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This commit is contained in:
smoogipoo 2019-07-23 21:15:55 +09:00
parent 74b09c72fa
commit 4e7e2d1d52

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@ -180,7 +180,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
}
/// <summary>
/// Apply (generally fade-in) transforms.
/// Apply (generally fade-in) transforms leading into the <see cref="HitObject"/> start time.
/// The local drawable hierarchy is recursively delayed to <see cref="LifetimeStart"/> for convenience.
/// </summary>
/// <remarks>
@ -201,14 +201,14 @@ namespace osu.Game.Rulesets.Objects.Drawables
public override void ClearTransformsAfter(double time, bool propagateChildren = false, string targetMember = null)
{
// When we are using automatic state menement, parent calls to this should be blocked for safety.
// When we are using automatic state management, parent calls to this should be blocked for safety.
if (!UseTransformStateManagement)
base.ClearTransformsAfter(time, propagateChildren, targetMember);
}
public override void ApplyTransformsAt(double time, bool propagateChildren = false)
{
// When we are using automatic state menement, parent calls to this should be blocked for safety.
// When we are using automatic state management, parent calls to this should be blocked for safety.
if (!UseTransformStateManagement)
base.ApplyTransformsAt(time, propagateChildren);
}