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smoogipoo
2019-07-01 23:26:53 +09:30
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parent 0636df5660
commit fc8dee6123
+1 -1
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@@ -83,7 +83,7 @@ namespace osu.Game.Skinning
// temporary allowance is given for skins the fact that stable handles non-animatable items such as hitcircles (incorrectly)
// by (incorrectly) displaying the first frame of animation rather than the non-animated version.
// users have userd this to "hide" certain elements like hit300.
// users have used this to "hide" certain elements like hit300.
var texture = GetTexture($"{componentName}-0") ?? GetTexture(componentName);
if (texture == null)