => await Import(GetStableImportPaths(GetStableStorage()).Select(f => stable.GetFullPath(f)).ToArray()));
}
#endregion

View File

@ -15,7 +15,7 @@ using osu.Game.Overlays;
namespace osu.Game.Graphics.Containers
{
public class OsuFocusedOverlayContainer : FocusedOverlayContainer, IPreviewTrackOwner, IKeyBindingHandler<GlobalAction>
public abstract class OsuFocusedOverlayContainer : FocusedOverlayContainer, IPreviewTrackOwner, IKeyBindingHandler<GlobalAction>
{
private SampleChannel samplePopIn;
private SampleChannel samplePopOut;

View File

@ -29,6 +29,8 @@ namespace osu.Game.Graphics.Containers
protected override Container<Drawable> Content => contentContainer;
protected override bool StartHidden => true;
public Color4 FirstWaveColour
{
get => firstWave.Colour;
@ -95,6 +97,7 @@ namespace osu.Game.Graphics.Containers
AddInternal(contentContainer = new Container
{
RelativeSizeAxes = Axes.Both,
RelativePositionAxes = Axes.Both,
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
});
@ -105,21 +108,15 @@ namespace osu.Game.Graphics.Containers
foreach (var w in wavesContainer.Children)
w.Show();
this.FadeIn(100, Easing.OutQuint);
contentContainer.MoveToY(0, APPEAR_DURATION, Easing.OutQuint);
this.FadeIn(100, Easing.OutQuint);
}
protected override void PopOut()
{
this.FadeOut(DISAPPEAR_DURATION, Easing.InQuint);
contentContainer.MoveToY(DrawHeight * 2f, DISAPPEAR_DURATION, Easing.In);
foreach (var w in wavesContainer.Children)
w.Hide();
this.FadeOut(DISAPPEAR_DURATION, Easing.InQuint);
contentContainer.MoveToY(2, DISAPPEAR_DURATION, Easing.In);
}
protected override void UpdateAfterChildren()
@ -128,7 +125,8 @@ namespace osu.Game.Graphics.Containers
// This is done as an optimization, such that invisible parts of the waves
// are masked away, and thus do not consume fill rate.
wavesContainer.Height = Math.Max(0, DrawHeight - (contentContainer.DrawHeight - contentContainer.Y));
// todo: revert https://github.com/ppy/osu/commit/aff9e3617da0c8fe252169fae287e39b44575b5e after FTB is fixed on iOS.
wavesContainer.Height = Math.Max(0, DrawHeight - (contentContainer.DrawHeight - contentContainer.Y * DrawHeight));
}
private class Wave : VisibilityContainer

View File

@ -37,6 +37,8 @@ namespace osu.Game.Graphics.UserInterface
text.Colour = AccentColour;
icon.Colour = AccentColour;
}
updateFade();
}
}
@ -48,39 +50,6 @@ namespace osu.Game.Graphics.UserInterface
private const float transition_length = 500;
private void fadeIn()
{
box.FadeIn(transition_length, Easing.OutQuint);
text.FadeColour(Color4.White, transition_length, Easing.OutQuint);
}
private void fadeOut()
{
box.FadeOut(transition_length, Easing.OutQuint);
text.FadeColour(AccentColour, transition_length, Easing.OutQuint);
}
protected override bool OnHover(HoverEvent e)
{
fadeIn();
return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e)
{
if (!Current.Value)
fadeOut();
base.OnHoverLost(e);
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
if (accentColour == null)
AccentColour = colours.Blue;
}
public OsuTabControlCheckbox()
{
AutoSizeAxes = Axes.Both;
@ -115,19 +84,34 @@ namespace osu.Game.Graphics.UserInterface
}
};
Current.ValueChanged += selected =>
{
if (selected.NewValue)
{
fadeIn();
icon.Icon = FontAwesome.Regular.CheckCircle;
}
else
{
fadeOut();
icon.Icon = FontAwesome.Regular.Circle;
}
};
Current.ValueChanged += selected => { icon.Icon = selected.NewValue ? FontAwesome.Regular.CheckCircle : FontAwesome.Regular.Circle; };
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
if (accentColour == null)
AccentColour = colours.Blue;
}
protected override bool OnHover(HoverEvent e)
{
updateFade();
return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e)
{
if (!Current.Value)
updateFade();
base.OnHoverLost(e);
}
private void updateFade()
{
box.FadeTo(IsHovered ? 1 : 0, transition_length, Easing.OutQuint);
text.FadeColour(IsHovered ? Color4.White : AccentColour, transition_length, Easing.OutQuint);
}
}
}

View File

@ -5,8 +5,10 @@ using System;
using osu.Game.Beatmaps;
using osu.Game.Rulesets;
using osu.Game.Screens.Select.Leaderboards;
using osu.Framework.IO.Network;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets.Mods;
using System.Text;
using System.Collections.Generic;
namespace osu.Game.Online.API.Requests
{
@ -15,8 +17,9 @@ namespace osu.Game.Online.API.Requests
private readonly BeatmapInfo beatmap;
private readonly BeatmapLeaderboardScope scope;
private readonly RulesetInfo ruleset;
private readonly IEnumerable<Mod> mods;
public GetScoresRequest(BeatmapInfo beatmap, RulesetInfo ruleset, BeatmapLeaderboardScope scope = BeatmapLeaderboardScope.Global)
public GetScoresRequest(BeatmapInfo beatmap, RulesetInfo ruleset, BeatmapLeaderboardScope scope = BeatmapLeaderboardScope.Global, IEnumerable<Mod> mods = null)
{
if (!beatmap.OnlineBeatmapID.HasValue)
throw new InvalidOperationException($"Cannot lookup a beatmap's scores without having a populated {nameof(BeatmapInfo.OnlineBeatmapID)}.");
@ -27,6 +30,7 @@ namespace osu.Game.Online.API.Requests
this.beatmap = beatmap;
this.scope = scope;
this.ruleset = ruleset ?? throw new ArgumentNullException(nameof(ruleset));
this.mods = mods ?? Array.Empty<Mod>();
Success += onSuccess;
}
@ -34,20 +38,25 @@ namespace osu.Game.Online.API.Requests
private void onSuccess(APILegacyScores r)
{
foreach (APILegacyScoreInfo score in r.Scores)
{
score.Beatmap = beatmap;
score.Ruleset = ruleset;
}
}
protected override WebRequest CreateWebRequest()
protected override string Target => $@"beatmaps/{beatmap.OnlineBeatmapID}/scores{createQueryParameters()}";
private string createQueryParameters()
{
var req = base.CreateWebRequest();
StringBuilder query = new StringBuilder(@"?");
req.Timeout = 30000;
req.AddParameter(@"type", scope.ToString().ToLowerInvariant());
req.AddParameter(@"mode", ruleset.ShortName);
query.Append($@"type={scope.ToString().ToLowerInvariant()}");
query.Append($@"&mode={ruleset.ShortName}");
return req;
foreach (var mod in mods)
query.Append($@"&mods[]={mod.Acronym}");
return query.ToString();
}
protected override string Target => $@"beatmaps/{beatmap.OnlineBeatmapID}/scores";
}
}

View File

@ -33,6 +33,8 @@ namespace osu.Game.Online.API.Requests.Responses
[JsonProperty("versions")]
public VersionNavigation Versions { get; set; }
public string Url => $"https://osu.ppy.sh/home/changelog/{UpdateStream.Name}/{Version}";
public class VersionNavigation
{
[JsonProperty("next")]

View File

@ -116,17 +116,6 @@ namespace osu.Game.Online.API.Requests.Responses
[JsonProperty(@"mods")]
private string[] modStrings { get; set; }
public override BeatmapInfo Beatmap
{
get => base.Beatmap;
set
{
base.Beatmap = value;
if (Beatmap.Ruleset != null)
Ruleset = value.Ruleset;
}
}
public override RulesetInfo Ruleset
{
get => base.Ruleset;

View File

@ -11,7 +11,7 @@ using osu.Game.Online.API;
namespace osu.Game.Online
{
/// <summary>
/// A component which tracks a beatmap through potential download/import/deletion.
/// A component which tracks a <see cref="TModel"/> through potential download/import/deletion.
/// </summary>
public abstract class DownloadTrackingComposite<TModel, TModelManager> : CompositeDrawable
where TModel : class, IEquatable<TModel>
@ -22,7 +22,7 @@ namespace osu.Game.Online
private TModelManager manager;
/// <summary>
/// Holds the current download state of the beatmap, whether is has already been downloaded, is in progress, or is not downloaded.
/// Holds the current download state of the <see cref="TModel"/>, whether is has already been downloaded, is in progress, or is not downloaded.
/// </summary>
protected readonly Bindable<DownloadState> State = new Bindable<DownloadState>();

View File

@ -231,12 +231,6 @@ namespace osu.Game.Online.Leaderboards
if (getScoresRequest == null)
return;
if (api?.IsLoggedIn != true)
{
PlaceholderState = PlaceholderState.NotLoggedIn;
return;
}
getScoresRequest.Failure += e => Schedule(() =>
{
if (e is OperationCanceledException)

View File

@ -387,6 +387,7 @@ namespace osu.Game
BeatmapManager.PresentImport = items => PresentBeatmap(items.First());
ScoreManager.PostNotification = n => notifications?.Post(n);
ScoreManager.GetStableStorage = GetStorageForStableInstall;
ScoreManager.PresentImport = items => PresentScore(items.First());
Container logoContainer;

View File

@ -58,7 +58,11 @@ namespace osu.Game.Overlays.Changelog
}
if (build != null)
Child = new ChangelogBuildWithNavigation(build) { SelectBuild = SelectBuild };
Children = new Drawable[]
{
new ChangelogBuildWithNavigation(build) { SelectBuild = SelectBuild },
new Comments(build)
};
}
public class ChangelogBuildWithNavigation : ChangelogBuild

View File

@ -0,0 +1,79 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Online.API.Requests.Responses;
using osuTK.Graphics;
namespace osu.Game.Overlays.Changelog
{
public class Comments : CompositeDrawable
{
private readonly APIChangelogBuild build;
public Comments(APIChangelogBuild build)
{
this.build = build;
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Padding = new MarginPadding
{
Horizontal = 50,
Vertical = 20,
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
LinkFlowContainer text;
InternalChildren = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Masking = true,
CornerRadius = 10,
Child = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colours.GreyVioletDarker
},
},
text = new LinkFlowContainer(t =>
{
t.Colour = colours.PinkLighter;
t.Font = OsuFont.Default.With(size: 14);
})
{
Padding = new MarginPadding(20),
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
}
};
text.AddParagraph("Got feedback?", t =>
{
t.Colour = Color4.White;
t.Font = OsuFont.Default.With(italics: true, size: 20);
t.Padding = new MarginPadding { Bottom = 20 };
});
text.AddParagraph("We would love to hear what you think of this update! ");
text.AddIcon(FontAwesome.Regular.GrinHearts);
text.AddParagraph("Please visit the ");
text.AddLink("web version", $"{build.Url}#comments");
text.AddText(" of this changelog to leave any comments.");
}
}
}

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@ -0,0 +1,88 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays.Direct
{
public class DirectRulesetSelector : RulesetSelector
{
public override bool HandleNonPositionalInput => !Current.Disabled && base.HandleNonPositionalInput;
public override bool HandlePositionalInput => !Current.Disabled && base.HandlePositionalInput;
public override bool PropagatePositionalInputSubTree => !Current.Disabled && base.PropagatePositionalInputSubTree;
public DirectRulesetSelector()
{
TabContainer.Masking = false;
TabContainer.Spacing = new Vector2(10, 0);
AutoSizeAxes = Axes.Both;
Current.DisabledChanged += value => SelectedTab.FadeColour(value ? Color4.DarkGray : Color4.White, 200, Easing.OutQuint);
}
protected override TabItem<RulesetInfo> CreateTabItem(RulesetInfo value) => new DirectRulesetTabItem(value);
protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
{
Direction = FillDirection.Horizontal,
AutoSizeAxes = Axes.Both,
};
private class DirectRulesetTabItem : TabItem<RulesetInfo>
{
private readonly ConstrainedIconContainer iconContainer;
public DirectRulesetTabItem(RulesetInfo value)
: base(value)
{
AutoSizeAxes = Axes.Both;
Children = new Drawable[]
{
iconContainer = new ConstrainedIconContainer
{
Icon = value.CreateInstance().CreateIcon(),
Size = new Vector2(32),
},
new HoverClickSounds()
};
}
protected override void LoadComplete()
{
base.LoadComplete();
updateState();
}
protected override bool OnHover(HoverEvent e)
{
base.OnHover(e);
updateState();
return true;
}
protected override void OnHoverLost(HoverLostEvent e)
{
base.OnHoverLost(e);
updateState();
}
protected override void OnActivated() => updateState();
protected override void OnDeactivated() => updateState();
private void updateState() => iconContainer.FadeColour(IsHovered || Active.Value ? Color4.White : Color4.Gray, 120, Easing.InQuad);
}
}
}

View File

@ -4,105 +4,30 @@
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Online.API.Requests;
using osu.Game.Overlays.SearchableList;
using osu.Game.Rulesets;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays.Direct
{
public class FilterControl : SearchableListFilterControl<DirectSortCriteria, BeatmapSearchCategory>
{
public readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
private FillFlowContainer<RulesetToggleButton> modeButtons;
private DirectRulesetSelector rulesetSelector;
protected override Color4 BackgroundColour => OsuColour.FromHex(@"384552");
protected override DirectSortCriteria DefaultTab => DirectSortCriteria.Ranked;
protected override Drawable CreateSupplementaryControls()
{
modeButtons = new FillFlowContainer<RulesetToggleButton>
{
AutoSizeAxes = Axes.Both,
Spacing = new Vector2(10f, 0f),
};
protected override Drawable CreateSupplementaryControls() => rulesetSelector = new DirectRulesetSelector();
return modeButtons;
}
public Bindable<RulesetInfo> Ruleset => rulesetSelector.Current;
[BackgroundDependencyLoader(true)]
private void load(RulesetStore rulesets, OsuColour colours, Bindable<RulesetInfo> ruleset)
private void load(OsuColour colours, Bindable<RulesetInfo> ruleset)
{
DisplayStyleControl.Dropdown.AccentColour = colours.BlueDark;
Ruleset.Value = ruleset.Value ?? rulesets.GetRuleset(0);
foreach (var r in rulesets.AvailableRulesets)
modeButtons.Add(new RulesetToggleButton(Ruleset, r));
}
private class RulesetToggleButton : OsuClickableContainer
{
private Drawable icon
{
get => iconContainer.Icon;
set => iconContainer.Icon = value;
}
private RulesetInfo ruleset;
public RulesetInfo Ruleset
{
get => ruleset;
set
{
ruleset = value;
icon = Ruleset.CreateInstance().CreateIcon();
}
}
private readonly Bindable<RulesetInfo> bindable;
private readonly ConstrainedIconContainer iconContainer;
private void Bindable_ValueChanged(ValueChangedEvent<RulesetInfo> e)
{
iconContainer.FadeTo(Ruleset.ID == e.NewValue?.ID ? 1f : 0.5f, 100);
}
public override bool HandleNonPositionalInput => !bindable.Disabled && base.HandleNonPositionalInput;
public override bool HandlePositionalInput => !bindable.Disabled && base.HandlePositionalInput;
public RulesetToggleButton(Bindable<RulesetInfo> bindable, RulesetInfo ruleset)
{
this.bindable = bindable;
AutoSizeAxes = Axes.Both;
Children = new[]
{
iconContainer = new ConstrainedIconContainer
{
Origin = Anchor.TopLeft,
Anchor = Anchor.TopLeft,
Size = new Vector2(32),
}
};
Ruleset = ruleset;
bindable.ValueChanged += Bindable_ValueChanged;
Bindable_ValueChanged(new ValueChangedEvent<RulesetInfo>(bindable.Value, bindable.Value));
Action = () => bindable.Value = Ruleset;
}
protected override void Dispose(bool isDisposing)
{
if (bindable != null)
bindable.ValueChanged -= Bindable_ValueChanged;
base.Dispose(isDisposing);
}
rulesetSelector.Current.BindTo(ruleset);
}
}

View File

@ -7,6 +7,7 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Graphics.UserInterface;
using osu.Game.Scoring;
using osu.Game.Skinning;
namespace osu.Game.Overlays.Settings.Sections.Maintenance
@ -16,14 +17,16 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
protected override string Header => "General";
private TriangleButton importBeatmapsButton;
private TriangleButton importScoresButton;
private TriangleButton importSkinsButton;
private TriangleButton deleteSkinsButton;
private TriangleButton deleteBeatmapsButton;
private TriangleButton deleteScoresButton;
private TriangleButton deleteSkinsButton;
private TriangleButton restoreButton;
private TriangleButton undeleteButton;
[BackgroundDependencyLoader]
private void load(BeatmapManager beatmaps, SkinManager skins, DialogOverlay dialogOverlay)
private void load(BeatmapManager beatmaps, ScoreManager scores, SkinManager skins, DialogOverlay dialogOverlay)
{
if (beatmaps.SupportsImportFromStable)
{
@ -51,6 +54,32 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
}
});
if (scores.SupportsImportFromStable)
{
Add(importScoresButton = new SettingsButton
{
Text = "Import scores from stable",
Action = () =>
{
importScoresButton.Enabled.Value = false;
scores.ImportFromStableAsync().ContinueWith(t => Schedule(() => importScoresButton.Enabled.Value = true));
}
});
}
Add(deleteScoresButton = new DangerousSettingsButton
{
Text = "Delete ALL scores",
Action = () =>
{
dialogOverlay?.Push(new DeleteAllBeatmapsDialog(() =>
{
deleteScoresButton.Enabled.Value = false;
Task.Run(() => scores.Delete(scores.GetAllUsableScores())).ContinueWith(t => Schedule(() => deleteScoresButton.Enabled.Value = true));
}));
}
});
if (skins.SupportsImportFromStable)
{
Add(importSkinsButton = new SettingsButton

View File

@ -14,6 +14,8 @@ namespace osu.Game.Overlays
protected override bool BlockNonPositionalInput => true;
protected override Container<Drawable> Content => Waves;
protected override bool StartHidden => true;
protected WaveOverlayContainer()
{
AddInternal(Waves = new WaveContainer
@ -25,13 +27,17 @@ namespace osu.Game.Overlays
protected override void PopIn()
{
base.PopIn();
Waves.Show();
this.FadeIn(100, Easing.OutQuint);
}
protected override void PopOut()
{
base.PopOut();
Waves.Hide();
this.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.InQuint);
}
}
}

View File

@ -3,6 +3,7 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Linq.Expressions;
using Microsoft.EntityFrameworkCore;
@ -24,7 +25,7 @@ namespace osu.Game.Scoring
protected override string[] HashableFileTypes => new[] { ".osr" };
protected override string ImportFromStablePath => "Replays";
protected override string ImportFromStablePath => Path.Combine("Data", "r");
private readonly RulesetStore rulesets;
private readonly Func<BeatmapManager> beatmaps;
@ -55,6 +56,9 @@ namespace osu.Game.Scoring
}
}
protected override IEnumerable<string> GetStableImportPaths(Storage stableStorage)
=> stableStorage.GetFiles(ImportFromStablePath).Where(p => HandledExtensions.Any(ext => Path.GetExtension(p)?.Equals(ext, StringComparison.InvariantCultureIgnoreCase) ?? false));
public Score GetScore(ScoreInfo score) => new LegacyDatabasedScore(score, rulesets, beatmaps(), Files.Store);
public List<ScoreInfo> GetAllUsableScores() => ModelStore.ConsumableItems.Where(s => !s.DeletePending).ToList();
@ -65,6 +69,6 @@ namespace osu.Game.Scoring
protected override ArchiveDownloadRequest<ScoreInfo> CreateDownloadRequest(ScoreInfo score, bool minimiseDownload) => new DownloadReplayRequest(score);
protected override bool CheckLocalAvailability(ScoreInfo model, IQueryable<ScoreInfo> items) => items.Any(s => s.OnlineScoreID == model.OnlineScoreID);
protected override bool CheckLocalAvailability(ScoreInfo model, IQueryable<ScoreInfo> items) => items.Any(s => s.OnlineScoreID == model.OnlineScoreID && s.Files.Any());
}
}

View File

@ -33,13 +33,18 @@ namespace osu.Game.Screens.Menu
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBlack();
private readonly BindableDouble exitingVolumeFade = new BindableDouble(1);
[Resolved]
private AudioManager audio { get; set; }
private Bindable<bool> menuVoice;
private Bindable<bool> menuMusic;
private Track track;
private WorkingBeatmap introBeatmap;
[BackgroundDependencyLoader]
private void load(AudioManager audio, OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game)
private void load(OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game)
{
menuVoice = config.GetBindable<bool>(OsuSetting.MenuVoice);
menuMusic = config.GetBindable<bool>(OsuSetting.MenuMusic);
@ -161,7 +166,8 @@ namespace osu.Game.Screens.Menu
else
fadeOutTime = 500;
Scheduler.AddDelayed(this.Exit, fadeOutTime);
audio.AddAdjustment(AdjustableProperty.Volume, exitingVolumeFade);
this.TransformBindableTo(exitingVolumeFade, 0, fadeOutTime).OnComplete(_ => this.Exit());
//don't want to fade out completely else we will stop running updates.
Game.FadeTo(0.01f, fadeOutTime);

View File

@ -131,7 +131,8 @@ namespace osu.Game.Screens.Menu
{
base.LoadComplete();
Scheduler.AddDelayed(updateAmplitudes, time_between_updates, true);
var delayed = Scheduler.AddDelayed(updateAmplitudes, time_between_updates, true);
delayed.PerformRepeatCatchUpExecutions = false;
}
protected override void Update()

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@ -18,6 +18,7 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Input;
using osu.Game.Rulesets.Mods;
using osu.Game.Screens.Menu;
using osu.Game.Screens.Play.HUD;
@ -53,6 +54,8 @@ namespace osu.Game.Screens.Play
private InputManager inputManager;
private IdleTracker idleTracker;
public PlayerLoader(Func<Player> createPlayer)
{
this.createPlayer = createPlayer;
@ -93,7 +96,8 @@ namespace osu.Game.Screens.Play
VisualSettings = new VisualSettings(),
new InputSettings()
}
}
},
idleTracker = new IdleTracker(750)
});
loadNewPlayer();
@ -193,7 +197,7 @@ namespace osu.Game.Screens.Play
// Here because IsHovered will not update unless we do so.
public override bool HandlePositionalInput => true;
private bool readyForPush => player.LoadState == LoadState.Ready && IsHovered && GetContainingInputManager()?.DraggedDrawable == null;
private bool readyForPush => player.LoadState == LoadState.Ready && (IsHovered || idleTracker.IsIdle.Value) && inputManager?.DraggedDrawable == null;
private void pushWhenLoaded()
{

View File

@ -86,11 +86,7 @@ namespace osu.Game.Screens.Play
}
}, true);
if (replayAvailability == ReplayAvailability.NotAvailable)
{
button.Enabled.Value = false;
button.Alpha = 0.6f;
}
button.Enabled.Value = replayAvailability != ReplayAvailability.NotAvailable;
}
private enum ReplayAvailability

View File

@ -41,6 +41,8 @@ namespace osu.Game.Screens.Select
RelativeSizeAxes = Axes.X,
OnFilter = (tab, mods) =>
{
Leaderboard.FilterMods = mods;
switch (tab)
{
case BeatmapDetailTab.Details:

View File

@ -1,18 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Screens;
namespace osu.Game.Screens.Select
{
public class EditSongSelect : SongSelect
{
protected override bool ShowFooter => false;
protected override bool OnStart()
{
this.Exit();
return true;
}
}
}

View File

@ -12,7 +12,7 @@ namespace osu.Game.Screens.Select
public ImportFromStablePopup(Action importFromStable)
{
HeaderText = @"You have no beatmaps!";
BodyText = "An existing copy of osu! was found, though.\nWould you like to import your beatmaps (and skins)?";
BodyText = "An existing copy of osu! was found, though.\nWould you like to import your beatmaps, skins and scores?";
Icon = FontAwesome.Solid.Plane;

View File

@ -11,6 +11,7 @@ using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.Leaderboards;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Scoring;
namespace osu.Game.Screens.Select.Leaderboards
@ -36,12 +37,34 @@ namespace osu.Game.Screens.Select.Leaderboards
}
}
private bool filterMods;
/// <summary>
/// Whether to apply the game's currently selected mods as a filter when retrieving scores.
/// </summary>
public bool FilterMods
{
get => filterMods;
set
{
if (value == filterMods)
return;
filterMods = value;
UpdateScores();
}
}
[Resolved]
private ScoreManager scoreManager { get; set; }
[Resolved]
private IBindable<RulesetInfo> ruleset { get; set; }
[Resolved]
private IBindable<IReadOnlyList<Mod>> mods { get; set; }
[Resolved]
private IAPIProvider api { get; set; }
@ -49,14 +72,42 @@ namespace osu.Game.Screens.Select.Leaderboards
private void load()
{
ruleset.ValueChanged += _ => UpdateScores();
mods.ValueChanged += _ =>
{
if (filterMods)
UpdateScores();
};
}
protected override APIRequest FetchScores(Action<IEnumerable<ScoreInfo>> scoresCallback)
{
if (Scope == BeatmapLeaderboardScope.Local)
{
Scores = scoreManager.QueryScores(s => !s.DeletePending && s.Beatmap.ID == Beatmap.ID).OrderByDescending(s => s.TotalScore).ToArray();
var scores = scoreManager
.QueryScores(s => !s.DeletePending && s.Beatmap.ID == Beatmap.ID && s.Ruleset.ID == ruleset.Value.ID);
if (filterMods && !mods.Value.Any())
{
// we need to filter out all scores that have any mods to get all local nomod scores
scores = scores.Where(s => !s.Mods.Any());
}
else if (filterMods)
{
// otherwise find all the scores that have *any* of the currently selected mods (similar to how web applies mod filters)
// we're creating and using a string list representation of selected mods so that it can be translated into the DB query itself
var selectedMods = mods.Value.Select(m => m.Acronym);
scores = scores.Where(s => s.Mods.Any(m => selectedMods.Contains(m.Acronym)));
}
Scores = scores.OrderByDescending(s => s.TotalScore).ToArray();
PlaceholderState = Scores.Any() ? PlaceholderState.Successful : PlaceholderState.NoScores;
return null;
}
if (api?.IsLoggedIn != true)
{
PlaceholderState = PlaceholderState.NotLoggedIn;
return null;
}
@ -66,13 +117,21 @@ namespace osu.Game.Screens.Select.Leaderboards
return null;
}
if (Scope != BeatmapLeaderboardScope.Global && !api.LocalUser.Value.IsSupporter)
if (!api.LocalUser.Value.IsSupporter && (Scope != BeatmapLeaderboardScope.Global || filterMods))
{
PlaceholderState = PlaceholderState.NotSupporter;
return null;
}
var req = new GetScoresRequest(Beatmap, ruleset.Value ?? Beatmap.Ruleset, Scope);
IReadOnlyList<Mod> requestMods = null;
if (filterMods && !mods.Value.Any())
// add nomod for the request
requestMods = new Mod[] { new ModNoMod() };
else if (filterMods)
requestMods = mods.Value;
var req = new GetScoresRequest(Beatmap, ruleset.Value ?? Beatmap.Ruleset, Scope, requestMods);
req.Success += r => scoresCallback?.Invoke(r.Scores);

View File

@ -35,6 +35,7 @@ using System.Linq;
using System.Threading.Tasks;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Bindings;
using osu.Game.Scoring;
namespace osu.Game.Screens.Select
{
@ -215,7 +216,7 @@ namespace osu.Game.Screens.Select
}
[BackgroundDependencyLoader(true)]
private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuColour colours, SkinManager skins)
private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuColour colours, SkinManager skins, ScoreManager scores)
{
mods.BindTo(Mods);
@ -252,7 +253,7 @@ namespace osu.Game.Screens.Select
if (!beatmaps.GetAllUsableBeatmapSets().Any() && beatmaps.StableInstallationAvailable)
dialogOverlay.Push(new ImportFromStablePopup(() =>
{
Task.Run(beatmaps.ImportFromStableAsync);
Task.Run(beatmaps.ImportFromStableAsync).ContinueWith(_ => scores.ImportFromStableAsync(), TaskContinuationOptions.OnlyOnRanToCompletion);
Task.Run(skins.ImportFromStableAsync);
}));
});

View File

@ -3,6 +3,7 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Linq.Expressions;
using System.Threading;
@ -54,6 +55,8 @@ namespace osu.Game.Skinning
};
}
protected override bool ShouldDeleteArchive(string path) => Path.GetExtension(path)?.ToLowerInvariant() == ".osk";
/// <summary>
/// Returns a list of all usable <see cref="SkinInfo"/>s. Includes the special default skin plus all skins from <see cref="GetAllUserSkins"/>.
/// </summary>

View File

@ -15,7 +15,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.4" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.2" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.702.0" />
<PackageReference Include="ppy.osu.Framework" Version="2019.703.0" />
<PackageReference Include="ppy.osu.Framework" Version="2019.704.0" />
<PackageReference Include="SharpCompress" Version="0.23.0" />
<PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="SharpRaven" Version="2.4.0" />

View File

@ -105,8 +105,8 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.1" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.702.0" />
<PackageReference Include="ppy.osu.Framework" Version="2019.703.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.703.0" />
<PackageReference Include="ppy.osu.Framework" Version="2019.704.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.704.0" />
<PackageReference Include="SharpCompress" Version="0.22.0" />
<PackageReference Include="NUnit" Version="3.11.0" />
<PackageReference Include="SharpRaven" Version="2.4.0" />