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Add basic skinning capabilities to osu!catch catcher (#5128)
Add basic skinning capabilities to osu!catch catcher Co-authored-by: Dan Balasescu <smoogipoo@smgi.me> Co-authored-by: Dean Herbert <pe@ppy.sh>
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commit
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105
osu.Game.Rulesets.Catch.Tests/TestSceneCatcher.cs
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105
osu.Game.Rulesets.Catch.Tests/TestSceneCatcher.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Catch.UI;
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using osu.Game.Tests.Visual;
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using System;
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using System.Collections.Generic;
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using osu.Game.Skinning;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osuTK.Graphics;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Graphics.Textures;
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namespace osu.Game.Rulesets.Catch.Tests
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{
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[TestFixture]
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public class TestSceneCatcher : OsuTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(CatcherSprite),
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};
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private readonly Container container;
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public TestSceneCatcher()
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{
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Child = container = new Container
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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};
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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AddStep("show default catcher implementation", () => { container.Child = new CatcherSprite(); });
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AddStep("show custom catcher implementation", () =>
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{
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container.Child = new CatchCustomSkinSourceContainer
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{
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Child = new CatcherSprite()
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};
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});
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}
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private class CatcherCustomSkin : Container
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{
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public CatcherCustomSkin()
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{
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RelativeSizeAxes = Axes.Both;
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Blue
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},
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new SpriteText
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{
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Text = "custom"
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}
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};
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}
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}
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[Cached(typeof(ISkinSource))]
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private class CatchCustomSkinSourceContainer : Container, ISkinSource
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{
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public event Action SourceChanged
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{
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add { }
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remove { }
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}
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public Drawable GetDrawableComponent(string componentName)
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{
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switch (componentName)
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{
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case "Play/Catch/fruit-catcher-idle":
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return new CatcherCustomSkin();
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}
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return null;
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}
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public SampleChannel GetSample(string sampleName) =>
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throw new NotImplementedException();
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public Texture GetTexture(string componentName) =>
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throw new NotImplementedException();
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public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration =>
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throw new NotImplementedException();
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}
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}
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}
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@ -6,8 +6,6 @@ using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Input.Bindings;
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using osu.Framework.MathUtils;
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using osu.Game.Beatmaps;
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@ -141,7 +139,7 @@ namespace osu.Game.Rulesets.Catch.UI
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[BackgroundDependencyLoader]
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private void load()
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{
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Children = new Drawable[]
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Children = new[]
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{
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caughtFruit = new Container<DrawableHitObject>
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{
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@ -212,7 +210,7 @@ namespace osu.Game.Rulesets.Catch.UI
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Scheduler.AddDelayed(beginTrail, HyperDashing ? 25 : 50);
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}
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private Sprite createCatcherSprite() => new CatcherSprite();
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private Drawable createCatcherSprite() => new CatcherSprite();
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/// <summary>
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/// Add a caught fruit to the catcher's stack.
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@ -444,23 +442,6 @@ namespace osu.Game.Rulesets.Catch.UI
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fruit.Expire();
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}
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private class CatcherSprite : Sprite
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{
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public CatcherSprite()
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{
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Size = new Vector2(CATCHER_SIZE);
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// Sets the origin roughly to the centre of the catcher's plate to allow for correct scaling.
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OriginPosition = new Vector2(-0.02f, 0.06f) * CATCHER_SIZE;
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}
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[BackgroundDependencyLoader]
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private void load(TextureStore textures)
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{
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Texture = textures.Get(@"Play/Catch/fruit-catcher-idle");
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}
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}
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}
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}
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}
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33
osu.Game.Rulesets.Catch/UI/CatcherSprite.cs
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33
osu.Game.Rulesets.Catch/UI/CatcherSprite.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Skinning;
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using osuTK;
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namespace osu.Game.Rulesets.Catch.UI
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{
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public class CatcherSprite : CompositeDrawable
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{
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public CatcherSprite()
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{
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Size = new Vector2(CatcherArea.CATCHER_SIZE);
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// Sets the origin roughly to the centre of the catcher's plate to allow for correct scaling.
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OriginPosition = new Vector2(-0.02f, 0.06f) * CatcherArea.CATCHER_SIZE;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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InternalChild = new SkinnableSprite(@"Play/Catch/fruit-catcher-idle")
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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};
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}
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}
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}
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