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mirror of https://github.com/ppy/osu.git synced 2024-11-15 22:37:26 +08:00

Update ScrollContainer usages in line with framework changes

This commit is contained in:
Dean Herbert 2019-06-14 15:55:32 +09:00
parent 73a83e7f05
commit bc574520bf
18 changed files with 125 additions and 23 deletions

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@ -5,9 +5,9 @@ using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Overlays.Profile.Sections;
using osu.Game.Overlays.Profile.Sections.Historical;
using osu.Game.Users;
@ -36,7 +36,7 @@ namespace osu.Game.Tests.Visual.Online
Colour = OsuColour.Gray(0.2f)
});
Add(new ScrollContainer
Add(new OsuScrollContainer
{
RelativeSizeAxes = Axes.Both,
Child = section = new HistoricalSection(),

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@ -9,6 +9,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays.Profile.Sections;
@ -36,7 +37,7 @@ namespace osu.Game.Tests.Visual.Online
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.Gray(0.2f)
},
new ScrollContainer
new OsuScrollContainer
{
RelativeSizeAxes = Axes.Both,
Child = new FillFlowContainer<DrawableRecentActivity>

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@ -8,6 +8,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Overlays.Profile.Sections;
using osu.Game.Overlays.Profile.Sections.Ranks;
using osu.Game.Users;
@ -33,7 +34,7 @@ namespace osu.Game.Tests.Visual.Online
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.Gray(0.2f)
},
new ScrollContainer
new OsuScrollContainer
{
RelativeSizeAxes = Axes.Both,
Child = ranks = new RanksSection(),

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@ -10,6 +10,7 @@ using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osuTK;
using osuTK.Graphics;
@ -29,7 +30,7 @@ namespace osu.Game.Tests.Visual.UserInterface
Colour = Color4.Teal,
RelativeSizeAxes = Axes.Both,
},
new ScrollContainer
new OsuScrollContainer
{
RelativeSizeAxes = Axes.Both,
Child = flow = new FillFlowContainer<Icon>

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@ -9,6 +9,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics.Containers;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Rulesets;
@ -92,13 +93,13 @@ namespace osu.Game.Tests.Visual.UserInterface
public void TestUnloadAndReload()
{
var backgrounds = new List<TestUpdateableBeatmapBackgroundSprite>();
ScrollContainer scrollContainer = null;
OsuScrollContainer scrollContainer = null;
AddStep("create backgrounds hierarchy", () =>
{
FillFlowContainer backgroundFlow;
Child = scrollContainer = new ScrollContainer
Child = scrollContainer = new OsuScrollContainer
{
Size = new Vector2(500),
Child = backgroundFlow = new FillFlowContainer

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@ -1,13 +1,18 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osuTK;
using osuTK.Graphics;
using osuTK.Input;
namespace osu.Game.Graphics.Containers
{
public class OsuScrollContainer : ScrollContainer
public class OsuScrollContainer : ScrollContainer<Drawable>
{
/// <summary>
/// Allows controlling the scroll bar from any position in the container using the right mouse button.
@ -28,6 +33,11 @@ namespace osu.Game.Graphics.Containers
protected override bool IsDragging => base.IsDragging || mouseScrollBarDragging;
public OsuScrollContainer(Direction scrollDirection = Direction.Vertical)
: base(scrollDirection)
{
}
protected override bool OnMouseDown(MouseDownEvent e)
{
if (shouldPerformRightMouseScroll(e))
@ -71,5 +81,87 @@ namespace osu.Game.Graphics.Containers
return base.OnDragEnd(e);
}
protected override ScrollbarContainer CreateScrollbar(Direction direction) => new OsuScrollbar(direction);
protected class OsuScrollbar : ScrollbarContainer
{
private const float dim_size = 10;
private Color4 hoverColour;
private Color4 defaultColour;
private Color4 highlightColour;
private readonly Box box;
public OsuScrollbar(Direction scrollDir)
: base(scrollDir)
{
Blending = BlendingMode.Additive;
CornerRadius = 5;
const float margin = 3;
Margin = new MarginPadding
{
Left = scrollDir == Direction.Vertical ? margin : 0,
Right = scrollDir == Direction.Vertical ? margin : 0,
Top = scrollDir == Direction.Horizontal ? margin : 0,
Bottom = scrollDir == Direction.Horizontal ? margin : 0,
};
Masking = true;
Child = box = new Box { RelativeSizeAxes = Axes.Both };
ResizeTo(1);
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Colour = defaultColour = colours.Gray8;
hoverColour = colours.GrayF;
highlightColour = colours.Green;
}
public override void ResizeTo(float val, int duration = 0, Easing easing = Easing.None)
{
Vector2 size = new Vector2(dim_size)
{
[(int)ScrollDirection] = val
};
this.ResizeTo(size, duration, easing);
}
protected override bool OnHover(HoverEvent e)
{
this.FadeColour(hoverColour, 100);
return true;
}
protected override void OnHoverLost(HoverLostEvent e)
{
this.FadeColour(defaultColour, 100);
}
protected override bool OnMouseDown(MouseDownEvent e)
{
if (!base.OnMouseDown(e)) return false;
//note that we are changing the colour of the box here as to not interfere with the hover effect.
box.FadeColour(highlightColour, 100);
return true;
}
protected override bool OnMouseUp(MouseUpEvent e)
{
if (e.Button != MouseButton.Left) return false;
box.FadeColour(Color4.White, 100);
return base.OnMouseUp(e);
}
}
}
}

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@ -16,7 +16,7 @@ namespace osu.Game.Graphics.Containers
where T : Drawable
{
private Drawable expandableHeader, fixedHeader, footer, headerBackground;
private readonly ScrollContainer scrollContainer;
private readonly OsuScrollContainer scrollContainer;
private readonly Container headerBackgroundContainer;
private readonly FlowContainer<T> scrollContentContainer;
@ -124,7 +124,7 @@ namespace osu.Game.Graphics.Containers
public SectionsContainer()
{
AddInternal(scrollContainer = new ScrollContainer
AddInternal(scrollContainer = new OsuScrollContainer
{
RelativeSizeAxes = Axes.Both,
Masking = true,

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@ -23,7 +23,7 @@ namespace osu.Game.Online.Leaderboards
{
private const double fade_duration = 300;
private readonly ScrollContainer scrollContainer;
private readonly OsuScrollContainer scrollContainer;
private readonly Container placeholderContainer;
private FillFlowContainer<LeaderboardScore> scrollFlow;

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@ -30,7 +30,7 @@ namespace osu.Game.Overlays
private RulesetStore rulesets;
private readonly ScrollContainer scroll;
private readonly OsuScrollContainer scroll;
private readonly Bindable<BeatmapSetInfo> beatmapSet = new Bindable<BeatmapSetInfo>();
@ -49,7 +49,7 @@ namespace osu.Game.Overlays
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.Gray(0.2f)
},
scroll = new ScrollContainer
scroll = new OsuScrollContainer
{
RelativeSizeAxes = Axes.Both,
ScrollbarVisible = false,

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@ -51,7 +51,7 @@ namespace osu.Game.Overlays
RelativeSizeAxes = Axes.Both,
Colour = colour.PurpleDarkAlternative,
},
new ScrollContainer
new OsuScrollContainer
{
RelativeSizeAxes = Axes.Both,
ScrollbarVisible = false,

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@ -18,7 +18,7 @@ namespace osu.Game.Overlays.Chat
{
public readonly Channel Channel;
protected readonly ChatLineContainer ChatLineFlow;
private readonly ScrollContainer scroll;
private readonly OsuScrollContainer scroll;
public DrawableChannel(Channel channel)
{

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@ -11,6 +11,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Framework.Threading;
using osu.Game.Graphics.Containers;
using osu.Game.Overlays.Toolbar;
namespace osu.Game.Overlays.Settings
@ -76,7 +77,7 @@ namespace osu.Game.Overlays.Settings
return base.OnMouseMove(e);
}
private class SidebarScrollContainer : ScrollContainer
private class SidebarScrollContainer : OsuScrollContainer
{
public SidebarScrollContainer()
{

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@ -7,11 +7,12 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Transforms;
using osu.Framework.Input.Events;
using osu.Framework.MathUtils;
using osu.Game.Graphics.Containers;
using osuTK;
namespace osu.Game.Screens.Edit.Compose.Components.Timeline
{
public class ZoomableScrollContainer : ScrollContainer
public class ZoomableScrollContainer : OsuScrollContainer
{
/// <summary>
/// The time to zoom into/out of a point.

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@ -12,6 +12,7 @@ using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
@ -226,7 +227,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components
{
Padding = new MarginPadding { Horizontal = 10 };
InternalChild = new ScrollContainer
InternalChild = new OsuScrollContainer
{
RelativeSizeAxes = Axes.Both,
Child = fill = new FillFlowContainer

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@ -7,6 +7,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Events;
using osu.Framework.Screens;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Multiplayer;
using osu.Game.Overlays.SearchableList;
@ -43,7 +44,7 @@ namespace osu.Game.Screens.Multi.Lounge
Width = 0.55f,
Children = new Drawable[]
{
new ScrollContainer
new OsuScrollContainer
{
RelativeSizeAxes = Axes.Both,
ScrollbarOverlapsContent = false,

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@ -10,6 +10,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Multiplayer;
@ -91,7 +92,7 @@ namespace osu.Game.Screens.Multi.Match.Components
{
new Drawable[]
{
new ScrollContainer
new OsuScrollContainer
{
Padding = new MarginPadding
{

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@ -5,6 +5,7 @@ using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Containers;
using osu.Game.Overlays.SearchableList;
using osu.Game.Screens.Multi.Components;
using osu.Game.Users;
@ -25,7 +26,7 @@ namespace osu.Game.Screens.Multi.Match.Components
Padding = new MarginPadding { Horizontal = SearchableListOverlay.WIDTH_PADDING },
Children = new Drawable[]
{
new ScrollContainer
new OsuScrollContainer
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Top = 10 },

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@ -30,7 +30,7 @@ namespace osu.Game.Screens.Select
private readonly AdvancedStats advanced;
private readonly DetailBox ratingsContainer;
private readonly UserRatings ratings;
private readonly ScrollContainer metadataScroll;
private readonly OsuScrollContainer metadataScroll;
private readonly MetadataSection description, source, tags;
private readonly Container failRetryContainer;
private readonly FailRetryGraph failRetryGraph;
@ -107,7 +107,7 @@ namespace osu.Game.Screens.Select
},
},
},
metadataScroll = new ScrollContainer
metadataScroll = new OsuScrollContainer
{
RelativeSizeAxes = Axes.X,
Width = 0.5f,