diff --git a/osu.Game/Skinning/LegacySkin.cs b/osu.Game/Skinning/LegacySkin.cs index d6424df9fe..513a024a36 100644 --- a/osu.Game/Skinning/LegacySkin.cs +++ b/osu.Game/Skinning/LegacySkin.cs @@ -83,7 +83,7 @@ namespace osu.Game.Skinning // temporary allowance is given for skins the fact that stable handles non-animatable items such as hitcircles (incorrectly) // by (incorrectly) displaying the first frame of animation rather than the non-animated version. - // users have userd this to "hide" certain elements like hit300. + // users have used this to "hide" certain elements like hit300. var texture = GetTexture($"{componentName}-0") ?? GetTexture(componentName); if (texture == null)