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Fix regressions caused by removing specified depths
- urgentOverlayContent is added so toolbar can be loaded first
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@ -401,6 +401,7 @@ namespace osu.Game
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},
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overlayContent = new Container { RelativeSizeAxes = Axes.Both },
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floatingOverlayContent = new Container { RelativeSizeAxes = Axes.Both },
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urgentOverlayContent = new Container { RelativeSizeAxes = Axes.Both },
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idleTracker = new GameIdleTracker(6000)
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});
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@ -420,7 +421,7 @@ namespace osu.Game
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CloseAllOverlays(false);
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menuScreen?.MakeCurrent();
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},
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}, floatingOverlayContent.Add);
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}, urgentOverlayContent.Add);
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loadComponentSingleFile(volume = new VolumeOverlay(), floatingOverlayContent.Add);
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loadComponentSingleFile(onscreenDisplay = new OnScreenDisplay(), Add);
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@ -435,13 +436,6 @@ namespace osu.Game
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loadComponentSingleFile(settings = new MainSettings { GetToolbarHeight = () => ToolbarOffset }, floatingOverlayContent.Add);
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loadComponentSingleFile(userProfile = new UserProfileOverlay(), overlayContent.Add);
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loadComponentSingleFile(beatmapSetOverlay = new BeatmapSetOverlay(), overlayContent.Add);
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loadComponentSingleFile(musicController = new MusicController
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{
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Position = new Vector2(0, Toolbar.HEIGHT),
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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}, floatingOverlayContent.Add);
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loadComponentSingleFile(notifications = new NotificationOverlay
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{
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GetToolbarHeight = () => ToolbarOffset,
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@ -449,11 +443,18 @@ namespace osu.Game
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Origin = Anchor.TopRight,
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}, floatingOverlayContent.Add);
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loadComponentSingleFile(accountCreation = new AccountCreationOverlay(), floatingOverlayContent.Add);
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loadComponentSingleFile(musicController = new MusicController
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{
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Position = new Vector2(0, Toolbar.HEIGHT),
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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}, floatingOverlayContent.Add);
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loadComponentSingleFile(dialogOverlay = new DialogOverlay(), floatingOverlayContent.Add);
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loadComponentSingleFile(accountCreation = new AccountCreationOverlay(), urgentOverlayContent.Add);
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loadComponentSingleFile(externalLinkOpener = new ExternalLinkOpener(), floatingOverlayContent.Add);
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loadComponentSingleFile(dialogOverlay = new DialogOverlay(), urgentOverlayContent.Add);
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loadComponentSingleFile(externalLinkOpener = new ExternalLinkOpener(), urgentOverlayContent.Add);
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dependencies.CacheAs(idleTracker);
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dependencies.Cache(settings);
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@ -699,6 +700,8 @@ namespace osu.Game
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private Container floatingOverlayContent;
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private Container urgentOverlayContent;
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private FrameworkConfigManager frameworkConfig;
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private ScalingContainer screenContainer;
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