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Reduce spacing and font for rank position
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@ -28,11 +28,6 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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private readonly SpriteText date;
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private readonly UpdateableFlag flag;
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public int ScorePosition
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{
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set => rankText.Text = $"#{value}";
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}
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public TopScoreUserSection()
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{
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AutoSizeAxes = Axes.Both;
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@ -50,14 +45,13 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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Origin = Anchor.Centre,
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, 3),
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Children = new Drawable[]
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{
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rankText = new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Font = OsuFont.GetFont(size: 30, weight: FontWeight.Bold, italics: true)
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Font = OsuFont.GetFont(size: 24, weight: FontWeight.Bold, italics: true)
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},
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rank = new UpdateableRank(ScoreRank.D)
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{
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@ -124,6 +118,11 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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rankText.Colour = colours.Yellow;
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}
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public int ScorePosition
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{
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set => rankText.Text = $"#{value}";
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}
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/// <summary>
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/// Sets the score to be displayed.
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/// </summary>
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