1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-13 08:32:57 +08:00

Rearrange scenes

This commit is contained in:
Dean Herbert 2018-11-06 20:13:09 +09:00
parent 4e87288049
commit 968d39c0e6

View File

@ -58,9 +58,9 @@ namespace osu.Game.Tournament.Screens
new OsuButton { RelativeSizeAxes = Axes.X, Text = "Showcase", Action = () => setScreen(showcase) },
new Container { RelativeSizeAxes = Axes.X, Height = 50 },
new OsuButton { RelativeSizeAxes = Axes.X, Text = "Bracket", Action = () => setScreen(bracket) },
new Container { RelativeSizeAxes = Axes.X, Height = 50 },
new OsuButton { RelativeSizeAxes = Axes.X, Text = "TeamIntro", Action = () => setScreen(teamIntro) },
new OsuButton { RelativeSizeAxes = Axes.X, Text = "MapPool", Action = () => setScreen(mapPool) },
new Container { RelativeSizeAxes = Axes.X, Height = 50 },
new OsuButton { RelativeSizeAxes = Axes.X, Text = "Gameplay", Action = () => setScreen(gameplay) },
}
},
@ -92,8 +92,7 @@ namespace osu.Game.Tournament.Screens
bracket = new LadderManager(ladder),
showcase = new ShowcaseScreen(),
mapPool = new MapPoolScreen(ladder.Groupings.First(g => g.Name == "Finals")),
teamIntro = new TeamIntroScreen(ladder.Teams.First(t => t.Acronym == "USA"), ladder.Teams.First(t => t.Acronym == "JPN"),
ladder.Groupings.First(g => g.Name == "Finals")),
teamIntro = new TeamIntroScreen(),
drawings = new DrawingsScreen(),
gameplay = new GameplayScreen()
}