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Merge remote-tracking branch 'upstream/master' into exit-hide-music-controller
This commit is contained in:
commit
a0c03d7fc3
@ -11,7 +11,7 @@ using osu.Game.Rulesets;
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
[TestFixture]
|
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public class TestCaseDirect : OsuTestCase
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||||
public class TestCaseDirectOverlay : OsuTestCase
|
||||
{
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private DirectOverlay direct;
|
||||
private RulesetStore rulesets;
|
40
osu.Game.Tests/Visual/Online/TestCaseFullscreenOverlay.cs
Normal file
40
osu.Game.Tests/Visual/Online/TestCaseFullscreenOverlay.cs
Normal file
@ -0,0 +1,40 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
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||||
using osu.Framework.Graphics;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Overlays;
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using osuTK.Graphics;
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||||
namespace osu.Game.Tests.Visual.Online
|
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{
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[TestFixture]
|
||||
public class TestCaseFullscreenOverlay : OsuTestCase
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{
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private FullscreenOverlay overlay;
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|
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protected override void LoadComplete()
|
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{
|
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base.LoadComplete();
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||||
|
||||
Add(overlay = new TestFullscreenOverlay());
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AddStep(@"toggle", overlay.ToggleVisibility);
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}
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||||
|
||||
private class TestFullscreenOverlay : FullscreenOverlay
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{
|
||||
public TestFullscreenOverlay()
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{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = Color4.Black,
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||||
RelativeSizeAxes = Axes.Both,
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||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -11,19 +11,18 @@ using osu.Game.Users;
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||||
namespace osu.Game.Tests.Visual.Online
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||||
{
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||||
[TestFixture]
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||||
public class TestCaseSocial : OsuTestCase
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||||
public class TestCaseSocialOverlay : OsuTestCase
|
||||
{
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||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(UserPanel),
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||||
typeof(SocialPanel),
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||||
typeof(FilterControl),
|
||||
typeof(SocialOverlay),
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||||
typeof(SocialGridPanel),
|
||||
typeof(SocialListPanel)
|
||||
};
|
||||
|
||||
public TestCaseSocial()
|
||||
public TestCaseSocialOverlay()
|
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{
|
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SocialOverlay s = new SocialOverlay
|
||||
{
|
@ -38,7 +38,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
header = new ProfileHeader();
|
||||
Add(header);
|
||||
|
||||
AddStep("Show offline dummy", () => header.User.Value = TestCaseUserProfile.TEST_USER);
|
||||
AddStep("Show offline dummy", () => header.User.Value = TestCaseUserProfileOverlay.TEST_USER);
|
||||
|
||||
AddStep("Show null dummy", () => header.User.Value = new User
|
||||
{
|
||||
|
@ -17,7 +17,7 @@ using osu.Game.Users;
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestCaseUserProfile : OsuTestCase
|
||||
public class TestCaseUserProfileOverlay : OsuTestCase
|
||||
{
|
||||
private readonly TestUserProfileOverlay profile;
|
||||
|
||||
@ -27,7 +27,6 @@ namespace osu.Game.Tests.Visual.Online
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(ProfileHeader),
|
||||
typeof(UserProfileOverlay),
|
||||
typeof(RankGraph),
|
||||
typeof(LineGraph),
|
||||
typeof(SectionsContainer<>),
|
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@ -72,7 +71,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
Achievements = new User.UserAchievement[0],
|
||||
};
|
||||
|
||||
public TestCaseUserProfile()
|
||||
public TestCaseUserProfileOverlay()
|
||||
{
|
||||
Add(profile = new TestUserProfileOverlay());
|
||||
}
|
@ -4,26 +4,22 @@
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Overlays.BeatmapSet;
|
||||
using osu.Game.Overlays.BeatmapSet.Scores;
|
||||
using osu.Game.Rulesets;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
public class BeatmapSetOverlay : WaveOverlayContainer
|
||||
public class BeatmapSetOverlay : FullscreenOverlay
|
||||
{
|
||||
private const int fade_duration = 300;
|
||||
|
||||
@ -32,7 +28,6 @@ namespace osu.Game.Overlays
|
||||
|
||||
private readonly Header header;
|
||||
|
||||
private IAPIProvider api;
|
||||
private RulesetStore rulesets;
|
||||
|
||||
private readonly ScrollContainer scroll;
|
||||
@ -46,24 +41,6 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
Info info;
|
||||
ScoresContainer scores;
|
||||
Waves.FirstWaveColour = OsuColour.Gray(0.4f);
|
||||
Waves.SecondWaveColour = OsuColour.Gray(0.3f);
|
||||
Waves.ThirdWaveColour = OsuColour.Gray(0.2f);
|
||||
Waves.FourthWaveColour = OsuColour.Gray(0.1f);
|
||||
|
||||
Anchor = Anchor.TopCentre;
|
||||
Origin = Anchor.TopCentre;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Width = 0.85f;
|
||||
|
||||
Masking = true;
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Colour = Color4.Black.Opacity(0),
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Radius = 3,
|
||||
Offset = new Vector2(0f, 1f),
|
||||
};
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
@ -102,22 +79,15 @@ namespace osu.Game.Overlays
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(IAPIProvider api, RulesetStore rulesets)
|
||||
private void load(RulesetStore rulesets)
|
||||
{
|
||||
this.api = api;
|
||||
this.rulesets = rulesets;
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
protected override void PopOutComplete()
|
||||
{
|
||||
base.PopIn();
|
||||
FadeEdgeEffectTo(0.25f, WaveContainer.APPEAR_DURATION, Easing.In);
|
||||
}
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
base.PopOut();
|
||||
FadeEdgeEffectTo(0, WaveContainer.DISAPPEAR_DURATION, Easing.Out).OnComplete(_ => beatmapSet.Value = null);
|
||||
base.PopOutComplete();
|
||||
beatmapSet.Value = null;
|
||||
}
|
||||
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
@ -135,7 +105,7 @@ namespace osu.Game.Overlays
|
||||
beatmapSet.Value = res.ToBeatmapSet(rulesets);
|
||||
header.Picker.Beatmap.Value = header.BeatmapSet.Value.Beatmaps.First(b => b.OnlineBeatmapID == beatmapId);
|
||||
};
|
||||
api.Queue(req);
|
||||
API.Queue(req);
|
||||
Show();
|
||||
}
|
||||
|
||||
@ -144,7 +114,7 @@ namespace osu.Game.Overlays
|
||||
beatmapSet.Value = null;
|
||||
var req = new GetBeatmapSetRequest(beatmapSetId);
|
||||
req.Success += res => beatmapSet.Value = res.ToBeatmapSet(rulesets);
|
||||
api.Queue(req);
|
||||
API.Queue(req);
|
||||
Show();
|
||||
}
|
||||
|
||||
|
@ -14,7 +14,6 @@ using osu.Game.Audio;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Overlays.Direct;
|
||||
using osu.Game.Overlays.SearchableList;
|
||||
@ -28,7 +27,6 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
private const float panel_padding = 10f;
|
||||
|
||||
private IAPIProvider api;
|
||||
private RulesetStore rulesets;
|
||||
|
||||
private readonly FillFlowContainer resultCountsContainer;
|
||||
@ -87,8 +85,6 @@ namespace osu.Game.Overlays
|
||||
|
||||
public DirectOverlay()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
// osu!direct colours are not part of the standard palette
|
||||
|
||||
Waves.FirstWaveColour = OsuColour.FromHex(@"19b0e2");
|
||||
@ -165,9 +161,8 @@ namespace osu.Game.Overlays
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, IAPIProvider api, RulesetStore rulesets, PreviewTrackManager previewTrackManager)
|
||||
private void load(OsuColour colours, RulesetStore rulesets, PreviewTrackManager previewTrackManager)
|
||||
{
|
||||
this.api = api;
|
||||
this.rulesets = rulesets;
|
||||
this.previewTrackManager = previewTrackManager;
|
||||
|
||||
@ -260,7 +255,7 @@ namespace osu.Game.Overlays
|
||||
if (State == Visibility.Hidden)
|
||||
return;
|
||||
|
||||
if (api == null)
|
||||
if (API == null)
|
||||
return;
|
||||
|
||||
previewTrackManager.StopAnyPlaying(this);
|
||||
@ -286,7 +281,7 @@ namespace osu.Game.Overlays
|
||||
});
|
||||
};
|
||||
|
||||
api.Queue(getSetsRequest);
|
||||
API.Queue(getSetsRequest);
|
||||
}
|
||||
|
||||
private int distinctCount(List<string> list) => list.Distinct().ToArray().Length;
|
||||
|
75
osu.Game/Overlays/FullscreenOverlay.cs
Normal file
75
osu.Game/Overlays/FullscreenOverlay.cs
Normal file
@ -0,0 +1,75 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Online.API;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
public abstract class FullscreenOverlay : WaveOverlayContainer, IOnlineComponent
|
||||
{
|
||||
[Resolved]
|
||||
protected IAPIProvider API { get; private set; }
|
||||
|
||||
protected FullscreenOverlay()
|
||||
{
|
||||
Waves.FirstWaveColour = OsuColour.Gray(0.4f);
|
||||
Waves.SecondWaveColour = OsuColour.Gray(0.3f);
|
||||
Waves.ThirdWaveColour = OsuColour.Gray(0.2f);
|
||||
Waves.FourthWaveColour = OsuColour.Gray(0.1f);
|
||||
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
RelativePositionAxes = Axes.Both;
|
||||
Width = 0.85f;
|
||||
Anchor = Anchor.TopCentre;
|
||||
Origin = Anchor.TopCentre;
|
||||
|
||||
Masking = true;
|
||||
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Colour = Color4.Black.Opacity(0),
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Radius = 10
|
||||
};
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
base.PopIn();
|
||||
FadeEdgeEffectTo(0.4f, WaveContainer.APPEAR_DURATION, Easing.Out);
|
||||
}
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
base.PopOut();
|
||||
FadeEdgeEffectTo(0, WaveContainer.DISAPPEAR_DURATION, Easing.In).OnComplete(_ => PopOutComplete());
|
||||
}
|
||||
|
||||
protected virtual void PopOutComplete()
|
||||
{
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
API.Register(this);
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
API?.Unregister(this);
|
||||
}
|
||||
|
||||
public virtual void APIStateChanged(IAPIProvider api, APIState state)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
@ -11,7 +11,7 @@ using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Overlays.SearchableList
|
||||
{
|
||||
public abstract class SearchableListOverlay : WaveOverlayContainer
|
||||
public abstract class SearchableListOverlay : FullscreenOverlay
|
||||
{
|
||||
public static readonly float WIDTH_PADDING = 80;
|
||||
}
|
||||
@ -32,8 +32,6 @@ namespace osu.Game.Overlays.SearchableList
|
||||
|
||||
protected SearchableListOverlay()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
|
@ -3,7 +3,6 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
@ -20,9 +19,8 @@ using osu.Framework.Threading;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
public class SocialOverlay : SearchableListOverlay<SocialTab, SocialSortCriteria, SortDirection>, IOnlineComponent
|
||||
public class SocialOverlay : SearchableListOverlay<SocialTab, SocialSortCriteria, SortDirection>
|
||||
{
|
||||
private IAPIProvider api;
|
||||
private readonly LoadingAnimation loading;
|
||||
private FillFlowContainer<SocialPanel> panels;
|
||||
|
||||
@ -88,13 +86,6 @@ namespace osu.Game.Overlays
|
||||
currentQuery.BindTo(Filter.Search.Current);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(IAPIProvider api)
|
||||
{
|
||||
this.api = api;
|
||||
api.Register(this);
|
||||
}
|
||||
|
||||
private void recreatePanels(PanelDisplayStyle displayStyle)
|
||||
{
|
||||
clearPanels();
|
||||
@ -159,7 +150,7 @@ namespace osu.Game.Overlays
|
||||
loading.Hide();
|
||||
getUsersRequest?.Cancel();
|
||||
|
||||
if (api?.IsLoggedIn != true)
|
||||
if (API?.IsLoggedIn != true)
|
||||
return;
|
||||
|
||||
switch (Header.Tabs.Current.Value)
|
||||
@ -167,13 +158,13 @@ namespace osu.Game.Overlays
|
||||
case SocialTab.Friends:
|
||||
var friendRequest = new GetFriendsRequest(); // TODO filter arguments?
|
||||
friendRequest.Success += updateUsers;
|
||||
api.Queue(getUsersRequest = friendRequest);
|
||||
API.Queue(getUsersRequest = friendRequest);
|
||||
break;
|
||||
|
||||
default:
|
||||
var userRequest = new GetUsersRequest(); // TODO filter arguments!
|
||||
userRequest.Success += response => updateUsers(response.Select(r => r.User));
|
||||
api.Queue(getUsersRequest = userRequest);
|
||||
API.Queue(getUsersRequest = userRequest);
|
||||
break;
|
||||
}
|
||||
|
||||
@ -196,7 +187,7 @@ namespace osu.Game.Overlays
|
||||
}
|
||||
}
|
||||
|
||||
public void APIStateChanged(IAPIProvider api, APIState state)
|
||||
public override void APIStateChanged(IAPIProvider api, APIState state)
|
||||
{
|
||||
switch (state)
|
||||
{
|
||||
|
@ -3,76 +3,31 @@
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Overlays.Profile;
|
||||
using osu.Game.Overlays.Profile.Sections;
|
||||
using osu.Game.Users;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
public class UserProfileOverlay : WaveOverlayContainer
|
||||
public class UserProfileOverlay : FullscreenOverlay
|
||||
{
|
||||
private ProfileSection lastSection;
|
||||
private ProfileSection[] sections;
|
||||
private GetUserRequest userReq;
|
||||
private IAPIProvider api;
|
||||
protected ProfileHeader Header;
|
||||
private SectionsContainer<ProfileSection> sectionsContainer;
|
||||
private ProfileTabControl tabs;
|
||||
|
||||
public const float CONTENT_X_MARGIN = 70;
|
||||
|
||||
public UserProfileOverlay()
|
||||
{
|
||||
Waves.FirstWaveColour = OsuColour.Gray(0.4f);
|
||||
Waves.SecondWaveColour = OsuColour.Gray(0.3f);
|
||||
Waves.ThirdWaveColour = OsuColour.Gray(0.2f);
|
||||
Waves.FourthWaveColour = OsuColour.Gray(0.1f);
|
||||
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
RelativePositionAxes = Axes.Both;
|
||||
Width = 0.85f;
|
||||
Anchor = Anchor.TopCentre;
|
||||
Origin = Anchor.TopCentre;
|
||||
|
||||
Masking = true;
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Colour = Color4.Black.Opacity(0),
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Radius = 10
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(IAPIProvider api)
|
||||
{
|
||||
this.api = api;
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
base.PopIn();
|
||||
FadeEdgeEffectTo(0.5f, WaveContainer.APPEAR_DURATION, Easing.In);
|
||||
}
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
base.PopOut();
|
||||
FadeEdgeEffectTo(0, WaveContainer.DISAPPEAR_DURATION, Easing.Out);
|
||||
}
|
||||
|
||||
public void ShowUser(long userId) => ShowUser(new User { Id = userId });
|
||||
|
||||
public void ShowUser(User user, bool fetchOnline = true)
|
||||
@ -154,7 +109,7 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
userReq = new GetUserRequest(user.Id);
|
||||
userReq.Success += userLoadComplete;
|
||||
api.Queue(userReq);
|
||||
API.Queue(userReq);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user