mirror of
https://github.com/ppy/osu.git
synced 2025-01-26 16:12:54 +08:00
Merge pull request #5036 from GSculerlor/difficulty-icon-tooltip
Add tooltips to difficulty icons with extra details
This commit is contained in:
commit
9ea4921e2b
@ -1,4 +1,4 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
@ -6,23 +6,25 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Rulesets;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Beatmaps.Drawables
|
||||
{
|
||||
public class DifficultyIcon : Container
|
||||
public class DifficultyIcon : Container, IHasCustomTooltip
|
||||
{
|
||||
private readonly BeatmapInfo beatmap;
|
||||
private readonly RulesetInfo ruleset;
|
||||
|
||||
public DifficultyIcon(BeatmapInfo beatmap, RulesetInfo ruleset = null)
|
||||
public DifficultyIcon(BeatmapInfo beatmap, RulesetInfo ruleset = null, bool shouldShowTooltip = true)
|
||||
{
|
||||
if (beatmap == null)
|
||||
throw new ArgumentNullException(nameof(beatmap));
|
||||
@ -30,10 +32,18 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
this.beatmap = beatmap;
|
||||
|
||||
this.ruleset = ruleset ?? beatmap.Ruleset;
|
||||
if (shouldShowTooltip)
|
||||
TooltipContent = beatmap;
|
||||
|
||||
Size = new Vector2(20);
|
||||
}
|
||||
|
||||
public string TooltipText { get; set; }
|
||||
|
||||
public ITooltip GetCustomTooltip() => new DifficultyIconTooltip();
|
||||
|
||||
public object TooltipContent { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
@ -68,5 +78,105 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private class DifficultyIconTooltip : VisibilityContainer, ITooltip
|
||||
{
|
||||
private readonly OsuSpriteText difficultyName, starRating;
|
||||
private readonly Box background;
|
||||
|
||||
private readonly FillFlowContainer difficultyFlow;
|
||||
|
||||
public string TooltipText
|
||||
{
|
||||
set { }
|
||||
}
|
||||
|
||||
public DifficultyIconTooltip()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Masking = true;
|
||||
CornerRadius = 5;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
background = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
AutoSizeDuration = 200,
|
||||
AutoSizeEasing = Easing.OutQuint,
|
||||
Direction = FillDirection.Vertical,
|
||||
Padding = new MarginPadding(10),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
difficultyName = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Font = OsuFont.GetFont(size: 16, weight: FontWeight.Bold),
|
||||
},
|
||||
difficultyFlow = new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
starRating = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Font = OsuFont.GetFont(size: 16, weight: FontWeight.Regular),
|
||||
},
|
||||
new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Margin = new MarginPadding { Left = 4 },
|
||||
Icon = FontAwesome.Solid.Star,
|
||||
Size = new Vector2(12),
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private OsuColour colours;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
this.colours = colours;
|
||||
background.Colour = colours.Gray3;
|
||||
}
|
||||
|
||||
public bool SetContent(object content)
|
||||
{
|
||||
if (!(content is BeatmapInfo beatmap))
|
||||
return false;
|
||||
|
||||
difficultyName.Text = beatmap.Version;
|
||||
starRating.Text = $"{beatmap.StarDifficulty:0.##}";
|
||||
difficultyFlow.Colour = colours.ForDifficultyRating(beatmap.DifficultyRating);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public void Refresh()
|
||||
{
|
||||
}
|
||||
|
||||
public void Move(Vector2 pos) => Position = pos;
|
||||
|
||||
protected override void PopIn() => this.FadeIn(200, Easing.OutQuint);
|
||||
|
||||
protected override void PopOut() => this.FadeOut(200, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -234,7 +234,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
Colour = Color4.Black.Opacity(0.5f),
|
||||
},
|
||||
},
|
||||
icon = new DifficultyIcon(beatmap)
|
||||
icon = new DifficultyIcon(beatmap, shouldShowTooltip: false)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
|
@ -82,7 +82,7 @@ namespace osu.Game.Screens.Select.Carousel
|
||||
Origin = Anchor.CentreLeft,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new DifficultyIcon(beatmap)
|
||||
new DifficultyIcon(beatmap, shouldShowTooltip: false)
|
||||
{
|
||||
Scale = new Vector2(1.8f),
|
||||
},
|
||||
|
Loading…
Reference in New Issue
Block a user