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Code quality fixes

This commit is contained in:
Dean Herbert 2019-08-30 15:29:13 +09:00
parent 1d77e3764d
commit 835ee0aa2f

View File

@ -18,10 +18,13 @@ namespace osu.Game.Screens.Play.HitErrorDisplay
private const int margin = 10;
private readonly Bindable<ScoreMeterType> type = new Bindable<ScoreMeterType>();
private readonly HitWindows hitWindows;
private readonly ScoreProcessor processor;
private BarHitErrorDisplay leftDisplay;
private BarHitErrorDisplay rightDisplay;
public HitErrorDisplayOverlay(ScoreProcessor processor)
@ -40,10 +43,10 @@ namespace osu.Game.Screens.Play.HitErrorDisplay
protected override void LoadComplete()
{
base.LoadComplete();
type.BindValueChanged(onTypeChanged, true);
type.BindValueChanged(typeChanged, true);
}
private void onTypeChanged(ValueChangedEvent<ScoreMeterType> type)
private void typeChanged(ValueChangedEvent<ScoreMeterType> type)
{
switch (type.NewValue)
{