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Make comment more informative

This commit is contained in:
Desconocidosmh 2019-08-19 19:54:22 +02:00
parent 9732f5d622
commit 9bd844bf4d

View File

@ -143,7 +143,7 @@ namespace osu.Game.Rulesets.Taiko.Replays
{
var currentObj = Beatmap.HitObjects[currentIndex];
if (currentObj.GetType().Equals(desiredType) ||
currentObj is DrumRoll || currentObj is Swell) // It's best to unpress any remaining keys before DrumRoll or Swell
currentObj is DrumRoll || currentObj is Swell) // Unpress all keys before DrumRoll or Swell
return Beatmap.HitObjects[currentIndex];
}