mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 17:32:54 +08:00
Convert BadgeDisplay to use bindable
This commit is contained in:
parent
e94b9feebd
commit
e606c73329
@ -6,8 +6,8 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Bindables;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Changelog
|
||||
@ -17,10 +17,9 @@ namespace osu.Game.Overlays.Changelog
|
||||
private const float vertical_padding = 20;
|
||||
private const float horizontal_padding = 85;
|
||||
|
||||
public event Action<APIChangelogBuild> Selected;
|
||||
public readonly Bindable<APIUpdateStream> Current = new Bindable<APIUpdateStream>();
|
||||
|
||||
private readonly FillFlowContainer<StreamBadge> badgesContainer;
|
||||
private long selectedStreamId = -1;
|
||||
|
||||
public BadgeDisplay()
|
||||
{
|
||||
@ -40,23 +39,34 @@ namespace osu.Game.Overlays.Changelog
|
||||
Padding = new MarginPadding { Vertical = vertical_padding, Horizontal = horizontal_padding },
|
||||
},
|
||||
};
|
||||
|
||||
Current.ValueChanged += e =>
|
||||
{
|
||||
foreach (StreamBadge streamBadge in badgesContainer)
|
||||
{
|
||||
if (!IsHovered || e.NewValue.Id == streamBadge.Stream.Id)
|
||||
streamBadge.Activate();
|
||||
else
|
||||
streamBadge.Deactivate();
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
public void Populate(List<APIUpdateStream> streams)
|
||||
{
|
||||
SelectNone();
|
||||
Current.Value = null;
|
||||
|
||||
foreach (APIUpdateStream updateStream in streams)
|
||||
{
|
||||
var streamBadge = new StreamBadge(updateStream);
|
||||
streamBadge.Selected += onBadgeSelected;
|
||||
streamBadge.Selected += () => Current.Value = updateStream;
|
||||
badgesContainer.Add(streamBadge);
|
||||
}
|
||||
}
|
||||
|
||||
public void SelectNone()
|
||||
{
|
||||
selectedStreamId = -1;
|
||||
Current.Value = null;
|
||||
|
||||
if (badgesContainer != null)
|
||||
{
|
||||
@ -70,45 +80,10 @@ namespace osu.Game.Overlays.Changelog
|
||||
}
|
||||
}
|
||||
|
||||
public void SelectUpdateStream(string updateStream)
|
||||
{
|
||||
foreach (StreamBadge streamBadge in badgesContainer)
|
||||
{
|
||||
if (streamBadge.Stream.Name == updateStream)
|
||||
{
|
||||
selectedStreamId = streamBadge.Stream.Id;
|
||||
streamBadge.Activate();
|
||||
}
|
||||
else
|
||||
streamBadge.Deactivate();
|
||||
}
|
||||
}
|
||||
|
||||
private void onBadgeSelected(StreamBadge source, EventArgs args)
|
||||
{
|
||||
selectedStreamId = source.Stream.Id;
|
||||
OnSelected(source);
|
||||
}
|
||||
|
||||
protected virtual void OnSelected(StreamBadge source)
|
||||
{
|
||||
Selected?.Invoke(source.Stream.LatestBuild);
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
foreach (StreamBadge streamBadge in badgesContainer.Children)
|
||||
{
|
||||
if (selectedStreamId >= 0)
|
||||
{
|
||||
if (selectedStreamId != streamBadge.Stream.Id)
|
||||
streamBadge.Deactivate();
|
||||
else
|
||||
streamBadge.EnableDim();
|
||||
}
|
||||
else
|
||||
streamBadge.Deactivate();
|
||||
}
|
||||
streamBadge.EnableDim();
|
||||
|
||||
return base.OnHover(e);
|
||||
}
|
||||
@ -116,12 +91,7 @@ namespace osu.Game.Overlays.Changelog
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
foreach (StreamBadge streamBadge in badgesContainer.Children)
|
||||
{
|
||||
if (selectedStreamId < 0)
|
||||
streamBadge.Activate();
|
||||
else if (streamBadge.Stream.Id == selectedStreamId)
|
||||
streamBadge.DisableDim();
|
||||
}
|
||||
streamBadge.DisableDim();
|
||||
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
@ -1,4 +1,4 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
@ -81,18 +81,13 @@ namespace osu.Game.Overlays.Changelog
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
},
|
||||
|
||||
// this box has 2 functions:
|
||||
// - ensures the circle doesn't disappear on the X and Y edges
|
||||
// - gets rid of the white "contamination" on the circle (due to smoothing)
|
||||
// (https://i.imgur.com/SMuvWBZ.png)
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colours.Violet,
|
||||
Alpha = 0,
|
||||
AlwaysPresent = true,
|
||||
Colour = colours.Violet,
|
||||
}
|
||||
},
|
||||
}
|
||||
},
|
||||
new FillFlowContainer
|
||||
|
@ -22,9 +22,7 @@ namespace osu.Game.Overlays.Changelog
|
||||
private const float badge_width = 100;
|
||||
private const float transition_duration = 100;
|
||||
|
||||
public delegate void SelectedHandler(StreamBadge source, EventArgs args);
|
||||
|
||||
public event SelectedHandler Selected;
|
||||
public event Action Selected;
|
||||
|
||||
private bool isActivated;
|
||||
|
||||
@ -90,7 +88,7 @@ namespace osu.Game.Overlays.Changelog
|
||||
this.FadeIn(transition_duration);
|
||||
lineBadge.Uncollapse();
|
||||
if (!withoutFiringUpdates)
|
||||
Selected?.Invoke(this, EventArgs.Empty);
|
||||
Selected?.Invoke();
|
||||
}
|
||||
|
||||
public void Deactivate()
|
||||
|
@ -70,7 +70,8 @@ namespace osu.Game.Overlays
|
||||
|
||||
header.ListingSelected += ShowListing;
|
||||
|
||||
badges.Selected += ShowBuild;
|
||||
// todo: better
|
||||
badges.Current.ValueChanged += e => ShowBuild(e.NewValue.LatestBuild);
|
||||
listing.BuildSelected += ShowBuild;
|
||||
content.BuildSelected += ShowBuild;
|
||||
|
||||
@ -129,6 +130,10 @@ namespace osu.Game.Overlays
|
||||
var req = new GetChangelogRequest();
|
||||
req.Success += res =>
|
||||
{
|
||||
// remap streams to builds to ensure model equality
|
||||
res.Builds.ForEach(b => b.UpdateStream = res.Streams.Find(s => s.Id == b.UpdateStream.Id));
|
||||
res.Streams.ForEach(s => s.LatestBuild.UpdateStream = res.Streams.Find(s2 => s2.Id == s.LatestBuild.UpdateStream.Id));
|
||||
|
||||
listing.ShowListing(res.Builds);
|
||||
badges.Populate(res.Streams);
|
||||
};
|
||||
@ -157,8 +162,14 @@ namespace osu.Game.Overlays
|
||||
/// <see cref="APIChangelogBuild.DisplayVersion"/> are specified, the header will instantly display them.</param>
|
||||
public void ShowBuild(APIChangelogBuild build)
|
||||
{
|
||||
if (build == null)
|
||||
{
|
||||
ShowListing();
|
||||
return;
|
||||
}
|
||||
|
||||
header.ShowBuild(build.UpdateStream.DisplayName, build.DisplayVersion);
|
||||
badges.SelectUpdateStream(build.UpdateStream.Name);
|
||||
badges.Current.Value = build.UpdateStream;
|
||||
|
||||
listing.Hide();
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user