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Fix LegacySkin not checking for @2x hitcircle when deciding sizing
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@ -59,7 +59,7 @@ namespace osu.Game.Skinning
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Samples = audioManager.GetSampleStore(storage);
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Textures = new TextureStore(new TextureLoaderStore(storage));
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using (var testStream = storage.GetStream("hitcircle"))
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using (var testStream = storage.GetStream("hitcircle@2x") ?? storage.GetStream("hitcircle"))
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hasHitCircle |= testStream != null;
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if (hasHitCircle)
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