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Merge pull request #4957 from GSculerlor/mod-grow-improvement
Add option to increase visibility of first object with grow mod
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commit
f23e812318
@ -2,8 +2,11 @@
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Configuration;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Osu.Objects;
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@ -11,7 +14,7 @@ using osu.Game.Rulesets.Osu.Objects.Drawables;
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namespace osu.Game.Rulesets.Osu.Mods
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{
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internal class OsuModGrow : Mod, IApplicableToDrawableHitObjects
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internal class OsuModGrow : Mod, IReadFromConfig, IApplicableToDrawableHitObjects
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{
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public override string Name => "Grow";
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@ -25,9 +28,16 @@ namespace osu.Game.Rulesets.Osu.Mods
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public override double ScoreMultiplier => 1;
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private Bindable<bool> increaseFirstObjectVisibility = new Bindable<bool>();
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public void ReadFromConfig(OsuConfigManager config)
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{
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increaseFirstObjectVisibility = config.GetBindable<bool>(OsuSetting.IncreaseFirstObjectVisibility);
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}
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public void ApplyToDrawableHitObjects(IEnumerable<DrawableHitObject> drawables)
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{
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foreach (var drawable in drawables)
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foreach (var drawable in drawables.Skip(increaseFirstObjectVisibility.Value ? 1 : 0))
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{
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switch (drawable)
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{
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@ -17,7 +17,7 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
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{
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new SettingsCheckbox
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{
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LabelText = "Increase visibility of first object with \"Hidden\" mod",
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LabelText = "Increase visibility of first object when visual impairment mods are enabled",
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Bindable = config.GetBindable<bool>(OsuSetting.IncreaseFirstObjectVisibility)
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},
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};
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